Biomutant is the highly anticipated open-world RPG from Experiment 101, announced back in 2017. IN post-apocalyptic world of sentient animals, one of the representatives of which is the main character, there is no place left for a person. This allowed the developers to give free rein to their imagination and fill the surrounding reality with bizarre locations and unique characters that the player will meet both within the main plot and beyond.
Our Achievement Guide to Biomutant will help players not only thoroughly explore the world, but also extract from it maximum benefit. It will be interesting!
General Tips
World structure Biomutant does not force players to develop in a particular direction. After leaving the bunker and receiving primary information about the existing tribes, the protagonist finds himself alone with freedom of action and choice. The player can follow the path of developing the main story campaign, explore the map in search of potential loot, or even begin the process of getting to know the locals.
To earn the maximum number of trophies and knock out the "platinum", just follow these tips:
1. Save your progress before the battle with the next world eater. If during the battle something goes wrong, and you fail to earn a reward, have to start a new passage. Biomutant does not provide the ability to restart such events.
2. Save up 16 upgrade points (for achievements Pew Pew! и Hack n' Slash), 16 psi points (for achievement electrified) and 12 bio points (for achievement Stick it to them). This will allow you to pump the abilities necessary for obtaining trophies.
3. Be carefull. Having noticed a bear with a lantern, we rush to him and perform a side task. This event randomly generated, and to get the achievement toytinkerer you need to meet this character 4 times.
4. Use the ability "Super wushu" every time you fight enemies, until you unlock the achievement "Master Wung Fu". This will greatly simplify the process of obtaining a trophy and eliminate the need to waste time on pointless fights in the future.
5. Catch representatives of the local fauna as soon as possible: they can appear in any location at any time. These animals include murbels (trophy Zoo do), fireflies (trophy Bugologist) and pips (trophy Flap-flap). Looking for Guppos (trophy Angler) and pipikryakl (trophy Quack) things are much simpler. They respawn in the same place with high frequency.
6. None of the achievements force the player to stick to a particular side. Moreover, having a karmic system from Red Dead Redemption 2 and the possibility of making alliances with neighboring tribes does not affect the development of the plot. However, to unlock some abilities, you must have a certain amount of aura points (no more 30).
List of achievements
number | Icon | Name | Description | How to get |
---|---|---|---|---|
1 | The Adventure Begins | Leave Bunker 101 | Details | |
2 | Twinkle Twinkle | Locate Twinkle's crash site | Details | |
3 | Under the table | Beat Bulk in the drinking contest | Details | |
4 | Wung Fu Master | Defeat 50 enemies with Super Wushu | Details | |
5 | old world gadgets | Find 15 devices from the Old World | Details | |
6 | Thugs | Defeat 25 bandits | Details | |
7 | Tar-up | Drown 5 enemies in oil during combat | Details | |
8 | Specialized | Upgrade a character of any class to level 25 | Details | |
9 | Kneel | Discover 30 altars | Details | |
10 | Pew Pew! | Unlock all ranged weapon skills | Details | |
11 | Hack n 'Slash | Unlock all melee weapon skills | Details | |
12 | DNA Overload | Recode DNA in the Cooling Tower | Details | |
13 | Max Gains | Upgrade 2 attributes to level 100 | Details | |
14 | electrified | Defeat 20 enemies using Ki-Spark | Details | |
15 | Stick it to them | Glue 25 enemies to the Slime Bubble | Details | |
16 | Sproing! | Jump 50 times on Fungus | Details | |
17 | Nautica | Ride the Slizesurf through the Water Resistance levels | Details | |
18 | Heavy Metal | Survive 5 minutes in the Dead Zone in Mekton | Details | |
19 | Rodeo | Ride 500 meters on a knozle | Details | |
20 | toytinkerer | Unlock all automaton upgrades | Details | |
21 | in the green | Collect over 1000 greens | Details | |
22 | Elementary | Get 10 units of each type of resource for crafting | Details | |
