Detailed guide to Sparkle in Honkai: StarRail with recommendations for creating the best build that reveals the main advantages of the legendary heroine. We have prepared a list of the most suitable Light cones и artifacts, and also collected examples of squads in which the “klutz” acts as the main support character, including effective F2P groups. From the guide you will learn the principle of fighting for the heroine within turn-based battles and you will find a table with the materials that Sparkle needs to level up.
Sparkle is one of the members of the Masked Klutzes organization, which is distinguished by its unpredictability of character and amazing activity. She is a dangerous master of theatrical art, absorbed in playing various roles. Day after day, she carries out various assignments from the faction, and, as a rule, fulfills her duties “excellently.” As a playable character, she acts as the 5⭐ heroine Ways of Harmony, which attacks opponents with a quantum element.
Rating | S+ position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
[Type] element | Quantum ⚛️ |
Path | Harmony |
when added to the game | February 29, 2024 (second phase of update 2.0) |
How to get a character | Banner "Event Jump: Character" |
Gender | Female |
Home region | Unknown, lives in Penaconia |
Role in the squad | Support character |
Role in the game | Member of the organization “Masked Klutzes” |
Signature Light Cone | "Worldly Pranks" |
Voice actresses |
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Biography of Twilight in Honkai: Star Rail
Twilight from Honkai: Star Rail is one of the members of the Masked Klutzes faction operating in Penaconia. She is a bright and unpredictable master of theatrical art who perfectly plays any role. The girl’s peculiarity is the possession of many masks, which allow her to take on different appearances. Wealth, status, power - all these worldly and base things are not important to the baby. The only thing that captivates her and makes her wake up day after day is nothing more than “entertainment.”
This fact is also confirmed by the description in the “Memory” depicted on the signature Light cone heroine: “Like festive fireworks, her face changes dozens of colors in a minute. As the fireworks end, she watches the scattering crowd from her elevated position. One after another, thoughts appear and disappear, and a sly shine every now and then illuminates the gaze, like a multi-colored kaleidoscope. She skips through the crowd - her red-gold tail flashes here and there. Don’t disperse, the brightest fireworks will start soon!”
The development of Twilight's storyline can be found in her companion mission "Waltz at the Masquerade", which is closely related to Black Swan.
Twilight Trailer
How to get Sparkle in Honkai: Star Rail
You can knock out Twilight in the Event Jump: Character in the second half of update 2.0. Release date set for 29 February 2024 year. The banner will last until March 26 inclusive.
If you don’t want to miss Sparkle’s rerun in Honkai: Star Rail, as well as the “Jumps” of other legendary characters, add them to your “Bookmarks” banner schedule.
Features
The basic characteristics that increase with the pumping and elevation of Sparkle are health, defense and attack power. The exact values of each parameter depending on the heroine’s level are presented in the table:
Level of | Base HP | Base attack power | Basic protection | base speed | Basic taunt |
1 | 190 | 71 | 66 | 101 | 100 |
20 | 371 | 139 | 128 | 101 | 100 |
20+ | 447 | 167 | 155 | 101 | 100 |
30 | 542 | 203 | 188 | 101 | 100 |
30+ | 618 | 231 | 214 | 101 | 100 |
40 | 713 | 267 | 247 | 101 | 100 |
40+ | 789 | 295 | 273 | 101 | 100 |
50 | 884 | 331 | 306 | 101 | 100 |
50+ | 960 | 359 | 333 | 101 | 100 |
60 | 1055 | 395 | 366 | 101 | 100 |
60+ | 1131 | 424 | 392 | 101 | 100 |
70 | 1226 | 459 | 425 | 101 | 100 |
70+ | 1302 | 488 | 452 | 101 | 100 |
80 | 1397 | 523 | 485 | 101 | 100 |
Indicators such as speed and taunt do not change with character leveling.
Twilight's main skills
Sparkle's skills allow the girl to compete with another representative of the Path of Harmony Armor, which since the release of the game has occupied a high position in dash list, being a standard legendary character. Thanks to its class affiliation, the “klutz” helps allies with crit buffs. damage and total % of outgoing damage, thereby significantly strengthening the team. Such bonuses become especially relevant in the later stages of the game when completing high-level content: Memories "Hall of Oblivion", Mirov "virtual universe" and Nodes "Pure Fiction".
The main feature of Sparkle is skill point recovery during the battle. The mechanics partially repeat the functions of the epic heroine Chania, however, the replenishing properties of the legendary “klutz” are many times more effective. In addition, the girl knows how to promote the actions of allies forward: the ability is somewhat inferior to the capabilities of Armor, which has 100% advancement from the skill, however, in combination with other proposed bonuses in the future, the heroine from the “Masked Klutzes” faction demonstrates great benefits. Next, we’ll take a closer look at how Sparkle’s skills work, and we’ll also look at the order in which it’s best to level them up.
Active skills
- Technique "Unreliable Narrator" || Support
After using the technique, all allies receive the “Entangle” status, which lasts 20 seconds. While Entangle is active, characters cannot be detected by enemies. Entering battle with the “Entangle” status active, in turn, restores 3 points. squad skills.
Using a technique imposes a status on all allies "Entanglement": Characters under the influence of the named buff cannot be detected by the enemy, which can be useful if you are guaranteed to start the battle with an additional advantage during turns, ignoring a possible “Ambush”. Entering battle with the "Entangle" status active restores skill points squad - recommended for use if the main characters of the group need timely use of skills to fully realize their own power.
- Basic Attack "One Actress Theater" || Single attack
Deals Quantum Damage to the target enemy equal to 50-130% from the strength of Twilight's attack.
Deals a small % of quantum damage to the selected enemy.
- Emboldening Salvo "Floating in Dreams" || Support
Increases crit. target ally's damage by 12-30% from crit. Twilight's damage (plus 27-54%) for 1 turn and advances its action forward by 50%.
When this skill is used on Twilight herself, her effect does not advance.
Increases crit. damage to the selected ally and advances their action forward. Needs constant activation due to the limited effect of the boost (only 1 turn), and accordingly, it becomes one of the most “gluttonous” skills for the squad, which can force strict rotation during turn-based battles.
- Superpower "Heroine of a Thousand Faces" || Support
Restores 4 points. squad skills and imposes the “Cipher” status on all allies. Each ally with this status increases the damage dealt by Twilight's talent by 6-12% for each level of effect for 2 turns.
Restores the squad's skill points and further enhances the damage increase effect described in Sparkle's talent.
Passive skills
- Talent "Red Herring" || Support
When Twilight is on the battlefield, max. the squad's number of skill points increases by 2. Each skill point used by an ally increases the damage dealt by all allies by 3-7,5%. This effect lasts 2 turns and can stack up to 3 times.
