
At the beginning of the battle, automatically summons the Lightning Lord to the field. The Lord is a separate unit whose main characteristics depend on the general's stats. Using his skills, the hero only increases the number of hits that the summon will perform during its turn, but does not advance it. Only support characters with unique abilities can help increase the Lord's speed.
| Rating | A-position in tier lists |
| Rarity | ⭐⭐⭐⭐⭐ |
| [Type] element | Lightning |
| Path | Erudition |
| Appeared in-game | May 17, 2023 (patch 1.0) |
| How to Get the Character | The banner of "Event Warp: Character" |
| Gender | Male |
| Role in the team | Primary or secondary DPS character |
| Role in the game | One of the Six Generals of the Xianzhou Alliance, head of the Cloud Knights of Luofu Xianzhou |
| Signature light cone of | Before Dawn |
| Voice Actors |
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Hero's story
Jing Yuan is one of the six generals of the Xianzhou Alliance and the leader of the Cloud Knights of Luofu Xianzhou. He once fought on the battlefield alongside others, but now he puts internal security and the development of the Luofu flagship first. The man gives the impression of being perpetually calm and relaxed (hence the nickname "Sleeping General"), but in reality this is not the case: the general is serious and overly meticulous in many matters. Thanks to his leadership, Luofu Xianzhou has enjoyed peace and tranquility for several decades now.
How to Get the Character
Jing Yuan can be obtained in the "Event Warp: Character" banner, called "Swirl of Heavenly Spear". This “Warp” is limited, that is, it appears in a limited time period.
If you don't want to miss Jing Yuan's rerun, follow banner schedule in HSR.
Features
The following indicators increase with ascension: HP, defense and ATK. The exact values can be found in the table:
| Lvl. | Basic HP | Base attack power | Basic defense | Basic speed | Basic taunt |
| 1 | 158 | 95 | 66 | 99 | 75 |
| 10 | 229 | 137 | 95 | 99 | 75 |
| 20 | 308 | 185 | 128 | 99 | 75 |
| 30 | 451 | 270 | 188 | 99 | 75 |
| 40 | 594 | 356 | 247 | 99 | 75 |
| 50 | 736 | 441 | 306 | 99 | 75 |
| 60 | 879 | 527 | 366 | 99 | 75 |
| 70 | 1021 | 613 | 425 | 99 | 75 |
| 80 | 1164 | 698 | 485 | 99 | 75 |
How Jing Yuan's Skills Work
The character's skills are aimed at dealing damage to several enemies. His specialty is the Lightning Lord, who fights alongside other party members, dealing lightning damage. Thus, even being the only DPS fighter in the group, the Cloud Knights leader of Luofu Xianzhou can easily deal with "large" bosses. Let's take a closer look at how his skills work.
Active skills
The technique Spiritus Invocation || Enhance
Using the technique increases the number of Lightning Master's hits per action by 3 on the first turn of the next battle.
Basic attack Glistening Light || Single attack
Deals Lightning damage to the selected enemy equal to 50-130% of ATK.
Skill Rifting Zenith || Group attack
Deals Lightning damage to all enemies equal to 50-125% of ATK, and increases the number of hits per action of the Lightning Lord by 2 on the next turn.
Ultimate Lightbringer || Group attack
Deals Lightning damage to all enemies equal to 120-240% of ATK, and increases the number of hits per action of the Lightning Lord by 3 on the next turn.
Passive Skills
Talent Prana Extirpated || Group attack
At the start of combat, summon еру Lightning Lord that has a base speed of 60 and a base number of hits per action of 3. When the Lightning Lord performs an action, its hits count as bonus actions, in which each hit deals Lightning damage to a random enemy equal to 33-82.5% of ATK, and to adjacent targets equal to 25% of the damage dealt to the main target.
The Lightning Lord's number of hits per action can be up to 10. Each time the Lightning Lord's number of hits per action increases by 1, his speed increases by 10. After his action ends, the Lightning Lord's speed and number of hits per action return to their base values.
Lightning Lord disappears if Jing Yuan is unable to fight. Lightning Lord becomes unable to act if the general is under a crowd control effect.
Leveling Order
Talent ≥ Skill ≥ Ultimate > Basic attack.
Talent, Superpower, and Skill are the main abilities that allow you to deal high DPS, as well as advance and boost the Lightning Lord's strikes. Their leveling should be done in a consistent manner. As for the basic attack, it is not a priority. The General should use the skill to gain extra Lightning Lord's strikes. The basic skill is rarely used, therefore, it's leveled last.
Traces
Overall stat gain:
| CRIT Rate | + 12 % |
| ATK | + 28 % |
| DEF | + 12,5 % |
The next point in strengthening the character is leveling up talents, additional characteristics and skills.
| Savant Providence: Instantly restores 15 energy at the beginning of the battle. | Battalia Crush: If the number of hits per action of the Lightning Lord is greater than or equal to 6 in the next turn, then his crit. damage on the next turn is increased by 25%. | War Marshal: after using the skill, crit chance increases by 10% for 2 turns. |
| Attack power by +6%. | Crit. chance +2,7% | Defense +7,5%. |
| Crit. chance +4% | Attack power by +4%. | Crit. chance +5,3% |
| Attack power by +6%. | Defense +5%. |
In addition, separately from the skills discussed above, there is the possibility of increasing ATK by 4% and 8% at level 1 and level 80 of the character, respectively.
