В Dying Light 2: Stay Human There are two main factions: Peacekeepers and Survivors. It is worth noting that there is another faction, but they do not have such a strong impact on the open world as these two. The game developers have long boasted non-linearity of your project, saying that each choice will change not only the outcome of the plot, but also the game world itself.
While choices with factions may sometimes not matter in the long run, oftentimes choices will have an immediate effect on the look of a city. Who is better to cooperate with and what results the cooperation will bring is described in the Dying Light 2 faction guide.
How to choose a side
A few hours after completing the prologue, Aiden will receive the quest "Water tower”, in which he will need to capture and activate the water tower. By that time, the hero will already be closely acquainted with both the Peacekeepers and the Survivors.
After activating the object, there will be a choice of whom to provide with water. The choice is accompanied by an information panel for all the choices, as well as the choice panel, which details what each faction has to offer.
The following paragraphs describe the bonuses of each faction, as well as the influence of factions.
Faction bonuses in Dying Light 2
Peacekeepers
The peacekeepers have an extremely simple ideology: all survivors must exist, and the infected must die. An authoritarian group that emphasizes violence and cruelty. Their the main goal is to exterminate zombies and strengthen your own forces. Soldiers in blue uniforms will make, for example, a training center out of the pool, and they give traps as bonuses.
Traps are aimed at a simpler extermination of the walking dead, or at salvation from them: cars with alarms to attract zombies, huge logs with spikes to destroy the same zombies.
Survivors
The philosophy of the survivors is different from the peacekeepers: these guys believe that the extermination of all zombies, firstly, is impossible, and, secondly, nothing will help the survivors. That is why the buildings of this faction aimed at facilitating movement and adaptation to roofs. They often also have their bases on rooftops. Survivor bonuses will help you move around the infected city faster and easier, avoiding skirmishes with opponents. The red group will install ziplines, paraglider ventilation and everything that allows you not to go down to the ground to the walking dead.
Who better to join in Dying Light 2: Stay Human?
The choice, of course, is better to make taking into account the style of the game: more aggressive and combative or detached and calm. Simply put, break through or play more stealth.
The game also aids in making choices by giving you the ability to view the current influence of the factions. Chapter "City distribution” will clearly show which faction owns which region. Before making a choice, it is recommended to see what the grouping can give at the moment, and only then give the object. A detailed list of all world improvements is described below.
All city upgrades from factions in Dying Light 2
Survivors
- Tension cablesallowing you to go down in a short period of time
- Airbags, thanks to which you can jump over high walls
- Landing dampers, softening Aiden's fall and allowing him to quickly and safely reach the ground
- Help survivors. If Aiden falls in an area controlled by survivors, a good survivor revive the hero near the crash site
- Improved ventilation shafts, increasing mobility when using a paraglider
- Improved airbags (trampolines)allowing you to jump even higher
- Improved version of tension cablesallowing you to move in both directions
Peacekeepers
- car traps, when activated, lure the infected, after which the trap explodes and destroys a group of zombies
- Razor Throwers, perfectly exterminating crowds of infected
- electric traps, shocking enemies caught in them, preventing creatures from passing further
- Crossbow set. The peacekeepers give Aiden a semi-automatic crossbow and a set of blueprints for crafting unique elemental bolts.
- Molotov lamps. When a projectile hits the lamp, the lamp falls and sets fire to a huge area around it
- pendulum trap, destroying huge groups of enemies under him
- UV lamps, bringing incredible benefits during the persecution. The lamps serve as both traps for the infected and additional sources of UV light.
and is it possible to somehow get a crossbow set (peacekeepers) if 4 or more objects have already been transferred to the survivors?
Unfortunately, the ability to get a set of crossbows will only appear when you start a new game from scratch.
Or a Shen Xiu crossbow
The crossbow is bad (Don't make my mistakes
Is it possible then to transfer the captured object?
Hello! As far as is known, to transfer the already captured object under the responsibility of another faction, if the choice was previously made in the opposite direction, must not.
As I understand it, the ending often depends on who to give the VNS tower to, I gave it to the peacekeepers because they promised information about my sister and in the end they rule the city, although I gave everything to the survivors
Peacekeepers are very similar to Duty from Stalker
Protecting the world from the infection of the Zone is our common goal and task! 😎