Increases max. number of squad skill points up to 7 (the base number of available action points during a battle is 5). Each time an ally takes an action that costs Pt. skills, the damage done by all teammates increases.
The procedure for leveling up Sparkle's abilities
Emboldening Salvo "Floating in Dreams" and superpower “Heroine of a Thousand Faces” are the highest priority skills that will provide great support to the squad at the initial levels of leveling up Sparkle. No less popular skill - талант A “red herring” that directly affects the effectiveness of the bonuses offered by the superpower. Therefore, its development should take place in a consistent manner together with other skills.
Basic attack "One-Team Show" - not a priority. It can be improved if there are “extra” resources. If desired, the skill can be left at level 1 improvement in order to save materials for upgrading Traces.
Tracks
Twilight's Footprints:
Max. HP +4.0%. | |||
"Almanac": Using a basic attack restores an additional 10 units. energy. | Crete. damage +5.3%. | Max. HP +4.0%. | |
Status Resistance +4.0%. | |||
"Artificial flower": duration of the crit boost effect. The damage dealt by the character's skill increases until the start of the target's next turn. | Max. HP +6.0%. | Crete. damage +8.0%. | |
Max. HP +6.0% | |||
"Nocturne": Increases the attack power of all allies by 15%. When a squad has 1/2/3 Quantum-type characters, the attack power of Quantum-type allies is additionally increased by 5/15/30%, respectively. | Status Resistance +6.0%. | Crete. damage +10.7%. | Max. HP +8.0%. |
After studying all the Traces, the total increase in characteristics will be:
Max. HP reserve: | 28.0% |
Crete. damage: | 24.0% |
Effect Resistance: | 10.0% |
Eidolons [Constellations]
All constellations of Sparkle:
1 | Hovering mistrust | The duration of the “Cipher” status imposed by the character’s superpower increases by 1 turn. Allies affected by the buff have their attack power increased by an additional 40%. |
2 | Absolute fiction | Each stacking level of a character's talent allows allies to ignore 8% of the target's defense when dealing damage to it. |
3 | pipe dream | Superpower level increases by 2. Maximum level is 15. Basic attack level increases by 1. Maximum level is 10. |
4 | Life is a game | The number of skill points restored by a superpower increases by 1. The talent additionally increases the max. number of skill points by 1. |
5 | Double truth | Skill level increases by 2. Maximum level is 15. Talent level increases by 2. Maximum level is 15. |
6 | Ambiguity of the narrative | Critical boost effect. damage described in the character's skill increases crit. damage by an additional 30% of crit. Twilight's damage. When Twilight uses her skill, the effect is increased crit. the damage described in her skill is also applied to all allies with the “Cipher” status. When Twilight uses her superpower, this effect spreads to all allies with the “Cipher” status, if the squad has an ally with an active crit boost effect. damage described in Sparkle's skill. |
Twilight's best eidolons are the first, second and fourth:
- E1 — the main feature of the heroine’s superpower is that it directly affects the increase in outgoing damage, which is useful for any DPS character. The first eidolon, in turn, will expand the advantageous component of the ultimate skill, offering an additional bonus in the form of a percentage increase in attack power, which again will suit most damage dealers whose damage is scaled by this combat stat.
- E2 — the ability to ignore part of the enemy’s defense is a good bonus that will allow you to quickly deal with elite opponents and bosses as part of high-level content. In cooperation with a representative of the Path of Non-existence Peloy, which is equipped light cone “Determination shines like pearls of sweat”, and also when there is a DPS character wearing an artifact set "Genius of Diamond Stars", this eidolon will acquire special significance.
- E4 - represents an additional boost to the bonus from a superpower, which is useful in any protracted battles. Especially if the squad consists of characters who are forced to constantly consume skill points to fully unleash their personal combat potential.
Advantages and disadvantages of Sparkle
Having understood how Sparkle's skills work, we can conclude about the advantages and disadvantages of the quantum representative of the Path of Harmony:
Advantages | Disadvantages |
Extremely easy to assemble. To reveal the main advantages of Sparkle, it is important to adjust such characteristics as speed, energy recovery and crit to the optimal value. damage. Other parameters are insignificant, and one can think about protective functions only if there are problems with survival. | Twilight is a good representative of the Path of Harmony that does not need additional eidolons and can be equipped as a three-star or rare weapon "card". However, to unlock maximum potential and make the game more comfortable, E1 and/or the signature Light Cone are important to her. |
Offers necessary buffs to allies, so units with Twilight often do not need additional support from Path of Harmony characters. Therefore, this slot can be occupied by either a representative of the Path of Nothingness or a secondary damage dealer. | Bonuses of part of the Traces (for example, “Nocturne”) are compatible only with representatives of a similar element, that is, the quantum type of damage. In cooperation with other DPS characters, some of the boosts distributed will not be fully realized. |
The main feature of the heroine is the increase in existing skill points and their restoration during the battle. Sparkle is a unique representative of the Path of Harmony, which offers extremely effective gains, which are supported by additional bonuses in the form of increased crit. damage and outgoing damage. “Klutz” can fully satisfy the most “voracious” DPS heroes (for example, Tribute to Heng: Moon Eater or qingque, which has a “capricious” mechanic for selecting “Jade Bones”). | The bonus from the “Floating in Dreams” skill lasts for one turn, therefore, to constantly maintain the increase in crit. For Spark damage, it is important to use a skill in every action. |
Leveling up Sparkle in HCP
Let's look at what resources are needed to raise Sparkle to level 80, as well as improve her basic skills and pump up hidden talents and characteristics from the “Traces” section.
Elevation materials
Level of | Material 1 | Material 2 | Material 3 |
---|---|---|---|
30 | Credits ×4 000 | Pieces of Thoughts ×5 | |
40 | Credits ×8 000 | Pieces of Thoughts ×10 | |
50 | Credits ×16 000 | Fragments of impressions ×6 | Dream Flamethrower ×3 |
60 | Credits ×40 000 | Fragments of impressions ×9 | Dream Flamethrower ×7 |
70 | Credits ×80 000 | Wishing Shards ×6 | Dream Flamethrower ×20 |
80 | Credits ×160 000 | Wishing Shards ×9 | Dream Flamethrower ×35 |
To level up Sparkle to level 80, you need the following amount of resources:
- loans (×308 000) is the main in-game currency that can be obtained as a reward for completing Exploration and Adventure missions, daily errands, permanent and time-limited events, as well as leveling up "Honor of the Nameless" and closing activity levels "Sepal (golden)";
- dream flamethrower (×65) is a character elevation material that can be obtained for successfully completing the activity “Stale Shadow: Form of Roasting”, located in Penaconia;
- pieces of thoughts (×15), fragments of impressions (×15), fragments of wishes (×15) - consumable materials that can be obtained by killing enemies in open locations of Penaconia, as a reward for completing “Sepals (Crimson)”, as well as in Worlds "virtual universe".