Eidolons
All consts of the Arbitrator General:
| number | Name | Effects |
| 1 | Slash, Seas Split | When the Lightning Lord attacks, the damage multiplier for adjacent targets is increased by 25% of the damage multiplier to the enemy hit. |
| 2 | Swing, Skies Squashed | After Lightning Lord takes action, Basic Attack, Skill, and Super Ability damage is increased by 20% for 2 turns. |
| 3 | Strike, Suns Subdued | Increases the level of superpower by 2. The maximum level is 15. Increases the level of basic attack by 1. The maximum level is 10. |
| 4 | Spin, Stars Sieged | After each action of the Lightning Lord, 2 energy are restored. |
| 5 | Stride, Spoils Seized | Increases the level of of the skill by 2. The maximum level is 15. Increases the level of talent by 2. The maximum level is 15. |
| 6 | Sweep, Souls Slain | Each strike from the Lightning Lord inflicts the Vulnerable status on the enemy it hits. Enemies with the Vulnerable status take 12% more damage until the end of the Lightning Lord's current turn. This effect can stack up to 3 times. |
Jing Yuan's best eidolons are E2 and E6:
- The E2: After summoning the Lightning Lord, all the damage is increased by 20% for 2 turns. A useful acquisition aimed at increasing the character's overall damage.
- The E6: another constellation aimed at increasing the base DPS from abilities. An expensive purchase, since the character is a hero of a temporary banner. However, with the eidolon in question, you can staff the team in such a way that the general becomes the only full-fledged DD in the group. With the heroes of the Path of Harmony and the Path of Nihility, as well as a good defender or healer, the hero will be able to cope with content of any complexity, and even high-level bosses will not seem difficult.
How to Play Jing Yuan in HSR
The hero is a damage dealer who follows the Path of Erudition and deals massive damage with area-of-effect skills. His main advantage is his Lightning Lord. The General interacts well with most characters: he can act as the main DPS or be a support for other DDs.
Defining the "perfect" rotation of Jing Yuan in a turn-based combat is quite problematic. However, there are rules that should be followed if you want to “squeeze” maximum efficiency from the general:
- Before the fight starts, use the technique Spiritus Invocation.
- If you have support heroes in your team, apply various positive effects to the group in advance by activating the appropriate abilities. For example, if the team has Bailu, use her technique to activate passive healing for the team.
- Keep an eye on the number of Lightning Lord's attacks. Ideally, at the time of the summoned creature's turn, have the max. number of hits, that is, 10. Remember that the skill increases the number of Lightning Lord hits by 2, and superpower - by 3.
- During combat, use the abilities of support heroes to apply positive effects to the hero or weaken enemies. For example, increase the ATK of the general with the skill of Tingyun or apply various negative statuses with the skills of Welt.
- Remember that the ultimate ability after accumulation can be used at any time during the battle, regardless of the order of turns recorded in the panel on the left. However, you should not use the super skill thoughtlessly: it is mainly activated in order to bring the number of Lightning Lord’s strikes to a certain value: the most attractive amounts of stacks are 6, 8 and 10.
All about character leveling
Next, let's look at how many materials are needed to level up to level 80.
Ascension materials
| Level | Material 1 | Material 2 | Material 3 |
|---|---|---|---|
| 30 | ![]() | ![]() | |
| 40 | ![]() | ![]() | |
| 50 | ![]() | ![]() | ![]() |
| 60 | ![]() | ![]() | ![]() |
| 70 | ![]() | ![]() | ![]() |
| 80 | ![]() | ![]() | ![]() |
In total, to ascend to the maximum level, you will need the following resources in the following quantities:
- Credits(×308 000) is the main in-game currency that can be obtained as a reward for completing dailies, permanent and temporary events, as well as for clearing levels of the “Calyx (golden)” activity;
- Shape Shifter's Lightning Staff(×65) - a resource that can be obtained for successfully clearing the “Stagnant Shadow” located on the territory of the Fyxestroll Garden location;
- Immortal Scionette (×15), Immortal Aeroblossom (×15), Immortal Lumintwig (×15) - consumables obtained by killing opponents on the Herta space station and in the Worlds of the Simulated Universe.
Skills Upgrading Materials
Upgrading abilities to the maximum level, in turn, will also require the player to collect additional materials.
| Skill | Material 1 | Material 2 | Material 3 | Material 4 |
|---|---|---|---|---|
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List of resources for skill upgrades:
- Credits (×2 197 500);
- Immortal Scionette (×33), Immortal Aeroblossom (×46), Immortal Lumintwig (×28);
- Key of Inspiration (×12), Key of Knowledge (×53), Key of Wisdom (×101) — reward for completing the activity “Calyx (crimson): Bud of Erudition”;
- Destroyer's Final Road (×9) - reward for defeating "Echo of War: Destruction's Beginning";
- Tracks of Destiny (×6) - a reward for successfully completing some temporary events, getting points in the Simulated Universe, leveling the Nameless Honor. Additional items can be purchased in the in-game Pom-Pom's Store.
The order of leveling Traces
| Skill / Stat | Material 1 | Material 2 | Material 3 | Material 4 |
|---|---|---|---|---|
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![]() Savant Providence
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War Marshal
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List of resources for learning traces:
- Credits (×802 500);
- Immortal Scionette (×8), Immortal Aeroblossom (×10), Immortal Lumintwig (×30);
- Key of Inspiration (×6), Key of Knowledge (×16), Key of Wisdom (×38);
- Destroyer's Final Road (×3);
- Tracks of Destiny (×2).
