wild race in Genshin impact is an event organized by the Adventurer's Guild, in which Travelers have to collect orbs from different places in Teyvat within a limited period of time. As a result of the successful fulfillment of all the conditions of the event, you can get valuable resources in the form of primogems and pumping materials.
The article provides a detailed guide for the Wild Race: how to collect field balloons and complete the challenge in less than 120 seconds.
Event dates
The wild race begins January 3 2023 years and will last up to January 13 2023 years. After the start of the event, one new route will open daily - there are 5 in total.
Conditions of participation
In order to start this event, you must meet the following requirements:
- Get Adventure Rank 20 or higher.
- Пройти the task of the Archons "The Song of the Dragon's Freedom".
After that, the introductory task "Wild Race" will appear in the questologist. After completing it, players will be able to proceed to the 1st challenge. In addition, you can access the mission through the menu of the current event in the "To the task" tab.
How to start a Wild Race in Genshin Impact
Provided that all the requirements for the player's level and the passage of story missions are met, the quest will automatically appear in the quest log. It is possible to track its presence through the events menu in the tab "Wild Race" by button "To the task".
Start tracking the task to get to the right NPC faster. Winkel located at the main square of the city of Mondstadt, a little south of the specified teleport point.
Talk to the girl marked with the quest marker to move on to completing the event challenges. After talking with Winkel, it will become available game board to her left. With the help of such devices, you can start all the trials of the event "Wild Race".
Select option "Preparing for the match"to start the race and start the race for rewards.
Guide for Wild Race in Genshin Impact
Scattered on each of the 5 levels are field balls. Before the start of the stage, it is possible to get acquainted with their location: you need to remember where they are, and at the same time take into account the features and terrain, in order to collect them all in 120 seconds. The more balls players manage to get, the more valuable the reward will be.
There are 2 types of field balls in total:
- Harvest balls - increase search progress.
- sonar balls - when interacting with them, several crop balls appear at once.
The event will also feature a new gadget "Field compass" giving certain effects: increased jump, increased movement speed or infinite stamina. All this will greatly facilitate the route, but no more than 1 boost per stage is available for use.
Field compass costs blessed energythat needs to be replenished. There are 3 ways to charge your gadget:
- Find field balls.
- Interact with the blessed energy directly (pick up golden orbs).
- Wait until the compass charges itself.
All tests are available in cooperative mode with friends or other players.
Every day after the start of the event, players are given the opportunity to go through a new route in a certain place in Teyvat. All five maps have their own characteristics and difficulties, which we will discuss in this section.
Downwind (Day 1)
First day test "By the wind" events "Wild Race" will be held in the city of Mondstadt. The Traveler can choose from three different skills that can facilitate the passage:
- Jump Blessing - When activated, greatly increases the height of the jump. The most convenient and useful skill to pass, which will help in moving on the roofs of Anemo city.
- Blessing of the wind - creates a wind current when activated.
- blessing of abundance - increases the search radius of field balls when activated.
Since this map consists mainly of multi-level roofs, the most useful effects will be Jump Blessing or Blessing of the wind, depending on the individual route and preferences. The last bonus in the first stage is not very valuable, so you should not take it.
Of the characters, heroes with a tall male model or those belonging to the Anemo elements who have the ability to rise into the air will show themselves best. This will make the passage much easier. It can be:
Armed with a skill that is easy to play, press the button "Single Trial"to start the race.
In a small cutscene before the start of the test, you will see all the places where the field balls are located. First - to the left where they appeared, on the roof of a neighboring house.
Follow the route indicated in the screenshot, starting from the highest point of the roof. Fly to the neighboring roof, to the border of the test site and go down to the lower roof. 15 field ballslocated along a circular route, it will be possible to collect during the test at this point.
Climb up the wind current on the roof of the house from the previous point to get a better view of the next location. Fly across the street below to the rooftops by the restaurant "Good hunter".
Collect the orbs on the rooftops above, then climb down to the restaurant tents. For the passage of the route will be able to collect 12 field balls.
The last test point is on the rooftops behind the restaurant. "Good hunter" and the previous race location. To start collecting field balloons, you will need to interact with sonar ball, which can be found on the edge of one of the roofs.
Follow the circular route through the nearby rooftops to collect 13 field balls and finish the challenge with a score of 40 balls collected.
After completing the race, do not forget to collect rewards from the event menu in the tab "By the wind". For finding 30 out of a maximum of 40 field balls can be obtained:
- 80 Primogems;
- 40 000 Mora;
- 4 books Hero EXP;
- 8 pieces of magic gain ores;
- 4 books of instructions about "Freedom".
Jade Tides (Day 2)
On the second day of the "Wild Race" challenge, the Travelers will have to go to Li Yue, on the ship Beidou Alcor. The notice board to start the race can be found on the bow of the ship, next to Hui Xing.
To the already known special skills for the race, one more will be added - Blessing of Search. It is he who should be given preference, since the increased speed of movement and the increased search radius are very useful in the confined space of the ship. Also, if you wish, you can choose Jump Blessing, which will allow you to climb onto the multi-level roofs of one of the parts of the territory.
To pass the race, characters with high play model. These heroes can climb higher ground faster and also jump higher and cling to ledges more easily. These characters include:
As soon as the challenge begins, face north to see the first place to collect field balloons. Fly to the marked point and climb onto the highest roof. Collect 4 balls and begin to gradually descend lower, going around the space in a circle. Finish the route on the west side of the building with a score of 14 field balls.
With the help of powerful wind currents scattered throughout the ship, rise to the same place where you started the race to go in the opposite direction. Be careful: take 3 balls from the "crow's nest", an observation deck on one of the masts, while you are as high in the air as possible. Next, go down to the head of the dragon on the bow of the ship to get more 5 field balls.