23 | Zoo do | Catch 20 murbels | Details | |
24 | Quack | Catch 20 Peepicks | Details | |
25 | Bugologist | Catch 20 fireflies | Details | |
26 | Flap-flap | Catch 20 pips | Details | |
27 | Angler | Catch 20 guppos | Details | |
28 | Although | Buy goods from Honka | Details | |
29 | Adventurer | Unlock all kinds of biomes | Details | |
30 | Eye on the road | Find and climb inside 3 hatches | Details | |
31 | Paragon | Defeat 4 World Eaters | Details | |
32 | That's Mine! | Detonate 3 boom balls while fighting Pigface | Details | |
33 | snack time | Feed Heffalump with 6 Murbels | Details | |
34 | Mariner | Feed Tinofyrka 10 guppos | Details | |
35 | Gumshow | Pull out all Topofyrka's teeth | Details | |
36 | The dragon | Defeat or subdue 5 rival tribal leaders | Details | |
37 | Conquest | Capture 6 tribal outposts | Details | |
38 | show off | Defeat opponents using weapons from 3 different tribes | Details | |
39 | conscious | Complete 20 dialogues with the Conscience | Details | |
40 | Trek | Open 6 tribal forts | Details | |
41 | Starstruck | Create a weapon with 7 stars | Details | |
42 | great time | Find and equip 5 Mechthon upgrades | Details | |
43 | Riding the Wave | Find and equip 5 Slythesurf upgrades | Details | |
44 | Knockout! | Deal over 1000 damage in one hit | Details | |
45 | Social | Find 16 side characters | Details | |
46 | End of the Rainbow | Find out what's at the end of the rainbow | Details |
The Adventure Begins
An automatic achievement related to the story. Unlocked after completing the first quest "Bunker 101" of the main storyline.
A star fell from the sky (Twinkle Twinkle)
The discovery of the crash site of a meteorite is the result of a side quest, in which the main character gets acquainted with Nova. She is situated on the observation tower in the Fnackyleaves area.
Under the table
During the passage of the story, the main character will meet Bulka, from which you can take a side quest to find the Radium Fluid. Upon completion, Bulk will invite the GG to participate in QTE competition by drinking.
Wung Fu Master
The ability to use this type of attack appears at the beginning of the story. after receiving Klonkfist. Having pumped several related abilities, the player will be able to get 3 additional charges to the skill. After filling the cells of charges and activating "Super wushu" the power of blows increases for a while. Having previously weakened the enemy with normal attacks, it will be easier to fill the counter of defeated enemies.
Devices from the Old World (Old World Gadgets)
Thugs
Bandits - This is a special type of enemy that can be found in the respective camps. Scattered on the map 11 forts kind of square shape. One of these is located northeast of The Tree of Life.
After finding one of them, the side quest "Cleaning Up" will appear in the quest log, which will indicate the direction to similar outposts. Up to 6 bandits: 4 normal and 2 mini-bosses.
Deep in the liquid (Tar-up)
Oil is a dangerous liquid spilled all over the post-apocalyptic world. Once inside this trap, the character begins to slowly get stuck and may drown. To open the achievement, you need to turn this property against enemies.
One of the most convenient locations for the implementation of the plan is Puttiupper Plaza, located near the center of the map, next to the Tree of Life. She represents large runway with several oil lakes in the vicinity. An oxygen suit will help you survive in this area.
Another potential oil spill location is Burblebottom/Brickbrack 11G - located in the northwestern part of the map.
Specialist
This trophy is awarded upon reaching 25 level. The average character level after completing the main story campaign is usually over 30.
Pew Pew! (Pew Pew!)
Achievement is unlocked after unlocking all abilities in the section "Distant battle". In total there are 5 different types of weapons, each of which has 2 unlockable abilities. They may require 3 points improvements.
If you need to save the earned improvement points, it is enough to save before the upgrade, and then load the checkpoint. And with the help of crafting parts, which are sold by merchants in captured forts, you can turn weapons of one class into another.
