The tank is legendary not only in tank building, but also in the game. This is one of the most balanced techniques in World of Tanks, and therefore the most popular among players.
TTX
Crew skills
Before pumping perks from the crew, it is necessary to study the strengths and weaknesses of the tank. Recommended skills that need to be upgraded step by step for the crew:
• Commander (radio operator) - , , , .
• Gunner - , , , .
• Driver mechanic - , , , .
• Loader - , , , .
Listed above are the most relevant perks that are recommended to be upgraded as the crew trains. It is also worth considering that the commander combines the profession of a radio operator, so the pumped perks must be properly divided.
Equipment
The equipment must be installed based on the performance characteristics of the tank, so the most suitable would be:
- Sender. Although the tank has good one-time damage, the reload time is too long. Therefore, to reduce reloading, a rammer is standardly placed.
- Vertical stabilizer. The installed equipment will improve the stabilization of the gun when firing on the move.
- Illuminated optics. This equipment is necessary for a Soviet tank, since it has a viewing radius of only 350 m. In order to at least slightly improve the performance, it is necessary to upgrade the skills of the radio operator and commander, in combination with enlightened optics, this will allow you to detect the enemy at a distance of up to 400 m.
If the tanker is confident in a good game without improved visibility, you can put improved ventilation instead of coated optics. This will improve all crew stats by 5%.
How to play the IS-3
The IS-Z is a Soviet heavy tank that has its own unique abilities. The frontal part is formed according to the standard of some tanks of the USSR in the form of a "pike nose". This allows you to repel low-level projectiles and some classmates. However, you can’t become a rhombus to the enemy, since it is the shape of the “pike nose” that creates right angles, respectively, the enemy’s chances of breaking through are significantly increased. Screens are installed on the sides of the tank, which is why tankers call them "cheaters". At angles, the projectile often does not pass to the base of the tank and ricochet or non-penetration occurs.
The main advantage of the tank is its 122 mm gun, which deals an average one-time damage of 390 HP. Mixing and spreading is great for long-range firefights, but at close range the tank has many advantages. The IS-3 turret is heavily armored and has only one weak point - the roof. The upper part of the turret has almost no armor, so you shouldn't clinch with higher tanks.
The main drawback of the Soviet heavy tank is its visibility of 350 m. This is a very low indicator at level 8, so it is necessary to install the appropriate equipment and pump the skills of the radio operator and commander so that in situations where the tank is left alone, it is not defenseless.
The dynamics of the tank is average. The specific power of 14 hp / t allows you to confidently gain a maximum speed of 38 km / h. It is worth noting that the tank's chassis turns faster than the turret, so there will be difficulties when carouseling with a light tank.
The best terrain for skirmishes is city maps, because with its unique sides, the IS-3 will be able to tank enemy shells. Also in the city maps, battles are fought at close range, where the tank uses its firepower to the maximum.
Advantages and disadvantages
Advantages | Disadvantages |
frontal armor | view radius |
side booking | mixing time |
armor penetration | gun dispersion |
burst damage per shot | recharge |
specific engine power | ammunition |
tower reservation | gun vertical angles |
Conclusion
On foreign servers, the heavy Soviet tank IS-3, however, like all Soviet equipment, is considered the best among all nations. On the Ru-server, opinions differ, but the IS-3 tank has already become a legend in the gaming community, since a huge number of battles are played on it. Many tankers leave it after passing through the branch, because it is very comfortable in the game. The biggest thing that attracts players is the 122mm gun with high burst damage and 225mm armor penetration. The only drawback of the “council” is that the viewing radius is too small, because of which it becomes almost “blind”. Due to this minus, the tank will depend on the play of the allied LT and ST, since the enemy will not be easy to spot.
Video reviews of IS-3
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