Cheats for Hearts of Iron 4 is an indispensable tool that helps to simplify or diversify during the game the campaign of the Second World War for playing more epic battles or turn the course of history at your discretion.
Below is a complete list of codes for HoI 4: Read on for the most popular console commands, as well as how to open the developer console to use fixed combinations.
How to open the console in HoI 4 to enter codes
Entering codes in Hearts of Iron 4 is done using the developer console. To open the console in HoI 4, follow these steps:
- Start the game, and then enter single user mode.
- Press the "~" key (tilde or the letter "Ё" on the keyboard).
- Enter one of the commands below.
- Click "Enter' to activate the command.
It is also necessary to focus on the fact that some of the following commands only available to developers. To be able to enter them, you must:
- Right-click on the shortcut for the game and open "Effects».
- In the launch options (the desired line looks something like this: gameshoi4hoi4.exe) enter "-debug"(Without quotes).
- Save changes and start the game.
- Open the console.
Cheats HoI 4 - list of codes and console commands for Hearts of Iron 4
The following will be a list of all HoI 4 cheat codes, sorted into their respective categories for easy searching.
Interface and settings
The first list of console commands aims to make the interface faster and easier to use, which will save time.
| Code | Description |
|---|---|
| delta [number] | Change animation speed. |
| combat sound [number from 1 to 50]. | The ability to control the frequency of playing battle compositions. |
| nextsong | Change the soundtrack in the game. |
| nopausetext | Enable or disable pause. |
| TweakerGuy | Launch the GUI editor. |
| particle_editor | Launch the particle editor. |
| Reload [file name] | Reload the object. |
| Reloadinterface | Reload interface. |
| cityreload | Reload all cities on the map. |
| Reloadweather [number] | Possibility to control weather effects. |
| Reload technologies | Reload technology database. |
| savegame | Ability to save the game manually. |
| debug_show_event_ID | The ability to find out the name of the current event in the game for the subsequent initiation of an event within the campaign. |
| Debug_volume [number] | Change the volume of music and sounds in the game. |
| Gamespeed [number from 1 to 50] | Change game speed. |
| Poll | Ability to view a list of all available events. |
| PrintSynchStuff | Display a random number with a key. |
| SetRandomCount | Counting initiation from 0 to agr. |
| IP | The ability to find out the user's network address. The team is also available in multiplayer. |
| Requestgamestate | Possibility to know the state of the game. |
| Fullscreen | Enable or disable windowed mode. |
| Debug_zoom meeting | Change camera location. |
| Debug_lock camera | Enable or disable camera movement. |
| Cameraclamp | The ability to control stabilization. |
| Debug_assert | Ability to manage claims. |
| Debug_smooth | Ability to control frame rate smoothing. |
| Debug_nomouse | Enable or disable mouse wheel control. |
| debug_terrain | Enable or disable terrain. |
| Debug_water | Turn water on or off. |
| Debug_sky | Enable or disable cities. |
| Debug_bloom | Enable or disable glow effects. |
| Debug_postfx | Enable or disable PostFX. |
| Debug_rivers | Enable or disable rivers. |
| Debug_tooltip | Enable or disable tooltips. |
| Prices | Possibility to learn about the current rates in the game. |
| Version | Possibility to know the current version of the game. |
War and artificial intelligence management
Sometimes the AI can make extremely stupid decisions; at times I want to add an element of surprise directed at myself by the enemy. It is in these cases that codes can be useful that allow you to partially take over computer bot management.
- you_accept - after entering, diplomatic proposals directed towards the AI will be automatically accepted. Re-typing will disable the command.
- ai_invasion – enable AI ability to carry out naval invasions. Entering again will disable the effect.
- viewer - after entering the player will switch to observer mode, and his faction will be controlled by AI. Re-typing will disable the command.
- ai – enable artificial intelligence in computer bots-opponents. Re-typing will disable the command.
- aiview - the ability to learn information about debugging AI.
Experience
Long leveling can be frustrating, and cheats aimed at gaining a certain amount of experience can help get rid of unnecessary time costs and quickly move on to the main content of the game.
- XP [number] – add the specified amount of experience. If you do not set a number, the team will automatically add 999XP to the player.
Army management
Console commands aimed at controlling the army (both your own and a computer bot), as well as ways to diversify the events taking place on the map and arena of the HoI IV battle.
- delall [USA] – destroy units of the United States of America.
- delall [AUS] – destroy Austrian units.
- delall [CAN] – destroy Canadian units.
And so on: to the team delall in square brackets, you can specify the code of any state.
