Gepard in HSR is an outstanding warrior of Belobog and commander of the Silvermane Guards, specializing in mass shielding his team, the shields scale with his own defense. He also imposes Frozen negative statuses on single targets. A standard representative of his Path, capable of providing support to most teams that exist in the game at the moment.
The "Enduring Bulwark" superpower is the young man's main ability, protecting all allies on the battlefield, including the guard himself. An additional feature of the hero is his high base Taunt stat, allowing him to lure the attention of enemy creatures, preventing them from inflicting damage or applying effects to other team members. Despite the potentially useful abilities, the guardian has a number of drawbacks that reduce his relevance in endgame modes.
| Rating | B-position in tier lists |
| Rarity | ⭐⭐⭐⭐⭐ |
| [Type] element | Ice ❄️ |
| Path | Preservation |
| Appeared in-game | April 26, 2023 (patch 1.0) |
| How to Get the Character | Banners "Stellar Warp" and "Departure Warp" and "Event Warp: Character" (on a 50/50 loss) |
| Gender | Male |
| Home region | Belobog |
| Role in the team | Shielder and Support (imposes negative Frozen status on opponents) |
| Role in the game | Commander of the Silvermane Guards |
| Signature light cone of | "Moment of Victory" |
| Voice Actors |
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Hero's story
Gepard is an honest, noble and fair young man who is unwavering in his principles and is ready to unconditionally carry out the orders of the Supreme Guardian, being the commander of the Silvermane Guards. He bears the respected name of the Landau family, is the younger brother of Serval, a bright girl who works as an ordinary mechanic after leaving the Architects. Despite outward coldness and restraint, he loves his older sister immensely and is always ready to help her in difficult times.
Besides this, the young man actually copes well with his personal position in the service: having protected Belobog from the spawns of Stellaron for a long time, he is ready to put in a lot of effort time and again so that his native lands stop suffering from dangers and other adversities. "Loyalty is not an innate human virtue, so the recipient of such loyalty must also be worthy", - a polysemous phrase belonging to Landau-junior.
How to Get the Character
The Guardian is considered a standard legendary hero, so he can be obtained from the permanent banner aka the "Stellar Warp". In addition, you can get Gepard in the "Departure Warp" (total pulls available: strong>50). He is also dropped with some chance on a 50/50 loss in the Event Warp: Character banner.
After performing 300 pulls in the Stellar Warp banner, the player is given the opportunity to pick up one 5⭐ unit for free (no more than 1 time per account). More information about this game mechanics can be found in a separate guide, which also presents banner schedule in Honkai: Star Rail for the next patches.
Features
On a par with other characters in the game, while leveling, the guard commander gets increases for the following stats: HP, defense and ATK.
| Level | Base HP | Base attack power | Base DEF | Basic speed | Basic taunt |
| 1 | 190 | 73 | 89 | 92 | 150 |
| 10 | 275 | 107 | 129 | 92 | 150 |
| 20 | 370 | 144 | 173 | 92 | 150 |
| 30 | 541 | 210 | 253 | 92 | 150 |
| 40 | 712 | 277 | 334 | 92 | 150 |
| 50 | 883 | 343 | 414 | 92 | 150 |
| 60 | 1054 | 410 | 494 | 92 | 150 |
| 70 | 1226 | 476 | 574 | 92 | 150 |
| 80 | 1397 | 543 | 654 | 92 | 150 |
Speed and base taunt stats remain unchanged, however, they can be increased by leveling passive talents or after equipping relics with the corresponding characteristics.
How Gepard's Skills Work
Gepard's main abilities are aimed at protecting allies from external threats: both the technique and the ultimate skill impose shields, the power of which depends on the hero's defense indicator. The skill, in turn, is able to spread the "Frozen" negative status to the enemy, thus delaying the enemy's turn for one battle cycle. Both the first and second features are important in turn-based combats, especially against area attacks, which many bosses and elite enemies possess in both "closed" activities and in the open world.
Active skills
Technique "Comradery»
Using this technique places a shield on all allies at the start of the next battle that can absorb damage equal to 24% (+150) of defense for 2 turns.
Basic AttackFist of Conviction»
Deals an ice blow to the target enemy, damage is equal to 50% of attack power.
Skill "Daunting Smite»
Performs an Ice-type attack on one enemy, deals damage equal to 100% of ATK, and has a base 65% chance of inflicting the Frozen status on the enemy for 1 turn. The enemy affected by the status is unable to take actions and will receive additional Ice damage equal to 30% of attack power at the start of each turn.
Superpower"Enduring Bulwark»
Places a shield on all allies that absorbs damage equal to 30% (+150) of Defense for 3 turns.
Passive Skills
Talent "Unyielding Will»
When receiving a finishing blow, the hero does not die. Instead, he immediately restores 25% of his health. This effect can only occur once per battle.
Leveling Order
Ultimate > Skill ≥ Talent > Basic attack.