Cut and slash! (Hack n' Slash)
This achievement is unlocked similarly to the previous one. The difference is that melee has an additional skill "Twin Silver Grip", which allows melee combat with two weapons. It will take 15 (16) points to unlock all skills.
DNA reassembly (DNA Overload)
Biopools are located on the radioactive sites of the local map. They are easy to spot by their prominent reactor cooling tower and green areas on the map. Bio Nucleus 6D is one of those locations.
Inside, the player will have to fight a mini-boss and find the same Biopool. To get an achievement, just activate it and spend 1 bio point to change the characteristics of the character.
Max Gains
The playable character has 6 special features, customizable at the time of character creation. As the player progresses through the story, the player levels up and gains points that can be used to improve these attributes (+10 units at a time).
Spark in the eye (Electrified)
Ki Spark - the ability of Psi-power, which can be unlocked for 16 psi points in the presence of 30 Light Aura. Upon activation, the character begins to emit electrical discharges that can hit enemies. The power of this ability is small, so before using it is necessary to significantly weaken the enemy. The fastest way to get 16 psi points is to find Altars.
A guide to the location of all 30 shrines can be found here.
Sticky (Stick it to Them)
slime bubble - biogenetic mutation, which is acquired for 12 bio points. When used, a kind of bubble is created around the character, to which opponents will stick. To unlock the achievement, it is enough to stick the enemies (or one poor fellow) 25 times.
Get your feet off the ground! (Sproing!)
Fungi - biogenetic ability, opening for 4 bio points. Upon activation, a fungus is created on the ground that will launch anyone nearby into the air. To get a trophy, you need to jump on it 50 times.
Over the seas, over the waves (Nautica)
Slizesurf - a type of water transport that will become available at the time of passing the story quest at the Subnautica station. To earn the achievement, you must overcome three levels of water resistance: blue, green and brown. Access to each of them opens as the engine of the jet ski is improved.
Heavy Metal
Mechton - a special costume that opens as you progress through the main campaign. Thanks to its protective properties, the main character can stay for a long time in the absence of oxygen. To receive the trophy, you must be in the Dead Zone, located in the western part of the map, for no less than 5 minutes.
Rodeo
Knozly - mounts that the character will meet during his journey around the world Biomutant. You can saddle such an animal after completing the story quest related to the capture of the first fort of the tribe. Achievement is unlocked as soon as the main character rides 500 meters.
Toy maker (Toytinkerer)
Automaton improvements and, accordingly, the achievement itself are opened after passing the branch from 4 Mirage Side Quests, which can be obtained from a large bear with a lantern. The difficulty is that this NPC appears randomly.
There are never too many Greens (In the Green)
Greens is the in-game currency used by merchants in Biomutant. It can be obtained by defeating mini-bosses, by selling items, or by collecting special green plants that are scattered all over the place. 1000 greens, and achievement in your pocket.
Elementary
В Biomutant there are 5 different materials for crafting: metal, wood, plastic, rubber and electronic parts. To get them, you need to destroy resource totems or dismantle items of equipment obtained during the game. The maximum amount of resources that is stored in the inventory is 99. Therefore, with accumulation 10 units materials will not be a problem.
Murrk (Zoo-do)
Murbelki - These are small animals that look like orange squirrels and purple rodents. The first meeting with them will take place in the Dead Zone as part of the main quest. At the same time, animals not tied to a certain location and inhabit most of the biomes in Biomutant. To open the trophy, you need to catch 20 animals, and the player is free to decide their fate on their own.
Quack (Quack)
Pipikryakly - This is a type of "animals" that must be caught during the main quest "Gumquack Hollow".
Rubber ducks repopulate after being harvested within minutes 30, so you need to come back here about 4 times to get the achievement.
Bzzz (Bugologist)
fireflies - These are moths that do not respawn after being collected, unlike the previous representatives of the rodent order. After catching the first 5 butterflies as part of the story mission, it is recommended to leave this location, and then carefully examine the area. Their clusters appear randomly at a great distance from each other.