Strengths and Weaknesses
Like most other characters, the hero has his advantages and disadvantages.
| Strengths | Weaknesses |
| Mass damage. The character deals quite high damage to several targets due to the Lightning Lord, which allows him to quickly deal with groups of enemies, which is suitable for effective farming or, for example, clearing through the usual zones of the "Simulated Universe". | Belonging to the Path of Erudition. As a rule, representatives of the named Path are inferior in efficiency to units that follow the Paths of Hunt and Destruction. In comparison with heroes such as Imbibitor Lunae, Jingliu or Blade, the character may "sag" in terms of outgoing damage. |
| Good damage to a single target. Despite belonging to the Path of Erudition, the hero is able to quickly deal with elite opponents or "large" bosses. Again, thanks to the Lightning Lord, which acts as the main source of DPS. The main thing is to have at least 8 hits of the summoned creature. | Game from the Lord of Lightning. Tied to the Lightning Lord's strikes. The DPS from the skill and super ability is low compared to the numbers that the summoned creature can inflict. This means that the general needs to select allies in such a way that he can easily gain 6 Lightning Lord strikes and effectively reveal his features during the battle. |
| Versatility of positions. Capable of playing both the role of the main DPS character and an additional, supporting hero focused on dealing damage to a single target. | |
| Undemanding to eidolons and the signature light cone. The General is a DPS character who feels comfortable with both epic and rare weapon cards. A similar story with additional constellations - the character performs well on E0. |
Jing Yuan's Best Builds in Honkai: Star Rail
In a team, Jing Yuan acts as the main DPS character, and can also take the position of an additional damage dealer if necessary. Important stats for the hero are crits and ATK. Among other things, it is important to pay attention to Lightning damage bonus and speed. Thus, it will be possible to bring the general's final DPS to good figures that will impress even in high-level content: be it the floors of the "Forgotten Hall" or the rooms of the "Simulated Universe". Next, we will consider in detail the best build of Jing Yuan in HSR.
Recommended Stats
Key features to look for in relics:
| Relic | Main characteristic |
| Head | HP (fixed) |
| Hands | Attack Power (fixed) |
| Body | Crit. damage or crit. chance |
| Boots | Speed (priority), attack power (situational) |
| Planar Sphere | Bonus Lightning damage |
| Link Rope | Attack Power (priority), energy recovery (situational) |
If we talk about additional stats, then priority should be given to:
- crit rate and crit dmg;
- ATK;
- speed;
- situationally - break effect.
The optimal totals obtained from cavern relics and planar ornaments, which are recommended to have on the character:
- ATK: 3+;
- speed: 120+;
- energy recharge: 100-120%;
- HP: 3+;
- KS: 50% and more;
- KU: 150% and more.
Due to the fact that the hero receives additional increases to the chance of a critical hit in the process of leveling up traces, you can abandon the usual ratio of crits (1:2), placing more emphasis on leveling up critical damage.
Light Cone Rating
When choosing a weapon, remember that this character follows the Path of Erudition. Therefore, the light cone should be appropriate for his role in the team, that is, it should also belong to "Erudition". Otherwise, the weapon's active skill will not work.
Characteristics, which, in turn, are worth paying attention to:
- ATK;
- crit dmg;
- crit rate.
A great addition would be effects that increase damage from skills or ultimates, as in the case of Alliance General Xianzhou's signature light cone, Before Dawn.
| Name | Description | Recommendation |
|---|---|---|
![]() ⭐️⭐️⭐️⭐️⭐️ HP 48-1058 ATK 26-582 DEF 21-463 | Increases the owner's critical damage by 36-60%. Increases damage from skill and super ability by 18-30%. After using a skill or super ability, the hero gains the "Somnus Corpus" status. After triggering a bonus hit, the "Somnus Corpus" status is absorbed, and the DPS dealt by the bonus action increases by 48-80%. | A signature Light Cone that provides a boost to important offensive stats: not only does it increase overall DPS, but it also significantly increases critical damage (a very rare benefit for "cards"). A perfect option for a general, it outshines any Light Cone of rare, epic, and legendary quality. The reason is that it also increases the contribution of the Lightning Lord on the battlefield, since the strikes of the summoned minion represent "bonus action". |
![]() ⭐⭐⭐⭐⭐ HP 43-953 ATK 26-582 DEF 24-529 | Crit chance increases by 16-28%. If the weapon card holder's crit dmg exceeds 120%, the damage of his bonus attack is increased by 16-28% for every additional 20%. This effect can stack up to 4 times. Additional bonus - at the start of a battle or after making a hit for 2 turns allows an ultimate or bonus action ignores 16-28% of enemy defense. | One of the best light cones, second only to signature weapons. The weapon gives the hero an additional critical strike chance and increases the Lightning Lord's damage when reaching 140-200% crit dmg. The second half of the effect, ignoring enemy defense, will be difficult to use, since the hero usually needs to use a skill, not a basic attack. However, even without this, the character will have time to perform an enhanced super ability in the first couple of turns, especially with Tingyun in the team. |
