Gothic 1 Remake Cheats and Codes: Console Commands and Item IDs

All working commands for the console: adding items, changing characteristics, picking locks, managing time, NPCs, and quests.

Mage, warrior and paladin on the hill

Gothic 1 remake retains the original's rigid approach: in a colony, it's easy to run out of ore, lose an important item, ruin relationships with NPCs, or get stuck on a quest due to a locked door, a missed key, or a poor choice. In such situations, console commands can be a lifesaver—they let you quickly add a needed item, open a lock, change the time, test a skill, summon a character, or manually correct a quest's progress.

This guide contains working cheat codes for the Gothic remake: commands for items, weapons, armor, runes, skills, NPCs, and quests, as well as item IDs from various categories. Before entering the commands, separate save, because some cheats can affect the progress and state of the game world.

Content

How to enable the console in Gothic 1 Remake

The console is added to the game via "BP Mod Loader and Console Enabler", which can be installed from NexusModsThe title doesn't have a built-in developer mode, so the set of available commands will be significantly limited.

  1. Register or log in to the resource and click the "Manual" button to download the archive with the modification.
    Download button for the mod archive on the platform
  2. Find the game in your Steam library, right-click it, and go to "Properties." Click "Installed Files," then "Browse" to open the game's root folder.
  3. Drag the contents of the archive with the downloaded mod to the folder along the path "..\steamapps\common\Gothic 1 Remake\G1R\Content\Paks"There should be three new files named "SML".
    Mod in the game directory

Modification conflicts with UE4SS, so first remove this library and all mods associated with it.

Changing game launch options in Steam

By default, the console is accessed by pressing the "~" key. If you want to change the binding, open the game's properties and find "Launch Options" in the "General" section. Enter the following command in the line: "-consolekey=KEY" without quotes and after “=” indicate a convenient hotkey.

All cheat codes for Gothic 1 Remake

Commands directly change the game state: they enable immortality, open doors and chests, add items, change the time, weather, stats, and skills, and also help manage NPCs and quests.

Some of the names in the tables are given according to the ID decoding and may differ from the translation in the Russian localization of the Gothic 1 remake.

Basic console commands

A list of the most common and useful cheats—god mode, ore and stat boosts, time manipulation, and chest unlocking.

Our team What is he doing
additem ItMi_Orenugget 100 Adds 100 ore to your inventory.
godmode true Enables immortality.
godmode false Disables immortality.
parrycheat true Enables the parry cheat.
parrycheat false Disables the parry cheat.
unlocknearby Opens the nearest lock or object near the character.
setstats ID X Changes the selected stat to the specified value. ID can be replaced with LVL, LP, HP, MP, STR, or DEX.
setgametime dd hh mm ss Sets game time in days, hours, minutes and seconds.
getgametime Shows the current game time.
forgivecrime ID Pardons the crime for the specified ID.
getcrime ID Shows crime details for the specified ID.

Cheats for adding items

These are used to search, add, and delete items through the console. Replace "ID" with the code of the desired item from the ID tables, and replace "X" with the quantity.

Our team What is he doing
listitems ID/name Searches for items by name or part of ID.
additem ID X Adds an item by ID in the specified quantity. Replace X with the desired number.
removeitem ID Deletes the item by the specified ID.
addallitems Adds all items. Not recommended for use: this command may overload your inventory and add technical IDs.
giveallitems Adds all items. Like addallitems, this is more suitable for testing than for regular playthroughs.

Commands for breaking locks and doors

The cheats below help you open locked doors, chests, and nearby interactive objects without keys, lockpicks, or completing a mini-game with by breaking the lock.

Our team What is he doing
unlocknearby Opens the nearest lock, door or object near the hero.
Unlockdoor ID Opens the door by the specified name.
unlocknearbydoors Opens nearby doors.
printdoors Lists doors available to the team.

Commands for changing time

Using these commands, you can stop time, rewind it, change the current clock, or speed up the passage of time.

Our team What is he doing
freezetime true Stops the flow of time.
freezetime false Returns time to normal flow.
skiptime X Skips the specified amount of time.
setclocktime hh mm ss Sets the time of day in hours, minutes and seconds.
setgametime dd hh mm ss Sets game time in days, hours, minutes and seconds.
getgametime Shows the current game time.
timescale X Changes the speed of time.

Setting a specific time can be useful if you've been delaying completing a quest. For example, "Whistler's Sword" has a two-day time limit. Enter setgametime 01 09 00 00 to set it to 9:00 AM on the first day, when the NPC couldn't yet be hostile.

Cheats for forgiveness of crimes

They help you view or reset violations that can cause NPCs to react aggressively to the hero.

Our team What is he doing
getcrime ID Shows crime details for the specified ID.
forgivecrime ID Pardons the crime for the specified ID.
getpastcrimes Lists all of the character's past crimes.

Weather change commands

Switch the weather between clear, cloudy, or rainy. Values ​​should be entered exactly as they are shown in the table.

Our team What is he doing
setweather Sunny Sets sunny weather.
setweather Rain_Level1 Includes light rain.
setweather Rain_Level2 Includes medium rain.
setweather Rain_Level3 Includes heavy rain.
setweather Cloudy Sets cloudy weather.

Cheats for upgrading stats and skills

The commands below will allow you to level up your character by increasing their stats or adding desired skills:

Our team What is he doing
setstats LVL X Changes the character's level.
setstats LP X Changes the amount of training points.
setstats HP X Changes health.
setstats MP X Changes mana.
setstats STR X Changes strength.
setstats DEX X Changes dexterity.
addskill ID Adds a skill. Specify the skill ID from the skills table.
removeskill ID Removes a skill by ID.
print skills Shows the character's current active skills.

Commands for spawning and killing NPCs

The cheats category is used for searching, moving, summoning, and deleting characters or creatures via the console. It's best suited for testing and fixing specific issues with NPCs.

Our team What is he doing
summon classpath Summons an NPC or object at the specified class path.
listnpcs Shows a list of NPCs.
bringnpc [name] Moves the specified NPC to the character.
gotonpc [name] Moves the character to the specified NPC.
killnpcs match Kills NPCs that match the specified match.
killnpcsr match Kills NPCs by coincidence; it's best to check the exact difference from killnpcs separately.
spawnai class Spawns an AI/NPC of the specified class.

Quest Control Commands

The codes in this block allow you to view the list of quests, check their status, or manually change progress. Quest commands work with an internal ID, so to find the desired mission, it's best to first display the list using quest.

Our team What is he doing
quests mode match detail Shows quests and their status.
quests None "" True Shows all quests with detailed information.
quests Available Valley False Shows available quests that have Valley in their ID, without displaying details.
quests Failed "" True Shows failed quests with detailed information.
setquest unavailable match Makes the quest unavailable.
setquest available match Makes the quest available.
setquest fail match Marks the quest as failed.
setquest succeed match Marks the quest as completed.
setquest restart match Restarts the quest.
forceqstate mode match Forcefully changes the state of the quest.
forceqstate mode [ALL] Applies the selected state to all quests.

The best item codes in Gothic 1 Remake

Before using keys and quest items, make a separate save. Some IDs may disrupt the order of quests or open locations prematurely.

Main subjects

Items that are important at each stage of the game: consumables, ammunition, tools, potions to increase stats, and magic scrolls.

Item ID Why do we need
Ore ItMi_Orenugget The main currency for trading and purchasing items.
Master key ItKe_Lockpick Needed for breaking chests and doors.
Torch ItMw_1H_Torch Helps explore dark caves, mines and dungeons.
Arrow ItAm_Arrow Ammunition for bows.
Bolt ItAm_Bolt Ammunition for crossbows.
Health Potion ItFo_Potion_Health_01 Restores health after battle.
Strong Health Potion ItFo_Potion_Health_03 Provides more healing than a regular potion.
Quick Health Potion ItFo_Potion_Health_Quick Useful when you need to recover quickly.
Mana Potion ItFo_Potion_Mana_01 Restores mana for spells.
Strong Mana Potion ItFo_Potion_Mana_03 Gives more mana than a regular potion.
Potion of Strength ItFo_Potion_Strength_01 Suitable for a character with an emphasis on close combat.
Potion of Agility ItFo_Potion_Dex_01 Useful for agility and ranged builds.
Potion of Haste ItFo_Potion_Haste_01 Helps you move faster through locations.
Scroll of Healing ItAr_Scroll_Heal Allows you to cast a healing spell once.
Scroll of Light ItAr_Scroll_Light Illuminates the environment without a torch.
Scroll of Telekinesis ItAr_Scroll_Telekinesis Needed to interact with objects at a distance.
Scroll of Sleep ItAr_Scroll_Sleep Helps temporarily remove the target from combat.
Scroll of Fire Arrow ItAr_Scroll_FireBolt Grants a simple attack spell.
Rune of Healing ItAr_Rune_Heal Allows you to use healing multiple times if you have mana.
Rune of Light ItAr_Rune_Light A permanent version of the light spell for the mage.
Fire Arrow Rune ItAr_Rune_FireBolt Basic attack rune for a magic build.
Whistler's Sword ItMw_1H_Sword_Whistler A signature weapon associated with Whistler's mission.
Luke Diego ItRw_Bow_Diego The personal bow of one of the important characters.
Ulu-Mulu ItMw_2H_Staff_Ulumulu Special plot item.
Urizel ItMs_Uriziel A special weapon associated with the late stage of the game.
World Map ItWr_Map_World Helps to navigate the colony.
Complete world map ItWr_Map_WorldComplete Opens a more complete view of the map.