Skill Leveling Materials
Emboldening Salvo | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
Basic Attack "One Actress Theater" | Credits ×240 000 | Pieces of Thoughts ×6 Fragments of impressions ×7 Wishing Shards ×7 | Heavenly note ×3 Heavenly Interlude ×8 Heavenly Melody ×11 | |
Emboldening Salvo "Floating in Dreams" | Credits ×652 500 | Pieces of Thoughts ×9 Fragments of impressions ×13 Wishing Shards ×7 | Heavenly note ×3 Heavenly Interlude ×15 Heavenly Melody ×30 | Imprints of Destiny ×2 Past Wormhole Disasters ×3 |
Superpower "Heroine of a Thousand Faces" | Credits ×652 500 | Pieces of Thoughts ×9 Fragments of impressions ×13 Wishing Shards ×7 | Heavenly note ×3 Heavenly Interlude ×15 Heavenly Melody ×30 | Imprints of Destiny ×2 Past Wormhole Disasters ×3 |
Talent "Red Herring" | Credits ×652 500 | Pieces of Thoughts ×9 Fragments of impressions ×13 Wishing Shards ×7 | Heavenly note ×3 Heavenly Interlude ×15 Heavenly Melody ×30 | Imprints of Destiny ×2 Past Wormhole Disasters ×3 |
List of resources for leveling up Sparkle's skills:
- loans (×2 197 500);
- pieces of thoughts (×33), fragments of impressions (×46), fragments of wishes (×28);
- heavenly note (×12), celestial interlude (×53), heavenly melody (×101) - reward for completing the activity “Sepal (crimson): Bud of Harmony”, which is on Penaconia;
- past wormhole disasters (×9) - reward for successful completion "Echoes of War: Old Wormhole Crater" at the Hertha space station in the location "isolated zone", where it is necessary to fight with Starbreaker Bug Lord: Skarakabaz;
- imprint of fate (×6) - a reward for successfully completing some temporary events, gaining points in "virtual universe", leveling up "Honor of the Nameless", can also be purchased in the in-game "Pom-Pom Store".
Sequence of leveling Traces
Next | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
Max. HP +4.0% | Credits ×2 500 | Pieces of Thoughts ×2 | ||
"Almanac" | Credits ×5 000 | Heavenly note ×3 | Past Wormhole Disasters ×1 | |
Crete. damage +5.3% | Credits ×5 000 | Heavenly note ×3 | Pieces of Thoughts ×6 | |
Max. HP +4.0% | Credits ×10 000 | Heavenly Interlude ×3 | Fragments of impressions ×3 | |
Ref. effects +4.0% | Credits ×10 000 | Heavenly Interlude ×3 | Fragments of impressions ×3 | |
"Artificial flower" | Credits ×20 000 | Heavenly Interlude ×5 | Past Wormhole Disasters ×1 | Imprints of Destiny ×1 |
Max. HP +6.0% | Credits ×20 000 | Heavenly Interlude ×5 | Fragments of impressions ×4 | |
Crete. damage +8.0% | Credits ×45 000 | Heavenly Melody ×3 | Wishing Shards ×3 | |
Max. HP +6.0% | Credits ×45 000 | Heavenly Melody ×3 | Wishing Shards ×3 | |
"Nocturne" | Credits ×160 000 | Heavenly Melody ×8 | Past Wormhole Disasters ×1 | Imprints of Destiny ×1 |
Ref. effects +6.0% | Credits ×160 000 | Heavenly Melody ×8 | Wishing Shards ×8 | |
Crete. damage +10.7% | Credits ×160 000 | Heavenly Melody ×8 | Wishing Shards ×8 | |
Max. HP +8.0% | Credits ×160 000 | Heavenly Melody ×8 | Wishing Shards ×8 |
List of resources for leveling up Trace of Sparkle:
- loans (×802 500);
- pieces of thoughts (×8), fragments of impressions (×10), fragments of wishes (×30);
- heavenly note (×6), celestial interlude (×16), heavenly melody (×38);
- past wormhole disasters (×3);
- imprint of fate (×2).
Best builds for Sparkle in Honkai: Star Rail
Sparkle is a unique representative of the Path of Harmony, which not only affects the increase in crit. damage and overall DPS, but also restores skill points and increases their total number during the battle. Dealing damage is not a priority for her: ideally, the “klutz” should constantly distribute bonuses, only occasionally being distracted by the use of a basic attack. You shouldn’t expect colossal damage figures from the heroine, since this goes beyond the scope of her general “support” functionality.
The build for Sparkle is based on building up the following characteristics:
- Crete. damage — the higher this indicator, the stronger the bonus imposed by the skill;
- energy recovery rate — affects the accumulation of energy for superpowers;
- speed - offers the opportunity to walk more often;
- effect resistance — It is extremely undesirable for Spark to “stand idle” while under the influence of negative statuses that delay or postpone moves.
Next, we will tell you how to collect Sparkle in Honkai: Star Rail. Let's imagine the optimal value of the characteristics, also consider the best artifacts and light cones.
Recommended characteristic values
Key indicators that are recommended to look for in Relics:
Relic | Main characteristic |
Head | HP (permanent) |
Arms | Attack Power (Permanent) |
Body | Crete. damage |
Legs | Speed |
planar sphere | HP |
Connecting rope | Energy recovery |
Additional characteristics that require mandatory development:
- Crete. damage;
- speed;
- resistance to effects;
- HP or defense is a situational option.
The optimal totals that are recommended to have on the character:
- Crete. damage: from 175% (ideally, increase to 200% or higher).
- Energy recovery rate: from 120% and above.
- Health: from 3 – 500 units.
- DEF: from 1 units.
- Status Resistance: from 30%.
Optimal value speeds, in turn, depends on Sparkle’s role in the squad:
- The preferred value is at 1 or 2 units less, than the speed of the main damage dealer in the team, that is, for example, if the speed of the supposed Argenti is 134 units, then the same indicator for Sparkle should be equal to 132-133 units. Thus, at the beginning of the battle, Argenti will make a move, and then, under the influence of bonuses from the “klutz,” he will carry out another attack, but of an enhanced type (that is, under positive effects)
- Alternative option - 160+ units speed, which turn the heroine into the so-called “hypercarry Sparkle”. This option is acceptable if the main DPS character in the squad has a basic speed value (the indicator is not modified by equipping boots for speed, etc. due to higher priority indicators). Thus, Sparkle will directly contribute to strengthening the main damage dealer with her own skills and will be able to advance his action twice during the battle cycle, thereby significantly influencing the outgoing damage figures.