![]() ⭐⭐⭐⭐⭐ HP 52-1164 ATK 26-582 DEF 18-396 | For each enemy on the battlefield, increases the owner's ATK by 9-15% and stacks up to 5 times. If there is any enemy with a broken vulnerability, the damage dealt by the owner will be increased by 30-50% for 1 turn. | A good 5-star alternative, which is suitable for clearing groups of enemies - for example, you can equip it for clearing simulated universe, daily farming of resources in the open world and clearing some other daily/weekly activities. |
![]() ⭐⭐⭐⭐⭐ HP 48-1058 ATK 26-582 DEF 21-463 | The owner's crit dmg increases by 36-60%When they uses their super ability, the damage they deal increases by 0.36-0.6% for each unit of the maximum energy of the carrier. This effect can stack up to max. 180 units energy. | Offers quite serious increases to such an attacking characteristic as critical damage, and also increases the overall DPS of the ultimate, which in cooperation with the set of planar ornaments "Inert Salsotto" will significantly increase the contribution within the team. |
![]() ⭐⭐⭐⭐ HP 38-846 ATK 21-476 DEF 18-396 | Increases the owner's ATK by 16-32%. After defeating an enemy, the owner's crit dmg increases by 24-48% for 3 turns. | A light cone aimed at increasing one of the main characteristics - attack power, which also "plays" with the Lightning Lord. A nice additional bonus is the increase in critical damage, which is especially useful if you have trouble finding this indicator on planar ornaments and cavern relics. |
![]() ⭐⭐⭐⭐ HP 43-952 ATK: 21-476 DEF 15-330 | Owner's ATK increases by 16-24%. If after the strike at least 2 targets have the corresponding vulnerability, crit dmg increases by 20-40% for 2 turns. | The weapon constantly increases ATK, and after the attacks it can increase critical damage. When playing with a cone, it is important to consider the number of enemies and their vulnerabilities in order to get all the buffs of the "card", and also use the skill to hit the area at least once every 2 turns. |
![]() ⭐⭐⭐⭐ HP: 38-846 ATK: 21-476 DEF: 18-396 | Increases wearer's damage by 12-24%. For each defeated enemy, ATK increases by 4-8%, stacks up to 4 times. | An analogue of the above-discussed 4⭐ light cone, which is aimed at increasing DPS. It loses to the already considered options, since for the full operation of the passive weapon skill it is important that the battle takes place against several enemies. Only in this way is it possible to realize a 4-fold increase in ATK. |
![]() ⭐⭐⭐⭐⭐ HP 48-1058 ATK 24-529 DEF 18-396 | ATK is increased by 8-12%. After performing a hit, ATK is additionally increased by 4-8% for each enemy attacked. This effect can stack up to 5 times and lasts until the wearer's next turn. If the strike was made on 3 or more targets, the owner's speed will increase by additional 8-16% for 1 turn. | Due to the mechanics, this legendary weapon is a good choice, inferior to the four-star cones "The Day The Cosmos Fell" and "The Seriousness of Breakfast", which are also free. The weapon "card" is suitable only as a temporary alternative in the absence or occupancy of higher cones. Moreover, part of the effect will not work against 1-2 enemies, which is why the bonus will be weak against bosses and sometimes even in the Forgotten Hall. |
![]() ⭐⭐⭐⭐ HP 43-952 ATK 21-476 DEF 15-330 | Increases damage dealt by bonus hits by 24-48%. If the current HP of the selected enemy is less than or equal to 50%., increases the damage dealt by bonus actions by an additional 24-48%. | An epic cone of light that focuses on buffing the Lightning Lord, whose strikes count as bonus attacks. If you don't have a signature weapon in your inventory, this is a great option early and later in the game. |
![]() ⭐⭐⭐ HP 33-740 ATK 16-370 DEF 12-264 | After the owner uses the ultimate ability, the attack power increases by 24-48% for 2 turns. | The damage of the General and the Lightning Lord in particular revolves around ATK. Since the weapon skill buff lasts for 2 turns, this Light Cone is a good option early in the game. |
![]() ⭐⭐⭐⭐ HP: 38-846 ATK: 21-476 DEF 18-396 | At the beginning of the battle, the owner restores 20-32 units energy, and the damage from superpower is increased by 32-64%. | Signature light cone of Serval, which is a good alternative. Restores energy for the ultimate at the beginning of the fight and increases the DPS of the ult. If Tingyun or Huohuo is present in the team, the implementation of the feature of the weapon in question will be carried out in a more effective manner, since the heroines restore energy, providing the opportunity to use the ultimate ability more often. |
![]() ⭐⭐⭐ HP 33-740 ATK 16-370 DEF 12-264 | When using the skill, it additionally restores 8-12 units owner's energy. This effect can only be triggered once per turn. | A good 3⭐ alternative that will allow you to use your ultimate more often, which is good, because Bringer of Light directly affects the actions of the Lightning Lord. |
![]() ⭐⭐⭐ HP 33-740 ATK 16-370 DEF 12-264 | Increases the damage of the owner's super ability by 28-56%. | The importance of the Light Cone is to increase the damage of the Lightbringer. It is recommended to use if you do not have a more effective weapon in your inventory. |
What relics and ornaments are needed
When choosing artifacts, it is worth paying attention to the selection of both cavern relics and planar ornaments: the main characteristics are identical to light cones. The perfect option is relics that provide an increase to the character's key bonuses, which include:
- Lightning damage;
- crit dmg;
- crit rate;
- ATK;
- speed.
Speed is a stat that determines how quickly and often (compared to other party members and enemies) the hero will take his turn. The higher this characteristic, the higher the position of the character at the start of the battle.
However, in the process of choosing artifacts, you should not give high priority to the characteristic in question: in which case, it is compensated by supports in the team. For example, Asta or Bronya.