Runes and scrolls

Runes are needed for constant casting if you have mana, scrolls are for one-time use without upgrading magic circles.

Runes

Can be used to activate offensive, defensive, support and teleportation spells.

Item ID
Rune of Ball Lightning ItAr_Rune_BallLightning
Rune of the Breath of Death ItAr_Rune_BreathOfDeath
Rune of Chain Lightning ItAr_Rune_ChainLightning
Rune of Charm ItAr_Rune_Charm
Rune of Control ItAr_Rune_Control
Undead Death Rune ItAr_Rune_DeathToTheUndead
Fireball Rune ItAr_Rune_FireBall
Milten's Fireball Rune ItAr_Rune_FireBall_MiltenSleeper
Milten's Fireball Rune for the player ItAr_Rune_FireBall_MiltenSleeper_Player
Fire Arrow Rune ItAr_Rune_FireBolt
Rune of Fire Rain ItAr_Rune_FireRain
Wind Fist Rune ItAr_Rune_FistOfWind
Rune of Healing ItAr_Rune_Heal
Ice Block Rune ItAr_Rune_IceBlock
Ice Arrow Rune ItAr_Rune_IceBolt
Ice Wave Rune ItAr_Rune_IceWave
Rune of Light ItAr_Rune_Light
Rune of Pyrokinesis ItAr_Rune_Pyrokinesis
Rune of Sleep ItAr_Rune_Sleep
Stormfist Rune ItAr_Rune_StormFist
Firestorm Rune ItAr_Rune_StormOfFire
Rune of Telekinesis ItAr_Rune_Telekinesis
Rune of Teleportation to Fire Mages ItAr_Rune_TeleportToMagiciansOfFire
Rune of Teleportation to the Water Mages ItAr_Rune_TeleportToMagiciansOfWater
Teleport Rune to the Necromancer ItAr_Rune_TeleportToNecromancer
Sunken Tower Teleport Rune ItAr_Rune_TeleportToSunkenTower
Teleport Rune to Swamp Camp ItAr_Rune_TeleportToSwampCamp
Urizel's Death Wave Rune ItAr_Rune_UrizielWaveOfDeath

Scrolls

Spells for healing, light, summoning creatures, control, telekinesis, and transformation into monsters. These allow you to quickly access magic without learning circles.

Item ID
Scroll of Ball Lightning ItAr_Scroll_BallLightning
Scroll of Chain Lightning ItAr_Scroll_ChainLightning
Scroll of Enchantment ItAr_Scroll_Charm
Scroll of Control ItAr_Scroll_Control
Scroll of Undead Death ItAr_Scroll_DeathToTheUndead
Scroll of Fear ItAr_Scroll_Fear
Fireball Scroll ItAr_Scroll_FireBall
Scroll of Fire Arrow ItAr_Scroll_FireBolt
Scroll of Fire Rain ItAr_Scroll_FireRain
Scroll of the Wind Fist ItAr_Scroll_FistOfWind
Scroll of Healing ItAr_Scroll_Heal
Ice Block Scroll ItAr_Scroll_IceBlock
Scroll of Ice Arrow ItAr_Scroll_IceBolt
Scroll of Ice Wave ItAr_Scroll_IceWave
Scroll of Prayer to Innos ItAr_Scroll_InnosPray
Scroll of Light ItAr_Scroll_Light
Scroll of Pyrokinesis ItAr_Scroll_Pyrokinesis
Scroll of Reduction ItAr_Scroll_Shrink
Scroll of Sleep ItAr_Scroll_Sleep
Scroll of the Stormfist ItAr_Scroll_StormFist
Scroll of Firestorm ItAr_Scroll_StormOfFire
Scroll of Summoning the Army of Darkness ItAr_Scroll_SummonArmyOfDarkness
Demon Summon Scroll ItAr_Scroll_SummonDemon
Golem Summon Scroll ItAr_Scroll_SummonGolem
Scroll of Summon Skeletons ItAr_Scroll_SummonSkeletons
Scroll of Telekinesis ItAr_Scroll_Telekinesis
Scroll of Transformation into a Biter ItAr_Scroll_TransformBiter
Scroll of Transformation: Bloodfly ItAr_Scroll_TransformBloodfly
Scroll of Transformation into a Bloodhound ItAr_Scroll_TransformBloodhound
Scroll of Transformation into a Fire Lizard ItAr_Scroll_TransformFireLizard
Scroll of Harpy Transformation ItAr_Scroll_TransformHarpy
Scroll of Lizard Transformation ItAr_Scroll_TransformLizard
Scroll of Transformation into a Shnyg ItAr_Scroll_TransformLurker
Scroll of Transformation into Meat Bug ItAr_Scroll_TransformMeatbug
Scroll of Transformation into a Crawler ItAr_Scroll_TransformMinecrawler
Scroll of Transformation: Mole Rat ItAr_Scroll_TransformMolerat
Scroll of Transformation into an Orc Dog ItAr_Scroll_TransformOrcDog
Scroll of Transformation: Razortooth ItAr_Scroll_TransformRazor
Scroll of Transformation: Scavenger ItAr_Scroll_TransformScavenger
Scroll of Transformation into Darkling ItAr_Scroll_TransformShadowbeast
Scroll of Transformation into Snapper ItAr_Scroll_TransformSnapper
Scroll of Transformation into Swamp Eater ItAr_Scroll_TransformSwampshark
Scroll of Wolf Transformation ItAr_Scroll_TransformWolf

Skill and ability IDs

They are responsible for combat styles, magic circles, hunting trophies, crafting, stealth, and the hero's auxiliary abilities.

Movement and stealth

Skill ID
Acrobatics Acrobats
Diving Diving
Riding Riding
Stealth Sneak
Wall climbing Wallclimbing

Crafts and mining

Skill ID
Blacksmithing, master Crafting_Blacksmith_Master
Mining, master Mining_Master
Gathering/cutting scavenging

Thieving skills

Skill ID
Lock picking, master Picklock_Master
Pickpocketing, Master Pickpocket_Master

Combat skills

Skill ID
Fist fighting master Melee_Fists_Master
One-handed weapon, master Melee_OneHanded_Master
Two-handed weapon, master Melee_TwoHanded_Master
Orcish weapon, master Melee_Orc_Master
Bow, master Ranged_Bow_Master
Crossbow, master Ranged_Crossbow_Master

Magic

Skill ID
Magic, amateur Mage_Circle_Amateur
The First Circle of Magic Mage_Circle_1
The Second Circle of Magic Mage_Circle_2
The Third Circle of Magic Mage_Circle_3
The Fourth Circle of Magic Mage_Circle_4
The Fifth Circle of Magic Mage_Circle_5
The Sixth Circle of Magic Mage_Circle_6

Languages ​​and special knowledge

Skill ID
Orcish language, master Orcish_Master

Hunting skills

Skill ID
Claw extraction Hunting_Claw_Trained
Fin harvesting Hunting_Fins_Trained
Fur production Hunting_Fur_Trained
Preying on the crawler's mandibles Hunting_MandibleMineCrawler_Trained
Extraction of the slider's armor plates Hunting_MCPlate_Trained
Organ harvesting Hunting_Organ_Trained
Extraction of trophies from reptiles Hunting_Reptiles_Trained
Shield mining, master Hunting_Scutes_Master
Extraction of secretions/discharges Hunting_Secretion_Trained
Obtaining the horn of the gloomy squirrel Hunting_ShadowbeastHorn_Trained
Skinning Hunting_Skin_Trained
Skinning a swamp goblin Hunting_SkinSwampshark_Trained
Obtaining cranial armor Hunting_SkullArmor_Trained
Extraction of thorns Hunting_Spines_Trained
Sting prey Hunting_Stings_Trained
Bloodfly sting prey Hunting_StingsBloodfly_Trained
Extraction of teeth Hunting_Teeth_Trained
Extraction of swamp goblin teeth Hunting_TeethSwampshark_Trained
Extraction of the Fire Tongue Hunting_TongueOfFire_Trained
Obtaining a Troll Horn Hunting_TrollHorn_Trained
Skill for Ulu-Mulu Hunting_UluMulu_Trained

Weapon codes

This section contains codes for equipment in the Gothic remake: one-handed and two-handed swords, axes, maces, staves, bows, crossbows, and ammunition.