Superpower "Enduring Bulwark" is the main ability, which should be active every third turn after the first use of the skill. Being the main defensive skill, its leveling is given priority over other skills.
Next comes the skill "Daunting Smite”, which can be improved along with the ultimate ability, since the negative status of “Frozen” is able to constantly save the team from powerful blows from opponents inside such demanding activities as Forgotten Hall and Simulated universe. The talent leveling is worth leveling next: Due to the high base taunt value, the hero will often become the main target of elite enemies and bosses. Having an upgraded "Unyielding Will" will help increase the overall survivability of the team.
Basic Attack is not a priority. Basically, Fist of Conviction will be used to restore skill points, especially at times when the shield from the ult is fully charged and there is no need to freeze the enemies. Up to high ranks, you can refrain from leveling the basic attack for the sake of saving resources.
Traces
In total, the overall increase in characteristics is:
| Ice Damage Bonus | + 22,4 % |
| Effect RES | + 18 % |
| DEF | + 12,5 % |
| Ice Damage Bonus +3,2% | ||
| Integrity: The probability that the hero will be attacked by enemies increases. | Effect Resistance +4% | Ice Damage Bonus +3,2% |
| Defense +5% | ||
| Commander: After Unyielding Will is triggered, energy is restored to 100%. | Ice Damage Bonus +4,8% | Effect Resistance +6% |
| Ice Damage Bonus +4,8% | ||
| Grit: Attack power is increased by 35% of his current defense. This effect is refreshed at the start of each turn. | Defense +7,5% | |
| Effect Resistance +8% | ||
| Ice Damage Bonus +6,4% |
Eidolons
All consts:
| number | Name | Effects |
|---|---|---|
| 4 | Faith Moves Mountains | While the hero is on the battlefield, all allies' resistance to effects is increased by 20%. |
| 6 | Unyielding Resolve | Triggering the talent advances action by 100%, and also restores an additional 50% of health. |
| 1 | Due Diligence | Using the skill increases the base chance to inflict the negative "Frozen" status on the enemy by 35%. |
| 2 | Lingering Cold | After the Frozen effect inflicted by the skill is removed, the target's speed is reduced by 20% for 1 turn. |
| 3 | Never Surrender | Increases superpower level by 2. Max level is 15. Increases talent level by 2. Max level is 15. |
| 5 | Cold Iron Fist | Increases skill level by 2. Max level is 15. Increases basic attack level by 1. Max level is 10. |
The best eidolons for Gepard are: E1, E2, E4 and E6.
- The first eidolon: "Frozen" applied by the hero to enemies is a great way to delay the enemy's action for a cycle. Having this constellation will increase the chance to spread the negative status from 65% to 100%, which is especially good for completing activities such as Simulated universe и Forgotten Hall.
- The second eidolon: A nice addition to the above constellation, which will help some DPS-characters to be used on the battlefield. For example, Dan Heng, whose ultimate ability deals more damage to enemies suffering from slowing effects.
- The fourth eidolon: Effect Resistance is an underrated stat that really shines when fighting tough elite opponents who can inflict negative statuses on their opponents with their attacks.
- The sixth eidolon: full leveling turns the outstanding warrior into a strong "tank", capable of protecting allies from deadly blows, focusing the attention of enemies on himself. The presence of this constellation will allow you to take combat readiness immediately after the first defeat.
How to Play Gepard in HSR
The captain of the Silvermane Guards is compatible with most of the heroes in the game, except for those whose skills are aimed at attracting the attention of enemies, since he copes with this task himself after learning "Integrity" in his traces. Playing the outstanding warrior pursues only one goal - excellent performance of the support role.
Despite the fact that the mechanics are not that difficult to master, in reality turn-based combat There are times when the player needs to clearly understand the sequence of actions taken. The tips below will help you understand when to use certain abilities during a battle.
Gepard's Rotation and Combat Tips:
- Before the start of the battle, use the technique "Comradery” to provide allies with a shield after entering the battle.
- Learn the strengths and weaknesses of your enemies. Some enemies (such as elite bosses) have high resistance to ice, so using the skill against them will be ineffective or simply useless.
- If the enemy is vulnerable to ice, focus on using the skill "Daunting Smite» against them. Thus, not only impose the negative “Frozen” status, but also quickly fill the scale for the subsequent use of the “Enduring Bulwark” ultimate ability.
- If your ultimate is ready to use and your allies' shields are still active, you can opt for the basic attackFist of Convictionto restore action points for the group.
- Use the ultimate when your allies' shields are down or the enemy is preparing to deal a crushing blow. Don't use the ultimate unnecessarily, as "Enduring Bulwark" is powerful, but the only way to "cover" the group from damage. Especially if the hero acts as the only defender in the team.
All about character leveling
To ascend and level the character up to the maximum, different consumables are required. Below is a general list of resources: they will be needed for full enhancement.