Clap-clap (Flap-flap)
Pips - birds of a dark color, which can be identified by characteristic claps and croaks. The most convenient location for farming is the area with the airship Lobo. These birds not involved in story missions, so you will have to search for them in your free time from tasks.
Fisherman (Angler)
Guppo - this is a black fish found in the plot in Biomutant. Location: Guppo Grotto. Like pipikryakly, they appear only in one place at a time. 6 pieces, so for effective farming you will have to return several times with breaks of 30 minutes of real time. Otherwise the fish won't be able to revive.
The hoarder (Bagman)
Honky is a side character located southeast of the World Tree in the Sprill Slope area. After completing his quest to find 2 items, he will become available as merchant. To get a trophy, you just need to buy any item from him.
Adventurer
The map Biomutant divided into 8 regions and 7 biomes:
- Whereabouts - south, wooded area.
- Deadzone - southwest, badlands.
- Fnackyleaves - northwest, wooded area.
- Kluppy Dunes - north, desert.
- Mushumosh Mire - northeast, swamp.
- Knupstonies - east, mountains
- Surfipelago - southeast, water area.
- Yerpfields - center, plains.
When crossing the border of each new zone, the game will notify you in the lower left corner of the screen. By visiting all the key points, the achievement will be earned.
Watch your step (Eye on the Road)
Hatches that emit light can be detected in the middle of the roads. Here is their location on the map:
Location #1
Location #2
Location #3
Savior of the World (Paragon)
The trophy becomes available after completing the main story campaign related to destroying 4 world eaters.
My! (That's Mine!)
To realize your plan, you need to pick up the boom ball with the help of Slizeserf, drag it to the Pigface and blow it up with a well-aimed shot from a distance. It is necessary to turn such a scheme during the battle with the eastern world-eater thrice.
It's time for a snack (Snack-time)
fighting Elephant Snorter gasps for air. During this animation, you need to run several murbelok into his mouth. 2 repetitions of 3 shots will be enough.
Seafood (Mariner)
During the fight it is very important to force tinofyrka stick your head out at least 4 timesto fire a series of guppo shots.
Boring machine (Gumshow)
To neutralize Topofyrka, it is enough to attack him on the back of his paws. At the moment of stunning, the enemy open his mouth, and the main character will be able to snatch protruding tooth. This procedure must be checked 4 times.
Crouching Tiger, Hidden Dragon (The Dragon)
To bring the final confrontation with other tribes closer, you need to win back the first 2 forts and agree to end the conflict. The remaining outposts will be captured automatically, and the collection of trophies will be replenished with another achievement.
Show-off (Show-off)
Tribal weapons - This is a unique weapon that opens after defeating the neighbors. To achieve the goal, it is enough to capture 2 forts (+2 weapons to 1 available from the original tribe).
Being determines consciousness (Conscious)
Dialogues with conscience is the choice of white/black aura that the character earns throughout the story. IN Biomutant there are many situations in which it will be necessary to show certain aspects of the essence.
The more stars, the better (Starstruck)
A weapon's rating is based on its quality and the level of parts used. For example, one way to create a high quality copy is to look for the best melee weapon in the game (Pri Murgel Sword - 5,5 stars) and installing 2 additional modules (1 star), which can be purchased from the merchant.
Molotilovo (Hammertime)
Inside the Dead Zone are boxes that contain upgrade parts. After the discovery of the first box, an additional task will appear in the journal, which will allow you to track the location of the remaining cases with improvements. There are 14 in total. To activate the achievement, you need to Mechton upgrade.
Riding the Wave
After starting the main quest to find parts for Slizeserf, a similar side quest will be displayed in the journal. The player will have to visit key pointsmarked on the map, find upgrades for the jet ski and install them.
Knockout (Knockout!)
The presence of weapons 7 stars greatly simplifies the task.
End of the Rainbow
Jumble's side quest to find what's behind the rainbow is on these coordinates:
Write in the comments if Biomutant met your expectations, or if this game is destined to become a failure of the year.
At least saving and exiting to the main menu with subsequent loading works with fish