One-handed weapon

The variants are suitable for getting through close combat, especially in the early and mid stages of the game.

Item ID
One-handed axe 1 ItMw_1H_Axe_01
One-handed axe 2 ItMw_1H_Axe_02
One-handed axe 3 ItMw_1H_Axe_03
Bran's Axe ItMw_1H_Axe_Bran
Kord's Axe ItMw_1H_Axe_Cord
Hatchet ItMw_1H_Axe_Hatchet_01
Lares' Axe ItMw_1H_Axe_Lares
Old axe ItMw_1H_Axe_Old_01
Sickle ItMw_1H_Axe_Sickle_01
Silas's Axe ItMw_1H_Axe_Silas
One-handed mace 1 ItMw_1H_Mace_01
One-handed mace 2 ItMw_1H_Mace_02
One-handed mace 3 ItMw_1H_Mace_03
One-handed mace 4 ItMw_1H_Mace_04
Cudgel ItMw_1H_Mace_Club_01
Fortuno's Mace ItMw_1H_Mace_Fortuno
Mace of Leicester ItMw_1H_Mace_Lester
Light mace ItMw_1H_Mace_Light_01
Spiked Mace ItMw_1H_Mace_Nailmace_01
Namibian mace ItMw_1H_Mace_Namib
Mace of Oran ItMw_1H_Mace_Orun
Poker ItMw_1H_Mace_Poker_01
Sledgehammer ItMw_1H_Mace_Sledgehammer_01
Battle Mace 1 ItMw_1H_Mace_War_01
Battle Mace 2 ItMw_1H_Mace_War_02
Battle Mace 3 ItMw_1H_Mace_War_03
War Hammer 1 ItMw_1H_Mace_Warhammer_01
War Hammer 2 ItMw_1H_Mace_Warhammer_02
War Hammer 3 ItMw_1H_Mace_Warhammer_03
One-handed sword 1 ItMw_1H_Sword_01
One-handed sword 2 ItMw_1H_Sword_02
One-handed sword 3 ItMw_1H_Sword_03
One-handed sword 4 ItMw_1H_Sword_04
One-handed sword 5 ItMw_1H_Sword_05
Darrion's Sword ItMw_1H_Sword_05_Darrion
Arto's Sword ItMw_1H_Sword_Arto
Bastard 1 ItMw_1H_Sword_Bastard_01
Bastard 2 ItMw_1H_Sword_Bastard_02
Bastard 3 ItMw_1H_Sword_Bastard_03
Bastard 4 ItMw_1H_Sword_Bastard_04
Broadsword 1 ItMw_1H_Sword_Broad_01
Broadsword 2 ItMw_1H_Sword_Broad_02
Broadsword 3 ItMw_1H_Sword_Broad_03
Broadsword 4 ItMw_1H_Sword_Broad_04
Sword of Kalom ItMw_1H_Sword_Kalom
Light Guard Sword ItMw_1H_Sword_Lightguard_01
Longsword 1 ItMw_1H_Sword_Long_01
Longsword 2 ItMw_1H_Sword_Long_02
Longsword 3 ItMw_1H_Sword_Long_03
Longsword 4 ItMw_1H_Sword_Long_04
Longsword 5 ItMw_1H_Sword_Long_05
Old Sword 1 ItMw_1H_Sword_Old_01
Old Sword 2 ItMw_1H_Sword_Old_02
Sword Paw ItMw_1H_Sword_Paw
Raven's Sword ItMw_1H_Sword_Raven
Scar's Sword ItMw_1H_Sword_Scar
Sickle Sword ItMw_1H_Sword_Scythe_01
Short sword 1 ItMw_1H_Sword_Short_01
Short sword 2 ItMw_1H_Sword_Short_02
Short sword 3 ItMw_1H_Sword_Short_03
Short sword 4 ItMw_1H_Sword_Short_04
Short sword 5 ItMw_1H_Sword_Short_05
Whistler's Sword ItMw_1H_Sword_Whistler
Torch ItMw_1H_Torch

Two-handed weapon

Here you'll find codes for two-handed swords, axes, staves, orcish weapons, and special blades. Be careful when using story-related or named items to avoid disrupting the quest progression.

Item ID
Two-handed Axe of the Furnace ItMw_2H_Axe_Gorn
Heavy Two-Handed Axe 1 ItMw_2H_Axe_Heavy_01
Heavy Two-Handed Axe 2 ItMw_2H_Axe_Heavy_02
Heavy Two-Handed Axe 3 ItMw_2H_Axe_Heavy_03
Heavy Two-Handed Axe 4 ItMw_2H_Axe_Heavy_04
Lee's Two-Handed Axe ItMw_2H_Axe_Lee
Light Two-Handed Axe 1 ItMw_2H_Axe_Light_01
Light Two-Handed Axe 2 ItMw_2H_Axe_Light_02
Light Two-Handed Axe 3 ItMw_2H_Axe_Light_03
Old Two-Handed Axe 1 ItMw_2H_Axe_Old_01
Old Two-Handed Axe 2 ItMw_2H_Axe_Old_02
Old Two-Handed Axe 3 ItMw_2H_Axe_Old_03
Orcish Two-Handed Axe 1 ItMw_2H_Axe_Orc_01
Orcish Two-Handed Axe 2 ItMw_2H_Axe_Orc_02
Orcish Two-Handed Axe 3 ItMw_2H_Axe_Orc_03
Orcish Two-Handed Axe 4 ItMw_2H_Axe_Orc_04
Orik's Two-Handed Axe ItMw_2H_Axe_Orik
Pick ItMw_2H_Axe_Pickaxe
Thorlof's Two-Handed Axe ItMw_2H_Axe_Torlof
Orcish Two-Handed Mace ItMw_2H_Mace_Orc_01
Skeleton Mage's Scepter ItMw_2H_Scepter_Skeletonmage
Two-handed staff ItMw_2H_Staff_02
Orcish Staff ItMw_2H_Staff_Orc
Scepter ItMw_2H_Staff_Scepter
Ulu-Mulu ItMw_2H_Staff_Ulumulu
Orcish Staff Un-Orc ItMw_2H_Staff_Unorc
Two-handed sword 1 ItMw_2H_Sword_01
Two-handed sword 2 ItMw_2H_Sword_02
Two-handed sword 3 ItMw_2H_Sword_03
Beliar's Two-Handed Sword ItMw_2H_Sword_Beliar
Heavy Two-Handed Sword 1 ItMw_2H_Sword_Heavy_01
Heavy Two-Handed Sword 2 ItMw_2H_Sword_Heavy_02
Heavy Two-Handed Sword 3 ItMw_2H_Sword_Heavy_03
Heavy Two-Handed Sword 4 ItMw_2H_Sword_Heavy_04
Innos's Two-Handed Sword ItMw_2H_Sword_Innos
Light Two-Handed Sword 1 ItMw_2H_Sword_Light_01
Stone Light Two-Handed Sword ItMw_2H_Sword_Light_01_Stone
Light Two-Handed Sword 2 ItMw_2H_Sword_Light_02
Light Two-Handed Sword 3 ItMw_2H_Sword_Light_03
Light Two-Handed Sword 4 ItMw_2H_Sword_Light_04
Light Two-Handed Sword 5 ItMw_2H_Sword_Light_05
Old two-handed sword ItMw_2H_Sword_Old_01
Orcish Two-Handed Sword ItMw_2H_Sword_Orc_01
Thorus's Greatsword ItMw_2H_Sword_Thorus
Urizel 1 ItMw_2H_Sword_Uriziel_01
Urizel 2 ItMw_2H_Sword_Uriziel_02
Urizel 3 ItMw_2H_Sword_Uriziel_03
Two-handed Wind Sword ItMw_2H_Sword_Wind

Bows and crossbows

Useful if you want to play through agility or attack opponents from a distance.