Ascension materials
| Level | Material 1 | Material 2 | Material 3 |
|---|---|---|---|
| 30 | ![]() | ![]() | |
| 40 | ![]() | ![]() | |
| 50 | ![]() | ![]() | ![]() |
| 60 | ![]() | ![]() | ![]() |
| 70 | ![]() | ![]() | ![]() |
| 80 | ![]() | ![]() | ![]() |
In total, to ascend to level 80, you will need the following amounts of the resources discussed:
- 308,000 Credits;
- 15 Silvermane Badge, Silvermane Insignia, Silvermane Medal that can be obtained by killing Silvermane Guards, Shadows of Everwinter, and other enemies both in the open world and in the territory of simulated universe;
In a separate guide, in a more detailed way, we describe how to get Silvermane badges, insignias and medals.
- 65 Horn of Snow is a material that can be obtained for successfully completing the Stagnant Shadow: Shape of Rime activity.
You are still able to create or exchange resources in the Omni-Synthesizer.
Skills Upgrading Materials
| Skill | Material 1 | Material 2 | Material 3 | Material 4 |
|---|---|---|---|---|
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In addition to the resources already discussed, materials such as:
- Endurance of Bronze, Oath of Steel, Safeguard of Amber - material that can be obtained for successfully completing the Calyx (Crimson): Bud of Preservation activity;
- Tracks of Destiny - can be purchased in Pom-Pom's store, as well as received as a reward for participating in special events and completing simulated universe;
- Guardian's Lament - material that can be obtained for successfully completing the Echo of War: End of the Eternal Freeze activity.
The sequence of leveling traces
When leveling up traces, you can follow the sequence below:
| Skills and extras characteristics | Material 1 | Material 2 | Material 3 | Material 4 |
|---|---|---|---|---|
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Strengths and Weaknesses
The character, like other heroes, has a number of positive and negative traits.
| Strengths | Weaknesses |
| The main "plus" is that the unit applies shields to all allies not only after using the ultimate, but also through the use of technique. | Draws the attention of opponents to himself in the case of the leveled "Integrity" in the traces, which is why he begins to conflict with units like Clara or, for example, the Trailblazer (Fire). |
| The skill is able to freeze the enemy, thereby postponing his turn until the next cycle. | Ineffective against bosses whose attacks can quickly lower the HP of one target: after the shield is broken, if the ultimate has not been accumulated, it is extremely difficult to save a vulnerable ally without additional support. |
| Easy to build: the only stats that matter are defense and effect hit. The boost to other stats is useful, but not a priority. | |
| Effectively protects the group both in the early and later stages of mastering the game. |
Best Gepard Builds in Honkai: Star Rail
The main purpose of the guard in combat is to protect allies from incoming attacks and aggression from opponents. In order for the main task of the hero to be performed perfectly, in addition to leveling up his abilities and traces, it is important to engage in building Gepard in HSR: select the right light cone, planar ornaments and cavern relics for him.
Recommended Stats
The main characteristics that are recommended to look for in artifacts:
| Relic | Main characteristic |
| Head | HP (fixed) |
| Hands | Attack Power (fixed) |
| Body | Priority - defense, effect hit rate |
| Boots | Priority - speed |
| Planar Sphere | Priority - Defense |
| Link Rope | Priority — energy restoration; secondary - special break effect |
Additional stats to consider are defense (preferably in %), effect hit rate, energy recovery and speed:
- defense determines how powerful the shields will be;
- EHR determines how often the skill will impose the "Frozen" status;
- energy recovery determines how quickly energy will be accumulated for the ult;
- from speed determines how quickly and often the hero will take turns.
Such a characteristic as special break effect can also be useful, however this stat is situational: it only affects the breaking shields of the enemies vulnerable to ice damage.
Optimal stat values that are recommended to have on the unit at the maximum level of development:
- Health: 3-000 and more.
- DEF: 2-400 and more.
- Speed: 100/121/134+, 134 is recommended.
- Energy recharge: 119,4%.
Light Cone Rating
When choosing a weapon, the main focus should be on such a characteristic as defense. The light cone also must belong to the Preservation Path. Other options are not considered, otherwise you will encounter a non-working passive skill "card".
