Hidden flaws that you can't check in the game client and won't know until you play the tank.
Hello tankers! The “Polar Hunt” has begun in World of Tanks, the second day tankers sweat for “skill” or run into tasks for “zeal”. In the random house, sometimes an orgy is going on, and some even go through a marathon with bots, so the team immediately has “minus one”.
At first glance, Object 274a looks like a cool tank stands out from the rest of the USSR ST premiums by:
- one-time damage above average;
- better armor penetration;
- the highest maximum speed;
- good booking;
- the viewing radius is 10 meters higher.
And here the developers are great, all visible parameters really encourage the passage of a marathon. Now we look at the hidden features, which are not advertised in the game client, but significantly affect the gameplay.
The numbers themselves don't say much, so for comparison, I've added all the Soviet premium CTs, two per marathon: CS-52LIS и Bat Chatillon Bourrasqueand a new cactus T42. Many are familiar with these machines, so you can appreciate the difference.
comparable Object 274a is displayed on a white background, and all other tanks, depending on its performance characteristics, are highlighted in red (if worse) or green (if better). Let's start with gun stabilization:
Key points are highlighted with a plate: dispersion in motion, when turning the hull and turret. If the basic accuracy, it would seem, is not much worse, which is normal given the 107 mm gun caliber, then the stabilization is disgusting. The scatter circle will always be very large, it’s almost impossible to hit at an average distance without full information + don’t forget about the ubiquitous FBG, when the server determines in advance whether you will hit the target or miss.
If T-44-100 (R) cannot boast of high armor penetration, then he has the accuracy to target weak spots. In the case of Ob.274a, you will have to pay for a good breakdown poor stabilization.
The second point, although less critical, is also not available for viewing in the game client and relates to mobility. This is about soil resistance: hard, medium, soft. This parameter affects the movement of the tank, how it can gain or lose speed.
Here the situation is similar to the previous table, the new premium loses to almost all of the compared ones. So your declared (record-breaking for Soviet prem ST) 58 km / h it will gain only from a hill or with a turbocharger installed.
Read on:This is not at all a reason to abandon the "Hunt", the tank is not bad, given that it can be picked up for free or at a big discount. But developers have long it's time to expand the display of in-game performance characteristics of vehicles, so that players can see what they are buying, and not take a “pig in a poke”.
In fact, the tank is not bad. I stuck two stubs and sent it, almost 200 fights bring pleasure. Unless the bevels in the case interfere with rhombus, otherwise it will do
It has long been known that developers are stupidly bred for grandmas
I never tried to complete a marathon, I just play for my own pleasure, yesterday, for example, I went for a ride on a Chrysler, and on it I completed 2 levels for 9000 and 17000 experience, I play only for lvl 8 i.e. it turns out for diligence, almost every fight is in the top 10 in terms of experience, and Chrysler is suitable for these tasks, well, it’s very good, yes, I agree that not every fight is winning, there are losses, again, I note that very little time is given to complete the marathon, the developers probably think that the players, apart from playing the game, have no personal affairs of their own, no work, no family, the last 2 marathons are imprisoned for shkolota, who, due to the pandemic, is sitting on a distance
hit the 10th
the leopard is also complete shit and what an imbecile he has become
and so with almost all prem tanks, we pay full rosination for no reason.
Who made you pay? Brains had to think before buying anything in this game