Item ID
Luke Diego ItRw_Bow_Diego
Longbow 1 ItRw_Bow_Long_01
Longbow 2 ItRw_Bow_Long_02
Longbow 3 ItRw_Bow_Long_03
Longbow 4 ItRw_Bow_Long_04
Longbow 5 ItRw_Bow_Long_05
Longbow 6 ItRw_Bow_Long_06
Longbow 7 ItRw_Bow_Long_07
Longbow 8 ItRw_Bow_Long_08
Longbow 9 ItRw_Bow_Long_09
Longbow 10 ItRw_Bow_Long_10
Longbow 11 ItRw_Bow_Long_11
Longbow 12 ItRw_Bow_Long_12
Small onion 1 ItRw_Bow_Small_01
Small onion 2 ItRw_Bow_Small_02
Small onion 3 ItRw_Bow_Small_03
Small onion 4 ItRw_Bow_Small_04
Small onion 5 ItRw_Bow_Small_05
War Bow 1 ItRw_Bow_War_01
War Bow 2 ItRw_Bow_War_02
War Bow 3 ItRw_Bow_War_03
War Bow 4 ItRw_Bow_War_04
War Bow 5 ItRw_Bow_War_05
Wolf's Bow ItRw_Bow_Wolf
Crossbow 1 ItRw_Crossbow_01
Crossbow 2 ItRw_Crossbow_02
Crossbow 3 ItRw_Crossbow_03
Crossbow 4 ItRw_Crossbow_04

Ammunition

Bows and crossbows require separate arrows and bolts. If the weapon appears in your inventory but doesn't fire, add the appropriate ammunition from the table below.

Item ID
Arrow ItAm_Arrow
Bolt ItAm_Bolt

Armor codes

This section contains armor IDs from various camps and factions: guards, shadows, mercenaries, bandits, acolytes, templars, mages, and ore barons.

Item ID
Arlin's Armor Armor_BC_BAN_Arlin_852
Arlin's Armor 2 Armor_BC_BAN_Arlin_852_02
Gomez's armor Armor_OC_EBR_Gomez_100
Stone's Armor Armor_OCR_GRD_Stone_219
Stone's Armor 2 Armor_OCR_GRD_Stone_219_03
Melvin's Armor Armor_SC_VLK_Melvin_582
Velaya's Armor Armor_SK_OC_WOC_Velaya_108_02
Ore Baron Heavy Armor 1 Ebr_Armor_H_01
Ore Baron Heavy Armor 2 Ebr_Armor_H_02
Ore Baron Medium Armor Ebr_Armor_M
Heavy Guard Armor, Lower Tier 1 Grd_Armor_Bot_H_01
Heavy Guard Armor, Lower Tier 2 Grd_Armor_Bot_H_02
Light Guard Armor, Lower Tier 1 Grd_Armor_Bot_L_01
Light Guard Armor, Lower Tier 2 Grd_Armor_Bot_L_02
Medium Guard Armor, Lower Tier 1 Grd_Armor_Bot_M_01
Medium Guard Armor, Lower Tier 2 Grd_Armor_Bot_M_02
Heavy Guard Armor, Medium Level 1 Grd_Armor_Mid_H_01
Heavy Guard Armor, Medium Level 2 Grd_Armor_Mid_H_02
Light Guard Armor, Intermediate Level 1 Grd_Armor_Mid_L_01
Light Guard Armor, Intermediate Level 2 Grd_Armor_Mid_L_02
Medium Guard Armor, Medium Level 1 Grd_Armor_Mid_M_01
Medium Guard Armor, Medium Level 2 Grd_Armor_Mid_M_02
Heavy Guard Armor, Upper Tier 1 Grd_Armor_Top_H_01
Heavy Guard Armor, Upper Tier 2 Grd_Armor_Top_H_02
Light Guard Armor, Upper Tier 1 Grd_Armor_Top_L_01
Light Guard Armor, Upper Tier 2 Grd_Armor_Top_L_02
Medium Guard Armor, Upper Tier 1 Grd_Armor_Top_M_01
Medium Guard Armor, Upper Tier 2 Grd_Armor_Top_M_02
Heavy Guru Armor Gur_Armor_H
Medium Guru Armor Gur_Armor_M
Fire Mage Heavy Armor Kdf_Armor_H
Light Fire Mage Armor Kdf_Armor_L
Water Mage Heavy Armor Kdw_Armor_H
Light Water Mage Armor Kdw_Armor_L
Judge's Armor Law_Armor
New Camp Armor NH_Armor
Acolyte Armor Nov_Armor
Light Armor of the Acolyte, Lower Tier Nov_Armor_Bot_L_01
Medium Acolyte Armor, Medium Level Nov_Armor_Mid_M_01
Acolyte's Heavy Armor, Upper Tier Nov_Armor_Top_H_01
Medium Acolyte Armor, Upper Tier Nov_Armor_Top_M_01
Heavy ore armor Ore_Armor_H
Medium ore armor Ore_Armor_M
Bandit armor Org_Armor
Bandit Heavy Armor, Lower Tier 1 Org_Armor_Bot_H_01
Bandit Heavy Armor, Lower Tier 2 Org_Armor_Bot_H_02
Bandit Light Armor, Lower Tier 1 Org_Armor_Bot_L_01
Bandit Light Armor, Lower Tier 2 Org_Armor_Bot_L_02
Medium Bandit Armor, Lower Tier 1 Org_Armor_Bot_M_01
Medium Bandit Armor, Lower Tier 2 Org_Armor_Bot_M_02
Bandit Heavy Armor, Medium Level 1 Org_Armor_Mid_H_01
Bandit Heavy Armor, Medium Level 2 Org_Armor_Mid_H_02
Bandit Light Armor, Medium Level 1 Org_Armor_Mid_L_01
Bandit Light Armor, Medium Level 2 Org_Armor_Mid_L_02
Medium Bandit Armor, Medium Level 1 Org_Armor_Mid_M_01
Medium Bandit Armor, Medium Level 2 Org_Armor_Mid_M_02
Bandit Heavy Armor, Upper Tier 1 Org_Armor_Top_H_01
Bandit Heavy Armor, Upper Tier 2 Org_Armor_Top_H_02
Bandit Light Armor, Upper Tier 1 Org_Armor_Top_L_01
Bandit Light Armor, Upper Tier 2 Org_Armor_Top_L_02
Medium Bandit Armor, Upper Level 1 Org_Armor_Top_M_01
Medium Bandit Armor, Upper Level 2 Org_Armor_Top_M_02
Light armor of a free mine Sfb_Armor_L
Mercenary Armor Sld_Armor
Mercenary Heavy Armor, Lower Tier 1 Sld_Armor_Bot_H_01
Mercenary Heavy Armor, Lower Tier 2 Sld_Armor_Bot_H_02
Mercenary Light Armor, Lower Tier 1 Sld_Armor_Bot_L_01
Mercenary Light Armor, Lower Tier 2 Sld_Armor_Bot_L_02
Medium Mercenary Armor, Lower Tier 1 Sld_Armor_Bot_M_01
Medium Mercenary Armor, Lower Tier 2 Sld_Armor_Bot_M_02
Mercenary Heavy Armor, Medium Level 1 Sld_Armor_Mid_H_01
Mercenary Heavy Armor, Medium Level 2 Sld_Armor_Mid_H_02
Mercenary Light Armor, Medium Level 1 Sld_Armor_Mid_L_01
Mercenary Light Armor, Medium Level 2 Sld_Armor_Mid_L_02
Medium Mercenary Armor, Average Level 1 Sld_Armor_Mid_M_01
Medium Mercenary Armor, Average Level 2 Sld_Armor_Mid_M_02
Mercenary Heavy Armor, Upper Tier 1 Sld_Armor_Top_H_01
Mercenary Heavy Armor, Upper Tier 2 Sld_Armor_Top_H_02
Mercenary Light Armor, Upper Tier 1 Sld_Armor_Top_L_01
Mercenary Light Armor, Upper Tier 2 Sld_Armor_Top_L_02
Medium Mercenary Armor, Upper Level 1 Sld_Armor_Top_M_01
Medium Mercenary Armor, Upper Level 2 Sld_Armor_Top_M_02
Shadow Armor Stt_Armor
Heavy Shadow Armor, Lower Tier 1 Stt_Armor_Bot_H_01
Heavy Shadow Armor, Lower Tier 2 Stt_Armor_Bot_H_02
Light Shadow Armor, Lower Tier 1 Stt_Armor_Bot_L_01
Light Shadow Armor, Lower Tier 2 Stt_Armor_Bot_L_02
Medium Shadow Armor, Lower Tier 1 Stt_Armor_Bot_M_01
Medium Shadow Armor, Lower Tier 2 Stt_Armor_Bot_M_02
Heavy Shadow Armor, Medium Level 1 Stt_Armor_Mid_H_01
Heavy Shadow Armor, Medium Level 2 Stt_Armor_Mid_H_02
Light Shadow Armor, Intermediate Level 1 Stt_Armor_Mid_L_01
Light Shadow Armor, Intermediate Level 2 Stt_Armor_Mid_L_02
Medium Shadow Armor, Medium Level 1 Stt_Armor_Mid_M_01
Medium Shadow Armor, Medium Level 2 Stt_Armor_Mid_M_02
Heavy Shadow Armor, Upper Tier 1 Stt_Armor_Top_H_01
Heavy Shadow Armor, Upper Tier 2 Stt_Armor_Top_H_02
Light Shadow Armor, Upper Tier 1 Stt_Armor_Top_L_01
Light Shadow Armor, Upper Tier 2 Stt_Armor_Top_L_02
Medium Shadow Armor, Upper Tier 1 Stt_Armor_Top_M_01
Medium Shadow Armor, Upper Tier 2 Stt_Armor_Top_M_02
Templar Armor Tpl_Armor
Heavy Templar Armor, Lower Tier Tpl_Armor_Bot_H_01
Light Templar Armor, Lower Tier Tpl_Armor_Bot_L_01
Heavy Templar Armor, Mid-tier Tpl_Armor_Mid_H_01
Templar Light Armor, Mid-Level Tpl_Armor_Mid_L_01
Medium Templar Armor, Mid-Level Tpl_Armor_Mid_M_01
Heavy Templar Armor, Upper Tier Tpl_Armor_Top_H_01
Light Templar Armor, Upper Tier Tpl_Armor_Top_L_01
Medium Templar Armor, Upper Tier Tpl_Armor_Top_M_01
Light Miner Armor Vlk_Armor_L
Miner's Medium Armor Vlk_Armor_M