Cavern relics
| Name | Effects | Recommendation |
|---|---|---|
![]() | 2 parts: Increases bonus attack damage by 20%. 4 parts: When the owner deals damage with a bonus hit, their ATK increases by 6%. This effect can stack up to 8 times and lasts for 3 turns. The effect is removed the next time the bonus action is used. | The best set of cavern relics. Since the summoned creature is the main and constant source of damage, the increase in DPS from bonus hits will be a great acquisition for the character. ATK will also not be superfluous, since the damage of the Lightning Lord directly depends on the characteristic. |
![]() ![]() | 2 parts: Increases bonus hit damage by 20%. 2 parts: Increases Lightning damage by 10%. | An equally effective set in a 2x2 combination. The increase in damage from bonus actions will be useful for the Lightning Lord, the bonus to Lightning DPS, in turn, will additionally enhance the main skills "Rifting Zenith" and "Lightbringer". |
![]() | 2 parts: Increases Lightning damage by 10%. 4 parts: When the owner uses a skill, his ATK increases by 20% for 1 turn. | An equally worthy option that can be equipped on a general as a full set, as it provides a bonus increase to the character's main element, and also provides an additional 20% ATK boost after using the skill (Rifting Zenith should be used on a constant basis every turn if he occupies the position of the main DPS character in the team). |
![]() | 2 parts: Increases damage dealt to enemies with debuffs by 12%. 4 parts: Increases the critical chance of the owner by 4%. The owner's CC inflicted on enemies with at least 2/3 debuffs is increased by 8%/12% respectively. After the owner inflicts debuffs on the enemy, the above effects are increased by 100% for 1 turn. | A good replacement for the set above. When attacking enemies with negative statuses, DPS and critical parameters increase, but since the general does not have built-in debuffing skills, the set is implemented exclusively with the help of allies. |
![]() | 2 parts: Increases ATK by 12%. 4 parts: Increases Critical Chance by 6%. After the owner performs a bonus hit, the damage of his super ability increases by 30%. This effect lasts for 1 turn. | A good alternative that goes well with the Inert Salsotto planar relic set to increase crit chance and ultimate damage. Due to the specificity of activating the full bonus, it is inferior to the above options. |
![]() ![]() ![]() ![]() | 2 parts: Increases bonus hit damage by 20%. 2 parts: Increases Lightning damage by 10%. 2 parts: Increases ATK by 12%. 2 parts: Increases damage dealt to enemies with debuffs by 12%. | Sets of the most suitable cavern parts in a 2x2 combination, which can be used as an alternative in the absence of complete sets of the above with good characteristics. |
![]() | 2 parts: Increases ATK by 12%. 4 parts: Increases speed by 6%, also increases basic attack damage by 10%. | A universal set of cavern relics. It is considered the best set in the early stages of the game, which can later be equipped on another character (depending on the leveled up characteristics). |
Planar ornaments
| Name | Effects | Recommendation |
|---|---|---|
![]() | 2 parts: increases the owner's crit. chance by | The best set of planar ornaments, as it focuses on increasing the damage of both the hero and the Lightning Lord. The only thing you need is to increase the overall crit chance to 50% (or higher) to fully activate the passive. |
![]() | 2 parts: When allies perform a bonus hit, the owner gains 1 level of the "Merit" status, which stacks up to 5 times. Each level of the "Merit" status increases the damage dealt by the set wearer's bonus action by 5%. Upon reaching level 5, the owner's crit dmg is further increased by 25%. | One of the best sets, since when the full effect is reached, the bonus hits and overall crit dmg will be increased by 25%. For faster work of the set, it is worth adding to the team at least one hero with bonus hits: Topaz, Aventurine, Clara and so on. |
| 2 parts: Increases critical damage by 16%. If there are creatures summoned by the owner on the battlefield, then the critical damage is increased by an additional 32%. | The best option for achieving a high critical damage rate. The passive effect works on a permanent basis, since it only requires the presence of the Lightning Lord, who is automatically summoned at the beginning of the battle. The only thing you need to make sure is that the general is protected from negative statuses. | |
![]() | 2 parts: increases the owner's attack power by | A good alternative if you don't have the right parts of the above sets, as it provides a permanent ATK bonus and also offers a passive DPS boost. However, it requires you to gain required minimum of speed (135). Note: trying to bring the characteristic to the max. value for the sake of 18% will be a mistake, since it is important for the general to maintain a balance between attack performance and damage in general. |
![]() | 2 parts: The owner's attack power increases by 12%. If there is at least one ally who is on the same Path as the owner at the start of the battle, the owner's crit rate increases by 12%. | A situational set that allows you to optimize two parameters at once. Increases ATK as a permanent passive, and in teams with a second follower of the Path of Erudition, it gives an increase to critical chance. It is advantageous to use the set in combination with other Erudites, but in teams with heroes of other classes, it is better to take a closer look at more universal options. |
![]() | 2 parts: Increases the wearer's attack power by | A good alternative to increase Lightning Lord's DPS and strikes. Equip in case of absence of "Inert Salsotto" with good stats. |
![]() | 2 parts: The owner's Critical Chance increases by 4%. Defeating an enemy increases the owner's Critical Chance by 4%. This effect can stack up to 10 times. | When the conditions are met, the set will increase critical damage to +40%. Set effect levels are gained after each victory over a monster, not only the hero himself, but also his team members, and stack up to 10 times. Therefore, the full passive can be activated in a limited number of combat activities: when clearing the Calyx and "Pure Fiction". The situational set should be considered solely as a replacement while participating in these trials. |
Team Guide for Jing Yuan in HSR
First of all, for the team, it is worth considering support characters who, with their skills, either increase the power of the group, or, on the contrary, weaken opponents, imposing various negative effects. After that, you can pay attention to heroes who are able to attack with powerful explosive blows together with the Lightning Lord: both representatives of the Path of the Hunt and followers of the Paths of Destruction and Erudition are suitable.