| Name | Description | Recommendation |
|---|---|---|
![]() HP: 48-1058 Attack Power: 19-423 Defense: 30-662 | Owner's defense increases by 40-64%When the owner of the cone casts a shield on an ally, his personal crit dmg stat increases by 40-64% - this effect lasts 2 turns. When the wielder hits an opponent with a bonus attack, it has a base chance | The unit has no follow-up attacks, he will not benefit from the crit dmg stat, so the only weapon bonus for him is a significant increase in defense. Thanks to this stat, his shield toughness will increase significantly, but you will have to take special care of the effect resistance of all allies. |
![]() ⭐⭐⭐⭐⭐ HP 48-1058 ATK 21-476 DEF 27-595 | Light Cone Skill is calledVerdict. Increases wearer's defense by 24-40% and EHR by 24-40%. Increases the chance of being hit by enemies. When the owner is attacked, increases defense by an additional 24-40% until the end of the owner's turn. | Signature weapon that provides an increase to the most important characteristics: defense and EHR. The perfect option that will allow you to implement one of the best sets of planar ornaments "Belobog of the Architects". |
![]() ⭐⭐⭐⭐⭐ HP 48-1058 ATK 19-423 DEF 24-529 | Light Cone Skill is calledTreasure». Increases resistance to the wearer's effects by | A good alternative to the signature light cone in case the hero has increased defense indicators and can provide the group with strong enough shields from equipment and superpowers. Can be purchased for a special currency that is received for completing simulated universe. |
![]() ⭐⭐⭐⭐ HP 43-952 ATK 19-423 DEF 18-396 | Light Cone Skill is calledEscape time. Increases the chance of the owner being attacked and reduces the damage received by 16-24%. | Can be equipped if you have high enough defense values. Thus, the hero will become a real "tank", whose main tasks are:
|
![]() ⭐⭐⭐⭐ HP 43-952 ATK 16-370 DEF 21-463 | Owner's resistance to effects increases by 12-20%. Every 100 units of the owner's defense increases the damage he deals by 0.8-1.2% up to max. 32-48%. | Can be equipped if the alternatives suggested above are not available. Effect Resistance is an important stat for survivability, allowing you to avoid crowd control effects. Also, this parameter is useful when playing with Planar Ornaments Broken Keel. The second part of the passive is a nice bonus, since the unit is not initially focused on dealing damage. |
![]() ⭐⭐⭐⭐ HP 43-952 ATK 16-370 DEF 21-463 | Light Cone Skill is calledAt this very moment. Increases wearer's defense by 16-24%. At the start of combat, increases damage resistance for all allies by 8-12%. Cannot stack with effects of this type. | A good 4-star alternative that will further boost the survivability of allies at the beginning of the battle. In subsequent cycles, the only thing the light cone is useful for is a good increase in defense. Can be obtained as an additional reward for successfully completing Echoes of War. |
![]() ⭐⭐⭐⭐ HP 48-1058 ATK 16-370 DEF 18-396 | Light Cone Skill is calledNew shuffle. Increases wearer's defense by 16-32%. When the wearer is attacked, there is a base chance 100-120% set fire to the selected enemy. For each turn, the wearer deals damage over time equal to 40-80% of the defense of the owner. Lasts 2 turns. | Another 4-star alternative that can support the team with passive damage from Burn. Good option for simulated universe, if you play from bonuses aimed at strengthening DoTs. |
![]() ⭐⭐⭐ HP 32-846 ATK 12-264 DEF 15-330 | Light Cone Skill is calledStasis. Increases wearer's defense by 16-32%. When the wearer's current health is below 50% of their max. HP, its defense is increased by 16-32%. | The perfect "budget" solution. Better than some 4-star light cones at max ascension. |
![]() ⭐⭐⭐⭐ HP: 33-740 Attack Power: 21-476 Defense: 21-463 | Light Cone Skill is calledTeary-Eyed. At the start of combat, damage to all allies is reduced by 8-16% for 5 moves. At the same time, the health of all allies is restored by 30-50% of the difference between their max. and current HP. | A good alternative both in the early and late stages of the game, which will eliminate the need for a healer. A good option for going through the first zones of the Simulated Universe or clearing some of the content in the open world (for example, farming resources). In other cases, we recommend replacing with "Amber", which gives an increase in defense. |
What relics and ornaments are needed
When choosing artifacts, priority is also should be given to defense, this rule is relevant for both planar ornaments and cavern relics.