Potions, food and plants

Consumables for restoring health and mana, temporarily buffing your character, cooking, and alchemy.

Potions and drinks

Here we've collected healing, mana-restoring, buffing, and special potions. Pay special attention to permanent potions: they can affect your character's stats.

Item ID
Beer ItFo_Potion_Beer
Binge ItFo_Potion_Booze
Potion of Agility 1 ItFo_Potion_Dex_01
Potion of Agility 2 ItFo_Potion_Dex_02
Potion of Agility 3 ItFo_Potion_Dex_03
Haste Potion 1 ItFo_Potion_Haste_01
Haste Potion 2 ItFo_Potion_Haste_02
Haste Potion 3 ItFo_Potion_Haste_03
Health Potion 1 ItFo_Potion_Health_01
Health Potion 2 ItFo_Potion_Health_02
Health Potion 3 ItFo_Potion_Health_03
Permanent Health Potion 1 ItFo_Potion_Health_Perma_01
Permanent Health Potion 2 ItFo_Potion_Health_Perma_02
Permanent Health Potion 3 ItFo_Potion_Health_Perma_03
Quick Health Potion ItFo_Potion_Health_Quick
Mana Potion 1 ItFo_Potion_Mana_01
Mana Potion 2 ItFo_Potion_Mana_02
Mana Potion 3 ItFo_Potion_Mana_03
Permanent Mana Potion 1 ItFo_Potion_Mana_Perma_01
Permanent Mana Potion 2 ItFo_Potion_Mana_Perma_02
Permanent Mana Potion 3 ItFo_Potion_Mana_Perma_03
Master Potion 1 ItFo_Potion_Master_01
Master Potion 2 ItFo_Potion_Master_02
Orcish medicine ItFo_Potion_Orcmedicine
Potion of Strength 1 ItFo_Potion_Strength_01
Potion of Strength 2 ItFo_Potion_Strength_02
Potion of Strength 3 ItFo_Potion_Strength_03
Strong beer ItFo_Potion_Strongbeer
Strong magic beer ItFo_Potion_Strongbeer_Magic_EE
Water ItFo_Potion_Water_01
Wine ItFo_Potion_Wine

Food

Regular food and prepared dishes: meat, vegetables, soups, stews, and other consumables. Useful for restoring health, completing ingredient quests, or testing recipes.

Item ID
Apple ItFo_Apple
Cabbage ItFo_Cabbage
Carrots ItFo_Carrot
Cheese ItFo_Cheese
Creepers' soup ItFo_Crawlersoup
Dragon's Breath Stew ItFo_DragonsbreathStew
Fried Scavenger ItFo_Grilledscavenger
Lemon ItFo_Lemon
Bread ItFo_Loaf
Meatbug Stew ItFo_Meatbugragout
Fried Meat Beetle ItFo_Meatbugsauteed
Mushroom stew ItFo_MushroomStew
Lamb 1 ItFo_Mutton_01
Lamb 2 ItFo_Mutton_02
Raw lamb ItFo_Muttonraw
Bow ItFo_Onion
Otto's Stew ItFo_Ottostew
Pear ItFo_Pear
Potato ItFo_Potato
rice ItFo_Rice
Sausage ItFo_Sausage
Sea Forest Drink ItFo_SeaforestBrew
Soup ItFo_Soup
Cheese Recipe ItFo_SyraRecipe
White meat ItFo_Whitemeat
Wine berries ItFo_Wineberrys_01

Plants

Herbs, mushrooms, berries, and rare plants that can be used for alchemy, quests, or to quickly replenish supplies without the need for extensive collection across locations.

Item ID
Berries ItFo_Plants_Berrys_01
Bloody Tree ItFo_Plants_Bloodwood_01
Coral ItFo_Plants_Coral
Dark Shadow ItFo_Plants_Darkshade
Dewdrop ItFo_Plants_Dewleaf
Twilight Bell ItFo_Plants_Duskbell
Fire berry ItFo_Plants_Flameberry_01
Medicinal herb 1 ItFo_Plants_Herb_01
Medicinal herb 2 ItFo_Plants_Herb_02
Medicinal herb 3 ItFo_Plants_Herb_03
Lobelia ItFo_Plants_Lobelia
Foggy mushroom ItFo_Plants_Mistcap
Mountain Moss 1 ItFo_Plants_Mountainmoss_01
Mountain Moss 2 ItFo_Plants_Mountainmoss_02
Mushroom 1 ItFo_Plants_Mushroom_01
Mushroom 2 ItFo_Plants_Mushroom_02
Night Shadow 1 ItFo_Plants_Nightshadow_01
Night Shadow 2 ItFo_Plants_Nightshadow_02
Orcish Grass 1 ItFo_Plants_Orcherb_01
Orcish Grass 2 ItFo_Plants_Orcherb_02
Orcish dispute ItFo_Plants_OrcSpore
Crow's Grass 1 ItFo_Plants_Ravenherb_01
Crow's Grass 2 ItFo_Plants_Ravenherb_02
Seraphis ItFo_Plants_Seraphis_01
Siren ItFo_Plants_Siren
Stone Root 1 ItFo_Plants_Stoneroot_01
Stone Root 2 ItFo_Plants_Stoneroot_02
Trollboy ItFo_Plants_Trollbane
Velayis ItFo_Plants_Velayis_01
Widow's weed ItFo_Plants_Widow

Rings and amulets

Jewelry provides additional bonuses to stats, defense, magic, or resistances. They can be tied to specific characters or quests, so use them carefully to avoid disrupting quest flow.

Amulets

This section lists codes for amulets with bonuses to strength, dexterity, magic, life, defense, and other parameters.

Item ID
Amulet of Brotherhood ItAt_Amulet_Brotherhood
Amulet of Dexterity 1 ItAt_Amulet_Dexterity_01
Amulet of Dexterity 2 ItAt_Amulet_Dexterity_02
Amulet of Enlightenment ItAt_Amulet_Enlight
Fire Amulet ItAt_Amulet_Fire
Amulet of Innos ItAt_Amulet_Innos
Amulet of Life ItAt_Amulet_Life
Amulet of Magic 1 ItAt_Amulet_Magic_01
Amulet of Magic 2 ItAt_Amulet_Magic_02
Amulet of Magical Fire ItAt_Amulet_Magicfire
Amulet of Neka ItAt_Amulet_Neks
Orcish amulet ItAt_Amulet_Orc
Orc Mummy Amulet ItAt_Amulet_OrcMummy
Amulet of Power ItAt_Amulet_Power
Amulet of protection from projectiles ItAt_Amulet_Projectile
Amulet of Protection ItAt_Amulet_Protection
Ranged Amulet ItAt_Amulet_Ranged
Amulet of Power 1 ItAt_Amulet_Strong_01
Amulet of Power 2 ItAt_Amulet_Strong_02
Talisman of Ulu ItAt_Amulet_Ulu_Talisman
Water Amulet ItAt_Amulet_Water
Weapon Amulet ItAt_Amulet_Weapon

Rings

Here you will find codes for rings with combat, magical and protective effects.