Which characters are suitable?
| Character | Path | Damage type | Features |
|---|---|---|---|
![]() | ![]() | ![]() | A free alternative if you want to support your main DPS with some extra damage. |
![]() | ![]() | ![]() | A legendary character who plays from bonus attacks, whose main skills are aimed at attracting the attention of opponents. He will distract enemies, thereby giving the general the opportunity to deal with opponents without hindrance. |
![]() | ![]() | ![]() | A heroine capable of dealing decent damage while providing additional survivability thanks to the Taunt debuff. Focuses on constantly performing a counterattack due to her talent and ult when reflecting incoming attacks. |
![]() | ![]() | ![]() | An auxiliary damage dealer that can deal devastating blows to both the main target and nearby ones. The main advantage is that it does not consume action points. |
![]() | ![]() | Can act as both a main and a secondary damage dealer, supporting with her own DPS a more powerful representative of the damage-dealing Path. The main characteristic of the girl is break effect, therefore, she is extremely easy to build. | |
![]() | ![]() | ![]() | A decent support DPS character who feels great in tandem. Her attacks are strong, and they can also inflict the Burn debuff on enemies. |
![]() | ![]() | ![]() | The perfect secondary damage dealer. The little bellboy's ultimate accumulates hits for each skill point spent. The skill does good area damage and can apply the negative Frozen status to enemies. |
![]() | ![]() | ![]() | Great support even for those characters that don't have summon mechanics (i.e. memosprite): Increases the crit dmg of allies, advances the action, and also deals additional true-type damage. |
![]() | ![]() | ![]() | DPS hero specializing in bonus attacks. Gets huge advantages in combination with heroes who also know how to perform bonus attacks: will become a good support as an auxiliary damage dealer. |
![]() | ![]() | ![]() | The Arbiter General excels at dealing with large enemies, relying on the bonus attack that comes with her talent, skill, and ultimate. She synergizes best with heroes that can deal additional damage, allowing her to charge up "Flying Aureus" for the Ultimate. |
![]() | ![]() | A free support that can make single-target battles (like bosses or elites) easier. Critical hits with the skill reduce enemy speed. | |
![]() | ![]() | A decent representative of the Path of the Hunt among 4-star heroes, who perfectly coexists in tandem both as a main damage dealer and as an additional DPS character. | |
![]() | ![]() | A secondary damage dealer who, with the help of the skill, imposes the positive effect "Shifu" on the selected ally. Does good damage, can well occupy the role of the main combat unit in the team. In addition, additionally boosts herself, advancing the action and increasing the outgoing DPS. With the acquisition of Eidolons, gets a mechanic tied to the implementation of bonus attacks. | |
![]() | ![]() | ![]() | Another representative of the damage-dealing Path, who can take the position of an auxiliary DPS hero. Himeko's main damage comes from her skill and superpower, but she can also do a bonus attack, which will be useful in farming teams. |
![]() | ![]() | ![]() | The Scholar deals high area DPS with her enhanced skill and ultimate, but needs another Path of Erudition character due to her mechanics. She also benefits from units that can attack frequently, as this allows her to get more energy and gain stacks of "Interpretations" that further increase outgoing damage. |
![]() | ![]() | ![]() | A secondary DPS character who prefers to fight against groups of enemies: the number of enemies on the battlefield directly affects the rate at which charge levels accumulate, which allows bonus attacks. The skill assigns an allied character as a "Debt Collector", which additionally increases their speed by 30 units. When the "Debt Collector" strikes, they deal quantum damage to each enemy hit, equal to Jade's ATK. In doing so, the "Debt Collector" spends 2% of their max HP. |
![]() | ![]() | ![]() | Becomes a good ally in teams focused on destroying waves of enemies, since the bonus attacks every time the enemy's HP drops to 50% or below. For high-level content she is weaker than other representatives of damage-dealing Paths, but with proper build she can provide good support. |
![]() | ![]() | ![]() | Partially considered an epic analogue, since it deals colossal damage with a skill and super ability. In addition, provides the team with periodic DPS from the Shock status, which is imposed on enemies by basic skills. |
![]() | ![]() | ![]() | Removes a debuff from a selected ally via her skill, advances them, and increases damage dealt for 1 turn. In addition, she boosts ATK (technique) and crit dmg (superpower) of team members. |
![]() | ![]() | ![]() | A support that increases DPS, speed, break efficiency, and resistance break of all elemental types. Can delay the action, extend the break state, and passively damage. Plays well in builds with two damage dealers. |
![]() | ![]() | ![]() | A unique representative of Harmony, whose positive effects extend not only to the ally, but also to the combat creature summoned by him (i.e. the Lord of Lightning). Increases crits and outgoing DPS, restores energy, and also advances the action by 100%. |
![]() | ![]() | ![]() | Increases break effect for all resistance types and the overall damage of each team member. Ideally combined with characters that hit the area. This is necessary for obtaining energy from the third trace and stable DPS from the ultimate. |
![]() | ![]() | ![]() | A representative of the highest tier of Harmony, whose skills are aimed at increasing damage, crit dmg and ATK. When using the ultimate, advances action of all allies forward. The trace of "Impromptu Flourish" increases the crit dmg of bonus actions, which makes Robin the best support for characters that play from this mechanic. |