Best Light Cones [Weapons]
When choosing a weapon for Sparkle, it is important that it matches her class affiliation, that is, it relates to Ways of Harmony. Otherwise, the main effect light cone will not be active. Characteristics that, in turn, are worth paying attention to:
- Crete. damage;
- energy recovery rate;
- speed.
light cone | Effect | Recommendation |
---|---|---|
Worldly pranks ⭐⭐⭐⭐⭐ HP 52-1164 ATK 24-529 DEF 21-463 | Increases crit. damage per 32-60%. At the beginning of the battle, the wearer of the weapon “card” is assigned the “Mask” status, which lasts for 3 turns. When the hero is under the influence of the “Mask” effect, crit. the chance of all allies increases by 10-14%, and crit. damage - by 28-56%. When a character restores a skill point (skill points exceeding the limit are taken into account), he receives 1 lvl. "Shining Flame" charge. Upon reaching level 4. charge, “Shining Flame” is replaced by the “Mask” effect, which lasts for the next 4 turns. | Twilight's signature Light Cone, which offers a noticeable boost to personal crit. damage (affects the power of bonuses distributed by the heroine). Additionally, it provides passive bonuses to combat characteristics due to the “Mask” status, which will be useful for most damage dealers. It can be called an ideal option for a “klutz”, which will only strengthen her in the position of a support character. |
But the Battle Isn't Over ⭐⭐⭐⭐⭐ HP 52-1164 ATK 24-529 DEF 21-463 | Energy recovery rate increases by 10-18%. When the owner uses a superpower on an ally, they regain 1 skill point (this effect can only trigger once per two uses of the superpower). After the hero activates a skill, the damage of an ally performing an action behind him increases by 30-50% for 1 turn. | A Light Cone that can be purchased for 600 Everlasting Starlight. Provides a bonus to the speed of energy recovery: the higher this parameter, the faster Sparkle will be able to accumulate energy to activate her ultimate skill. In addition, passively restores 1 point. actions after using a superpower, which can be useful in squads where the main DPS character is especially “voracious” for skill points (for example, Dan Heng: Moon Eater). The only nuance lies in the second part of the “Successor” passive effect: for the full implementation of the weapon “card” skill, it is extremely important that the main damage dealer in the team performs the action immediately after Sparkle. Otherwise, you may lose the additional bonus to increase outgoing damage. |
Date with the stars ⭐⭐⭐⭐ HP 48-1058 ATK 19-423 DEF 15-330 | At the start of combat, when an ally deals damage of the same type as the Weapon Card's bearer's attack type, their damage dealt increases by 12-24%. | An epic "card" as a 4-star alternative that will be extremely effective if Twilight is in a group with a DPS character of a similar element (quantum damage type). Thus, with the help of "Rendezvous with the Stars", the heroine will further increase the quantum damage he inflicts. |
Carve the Moon, Weave the Clouds ⭐⭐⭐⭐ HP 43-952 ATK 21-476 DEF 15-330 | At the beginning of the battle, as well as at the beginning of the weapon bearer’s turn, 1 random effect from the following is triggered:
| A more versatile epic quality option that can be purchased at BP "Honor of the Nameless". Offers random buffs during battle that will last until Twilight's next turn: after Twilight's next action, the bonus will change. The only recommendation when playing with the Light Cone in question is that it is important to monitor the current gains and try to use the superpower of damage dealers with a characteristic that is beneficial to them. |
Adventures of Grezaville ⭐⭐⭐⭐ HP 43-952 ATK 19-423 DEF 18-396 | After the owner uses a basic attack, skill, or superpower, he applies the Childish status to all allies. This status increases the damage dealt by an ally's corresponding skill by 12-20%. The Childish status only works with the owner's last used skill, and it cannot stack. | F2P weapon from the Light Cone Passage store, which can be purchased for 200 Radiant Reflection. Gives a good bonus to increase damage dealt, but has a specific implementation: Sparkle and the main damage dealer must adhere to a similar rotation. Throughout the battle, the girl often uses the skill, so most often the buff will apply to this skill. Therefore, main DPS should also rely on skill rather than basic attack. |
Past and Future ⭐⭐⭐⭐ HP 43-952 ATK 19-423 DEF 18-396 | After the owner of the skill uses the damage of an ally performing an action behind him, the damage increases by 16-32% for 1 turn. | The weapon "card" is relatively similar to the legendary "Battle Is Not Over" Light Cone: it also forces you to make sure that the main DPS hero of the party takes an action immediately after Twilight's turn. Not a bad option if the ones discussed above are missing, and there are also no problems with tracking the sequence of characters’ actions. |
Dance! Dance! Dance! ⭐⭐⭐⭐ HP 43-952 ATK 19-423 DEF 18-396 | After using a Super, all allies' actions move forward by 16-24%. | A good option that offers bonus speed boosts to all allies in the squad: after using Twilight's super ability, the Light Cone will boost the actions of allies in the battle cycle and allow you to carry out an active offensive faster. If we compare the effectiveness of the “card” with the above-mentioned weapon “Past and Future”, then “Dance! Dance! Dance!" easier to use. However, in the future, the bonus to outgoing damage that the main damage dealer in the group can receive is a higher priority option than a percentage speed boost. |
Chorus ⭐⭐⭐ HP 38-846 ATK 14-317 DEF 12-264 | At the beginning of the battle, the attack power of all allies increases by 8-12%. This effect cannot stack with effects of this type. | A rare quality Light Cone that can be upgraded to the maximum Overlay level in the early stages of the game. A good option from the “for the first time” category, since it affects the increase in attack power - an important characteristic for damage dealers. |
Consonance ⭐⭐⭐ HP 38-846 ATK 14-317 DEF 12-264 | At the start of combat, all allies' speed is increased by 12-20 units for 1 turn. | A weapon “card” with a good, but unstable bonus that will only be valid for 1 turn. Can be used to replace the above-mentioned “Chorus” option at the initial stages of the game to clear “Sepals (crimson) and (golden)”. |
interlocked gears ⭐⭐⭐ HP 38-846 ATK 14-317 DEF 12-264 | After the attack is used or received by the owner, it additionally restores 4-8 units energy. This effect can only trigger once per turn. | A “plug” in the absence of rare or epic alternatives, which will allow you to quickly accumulate energy for your ultimate skill. |
Best Relics [Artifacts]
Relics for Sparkle should increase her key parameters: energy recovery, speed, effect resistanceand Crete. damage if possible. Quantum damage or attack power bonuses are useless for the “klutz”, since she is a full-fledged support character who, during the battle, concentrates exclusively on applying positive bonuses.