Item ID
Ring of Enlightenment ItAt_Ring_Enlight
Ring of Fire 1 ItAt_Ring_Fire_01
Ring of Fire 2 ItAt_Ring_Fire_02
Ring of Life 1 ItAt_Ring_Life_01
Ring of Life 2 ItAt_Ring_Life_02
Ring of Magic 1 ItAt_Ring_Magic_01
Ring of Magic 2 ItAt_Ring_Magic_02
Ring of Magic 3 ItAt_Ring_Magic_03
Ring of Magic Fire 1 ItAt_Ring_Magicfire_01
Ring of Magic Fire 2 ItAt_Ring_Magicfire_02
Ring of Mordrag ItAt_Ring_Mordrag
Ring of Power ItAt_Ring_Power
Projectile Protection Ring 1 ItAt_Ring_Projectile_01
Projectile Protection Ring 2 ItAt_Ring_Projectile_02
Ranged Ring 1 ItAt_Ring_Ranged_01
Ranged Ring 2 ItAt_Ring_Ranged_02
Scatty Ring ItAt_Ring_Scatty
Skill Ring 1 ItAt_Ring_Skill_01
Skill Ring 2 ItAt_Ring_Skill_02
Ring of Power 1 ItAt_Ring_Strong_01
Ring of Power 2 ItAt_Ring_Strong_02
Common ring 1 ItAt_Ring_Total_01
Common ring 2 ItAt_Ring_Total_02
Ring of Weapons 1 ItAt_Ring_Weapon_01
Ring of Weapons 2 ItAt_Ring_Weapon_02

Keys and quest items

Keys and story items should be used with caution. They can open locations prematurely, change the order of progress, or conflict with active quests, so make a separate save before entering such codes.

Keys and master keys

If a key is specific to a character or story area, it's best to only use it when needed.

Item ID
Master key ItKe_Lockpick
The key to the abandoned gallery ItKe_AbandonedGallery_01
The key to the abandoned mine ItKe_AbandonedMine_01
The key to the bandits' cell ItKe_BanditCell
Berg's Key ItKe_Berg_01
The ship's captain's key ItKe_CaptainShip
The Key of Cavalorn ItKe_Cavalorn_01
The key to the cells in the basement ItKe_CellarCages_01
Key to the dungeon ItKe_Dungeonkey
Key to the Fire Mage's Room ItKe_FireMagesRoom
Fisk Warehouse Key ItKe_FiskStorage
Focus Key 4 ItKe_Focus_04
Focus Key 5 ItKe_Focus_05
Key to the free shaft ItKe_Freemine
Gomez's Key ItKe_Gomez_01
The Master Key to Gomez's Castle ItKe_GomezCastleMaster
The key to the lever in the cemetery ItKe_GraveyardLever
Kalom's Key ItKe_Kalom_01
The Key to Lee's Door ItKe_LeeDoor
Key to the crypt with loot ItKe_LootCage_01
The key to the door to the merchant's basement ItKe_MerchantCellarDoor
Old Mine Key 2 ItKe_Om_02
Old Mine Key 3 ItKe_Om_03
Key to the Orc Graveyard ItKe_OrcGraveyard
Orc Graveyard Key Part 1 ItKe_OrcGraveyardPiece_01
Orc Graveyard Key Part 2 ItKe_OrcGraveyardPiece_02
Quentin's Key ItKe_Quentin_01
Key to Raven's Tower ItKe_RavenTower
Rice Lord Key ItKe_Ricelord_01
Blacksmith's key ItKe_Smith_01
Warehouse Key ItKe_Storage_01
The key to the sunken tower ItKe_Sunkentower
Tavern Key ItKe_TavernDoor
Tower Key ItKe_Tower_01

Quest and special items

Focus stones, unique items, story artifacts, and quest-related items. Don't add them ahead of time without a reason: some may be designed for a specific point in your playthrough.

Item ID
Focus stone at the bridge ItFocusStoneBridgeItem
World Splitter ItIg_Worldsplitter
Pouch ItMi_Meta_Pouch
Lute ItMi_Lute
Judge's hat ItMi_JudgeHat
Signal horn ItMi_Stuff_Alarmhorn
Cogwheel ItMi_Stuff_Gearwheel_01
Idol of Gronta ItMi_Stuff_Idologront_01
Idol of the Sleeping One ItMi_Stuff_Idolsleeper_01
Urizel Stone 1 ItMi_UrizielGem_01
Urizel Stone 2 ItMi_UrizielGem_02
Urizel Stone 3 ItMi_UrizielGem_03
Urizel Stone 4 ItMi_UrizielGem_04
Urizel Stone 5 ItMi_UrizielGem_05
Dust ItMs_Ashes
Bran's Axe ItMs_Axe_Bran
The Book of Innos ItMs_Book_Innos
The Book of Water Mages ItMs_Book_WaterMages
Demonic prank ItMs_Demonprank
Drax's Hunting Knife ItMs_DraxHunterKnife
Explosive Barrel ItMs_ExplosionBarrel
Explosive Scroll ItMs_ExplosionScroll
Fake miner's clothes ItMs_FakeDiggerClothes
Focus Stone 1 ItMs_Focus_01
Focus Stone 2 ItMs_Focus_02
Focus Stone 3 ItMs_Focus_03
Focus Stone 4 ItMs_Focus_04
Focus Stone 5 ItMs_Focus_05
Glossary ItMs_Glossary
Lightbringer ItMs_Lightbringer
Sweet Pill ItMs_Remedy
Scavenger's Whistle ItMs_ScavengerWhistle
Spellblade ItMs_Spellblade
Stone riprap ItMs_StoneSketch
Sunken Tower Stone 1 ItMs_SunkenTowerStone_01
Sunken Tower Stone 2 ItMs_SunkenTowerStone_02
Blade of Time ItMs_Timeblade
Urizel ItMs_Uriziel
Winch ItMs_Winch
World Splitter ItMs_Worldsplitter

Maps, books and notes

Reading and navigation items: Camp maps, books, letters, recipes, notes, and other documents help you explore the world, complete tasks, and find information faster.

Cards

If you get lost or want to quickly navigate the colony, start with this subsection.

Item ID
Cliff Map ItWr_Map_Cliff
Focus Map ItWr_Map_Focus
Lighthouse map ItWr_Map_Lighthouse
Map of the New Camp ItWr_Map_NewCamp
Map of the Old Camp ItWr_Map_OldCamp
Map of the Old Mine ItWr_Map_OldMine
Map of the Old Mine of the Swamp Camp ItWr_Map_OldMineSC
Orc Map ItWr_Map_Orc
Map of the Swamp Camp ItWr_Map_SwampCamp
Temple map ItWr_Map_Temple
World Map ItWr_Map_World
Complete world map ItWr_Map_WorldComplete

Books

Manuscripts about magic, gods, monsters, martial arts, and other topics. Some of them may be related to lore, tutorials, or side quests.