![]() | ![]() | ![]() | The main advantage of Sparkle is not only the increase in crit dmg, but also the overall outgoing damage: the Masked Fool directly affects the increase in the number of skill points used during the battle, and also contributes to their accelerated recovery. |
![]() | ![]() | ![]() | A free buffer that increases the "break effect" characteristic. Has low skill point consumption, which is why he is suitable for any team as a secondary DD. In battle, he focuses on increasing damage to enemies with a broken vulnerability, so he requires that the elements in the team match the weaknesses of the monsters. |
![]() | ![]() | ![]() | A free representative of the Path of Harmony. The important advantage is that she increases the ATK of allies with skill and basic attack, and greatly increases the speed with the ultimate. |
![]() | ![]() | ![]() | Can be called one of the best support characters among 4-stars: increases ATK through skill, increases damage dealt and gives a bonus in the form of additional energy after using the ultimate. |
![]() | ![]() | ![]() | Increases ATK with the skill, and also gains 2 levels of the Roaring Bowstrings status. Deals imaginary damage to one enemy with the ultimate, and also increases critical hits if the Roaring Bowstrings status is fully active. |
![]() | ![]() | ![]() | Despite the fact that Hanya's damage buff does not work with bonus hits, the rest of the buffs are extremely useful for the general (ATK and speed from the ultimate). The girl's main advantage is that she helps the team with action points: she practically does not spend them herself, and also actively restores them with the help of talent. |
![]() | ![]() | ![]() | Inflicts negative effects on speed reduction, and can spread the Imprisonment status, which delays opponents' moves. |
![]() | ![]() | ![]() | A powerful representative of the Nihility, whose skills are aimed at imposing the "Ashen Roast" debuff (considered a "Burn" DoT status). Enemies affected by "Ashen Roast" receive an increased amount of damage. The super ability, in turn, deals a high level of damage, and also imposes a third-party debuff that increases the damage taken by enemies from DPS-type ultimate skills. |
![]() | ![]() | ![]() | Has a standard set of negative statuses to reduce speed, ATK and defense. However, its main feature is creating an enemy vulnerability to a random element of one of the allies. |
![]() | ![]() | ![]() | In addition to direct hits, applies Bleed to enemies, thus providing the team with additional DPS from the DoT effect. With the help of the ultimate, increases the damage received by enemies, which can be useful. |
![]() | ![]() | ![]() | Similar to Luka, she applies a DoT status (Burn) to enemies and can take the position of an auxiliary damage dealer. In addition, ыhe spreads Firekiss, which increases damage received by enemies. |
![]() | ![]() | ![]() | Is considered one of the best and most sought-after representatives of the Path of Nihility, since she imposes negative effects of reducing defense for all opponents after using the ult. |
![]() | ![]() | ![]() | Slows down the actions of enemies, reducing their speed through the Blind effect from the technique. With the main abilities, imposes Wind Shear thereby supporting the team not only with active, but also periodic DPS. |
![]() | ![]() | ![]() | The Prophet will not only provide survivability by redirecting enemy attacks to herself, but also resistance to control when the last trace is opened. This bonus is important for the Lightning Lord's stable presence on the battlefield. |
![]() | ![]() | ![]() | One of the best representatives of the Path of Preservation: Gepard's shields, spread by the ultimate skill, cover all allies. With the skill, the character is able to freeze a target, be it an ordinary enemy or an elite enemy, which can help when completing high-level content. |
![]() | ![]() | ![]() | Casts shields and renews them during combat after activating superpowers and performing bonus actions. Has virtually no skill point requirements. In addition to providing defensive functions, helps the team with damage. The perfect team for the character is a cooperation of several heroes who can perform bonus attacks. He is also good in other teams, but performs bonus attacks a little less often. |
![]() | ![]() | ![]() | A good representative of the Path of Preservation: attracts the attention of enemies, protects allies, effectively breaks through fire vulnerability. An important nuance - teams with the Trailblazer (Fire) often need additional support from the heroes of the Path of Abundance. |
![]() | ![]() | ![]() | A free character that can partially replace Gepard in his absence. With her superpower, she can impose the negative status "Frozen" on the enemy. Any incoming damage can be covered with a shield from the skill if necessary (applies to one target). |
![]() | ![]() | ![]() | A healer who restores health both actively and passively (through the positive Invigorate effect from the talent). Once per battle she can resurrect an ally, at E6 the number of resurrections increases to 2. The downside is that she cannot remove debuffs. |
![]() | ![]() | ![]() | A support character who heals and supports allies with additional damage from a basic attack and super ability. Has a unique talent: creates a zone on the battlefield. The team member restores HP when attacking an enemy located in the zone. |
![]() | ![]() | ![]() | A healer who can apply positive effects. Heals one or more team members with skill and talent, and restores energy and increases ATK with superpower. Can remove debuffs from allies. |
![]() | ![]() | ![]() | A support with a variety of functions: heals, deals damage in an area and applies a debuff that increases damage from break. During combat, summons an assistant, which is a bonus action. Due to this creature, additionally heals, damages out of turn and removes debuffs. |