At both ballistas on the left and right sides of the ship, collect 2 field balls.
In order to find the remaining balls, you have to activate sonar ball close to the bow of the ship. Take the ones that appear by going around the deck in a circle.
Others 8 balls after activating the sonar, it will appear on the roofs of the same ballistas where they were collected earlier.
After the end of the race, take the appropriate rewards from the corresponding tab in the event menu. Per fee 30 balls out of 40 you can get it:
- 80 Primogems;
- 40 000 Mora;
- 4 books Hero EXP;
- 8 pieces Magic gain ores;
- 4 books of instructions about "Struggle".
Beware of passers-by! (day 3)
The test of the third day of the event will take place on the streets of the twilight Port Ormosa. The announcement board for the start of the race is located near teleportation points в western parts of the city.
As a unique skill, choose Blessings of the Jump or the wind, this will reduce the time it takes to complete the race, and also help you get into hard-to-reach areas of the map faster, less often resorting to help four leaf symbols.
Due to the nature of the terrain, to successfully complete the test, it is suitable any character. There is no need to climb a hill or jump high, with the help of four-leaf symbols, each hero will be able to get to the right place.
The first point where you can collect field balls is just above the start of the race. Using the marked four-leaf symbols, fly to the rooftops of houses and move between them to collect 11 balls at once.
At the eastern border cards, on the roofs of several houses and next to them it will be possible to collect 16 field balls. To quickly climb up, use the marked four-leaf symbol or the springy mushroom near the house on the right. For further movement, continue to use the symbols located on the roof of each house.
In the center of the map, next to a couple of other balls, is sonar ball, revealing the location of hidden items. After activating it, climb the house ahead using four leaf symbol from the right edge of its roof. Follow the indicated route to pick up 13 field balls.
After completing the run, do not forget to collect the challenge rewards in the tab "Beware of passers-by!" in the event menu. For finding 30 field balls the reward is in the form of:
- 80 Primogems;
- 40 000 Mora;
- 4 books Hero EXP;
- 8 pieces Magic gain ores;
- 4 books of instructions about "Poetry".
Rural Customs (Day 4)
On the fourth day of adventure, the Travelers will have to go to the desert Aaru village. The bulletin board from which the test begins is located right next to the main road leading to the settlement, near the suspension bridge.
The Rural Customs race map is one of the most challenging in the entire event due to the desert terrain and difficult access to field balloon placement. For the passage of this route, skills will come in handy "Blessing of the Jump", "Blessing of the Wind" or new "Blessing Abundance", allowing you not only to make higher jumps, but also to find balls nearby.
When choosing active characters for the race, give preference to high heroes (eg, Zhongli, Kaeya, Lisa and others), since it is they who will be able to climb walls faster and make higher jumps under the above skills. Also a good choice would be Anemo characters, with the ability to alternate movement. Eg, Kazuha и Ventiwho can climb wind currents, or Wanderer and his elemental skill, allowing him to float in the air.
From the start of the race, take the stairs up and walk along the houses to go down to the lower street later and pick up the remaining field balls on the circular route. In total for the route you can get 15 items.
Returning to the center of the village after completing the first route, activate the indicated sonar ball. Collecting the hidden orbs that appear can be a challenge, so try to take advantage of the team to the maximum, as well as don't forget to use special skills compass.
After activating the sonar, climb the tower in any way to the right, then use the glider to follow the route set by the field balloons and descend to the tents below. Complete the path with a score of 13 points.
From the place where the sonar was, go in the indicated direction to the cliff. Approach the edge to see several blobs of energy leading down, and go down after them.
Land on the wooden structures below and collect any remaining field balloons, ending the race on the suspension bridge. Just at the bottom of the village get 12 balls.
For completing the test with a score of 30 or more field balls in the tab "Rural customs" You can receive the following rewards:
Sliding Sand (Day 5)
The race of the last day of testing will take place in the deserts of Upper Setekh Land, in the south of Sumeru. Teleport to the statue of the Archon in Dahri Valley and go to the event marker at the big hole in the ground.
To pass the map "Sliding sand" not required take certain characters. Race routes are as simple as possible and for the most part are located in the same plane. As a special skill, use the new "Blessing of Speed"to increase your movement speed and complete the race faster.
After the challenge starts, walk up to the edge of the cliff to see the entire race map. Get down to the point marked with an "X" and go to collect balls along the proposed route. Glide towards the sonar balloon, collecting field balloons in the air, then climb back up by walking over bridges and other wooden structures. For passing all the marked places you will be able to collect 20 field balls.
Return to the platform where you saw the sonar ball before and activate it to reveal the hidden items. For ease of collection and to save time, start collecting with balloons in the air. From the edge of the platform, fly to the opposite side, from where you climb back along the bridge to collect the remaining 20 field balls and complete the test.
After the end of the race, do not forget to pick up the rewards that are due from the tab "Sliding Sand" in the challenge menu. For a fee at least 30 balls out of a maximum of 40 you can get it:
Also be sure to take 1 BP XP, if you have not pumped it to the maximum yet.
Awards
The following rewards are given as a reward for completing all routes:
- source stones x420.
- Mora x280.000.
- Hero's Wit x20.
- Instructions about "Freedom" x4, "Struggle" x4 and "Poetry" x4.
- Magic amplification ore x40.
- Gadget - Field compass.
Read on:We hope our Wild Race guide helped you collect the field balloons and collect all the rewards. If you have any questions or difficulties, write about it in the comments. Follow others Genshin Impact guides Online.
The event has not started yet, but there is already a guide 😀
We are always ahead of the curve😎