Cave Relics [Main Artifacts]
Set | Effect | Recommendation |
---|---|---|
Herald wandering in hacker space | 2 parts: Increases speed by 6%. 4 parts: Increases the speed of all allies by 12% when the wearer of the set uses a super ability on a follower, for 1 turn. The effect does not stack. | The best set of Cave Relics for heroes of the Path of Harmony, whose ultimate skill is applied to allies. Offers additional gains to speeds - an important parameter that influences the location of heroes in the battle cycle, that is, the overall frequency of their moves. |
Herald wandering in hacker space long-lived student Guard of Wuthering Snow | 2 parts: Increases speed by 6%. 2 parts: Increases max. health indicator by 12%. 2 parts: Reduces damage taken by 8%. | Sets of the most suitable Cave parts in a 2x2 combination, which can be used as an alternative in the absence of a complete set discussed above with suitable characteristics. Blizzard Guardian in combination with Hackerspace Herald will be especially useful as it will increase Twilight's survivability along with speed. |
Twilight Eagle OR Musketeer of Wild Wheat | 2 parts: Increases wind damage by 10%. 4 parts: After using a superpower, the wearer's action moves forward by 25%. OR 2 parts: Increases attack power by 12%. 4 parts: Increases the wearer's speed by 6%, also increases their basic attack damage by 10%. | Alternative options for Cave Relics for the character to equip complete set. In the first case, it is important to advance the action by 25% after activating the superpower, in the second - an additional increase in speed, acting as a replacement for the more popular “Messenger wandering in hacker space” set. |
Planar Ornaments [Additional Artifacts]
Set | Effect | Recommendation |
---|---|---|
Dreamland Penaconia | 2 parts: Increases energy recovery rate by 5%. Increases damage dealt by allies of the same type as the wearer of the set by 10%. | An ideal option for Sparkle if she is in a squad with a quantum element DPS character (Seele, qingque, Xueyi etc.). “Give” an increase in typical damage, which is not limited to moves - the bonus remains from the beginning to the end of the battle. |
broken keel | 2 parts: Increases resistance to effects by 10%. If the set carrier's resistance to the effects is greater than or equal to 30%, crit. The damage of all allies is increased by 10%. | Shares a high position on the list with Dreamland Penaconia as it offers an additional crit bonus. damage that will spread to allies when Sparkle reaches 30% resistance to effects. An excellent option in case the heroine acts as support for characters of a different (from quantum type of damage) element. Gaining a fixed amount of resistance to effects is quite simple: Traces offer 10%, a full set of Broken Keel offers another 10%. The remaining 10% is gained by leveling up secondary characteristics in artifacts. |
Fleet of the Ageless | 2 parts: Increases max. health reserve by 12%. If the wearer's speed is greater than or equal to 120, the attack power of all allies increases by an additional 8%. | A good alternative in case you don’t have the above presented sets of planar jewelry. Offers a bonus of 8% attack power to all allies. The only need is to get 120 units. speeds. |
Sprightly Vonwacq | 2 parts: Increases energy recovery rate by 5%. If the speed of the set carrier is higher than or equal to 120 units, then at the beginning of the battle his action moves forward by 40%. | By analogy with the set discussed below, it is considered a set that is equipped at the initial stages of mastering the game. Offers a small increase in the speed of energy recovery (the higher the indicator, the faster the ultimate skill will accumulate), additionally advances the action forward, which is useful for many representatives of the Path of Harmony who concentrate on applying bonuses from their main abilities immediately after entering battle. |
Celestial Differentiator | 2 parts: Increases crit. damage by 16%. If critical If the set carrier's damage is higher than or equal to 120%, then at the beginning of the battle his crit. the chance is increased by 60% until the end of his first attack. | A situational set that can be classified as “for the first time”, since it is obtained inside the early Worlds "virtual universe". Offers an additional boost to crit. damage, which determines the power of the bonus applied by the “Floating in Dreams” skill. Subsequently, at later stages of the game, it needs to be replaced with one of the alternatives discussed above. |
Barren Sigonia | 2 parts: Crete The owner's chance increases by 4%. Defeating an enemy increases crit. damage to the owner by 4%. This effect can stack up to 10 times. | The set with the highest increase in crit. Damage, which requires defeating opponents, kills by team members also count. The low position is explained by the small number of combat tests with a constant influx of enemies, where you can activate the set's passive. This set is worth considering when going through the updated "Pure Fiction", however, in other situations, decorations will need to be replaced with less situational options. |
Squads for Sparkle
Sparkle in HSR is a character who is suitable exclusively for the role of a support hero in a squad. Considering the range of features and advantages of the “klutz” in comparison with other representatives of “Harmony”, we can come to the conclusion that it will be able to offer good synergy with many followers of the damaging Paths.
Best characters
The table shows the heroes with whom Sparkle plays best.
Character | Path | Damage type | Features |
---|---|---|---|
Phys. hero | Destruction | Physical | Deals good damage to the area and single targets, with a superpower it improves the basic attack and skill - the damage from skills will be higher. The technique restores part of the squad’s health, which can be useful during “closed” activities where it is impossible to use consumables. |
jingliu | Destruction | Ice | After accumulating level 2. “Syzygy” enters the “Spectral Transmigration” state, in which it deals increased damage with the skill and also receives an increase in crit. chance (third-party increases in critical damage become more priority). An important nuance is that enhanced attacks consume part of the allies’ HP: with Jingliu, representatives of the Path of Abundance become especially important. |
Blade | Destruction | Wind | “Plays” on HP costs, thereby increasing the damage from basic skills, including superpowers. Every time a character takes damage or uses up his own health, he gains lvl. “Charge”: upon reaching level 5. the swordsman carries out a powerful bonus attack by region. |
Moon Eater | Destruction | Imaginary | A hypercarry, who consumes a huge amount of skill points during a battle, is all the more valuable to him by support heroes who can restore them. |
Clara | Destruction | Physical | In the normal state, it counterattacks enemies every time it receives damage; under the influence of a superpower, it additionally attacks when enemies concentrate blows on allies. Mainly acts as a “tank”, dealing acceptable solo and AoE damage. |
Arlan | Destruction | Электрический | A budget damage dealer who consumes virtually no skill points during battle and primarily occupies a secondary slot. Needs a healer or shield worker - the damage increases in proportion to the HP expended: in order to inflict high damage, he is forced to maintain health at 50% or below. Like other DPS characters, he has a positive attitude towards various bonuses from “Harmony”. |
Hook | Destruction | Fiery | Mainly acts as a secondary damage dealer, who “plays” from the ultimate skill and enhanced skill (also able to apply the periodic damage status “Burning”). In cooperation with a more powerful DPS hero, he cannot actively consume action points, but the presence of Sparkle can solve this problem. |