Cavern relics
| number | Name | Effects |
|---|---|---|
| 1 | ![]() ⭐⭐⭐⭐⭐ ⭐⭐⭐⭐ | 2 parts: Increases defense by 15%. 4 parts: increases the owner's shield absorbed damage by 20%. The best set of cavern relics aimed at increasing defense, which determines the power of the applied shields. |
| 2 | ![]() Guard of Wuthering Snow | 2 parts: Reduces damage taken by 8%. 4 parts: At the start of the turn, if the wearer's HP is less than or equal to 50%, immediately restore 8% health and 5 health. energy. A good alternative for the first time in the absence of a complete set of the “Knight of Purity Palace”. Subsequently, it can be equipped in 2 parts if there are problems with survivability. |
| 3 | ![]() ⭐⭐⭐⭐⭐ ⭐⭐⭐⭐ | 2 parts: Increases frost damage by 10%. 4 parts: When using an ultimate, increases your crit dmg by 25% for 2 turns. Another situational set. Can be equipped in 2 parts if the hero is implemented as an additional damage dealer-debuffer, whose shields act as secondary support for the team. |
| 4 | Knight of Purity Palace / Guard of Wuthering Snow / Thief of Shooting Meteor / Hunter of Glacial Forest ⭐⭐⭐⭐⭐ ⭐⭐⭐⭐ | Mixes 2x2, which can be used as an alternative for lack of complete sets with good characteristics. |
Planar ornaments
| number | Name | Effects |
|---|---|---|
| 1 | ![]() ⭐⭐⭐⭐⭐ ⭐⭐⭐⭐ | 2 parts: Increases defense by 15%. If the hit rate of effects is 50% or higher, defense is further increased by 15%. A perfect set that is aimed at increasing the overall power of shields. To fully implement the set, it is important that EHR is equal to or higher than 50%. This can be achieved either through the signature cone or through additional characteristics in artifacts. |
| 2 | ⭐⭐⭐⭐⭐ ⭐⭐⭐⭐ | 2 parts: Increases status resistance by 10%. If the owner's status resistance is greater than or equal to 30%, crit dmg of all allies increases by 10%. An alternative set that will reduce the chance of receiving debuffs from enemies. In certain situations, this can turn the tide of battle, as it is important to ult as you accumulate energy. In addition, with 30% Effect Res, you can buff your allies' crit dmg. Considering that the base indicator is 18%, getting 30% will not be difficult. |
| 3 | ![]() ⭐⭐⭐⭐⭐ ⭐⭐⭐⭐ | 2 parts: Increases the owner's effect hit rate by 10%. Also increases the owner's ATK by 25% of the current effect hit rate (maximum 25%). A great option if you don't have a full set of the Architects, which will increase the chance of inflicting a negative Frozen status on enemies after using the skill. |
| 4 | ![]() ⭐⭐⭐⭐⭐ ⭐⭐⭐⭐ | 2 parts: Increases the wearer's energy recovery rate by 5%. If the owner's speed is 120 or higher, at the beginning of the battle, his action advances by 40%. A good alternative to the above sets that will advance the action at the beginning of the battle, thus providing the opportunity to inflict the negative status "Frozen" on the selected enemy during the first cycle of the battle. |
| 5 | ⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ | 2 parts: Increases energy recovery speed by 5%. If the owner is not in first place in the team, ATK of the hero in first place increases by 12%. Another energy recovery set. Suitable for strengthening the main damage dealer if his abilities depend on ATK. To effectively implement the buff, you need to put the main DD in the first place in the team, and the guardian - in any free slot (preferably in the third or fourth). |
Team Guide for Gepard in HSR
In the team, Gepard plays the role of a shielder, which will be welcomed by any damage dealers. In addition, his skills will save weak support heroes (Path of Nihility and Path of Harmony), thereby prolonging their presence on the battlefield.
Which characters are suitable?
| Character | Path | Damage type | Features |
|---|---|---|---|
![]() | ![]() | ![]() | Ice damage dealer. Can gain stacks to enter the Spectral Transmigration state. Hits in this state remove HP of allies. The Guardian will be able to put a shield on the team to protect them from incoming attacks. However, in a long fight, it is better to add a Path of Abundance hero to the team. |
![]() | ![]() | ![]() | A secondary DPS who prefers to fight against groups of enemies: the number of enemies on the battlefield directly affects the rate at which charge levels accumulate, which allow bonus attacks. The skill assigns an ally as a "Debt Collector", which additionally increases their speed by 30. When the "Debt Collector" hits an enemy target, they deal a quantum strike equal to Jade's ATK to each enemy hit. In doing so, the "Debt Collector" spends 2% of their max HP. |
![]() | ![]() | ![]() | The best representative of the Path of Harmony, which increases damage, advances action, gives an increase to ATK - in general, it is aimed at imposing various positive effects on allies. Drops in the standard "Stellar Warp" banner, which makes her easier to obtain. |
![]() | ![]() | ![]() | A representative of the highest tier of Harmony, whose skills are aimed at increasing outgoing damage, crit dmg and ATK. When using the ultimate, it moves the action of all allies forward. The trace of "Impromptu Flourish" increases the crit dmg of bonus attacks, which makes Robin the best support for heroes playing from this mechanic. |
![]() | ![]() | ![]() | Budget Alternative to Bronya, which gives a boost to ATK and damage dealt. Can solve the problem of lack of energy, rewarding an ally with 50 units to charge the ult after using a personal superpower. |
![]() | ![]() | ![]() | While the need for healing is almost completely eliminated when teamed with a Defender, Luocha can be used to remove buffs from all enemy targets with his ultimate (which also does an AoE strike). |