![]() | ![]() | ![]() | An epic healer, not inferior to the legendary representatives of the Path of Abundance. Applies positive effects to passive healing, removes negative statuses with superpowers from all team members, and provides strong mass and solo healing. |
![]() | ![]() | ![]() | An affordable 4-star healer who will restore health (both spot and mass) and remove debuffs by using a skill. |
![]() | ![]() | ![]() | Applies the "Besotted" debuff to enemies. When allies hit enemies with this status, a certain amount of health is restored, and damage from breaking the stamina bar is also increased. Works well with area DPS, as it increases the number of healing "portions". |
Best team samples
Best team options:
| Character 1 | Character 2 | Character 3 | Character 4 | Features |
|---|---|---|---|---|
![]() | ![]() ![]() | ![]() | ![]() | The hero's attacks are supported by two support characters: Bronya (can be replaced by Tingyun) and Pela. Huohuo heals, helps in restoring action points and - what is important - energy. |
![]() | ![]() | ![]() | ![]() ![]() | A team designed to maximize combat effectiveness:
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![]() | ![]() ![]() | ![]() | ![]() ![]() | Quite a powerful team that can adapt to any situation thanks to the unique capabilities of the Silver Wolf: she not only reduces the enemy’s speed, defense and attack, but can also cause them to be weak to the Lightning element. The presence of Fu Xuan will expand the team's capabilities and allow the Stellaron hunter to take the position of an auxiliary damage dealer. |
![]() | ![]() ![]() | ![]() ![]() ![]() | ![]() ![]() | Farm team. The General is the main DPS character. The Herta shares the position of damage dealer with him (priority for spending skill points is given to the most leveled hero). In turn, the Epic Herta is used as a sub-DD if you want to make the hero the key foundation of the team. Tribbie, Ruan Mei or Tingyun apply buffs, and Lingsha or Luocha act as a healer. |
![]() | ![]() ![]() | ![]() ![]() | ![]() | The hero and any of the available representatives of the Path of the Hunt act as the basis of the group, to which the support characters are subsequently selected. The best option is Hanya or Sparkle, since they can restore action points, but other representatives of the Path of Harmony will do as well: be it Bronya or, for example, Asta. Gepard is engaged in the defense of the team. |
![]() | ![]() ![]() | ![]() ![]() | ![]() | Welt is responsible for spreading various negative effects. The chosen heroine of the Path of Harmony is responsible for imposing positive statuses that affect the increase in damage. Gepard is a defender: provides the group with shields, the power of which depends on his personal defense indicator. |
![]() | ![]() ![]() | ![]() ![]() | ![]() ![]() | The General and Himeko (can be replaced by Hook) deliver devastating blows to enemies. The Physical Trailblazer or Misha, in turn, supports with additional damage and effectively breaks vulnerability. Huohuo, who can be replaced by Natasha, plays the role of a healer. |
![]() | ![]() | ![]() | ![]() ![]() | Working in pairs, damage dealers boost each other: Topaz increases the damage of the Lightning Lord's bonus attacks, which in turn advances the action of Numby the Trotter. Cipher or Tingyun distributes buffs. Huohuo removes debuffs, heals, and restores energy. Gallagher increases break damage and heals. |
![]() | ![]() | ![]() ![]() | ![]() ![]() | A team of bonus attacks. Feixiao focuses on taking out one large enemy, while the general deals with waves of enemies while helping to build up "Flying Aureus". You can also add Robin, who spreads useful buffs, including for bonus hits, or Tribbie. Lingsha or Gallagher take the position of a healer, but are also capable of damaging and debuff. |
![]() | ![]() ![]() ![]() | ![]() ![]() | ![]() | Clara, Yunli or Topaz are additional damage dealers. The Harmony MC's skills are aimed at maintaining buffs on all allies. Sparkle focuses on directing bonuses to the main DPS. Aventurine both protects and provides bonus attacks. |
Below is a list of F2P teams:
| Character 1 | Character 2 | Character 3 | Character 4 | Features |
|---|---|---|---|---|
![]() | ![]() | ![]() | ![]() | The hero is supported by the skills of two units: Tingyun increases ATK and DPS, and also infuses energy; Pela reduces defense. Natasha restores HP, and also removes debuffs when necessary. |
![]() | ![]() ![]() | ![]() ![]() | ![]() ![]() | Clara or Arlan take the tank position, whose main task is to absorb damage. March 7 and Lynx support the chosen tank, while the general deals damage unhindered. In a combination of Gallagher and the Imaginary Trailblazer, DPS will be noticeably higher. |
![]() | ![]() | ![]() | ![]() | Dan Heng supports with additional damage, mainly focusing it on the main single enemy. Asta increases ATK and moves the action forward, increasing the speed of allies by activating the ultimate skill. Natasha is a healer. |
Is it worth pulling for Jing Yuan?
The hero is a strong DD, capable of performing the role of the main DPS and acting as support for more leveled followers of the Path of the Hunt or, for example, the Path of Destruction. The leader of the Cloud Knights, Luofu Xianzhou, feels great even in a team with epic heroes. As an additional "plus": he does not require serious investments, which is convenient if you are exploring the cosmic expanses as a F2P player. It is enough to find good artifacts and equip an epic weapon for the general to demonstrate high damage.
Now you know how to build Jing Yuan in Honkai: Star Rail best way possible. Share your experience playing the hero and ask any questions you may have about him in comments.
Achievements
Jing Yuan has only one personal achievement, which cannot be completed by borrowing someone else's character.
- Wardance: Glaive Trial - Use Jing Yuan to deliver the final blow and defeat Yanqing. Reward: star jade ×5.






















































































