Item ID
Arcanum ItWr_Book_Arcanum
The art of combat ItWr_Book_Artfighting
Astronomy ItWr_Book_Astronomy
Battle of Varant 1 ItWr_Book_Battle_Varant_01
Battle of Varant 2 ItWr_Book_Battle_Varant_02
Bestiary 1 ItWr_Book_Bestiary_01
Bestiary 2 ItWr_Book_Bestiary_02
Bestiary 3 ItWr_Book_Bestiary_03
Bestiary 4 ItWr_Book_Bestiary_04
Bestiary 5 ItWr_Book_Bestiary_05
Blood flies ItWr_Book_Bloodfly_01
Chromanin 1 ItWr_Book_Chromanin_01
Chromanin 2 ItWr_Book_Chromanin_02
Chromanin 3 ItWr_Book_Chromanin_03
Chromanin 4 ItWr_Book_Chromanin_04
Chromanin 5 ItWr_Book_Chromanin_05
Chromanin 6 ItWr_Book_Chromanin_06
Circle of Magic 0 ItWr_Book_Circle_00
Circle of Magic 1 ItWr_Book_Circle_01
Circle of Magic 2 ItWr_Book_Circle_02
Circle of Magic 3 ItWr_Book_Circle_03
Circle of Magic 4 ItWr_Book_Circle_04
Circle of Magic 5 ItWr_Book_Circle_05
Circle of Magic 6 ItWr_Book_Circle_06
Demon ItWr_Book_Demon
Fire lizards ItWr_Book_FireLizards
Fire Mages ItWr_Book_FireMages
Фокус ItWr_Book_Focus
Gods 1 ItWr_Book_Gods_01
Gods 2 ItWr_Book_Gods_02
Gods 3 ItWr_Book_Gods_03
Gift of the Gods ItWr_Book_Godsgift
Golem 1 ItWr_Book_Golem_01
Golem 2 ItWr_Book_Golem_02
The Hunt ItWr_Book_Hunt
Lyrics ItWr_Book_Lyric
Magic Core ItWr_Book_Magicore
Powerful Art ItWr_Book_Powerfulart
Recipes 1 ItWr_Book_Recipes_01
Recipes 2 ItWr_Book_Recipes_02
Secrets ItWr_Book_Secrets
Slave ItWr_Book_Slave
Troll ItWr_Book_Troll
True strength ItWr_Book_True_Power
Zombie ItWr_Book_Zombie

Notes, letters and drawings

Letters, lists, recipes, sketches and quest notes.

Item ID
Sketch of an abandoned mine ItWr_Scroll_AbandonMineSketch
Bran's Note ItWr_Scroll_Bran_01
Certificate ItWr_Scroll_Certificate
Creeping slug soup recipe ItWr_Scroll_Crawlersoup
Kronos's Note ItWr_Scroll_Cronos
Dragon's Breath Stew Recipe ItWr_Scroll_DragonsbreathStew
A post about the dream universe ItWr_Scroll_DreamUniverse
A post about the world of dreams ItWr_Scroll_DreamWorld
Jacko's note ItWr_Scroll_Jacko_01
Kalom's note ItWr_Scroll_Kalom
Letter 1 ItWr_Scroll_Letter_01
Letter 2 ItWr_Scroll_Letter_02
List ItWr_Scroll_List
New Camp List ItWr_Scroll_Listnc
Fried Meat Bug Recipe ItWr_Scroll_Meatbugsauteed
Milten's Note ItWr_Scroll_Milten
Mushroom stew recipe ItWr_Scroll_MushroomStew
mysterious note ItWr_Scroll_Mysteriousnote
Orcish Parchment 1 ItWr_Scroll_Orkparcment_01
Orcish Parchment 2 ItWr_Scroll_Orkparcment_02
Health Potion Recipe 2 ItWr_Scroll_Potion_Health_02
Health Potion Recipe 3 ItWr_Scroll_Potion_Health_03
Permanent Health Potion Recipe 3 ItWr_Scroll_Potion_Health_Perma_03
Mana Potion Recipe 2 ItWr_Scroll_Potion_Mana_02
Mana Potion Recipe 3 ItWr_Scroll_Potion_Mana_03
Permanent Mana Potion Recipe 3 ItWr_Scroll_Potion_Mana_Perma_03
Master Potion Recipe 1 ItWr_Scroll_Potion_Master_01
Master Potion Recipe 2 ItWr_Scroll_Potion_Master_02
Water Mage Rank ItWr_Scroll_RankWaterMages
Sea Forest Drink Recipe ItWr_Scroll_SeaforestBrew
Sketch ItWr_Scroll_Sketch
Soup recipe ItWr_Scroll_Soup
Note Cheeses ItWr_Scroll_SyraNote

Cheats for blueprints and crafting materials

Items related to weapon crafting and blacksmithing: blueprints, blanks, blades, pommels, and materials. These are useful if you want to test your crafting or quickly obtain the necessary components without searching through merchants and locations.

Weapon drawings

Crafting schemes for one-handed and two-handed swords, axes, and maces.

Item ID
One-handed axe blueprint 1 ItWr_Scroll_1H_Axe_01
One-handed axe blueprint 2 ItWr_Scroll_1H_Axe_02
One-handed mace drawing 2 ItWr_Scroll_1H_Mace_02
One-handed mace drawing 3 ItWr_Scroll_1H_Mace_03
One-handed mace drawing 4 ItWr_Scroll_1H_Mace_04
Drawing of a light one-handed mace ItWr_Scroll_1H_Mace_Light_01
Blueprint of a one-handed combat mace 1 ItWr_Scroll_1H_Mace_War_01
Blueprint of a one-handed combat mace 2 ItWr_Scroll_1H_Mace_War_02
Blueprint of a one-handed combat mace 3 ItWr_Scroll_1H_Mace_War_03
One-handed sword blueprint 2 ItWr_Scroll_1H_Sword_02
Bastard Blueprint 2 ItWr_Scroll_1H_Sword_Bastard_02
Broadsword Drawing 1 ItWr_Scroll_1H_Sword_Broad_01
Broadsword Drawing 2 ItWr_Scroll_1H_Sword_Broad_02
Longsword Drawing 1 ItWr_Scroll_1H_Sword_Long_01
Short Sword Drawing 2 ItWr_Scroll_1H_Sword_Short_02
Short Sword Drawing 4 ItWr_Scroll_1H_Sword_Short_04
Short Sword Drawing 5 ItWr_Scroll_1H_Sword_Short_05
Heavy Two-Handed Axe Blueprint 2 ItWr_Scroll_2H_Axe_Heavy_02
Light Two-Handed Axe Blueprint 2 ItWr_Scroll_2H_Axe_Light_02
Old Two-Handed Axe Drawing 2 ItWr_Scroll_2H_Axe_Old_02
Two-handed sword blueprint 1 ItWr_Scroll_2H_Sword_01
Heavy Two-Handed Sword Blueprint 1 ItWr_Scroll_2H_Sword_Heavy_01
Light Two-Handed Sword Blueprint 1 ItWr_Scroll_2H_Sword_Light_01
Light Two-Handed Sword Blueprint 2 ItWr_Scroll_2H_Sword_Light_02
Light Two-Handed Sword Blueprint 3 ItWr_Scroll_2H_Sword_Light_03

Forging materials and blanks

Weapon blanks, blades, hilts, pommels, and materials like iron, steel, wood, obsidian, and ruby. It's best to refer to this section when crafting to understand which recipe each item is needed for.