![]() | ![]() | ![]() | An explosive girl who does AoE attacks and also has decent single target break. Acts as an alternative fire element if there is no Himeko. |
![]() | ![]() | ![]() | A solo and AoE hyper-carry who summons the Seamstress, an independent combat unit (memosprite), to the battle arena. As a result, she will be happy with a strong sustainer. Mass shields will be more than enough to maintain a high level of survivability. |
![]() | ![]() | ![]() | Excellent support even for those who do not have the summon mechanic: increases crit dmg of allies, advances action, and also deals additional damage of the true type. Despite the fact that the unit himself can heal, for high-level content, he may need extra defense. |
![]() | ![]() | ![]() | Ratio, as a representative of the Path of the Hunt, is in dire need of support (be it shields or healing). For the scientist, Gepard is an excellent sustainer, who will both "cover" from incoming attacks with powerful shields and offer a debuff in the form of "Frozen" (another one if you have a second eidolon). |
![]() | ![]() | ![]() | A strong damage dealer who deals high damage to one enemy during a Duel. While in this state, he not only receives buffs, but also more incoming damage, which is why it is advisable to add a Path of Abundance or Preservation support to his team. The hero will cope with this task perfectly. |
![]() | ![]() | ![]() | The Scientist deals high mass damage with her enhanced skill and super ability, but is also effective against single targets. In addition to the Erudition representatives, due to the mechanics, she will benefit from supports and units that can attack frequently, as this allows her to get more energy and collect special stacks of "Interpretations". |
![]() | ![]() | ![]() | Universal support: combines well not only with heroes who summon independent combat creatures to the battle arena, but also with other representatives of damage-dealing Paths. Increases critical mass, advances the action by 100%, is a support that is undemanding to skill points, restores energy, and also comprehensively increases outgoing damage. |
![]() | ![]() | ![]() | With the Roaring Bowstrings status, increases ATK with the skill, as well as crit dmg and crit rate with the ultimate. Can be used as a secondary DD. |
![]() | ![]() | ![]() | Decent DPS that can handle most content both early and late game. Due to average stats, DS needs additional support in the form of either good shields or high healing. |
![]() | ![]() | ![]() | A DPS hero whose damage grows proportionally to the HP lost. For this reason, the Arlan/Shielder combo looks more effective than the Arlan/Healer combo. |
![]() | ![]() | ![]() | Powerful DPS that plays from basic attacks and ultimate ability. Needs not only representatives of Path of Nihility/Harmony, but also Preservation. Especially if there are no good healers. |
![]() | ![]() | ![]() | The main and secondary damage dealer, capable of casting Frozen. Like any representative of the damage-dealing Path, he may need a support with solid shields. In return, he will give the team high damage to both one and several targets. |
![]() | ![]() | ![]() | The best representative of the Path of the Hunt in the game, who, along with high damage, has fairly low defense indicators. Demanding of healing or strong shields. |
![]() | ![]() | ![]() | A secondary damage dealer who, with the help of the skill, imposes the positive effect "Shifu" on the selected ally. Does damage well, can well occupy the role of the main combat unit in the team. In addition, additionally boosts herself, advancing action and increasing the power of blows. With the acquisition of Eidolons, receives mechanics tied to the implementation of bonus attacks. |
![]() | ![]() | A free unit of the Path of the Hunt that performs well both in simulated universe, as well as in Forgotten Hall. | |
![]() | ![]() | ![]() | The best representative of the Path of Erudition, who plays from bonus attacks due to the Lightning Lord - the summoned creature of the general. Can hit AoE and a single target. |
![]() | ![]() | The Ninja from the Galactic Rangers faction plays from break and specializes in depleting enemy toughness, while consistently dealing massive damage to all enemies on the battlefield with the help of the enhanced basic attack received from the ultimate. | |
![]() | ![]() | ![]() | AoE main DPS of the physical element. Most effective against large groups of enemies and bosses that constantly summon additional enemies. |
![]() | ![]() | ![]() | Alternative to Jing Yuan, which can drop from the standard Stellar Warp banner, is also "played" through bonus attacks. Applies the Burn status to enemies, providing the team with DoTs. |
![]() | ![]() | ![]() | A free representative of the Path of Erudition that can be obtained by completing world 1 of Simulated Universe. Performs an instant attack (considered a bonus attack) when the opponent's health drops below 50%. |
![]() | ![]() | ![]() | A budget alternative to Jing Yuan that deals AoE damage with a skill and super ability. Applies a negative DoT status "Shock" to enemies. |
![]() | ![]() | ![]() | A free Path of Erudition unit that can be obtained by completing Forgotten Hall. Relevant until you get a hero that can break quantum vulnerability. Hard to implement due to the jade tile mechanic. |
![]() | ![]() | ![]() | The main advantage of Sparkle is not only the increase in crit dmg, but also the overall outgoing damage. The Masked Fool directly affects the increase in the number of skill points used during the battle, and also contributes to their accelerated recovery. |