Xueyi | Destruction | Quantum | An unusual representative of the Path of Destruction, which is collected through characteristics "penetration effect". Despite the class occupied, the main damage falls on single targets. To effectively break through the Fortitude bar, you must use a skill every turn, which makes it dependent on action points during battle. |
Misha | Destruction | Ice | “Plays” from a superpower, the initial number of hits of which is 3 (maximum number is 10). To maximize the damage from the ultimate skill, he is forced to use the skill every turn, which can become a problem if Misha is not the only damage dealer in the squad. As with Hook, Sparkle can solve the problem with action points and provide an additional boost to crit. damage. |
Seele | Hunting | Quantum | The best representative of the quantum element, which effectively deals with single opponents. The bonuses offered by Sparkle will be extremely useful to “Butterfly”: an increase in crit. damage and damage is a nice asset for any DPS character, and the action promotion is a nice benefit that will only solidify Zele as a top damage dealer. In addition, he will receive from support bоa greater increase in attack power due to the Nocturne Trail, since it has a similar type of damage. |
Topaz and the Accountant | Hunting | Fiery | The basis of the girl’s damage is the piggy bank of space, whose strikes are considered bonus attacks. Increase to crit. the damage from Sparkle's skill will be increased by the outgoing damage, and the promotion of the action will allow you to attack more often and, thus, quickly accumulate energy to activate a superpower that strengthens the Accountant. |
Doctor Ratio | Hunting | Imaginary | Dr. Ratio's main need is weakening: the more negative statuses affect the enemy, the more often his bonus attack from the talent is activated. However, the positive effects from Harmony will be no less useful. Especially the promotion of the action, which will allow you to perform additional strikes and therefore crush enemies faster. |
Yanqing | Hunting | Ice | Yanqing’s peculiarity lies in the “Empathic Connection” status: while this effect affects the character, he receives noticeable increases in combat characteristics such as crit. damage and crit. hit. In fact, the hero independently strengthens himself during the battle, but third-party gains are welcomed by him in the same way as other damage dealers. |
Dan Heng | Hunting | Wind | A free character who performs well even at the later stages of mastering the game, during the passage of high-level content. He has powerful skills and superpowers that allow him to quickly deal with single opponents. |
Sushan | Hunting | Physical | An equally attractive character of epic rarity, who effectively breaks through the physical resistance of opponents and inflicts acceptable damage. After activating the ultimate skill, it performs a second action, which is useful in protracted battles with bosses and other elite enemies. |
Jing Yuan | Erudition | Электрический | The main feature of the general is the summoned Lightning Lord, which has its own turn in the battle cycle. Thanks to Jing Yuan's actions, the Lightning Lord increases the number of his strikes: he is able to quickly deal with ordinary enemies, as well as inflict a high percentage of damage on a single target. |
Argenti | Erudition | Physical | An unusual follower of the Path of Erudition, who has two types of superpowers: normal and enhanced. During battle, he increases his combat potential thanks to Traces, but does not shy away from representatives of the Path of Harmony - any bonuses that increase the knight’s effectiveness as a damage dealer are welcome. |
Himeko | Erudition | Fiery | The heroine of the fire element, who acts as a secondary DPS character. She has powerful skills and superpowers, and is also capable of striking out of turn thanks to her talent. |
Hertha | Erudition | Ice | A free character whose eidolons can be obtained as a reward for completing Worlds "virtual universe". Demonstrates itself perfectly during battles with crowds of enemies (especially effective within the framework of activity "Pure fiction"). Shows less attractive results against the boss. |
Serval | Erudition | Электрический | Considered to be the epic counterpart to Jing Yuan. Mainly plays from the DoT status “Shock”, as well as a powerful superpower that deals high area damage. Quickly deals with ordinary enemies, often taking the position of an additional damage dealer. |
qingque | Erudition | Quantum | A powerful representative of the Path of Erudition, who is not inferior to Zela in terms of damage. Effective due to mass attacks, also good against single targets. It has a rather unique and unusual gameplay in general, based on the selection of “Jade Bones”. |
Welt | Nihility | Imaginary | Delays the actions of opponents by imposing the negative status “Conclusion”. He has high AoE damage, which allows him to act as a main or secondary DPS character. |
Kafka | Nihility | Электрический | The queen of DoT statuses, who can “explode” the effects of periodic damage with the help of her ultimate skill. The main skills, in turn, are engaged in the spread of “Shock”. There is practically no need for additional increases in the form of crits, since the main combat characteristic for a hunter is attack power. However, she will be glad to promote her own moves from the outside, as well as other advantages of Sparkle. |
Silver Wolf | Nihility | Quantum | In addition to imposing various debuffs on defense, attack power and speed, it can make the enemy vulnerable to the type of damage of one of the allies. The presence of Sparkle, in turn, opens up access to the creation of a full-fledged quantum squad, which is not deprived of representatives of the Paths of Non-existence, Harmony and Conservation/Abundance. |
Black Swan | Nihility | Wind | Similar to Kafka, he “plays” from DoT statuses. The special feature of the superpower, in turn, is the “Revelation” status, which increases all damage received by the target for 2 turns. |
Acheron | Nihility | Электрический | Mainly plays in a squad with 2 heroes of the Path of Oblivion – this is necessary to get the full buff from the trail "Abyss". The situation changes only with E2, which allows you to take one ally of Nothingness and thereby frees up a slot for Harmony. However, it is worth noting that in practice, Sparkle is the only support that can at least partially compensate for the lack of bonus damage for Acheron E0. |
Luke | Nihility | Physical | Concentrates on applying the periodic damage status “Bleeding”, additionally increases the damage received by the enemy and penetrates physical resistance well. |
Guinaifen | Nihility | Fiery | “Fire” analogue of the Bow: focused on the spread of “Burning”, it is also capable of triggering the negative effect “Fiery Kiss”, which slightly increases the % of damage received by the enemy. |
sang | Nihility | Ice | One of the best representatives of the Path of Non-existence, which massively reduces defense. |
Sampo | Nihility | Wind | Inflicts the Weathering status, which deals damage over time. The technique is capable of blinding enemies: when entering battle, their action will be delayed. |
Fu Xuan | Preservation | Quantum | A universal representative of her class: she does not apply shields, like other followers of the Path of Conservation, but redirects most of the damage to herself, thereby protecting her allies. Passively heals and also offers crit boosts. chance and health. |
Aventurine | Preservation | Imaginary | Places shields and during the battle, renews them after activating a superpower, as well as performing a bonus attack. Virtually no demands on skill points. In addition to providing protective functions, it helps the squad with damage. The ideal squad for a character is the cooperation of several heroes who can perform a bonus attack. In other teams he is just as good, but takes bonus shots a little less often. |