- instant_prepare - land the flotilla at the specified point.
- civil war [ideology] [Province ID] – initiate a civil war on the territory of the specified state on the basis of the chosen ideology.
- spawn [unit type] [Province ID] [number] – create and place the selected type of units in the specified number at the specified point.
- moveunit [unit type] [Province ID] – move the selected unit type to the specified point.
- attachment [Province ID] – initiate the capture of the specified state.
- debug_nuking - the ability to disable the function of checking the necessary conditions for launching an atomic bomb in the direction of a particular state.
- theatersrebuild - the ability to cancel previously established orders and restart the campaign to conduct hostilities.
- teleport [Province ID] - move the selected army or fleet to the specified point.
- massconquer – open access to mass conquest functions.
Focuses
Each country in the game has its own national focus tree, which reveals the possibilities of political orientation in different areas. Access to it can open the way to new events triggered on the map, which will also allow you to diversify the gameplay.
- AutoComplete - the ability to open access to national focuses.
Money
There is never a lot of in-game currency, and codes for money help save time on its farm.
- money - get 1.000 units of game currency.
Resource management
Resources - an important consumable material necessary for the production of machinery and equipment. Using cheats of this kind can significantly speed up many game processes.
- Manpower [number] – add human resources.
- Winwars - raise the number of military points to the maximum.
- Morehumans [number] – add additional people.
- crudeoil – get 1.000 units of crude oil.
- met al - get 1.000 units of metal.
- energy - get 1.000 units of energy.
- rare materials - Obtain 1.000 rare material.
- supplies – Obtain 1.000 units of Power Supply.
- fuel – get 1.000 units of fuel.
Research and construction
The research of technologies directly intersects with their creation. The gradual study of the technological branch can take a lot of game and human resources. Console commands will again help to save them.
- Building_health [type of building] [ID fractions] [building level] [count HP] – change the strength of the building.
- research_on_icon_click – instantly improve or research the selected technology from the improvement branch.
- search all – instantly research all technology branches.
- ic [OR] instant construction – enable or disable instant construction.
Equipment examples
| The technique | Code |
|---|---|
| Infantry | add_equipment 100000 infantry_equipment_3 |
| add_equipment 100000 support_equipment_1 | |
| add_equipment 10000 motorized_equipment_1 | |
| add_equipment 10000 mechanized_equipment_3 | |
| Tanks | add_equipment 1000 medium_tank_equipment_3 |
| add_equipment 2000 medium_tank_equipment_3 | |
| Artillery | add_equipment 2000 artillery_equipment_3 |
| add_equipment 2000 rocket_artillery_equipment_2 | |
| «Katusha» | add_equipment 2000 motorized_rocket_equipment_1 |
| Ground aviation | add_equipment 2000 jet_fighter_equipment_2 |
| add_equipment 2000 strat_bomber_equipment_3 | |
| add_equipment 2000 jet_strat_bomber_equipment_1 | |
| add_equipment 2000 transport_plane_equipment_1 | |
| naval aviation | add_equipment 2000 cv_fighter_equipment_3 |
| add_equipment 2000 cv_CAS_equipment_3 | |
| add_equipment 2000 cv_nav_bomber_equipment_3 |
Army equipment and machinery
Below is a complete list of available equipment in the game. The code as you type should look like this:
- add_equipment [number] [Name of equipment]
| Code | Description | Quantity |
|---|---|---|
| infantry | Add infantry equipment. | 1 to 3 pcs. |
| support | Add support hardware. | 1 piece. |
| motorized | Add a motorized battalion. | 1 piece. |
| mechanized | Add infantry with armored vehicles. | 1 to 3 pcs. |
| amphibious_mechanized | Add naval battalion equipment. | 1 to 2 pcs. |
| anti_tank | Add an anti-tank battalion. | 1 to 3 pcs. |
| anti_air | Add anti-aircraft equipment. | 1 to 3 pcs. |
| artillery | Add an artillery battalion. | 1 to 3 pcs. |
| rocket_artillery | Add rocket artillery. | 1 to 2 pcs. |
| motorized_rocket | Add motorized rocket artillery. | 1 piece. |
| gw_tank | Add WWII tank equipment. | 1 piece. |
| light_tank | Add a light tank. | 1 to 3 pcs. |
| light_tank_destroyer | Add light tank destroyers. | 1 to 3 pcs. |