Item ID
One-handed axe blank 1 ItMi_Smith_1H_Axe_01
One-handed axe blank 2 ItMi_Smith_1H_Axe_02
Preparing a hatchet ItMi_Smith_1H_Axe_Hatchet_01
Blank of an old one-handed axe ItMi_Smith_1H_Axe_Old_01
Preparing a sickle ItMi_Smith_1H_Axe_Sickle_01
One-handed mace blank 1 ItMi_Smith_1H_Mace_01
One-handed mace blank 2 ItMi_Smith_1H_Mace_02
One-handed mace blank 3 ItMi_Smith_1H_Mace_03
One-handed mace blank 4 ItMi_Smith_1H_Mace_04
Blank of a light one-handed mace ItMi_Smith_1H_Mace_Light_01
Sledgehammer blank ItMi_Smith_1H_Mace_Sledgehammer_01
Blank of a one-handed combat mace 1 ItMi_Smith_1H_Mace_War_01
Blank of a one-handed combat mace 2 ItMi_Smith_1H_Mace_War_02
Blank of a one-handed combat mace 3 ItMi_Smith_1H_Mace_War_03
War Hammer Blank 2 ItMi_Smith_1H_Mace_Warhammer_02
One-handed sword blank 1 ItMi_Smith_1H_Sword_01
One-handed sword blank 2 ItMi_Smith_1H_Sword_02
One-handed sword blank 3 ItMi_Smith_1H_Sword_03
One-handed sword blank 4 ItMi_Smith_1H_Sword_04
One-handed sword blank 5 ItMi_Smith_1H_Sword_05
Bastard Preparation 2 ItMi_Smith_1H_Sword_Bastard_02
Broadsword Blank 1 ItMi_Smith_1H_Sword_Broad_01
Broadsword Blank 2 ItMi_Smith_1H_Sword_Broad_02
Longsword Blank 1 ItMi_Smith_1H_Sword_Long_01
Blank of a sickle sword ItMi_Smith_1H_Sword_Scythe_01
Short sword blank 1 ItMi_Smith_1H_Sword_Short_01
Short sword blank 2 ItMi_Smith_1H_Sword_Short_02
Short sword blank 3 ItMi_Smith_1H_Sword_Short_03
Short sword blank 4 ItMi_Smith_1H_Sword_Short_04
Short sword blank 5 ItMi_Smith_1H_Sword_Short_05
Blank of a heavy two-handed axe 2 ItMi_Smith_2H_Axe_Heavy_02
Blank of a light two-handed axe 1 ItMi_Smith_2H_Axe_Light_01
Blank of a light two-handed axe 2 ItMi_Smith_2H_Axe_Light_02
Blank of an old two-handed axe 2 ItMi_Smith_2H_Axe_Old_02
Preparing a pickaxe ItMi_Smith_2H_Axe_Pickaxe
Two-handed sword blank 1 ItMi_Smith_2H_Sword_01
Heavy Two-Handed Sword Blank 1 ItMi_Smith_2H_Sword_Heavy_01
Light Two-Handed Sword Blank 1 ItMi_Smith_2H_Sword_Light_01
Light Two-Handed Sword Blank 2 ItMi_Smith_2H_Sword_Light_02
Light Two-Handed Sword Blank 3 ItMi_Smith_2H_Sword_Light_03
Blade of the armed sword ItMi_Smith_Blade_Arming
Flamberge Blade ItMi_Smith_Blade_Flamberge
Large blade ItMi_Smith_Blade_Great
Long blade ItMi_Smith_Blade_Long
Short blade ItMi_Smith_Blade_Short
Sickle blade ItMi_Smith_Blade_Sickle
Single-edged blade ItMi_Smith_Blade_Singleedge
Gold ItMi_Smith_Gold
Battle axe head ItMi_Smith_Head_Battleaxe
The head of a broad axe ItMi_Smith_Head_Broadaxe
The top of the club ItMi_Smith_Head_Club
Feathered pommel ItMi_Smith_Head_Fledged
The pommel of a large battle axe ItMi_Smith_Head_Greatbattleaxe
Hammer head ItMi_Smith_Head_Hammer
Morningstar pommel ItMi_Smith_Head_Morningstar
Pickaxe head ItMi_Smith_Head_Pickaxe
Polex top ItMi_Smith_Head_Poleaxe
The top of the scythe ItMi_Smith_Head_Scythe
Warhammer head ItMi_Smith_Head_Warhammer
Hardware ItMi_Smith_Iron
Iron tree ItMi_Smith_Ironwood
Leather belts ItMi_Smith_Leatherstraps
Oak ItMi_Smith_Oak
Obsidian ItMi_Smith_Obsidian
Petrified wood ItMi_Smith_Petrifiedwood
Ruby ItMi_Smith_Ruby
Steel ItMi_Smith_Steel
Sword blade ItMi_Smith_Swordblade
Hot blade of the sword ItMi_Smith_Swordbladehot
Raw sword blank ItMi_Smith_Swordraw
Hot raw sword blank ItMi_Smith_Swordrawhot
Willow ItMi_Smith_Willow

Trophies from monsters

Resources that drop or are mined from creatures: wolves, scavengers, crawlers, golems, trolls, fire lizards, and other monsters.

Item ID
Biter Trophy 1 ItAt_Biter_01
Biter Trophy 2 ItAt_Biter_02
Biter Trophy 3 ItAt_Biter_03
Bloodfly Trophy 1 ItAt_Bloodfly_01
Bloodfly Trophy 2 ItAt_Bloodfly_02
Bloodfly Trophy 3 ItAt_Bloodfly_03
Bloodhound Trophy 1 ItAt_Bloodhound_01
Bloodhound Trophy 2 ItAt_Bloodhound_02
Crawler Trophy 1 ItAt_Crawler_01
Crawler Trophy 2 ItAt_Crawler_02
Queen of the Creepers Trophy ItAt_Crawlerqueen
Marsh Shnyg Trophy ItAt_Damlurker_01
Fire Golem Trophy 1 ItAt_Firegolem_01
Fire Golem Trophy 2 ItAt_Firegolem_02
Fire Lizard Trophy 1 ItAt_Firelizard_01
Fire Lizard Trophy 2 ItAt_Firelizard_02
Fire Lizard Trophy 3 ItAt_Firelizard_03
Fire Lizard Trophy 4 ItAt_Firelizard_04
Fire Lizard Trophy 5 ItAt_Firelizard_05
Harpy Trophy 1 ItAt_Harpy_01
Harpy Trophy 2 ItAt_Harpy_02
Ice Golem Trophy 1 ItAt_Icegolem_01
Ice Golem Trophy 2 ItAt_Icegolem_02
Lizard Trophy 1 ItAt_Lizard_01
Lizard Trophy 2 ItAt_Lizard_02
Lizard Trophy 3 ItAt_Lizard_03
Shnyga Trophy 1 ItAt_Lurker_01
Shnyga Trophy 2 ItAt_Lurker_02
Shnyga Trophy 3 ItAt_Lurker_03
Meat Bug Trophy ItAt_Meatbug_01
Queen of the Creepers Trophy ItAt_Minecrawlerqueen_01
Orc Dog Trophy 1 ItAt_Orcdog_01
Orc Dog Trophy 2 ItAt_Orcdog_02
Razortooth Trophy 1 ItAt_Razor_01
Razortooth Trophy 2 ItAt_Razor_02
Scavenger Trophy 1 ItAt_Scavenger_01
Scavenger Trophy 2 ItAt_Scavenger_02
Darkling Trophy 1 ItAt_Shadow_01
Darkling Trophy 2 ItAt_Shadow_02
Darkling Trophy 3 ItAt_Shadow_03
Darkling Trophy 4 ItAt_Shadow_04
Darkling Trophy 5 ItAt_Shadow_05
Darkling Trophy 6 ItAt_Shadow_06
Snapper Trophy 1 ItAt_Snapper_01
Snapper Trophy 2 ItAt_Snapper_02
Stone Golem Trophy 1 ItAt_Stonegolem_01
Stone Golem Trophy 2 ItAt_Stonegolem_02
Swamp Eater Trophy 1 ItAt_Swampshark_01
Swamp Eater Trophy 2 ItAt_Swampshark_02
Swamp Eater Trophy 3 ItAt_Swampshark_03
Swamp Eater Trophy 4 ItAt_Swampshark_04
Teeth ItAt_Teeth_01
Troll Trophy 1 ItAt_Troll_01
Troll Trophy 2 ItAt_Troll_02
Troll Trophy 3 ItAt_Troll_03
Wolf Trophy 1 ItAt_Wolf_01
Wolf Trophy 2 ItAt_Wolf_02
Wolf Trophy 3 ItAt_Wolf_03

Other items and resources

Ore, parchment, alchemical components, swampweed, household items, utensils, tools and various small items.

Item ID
Ore ItMi_Orenugget
Blank parchment ItMi_Inscription_Parchment
Alchemical alcohol ItMi_Alchemy_Alcohol_01
Alchemical flask ItMi_Alchemy_Flask
Mole Rat Lubricant ItMi_Alchemy_Moleratlubric_01
Mercury ItMi_Alchemy_Quicksilver_01
Salt ItMi_Alchemy_Salt_01
Sulfur ItMi_Alchemy_Sulfur_01
Sirana Oil ItMi_Alchemy_Syranoil_01
Candle ItMi_Candle_01
Coop ItMi_Coop
Hammer ItMi_Hammer
Swampwalker's School 1 ItMi_Joint_01
Swampwalker's School 2 ItMi_Joint_02
Swampwalker's School 3 ItMi_Joint_03
Old coins ItMi_Oldcoin_01
Swampman ItMi_Plants_Swampherb_01
A special problem ItMi_Specialjoint
Tolkushka ItMi_Stomper
Amphora ItMi_Stuff_Amphore_01
Нож ItMi_Stuff_Barbknife_01
Brush ItMi_Stuff_Brush
Candlestick ItMi_Stuff_Candlestick_01
Cup 1 ItMi_Stuff_Cup_01
Cup 2 ItMi_Stuff_Cup_02
Cup ItMi_Stuff_Mug_01
Pan ItMi_Stuff_Pan_01
A tube ItMi_Stuff_Pipe_01
Plate ItMi_Stuff_Plate_01
Cutlery ItMi_Stuff_Silverware_01
Wedel ItMi_Wedel
Arrow ItAm_Arrow
Bolt ItAm_Bolt
A regular arrow CommonBowArrow
A regular bolt CommonBolt

Use console commands carefully: some codes simply add useful items to your inventory, while others can alter character progress or impact related quests. If you need a quick start, start with basic IDs for ore, lockpicks, potions, weapons, and maps, and only move on to keys, quest items, and skills when needed.

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