Cheetah | Preservation | Ice | A powerful shield fighter that can protect all allies from damage. Units with it often do not need healers, since with proper leveling and sufficient energy recovery, the commander of the Silvermane Guardians can maintain shields on a permanent basis. |
Fire. hero | Preservation | Fiery | Acts as a “tank” that concentrates the attention of enemies on itself. Unable to adequately support his party members: a weakly assembled team may need a healer. |
March 7 | Preservation | Ice | Can act both as a defender and as a secondary damage dealer due to his predisposition to carry out counterattacks. The shield covers only one ally, and if his health is above 30%, his likelihood of being attacked by opponents increases. |
Bailu | Abundance | Электрический | A representative of the Path of Abundance, whose main feature is the ability to resurrect: she can resurrect a fallen ally once per battle (if there are 6 eidolons - twice). Heals well with active skills, and also passively affects the improvement of the squad’s survivability. The only downside is that it can’t remove debuffs. |
Locha | Abundance | Imaginary | Places a Magic Circle on the battlefield that restores allies' health every time they attack enemies. Additionally, he can act as a secondary DPS hero, dealing damage by activating his superpower and basic attack. |
Hoho | Abundance | Wind | He is a universal support character: he not only heals, but also restores energy and increases attack power after using an ultimate skill. |
Lynx | Abundance | Quantum | One of the best followers of the Path of Abundance for some heroes of “Preservation” and “Destruction”, since the skill can increase the chance of those being attacked. The main advantage as a support character, in turn, is that the superpower removes weakening from all allies. |
Gallagher | Abundance | Fiery | A unique representative of the healer class, whose healing depends on the negative status “Dead Drunk” imposed on enemies. Attacks against opponents with this status restore health to allies. The skill set also includes an instant healing skill. |
Natasha | Abundance | Physical | A free healer who restores health and removes various negative statuses through the use of a skill, and deals good damage with a basic attack. |
Top Teams
With the characters presented above, you can create the following squads for Sparkle:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Seele | Silver Wolf | Sparkle | Fu Xuan | A quantum squad supported by Fu Xuan, who redirects some of the damage to herself, heals and gives boosts to certain combat characteristics. Silver Wolf is responsible for applying debuffs, making the enemy vulnerable to the quantum element if necessary. Twilight is a support hero whose buffs belong to Zela as the main damage dealer. |
Any DPS hero | ruan mei | Sparkle | Fu Xuan | One of the strongest squads in the future, where each of the support heroines complements each other, and the selected representative of the damage-dealing Path receives the maximum number of bonuses. The sparkle affects the progress of the action and additionally increases crit. damage and general damage. Ruan Mei affects the effectiveness of penetration, increases speed (which is also useful for Spark), and also gives an increase to outgoing DPS. Fu Xuan plays in the position of a defender, capable of offering an additional crit boost. blow. However, if the soothsayer is not in the collection of heroes, she can be safely replaced with any other support of the Path of Abundance or Preservation. |
Xueyi qingque | Silver Wolf | Sparkle | Lynx | A budget version of the quantum squad, where Qingque or Xuei occupy the position of the main DPS character. Lynx is the main healer (restores health both passively and actively, removes various weakenings, and if there are 4 eidolons, increases the attack power with the “Survival Reaction” from the skill). |
Devour. Moon Ratio | Welt | Sparkle | Locha Aventurine | Dan Heng: Moon Eater or Ratio is the basis of the squad, around which the team is built. Velt, as an imaginary representative of the Path of Non-existence, is useful to both the first and second damage dealer, since it allows you to fully implement a set of Cave Relics "Thug of the Bandit Desert". Sparkle applies bonuses to the team's hypercarry. Locha helps with health restoration, and also deals additional damage through the use of a basic attack and superpower. If desired, it can be replaced with Aventurine. |
jingliu | Blade | Sparkle | Hoho Lynx | Jingliu acts as the main DPS hero; Blade, as an auxiliary damage dealer, offers good synergy to the swordsman mentor (in the “Spectral Transmigration” state, the girl “devours” the health of her allies, thereby helping Blade quickly accumulate charges for a bonus attack). Twilight takes turns buffing up her allies while Lynx and Hoho take up their usual "healer" roles. |
jingliu Yanqing | sang | Sparkle | Hoho | In the case of Jingliu, the heroine will benefit greatly from increases in crit. damage. Yanqing, although he personally increases his basic combat characteristics through Empathic Connection, will not mind additional support from the outside. Hoho not only restores HP, but also “fills” energy. Pela “cuts” the defense of enemies and also reduces the target’s ice resistance if there are 4 eidolons. |
Jing Yuan | Sparkle | Yukong tingyun | Bailu | Jing Yuan is a hypercarry supported by Twilight and Yukun/Tingyun. Thanks to the peculiarities of Sparkle’s skills, Yukun will be able to permanently activate the “Roaring Bowstring” status, which is important for increases in crit. damage and crit. blow; Tingyun restores energy well and also increases outgoing damage with his ultimate. Bailu is a healer who can resurrect (can be replaced by a healer who can remove weaknesses). |
Argenti | Sparkle | tingyun | Hoho | An analogue of the above-mentioned squad, but Argenti acts as a hypercarry. Tingyun and Hoho are the best support for a knight, since the characters can “fill in” energy for the ultimate skill. Sparkle is important due to the increases in crit. damage, as well as progress of the move. |
Clara | Topaz | Sparkle | Lynx | Clara and Topaz complement each other: Topaz increases the damage from any bonus attacks coming from the squad, Clara provokes the Accountant’s attacks with her blows. Lynx is the best representative of the Path of Abundance for Clara, since the “Survival Reaction” status from the skill can turn a wandering girl into a real “tank”. Twilight, in turn, concentrates on strengthening Topaz, but can switch to Clara if she demonstrates bоgreater impact during battle. |
Seele | Sparkle | Luke Gui | Natasha | Luka and Guinaifen are interchangeable followers of the Path of Nothingness; they are primarily important due to their negative status, which increases the damage incoming to the enemy. Zele is the main DPS character supported by Twilight. Natasha is a free healer who effectively restores health and removes weaknesses. |
Blade | sang | Sparkle | Lynx | Blade effectively deals with elite opponents and bosses, who, in turn, have reduced defense due to Pela's skills. Sparkle increases crit. damage, advances moves Stellaron hunter, and also helps in restoring skill points. Lynx constantly supports the “Survival Reaction” on the Blade: due to this status, the swordsman becomes a priority target for opponents, which speeds up the accumulation of charges for his bonus attack. |
Kafka | Black Swan Sampo Luke | Sparkle | Hoho Locha | A unit that specializes in dealing DoT damage. Kafka - the basis of the group, Black Swan, Luka (replaced with Guinaifen) or Sampo are offered to support it:
|
Acheron | Hero of the Path of Nothingness | Sparkle | Gallagher | Detachment Acheron E2. If you have a 2nd eidolon on your team, you can only take 1 character from the Path of Nothingness in order for the maximum buff from the “Abyss” trail to apply. Twilight is one of the best support heroes that will significantly strengthen the Galaxy Ranger and other allies. The group can be effective with Acheron E0, but in this case, Sparkle’s speed should be from 160 units, and the presence of her signature light cone and E2 is also highly desirable. |