| light_tank_artillery | Add light self-propelled artillery. | 1 to 3 pcs. |
| light_tank_aa | Add light anti-aircraft equipment. | 1 to 3 pcs. |
| medium_tank | Add medium tanks. | 1 to 3 pcs. |
| medium_tank_destroyer | Add medium tank destroyers. | 1 to 3 pcs. |
| medium_tank_artillery | Add medium self-propelled artillery. | 1 to 3 pcs. |
| medium_tank_aa | Add medium anti-aircraft. | 1 to 3 pcs. |
| heavy_tank | Add heavy tanks. | 1 to 3 pcs. |
| heavy_tank_destroyer | Add heavy tank destroyers. | 1 to 3 pcs. |
| heavy_tank_artillery | Add heavy self-propelled artillery. | 1 to 3 pcs. |
| heavy_tank_aa | Add heavy anti-aircraft equipment. | 1 to 3 pcs. |
| super_heavy_tank | Add a super heavy tank. | 1 piece. |
| super_heavy_tank_destroyer | Add super heavy tank destroyers. | 1 piece. |
| super_heavy_tank_artillery | Add super-heavy self-propelled artillery. | 1 piece. |
| super_heavy_tank_aa | Add super-heavy anti-aircraft equipment. | 1 piece. |
| modern_tank | Add modern tanks. | 1 piece. |
| modern_tank_destroyer | Add modern tank destroyers. | 1 piece. |
| modern_tank_artillery | Add modern self-propelled artillery. | 1 piece. |
| modern_tank_aa | Add modern anti-aircraft technology. | 1 piece. |
| amphibious_tank | Add amphibious tanks. | 1 to 2 pcs. |
| fighter | Add fighters. | 1 to 3 pcs. |
| jet_fighter | Add jet fighters. | 1 to 2 pcs. |
| heavy_fighter | Add heavy fighters. | 1 to 3 pcs. |
| rocket_interceptor | Add a missile interceptor. | 1 to 3 pcs. |
| rocket_suicide | Add kamikaze. | 1 piece. |
| nav_bomber | Add naval bombers. | 1 to 3 pcs. |
| tac_bomber | Add tactical bombers. | 1 to 3 pcs. |
| jet_tac_bomber | Add jet bombers. | 1 to 2 pcs. |
| strat_bomber | Add strategic bombers. | 1 to 3 pcs. |
| jet_strat_bomber | Add jet strategic bombers. | 1 piece. |
| transportation_plane | Add transport aircraft. | 1 piece. |
| cv_fighter | Add deck fighters. | 1 to 3 pcs. |
| cv_CAS | Add deck attack aircraft. | 1 to 3 pcs. |
| cv_nav_bomber | Add deck-based naval bombers. | 1 to 3 pcs. |
| convoy | Add convoys. | 1 piece. |
Political Power Management
A special resource, increasing which will help increase the amount of influence needed to successfully conduct domestic politics. Maximum value: 2.000.
- political_power [number] – add the specified number of political power points.
- pp [number] – add the specified number of political power points.
- fuhrer_mana [number] – add the specified number of political power points.
- Noneutrality - reduce neutrality to zero.
- Hisisboring - Shuffle countries and events within the map randomly to generate an alternative plot of the game party, which goes beyond the historical episodes of the Second World War.
- Resign - Opportunity to retire.
Politics and diplomacy
- Whitepeace [State ID] - the ability to conclude a white peace with the specified country.
- Allowdiplo- the ability to open access to all political actions and decisions included in the gameplay. The list includes even those that are limited by the rules of the project.
- Add_opinion [State ID] - an opportunity to improve diplomatic relations with the specified country.
- Add_interest [ID state]– add the specified country to the list of user interests.
- remove_interest [ID state]– remove the specified country from the list of user interests.
- Reloadoob [State ID] - the ability to reload orders that were issued inside the specified AI country.
- Add_core [State ID] - the ability to nationalize the specified country.
- remove_core [State ID] - cancel the above command.
Managing actions on the map
- fow – disable the fog of war on the entire map.
- fow [State ID] – disable the fog of war on the territory of the specified country.
Cheats for ideology
Through events (events):
- event political.18 - fascism;
- event political.19 - communism;
- event political.20 - democracy.
Using the console panel:
- 1st: add_party_popularity 100f - fascism;
- 2nd: set_ruling_party f - fascism;
- 1st: add_party_popularity 100 d - democracy;
- 2nd: set_ruling_party d - democracy;
- 1st: add_party_popularity 100 s - communism;
- 2nd: set_ruling_party c - communism.
We hope our guide has helped you identify the most useful HoI 4 cheats. Share in comments commands that were skipped in the article so that we can quickly add them to existing lists. Follow news and guides on other games on our website.



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I can't enter debug into the properties, but it says an error.
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