![]() | ![]() | ![]() | Buffer of the "break effect" characteristic. Has low consumption of skill points, which is why he is a good fit for any team as a secondary DD. In battle, he is focused on increasing damage to enemies with a broken vulnerability, so he requires that the elements in the team match the weaknesses of the monsters. |
![]() | ![]() | ![]() | Free Harmony that can be obtained by playing the prologue of the main story campaign. Increases ATK after using a basic attack or skill, and provides a speed boost through an ultimate. |
![]() | ![]() | ![]() | Restores skill points through the Burden status, and often uses the basic attack in rotation. The super ability increases the ATK and speed of one ally, so it is perfect for the role of supporting the main damage dealer. |
![]() | ![]() | Is a debuffer that supports teams focused on depleting the enemy's toughness. Increases the effect of break, allows you to ignore vulnerabilities, and further reduces the defense of enemies thanks to the negative status "Foxian Prayer". In addition, is capable of dealing damage with the ultimate and enhanced attack. | |
![]() | ![]() | ![]() | A powerful representative of the Nihility, whose skills are aimed at imposing the debuff "Ashen Roast" (considered DoT-status "Burn"). Enemies under the influence of "Ashen Roast" receive increased damage. The super ability, in turn, deals a high level of damage, and also imposes a third-party debuff that increases the damage taken by enemies from ultimate DPS-type skills. |
![]() | ![]() | ![]() | With the talent, it lowers defense, ATK and speed with each hit. With the skill, it imposes vulnerability to the enemy to the element that is common among the team members. |
![]() | ![]() | ![]() | Nice alternative to WeltProvides the group with DoTs via the negative status "Wind Shear", slows enemies and blinds them (using the technique). |
![]() | ![]() | ![]() | A DoT debuffer that reduces defense and increases damage taken by enemies. |
![]() | ![]() | ![]() | An unusual representative of the Path of Nihility, who is a classic damage dealer. In addition, she has a unique superpower that does not require energy recovery. Instead, it is necessary to gain points of Severed Dream by imposing debuffs. The shielder can freeze with a skill and wear a cone of the "Trend of the Galactic Market" to bring maximum benefit to Acheron. |
![]() | ![]() | Can act as both a main and a secondary damage dealer, supporting with her own DPS a more powerful representative of the damage-dealing Path. The main characteristic of the girl is break effect, therefore, she is extremely easy to build. | |
![]() | ![]() | ![]() | A strong main damage dealer who plays in the break mechanics. In her normal state, she greatly reduces her own health, so without good support she can find herself in a dangerous position. |
![]() | ![]() | ![]() | The Arbiter General excels at dealing with large enemies, relying on the bonus attack that comes with her talent, skill, and ultimate. She synergizes best with heroes that can deal additional damage, allowing her to charge up "Flying Aureus" for the Ultimate. |
![]() | ![]() | ![]() | DPS hero specializing in bonus attacks. Receives huge advantages in combination with heroes who also know how to carry out bonus attacks. In addition, he can exist as an independent damage dealer, occupying a leading position in a team. |
![]() | ![]() | ![]() | An alternative to Seele that can drop from the standard Stellar Warp banner. Strengthens himself with active abilities, mainly plays from bonus attacks. |
![]() | ![]() | More expensive option than Dan HengHowever, the investment fully justifies the result. Occupies a high position in tier lists, being equal to some powerful legendary heroes (such as Yanqing). | |
![]() | ![]() | ![]() | Excellent support with buffs in the form of increased break of all types of resistance and damage taken by enemies. The main content where the heroine is most in demand is "Pure Fiction". |
![]() | ![]() | ![]() | Will provide increased DPS, speed, break efficiency and break of resistance of all types of elements. Can delay action, prolong the broken state and passively deal damage. Suitable for teams with two DDs. |
![]() | ![]() | ![]() | An excellent representative of the Path of Nihility, which reduces the speed of enemies and can impose the negative effect of Ensnared on opponents, delaying their actions. |
![]() | ![]() | ![]() | A good representative of her Path, which lowers the defense of opponents. The skill removes buffs from enemies, which, for example, is useful in Simulated Universe. |
![]() | ![]() | ![]() | An epic healer, not inferior to the legendary representatives of the Path of Abundance. Applies positive effects to passive healing, removes negative statuses from the team with her ultimate ability, and provides strong mass and solo healing. Additionally, increases the chance of heroes on the Path of Destruction/Preservation to be attacked. |
As for the characters of the Path of Abundance, the shielder copes with the defense of allies without additional support. For this reason, it is recommended to use a good support who follows to the Path of Harmony or Path of Nihility, in place of the healer.
Clara or the Trailblazer (Fire) can be in the same team with the guard until Integrity in his traces is leveled up. After that, the hero will begin to draw the attention of the opponents to himself, and, therefore, will conflict with the named units.
Best team samples
| Character 1 | Character 2 | Character 3 | Character 4 | Features |
|---|---|---|---|---|
![]() ![]() ![]() | ![]() | ![]() | ![]() | F2P team that will cover most of the content in the early stages of the game (later it is recommended to replace certain representatives of the Path of Erudition, who act as additional damage). Dan Heng is the core of the group, for whom supports that can slow down opponents are important. Asta is a support that increases ATK and speed. The Guardian is engaged in imposing the negative status "Frozen" on enemies and protects with powerful shields. |
![]() ![]() ![]() | ![]() | ![]() ![]() ![]() | ![]() | Jing Yuan/Argenti (can be replaced by Himeko or Hook) acts as the main area DPS. Ting Yun restores energy, Bronya/Tribbie provides additional buffs, and Gepard protects the team. If Jing Yuan is replaced by Himeko or Hook, it is recommended to use Asta in the team, as she gives a boost to fire damage. |
![]() | ![]() ![]() ![]() | ![]() ![]() ![]() | ![]() | Dan Heng is the main DPS hero, supported by Welt or Sampo, who slows down enemies with active skills. The physical hero, Herta or Serval provide the team with DoTs and deal area attacks. The unit applies shields and helps the sub-DD with "delaying" the actions of enemies through "Frozen". |
![]() | ![]() | ![]() ![]() | ![]() | Yanqing is the main damage dealer, whose attacks are strengthened by buffs from Tingyun and Asta. The Guardian does his usual duties - protecting allies and applying negative effects to enemies when necessary. If the shield is still not enough, you can replace one of the buffers with a healer, for example, Luocha, who can also deal damage in an area and remove the buff from all enemies. |
![]() | ![]() | ![]() ![]() | ![]() | Yanqing is the main DPS. Misha or Qingque help deal with groups of enemies. Silver Wolf imposes negative effects on one target, while the skill causes it to be weak to the ice or quantum elements. The hero maintains the survivability of the team. |
![]() | ![]() | ![]() | ![]() | Another option for a Wolf team, where the main DPS is Jingliu. Since she removes HP from allies in Spectral Transmigration, a healer may be needed in a long fight. Lynx, who has a quantum element and can heal the team, is a good fit for this position. |
![]() | ![]() | ![]() | ![]() | Jing Yuan is the main DPS, summoning the Lightning Lord to fight alongside the rest of the team. Yukong and Tingyun increase the ATK and other stats of allies. The Belobog's Guardian provides shields and takes most of the damage from enemies. |
![]() | ![]() ![]() ![]() | ![]() ![]() | ![]() | Team Focused on DoTs. Kafka — is the main dd, she activates imposed statuses. Black Swan, Sampo or Luka create effects on opponents with periodic damage, which are subsequently "exploded" by the Stellaron Hunter: Ruan Mei or Asta provide buffs to all allies. |
![]() ![]() ![]() | ![]() ![]() | ![]() ![]() | ![]() | An expensive AoE team with excellent support and high survivability. Any Path of the Hunt damage dealer is the core of the group, which all team members focus on strengthening and protecting. |
![]() ![]() | ![]() | ![]() ![]() | ![]() | A more "budget" variation of the above team, where Sushang or Dan Heng act as the main DPS hero. Sampo or Pela are needed to impose negative statuses on enemies. The Trailblazer is responsible for buffs, and the Shielder is responsible for defense. |
![]() | ![]() ![]() | ![]() ![]() | ![]() | Team Acheron, in which she occupies the position of the main DD. Units of Nihility provide max. bonus from the "Abyss" trace and apply debuffs, helping to accumulate points of Slashed Dream and stacks of Crimson Knot. The hero applies shields and freezes with a skill. It is recommended to equip the cone "Trend of the Galactic Market" on him to further weaken enemies. |
![]() ![]() | ![]() | ![]() ![]() | ![]() | The group playing in the break mechanics is focused on quickly destroying the vulnerability scale for further activation of super break. Ruan Mei and Trailblazer/Fugue increase the key BE characteristic, and also provide other useful bonuses, which is why they are perfect for damage dealers. However, in the absence of Ruan Mei, you can use a free Asta in her place, which will increase equally important parameters. |
![]() | ![]() ![]() ![]() | ![]() ![]() | ![]() | A team with the Herta, who needs a representative of Erudition, as this boosts not only her, but also the rest of the team. The optimal addition to the build will be a buffer/debuffer, giving useful effects or debuff enemies. In addition, it is worth noting that the heroine values allies who can accumulate stacks of "Interpretation" with their attacks. |
In a separate guide, you can find best team builds in Honkai: Star Rail, which are effective both at the initial stages of the game and at later stages.
Conclusion
The legendary unit belongs to the Path of Preservation and can drop in the permanent standard banner "Stellar Warp". Undoubtedly, he is one of the best representatives of his path, since he imposes shields on all allies not only with his superpower, but also with his technique. He copes with his task perfectly, even when equipped with a rare light cone and medium relics. For him, the main stat is defense; the more, the better.
The perfect option for the hero is the budget "Amber", which has a 3-star rarity: with the said light cone, it will be possible to demonstrate high-strength shields that can only be broken by a series of consecutive attacks from the enemy. However, even those will be interrupted without any problems by the negative status "Frozen" applied in time. Of course, the hero has his nuances as a hero, but one cannot deny the importance of his contribution to the battle both in the early and later stages of the game.
We hope we helped you put together the best build for Gepard in Honkai: Star Rail. Ask any questions you may have in comments, so that the author or other players are able to help you.
Achievements
The young man is associated with one achievement:
- Over-Protective — Win 1 battle without any damage dealt to Gepard's Shield. Reward: star jade ×10.
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