F2P squads with free and 4⭐ characters:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Xueyi qingque | Luke sang Gui | Sparkle | Lynx | Xuei or Qingque is the basis of the group, which focuses damage on single targets, as well as areas. The chosen representative of the Path of Non-existence prioritizes weakening enemies: Pela lowers defense, Luka or Guinaifen increases damage incoming to the enemy. Sparkle takes the usual position of a support heroine, and Lynx - a healer. |
Arlan Hook Misha | Dan Heng Sampo | Sparkle | Natasha March 7 | The chosen follower of the Path of Destruction acts as a secondary damage dealer, the basis of the damage lies with Dan Heng (we replace Sampo, who pushes “Destruction” to a more equal position). Sparkle focuses on applying buffs to the squad's hypercarries. Any existing representative of the Path of Conservation or Path of Abundance (for example, free Natasha or March 7) takes on the role of support, strengthening the survivability of the group. |
Sushan | Hertha Serval | Sparkle | Gallagher | Sushan deals with the elite enemy or boss, while Serval or Gerta deal with the small “minions”. Sparkle supports Sushan as a priority. In turn, you can put any hero of the Path of Abundance, for example, Gallagher, in the role of healer. |
Phys. hero | Sparkle | Yukong | Natasha | A squad of free available heroes, which can be obtained during the passage of the main story campaign and other activities. Pathfinder (Physical) - the main damage dealer. Yukun helps inflict damage, under the Roaring Bowstring status it gives increases in attack power, and is also capable of raising crit. damage and crit chance. hits. Sparkle is an additional support whose main feature is the restoration of skill points. Natasha is a good epic healer who can remove debuffs. |
How to play as Sparkle
Sparkle, as a follower of the Path of Harmony, distributes various bonuses by activating a skill, and also restores skill points and increases their number after using a superpower. Thanks to the peculiarities of her mechanics, she can constantly use the Dream Floating skill without worrying about the action points spent, and thereby maintain positive effects on crit. damage. With proper build-up, the “energy recovery speed” parameter will allow the girl to often use the ultimate skill and thereby open up additional opportunities for her allies during turn-based combat.
Rotation
In Sparkle's rotation, you must adhere to the following tips:
- Before the battle, use the techniques of heroes supporting the Paths of Non-existence and/or Preservation (also “Harmony”, if additional representatives of this class are present in the group). Next, it is important to activate the Unreliable Narrator technique, which will offer the Obfuscate status and subsequently restore up to 3 skill points at the start of the battle. Thus, the squad will be able to carry out an active offensive in the first cycle of the battle - the team will not need additional actions to “build up”.
- Use the Dream Floater skill on the main DPS character in the squad, who is focused on dealing the main damage. You can only be distracted by third-party damage dealers if the main one is under the influence of negative statuses (its action is delayed or postponed).
- If for some reason there are no “free” action points to activate a skill, use a basic attack. Thanks to the Almanac Trail, she will provide additional energy for the fastest use of the ultimate skill.
- As for the “Heroine of a Thousand Faces” ultimate, remember that its activation is possible and mandatory as energy accumulates. This skill is important not only due to the skill points (both restored and added), but also due to the additional increase in the positive bonus for increasing damage.
Armor or Sparkle - who is better? Character comparison
Since Armor and Sparkle have similar bonuses from their main skills, the question arises: is having Sparkle so important for an account if the Supreme Guardian of Belobog is already present in the character collection? In order to better understand the advantages and disadvantages of each, it is worth considering in more detail the two heroines of the Path of Harmony in comparison with each other.
First of all, let’s outline the “pluses” of the distributed positive effects:
Sparkle Bonuses (E0) | Armor Bonuses (E0) |
ATK: 15% with no duration limit (additional 45% if party consists exclusively of Quantum damage types). | ATK: 33-66% of superpower, effect lasts 2 turns. Additionally, it can give an increase of 15% at the beginning of the battle if you activate the technique (the effect lasts 2 turns). |
Percentage bonus to outgoing damage: 9-22,5% due to the activation of the talent “Distraction”, the effect lasts 2 turns (during the battle - a constant effect due to the peculiarities of the talent). Additionally, it is capable of increasing the percentage increase by activating a superpower (by 6-12% for each level of the “Cipher” status). The main advantage is that the bonus applies to all allies. |
Percentage bonus to outgoing damage: 33-82,5% thanks to the “Combat Redeployment” skill, the effect lasts 1 turn. The main drawback is that the bonus only applies to one ally chosen to use the skill. However, thanks to the trail, "Military Power" is able to maintain a constant positive effect on the increase in damage by 10% if the heroine is on the battlefield. |
Crete. damage: from 90%, provided that the critical indicator. Sparkle's damage is 200%. The effect lasts for 1 turn. | Crete. damage: from 50%, provided that the critical indicator. Armor damage is equal to 200%. The effect lasts for 2 turns. |
Action Promotion: 50%, that is, there is a chance that the character will not be able to make a move again before the action of the previous opponent. | Action Promotions: 100%. |
Efficiency: 100% effective. The main bonuses affect not only the main DPS character of the team, but also other allies. There is no limitation on the duration of buffs. | Efficiency: Less effective in comparison since most of the bonuses are focused on the team's main DPS character (one hero). The rest are content with rare gains from superpowers. In comparison, they also “lose” to Sparkle. |
Regarding the total number of positive statuses:
- Sparkle (mono-quantum squad) - 186% efficiency in the future.
- Armor - 183% effective in the future.
- Sparkle (squad with characters of different damage types) - 166% effectiveness in the future.
However, it is important to understand that the percentages presented above are “approximate” and depend on a number of specific factors that must be taken into account when comparing the two heroines, namely:
- During the battle, the Armor maintains the bulk of the bonuses on one selected character, which reduces its effectiveness if you compare the supreme guardian with the “klutz” in the mask. Simply put, if there are two representatives of damage-dealing Paths in the squad, Armor is like the heroine of Harmony will lose badly Sparkle, who is able to offer bonuses to attack power and outgoing damage to all party members.
- The distribution of characteristics is very different: Sparkle is focused on increasing crit. damage, while Armor offers a more effective boost to outgoing damage. The importance of each increases depending on the main DPS character in the squad. However, in the future, a percentage increase in outgoing damage is more preferable than an increase in a single combat characteristic, which can additionally be raised to good levels thanks to Cave Relics and Planar Jewelry.
- Sparkle only advances the action by 50%, while Armor offers instant action after using its own skill. However, the “klutz” in a mask gets a bigger “plus” due to the fact that he can permanently restore such an important resource for turn-based battles as “skill points”. In addition, their total number during the battle is increasing, which can significantly simplify combat with the enemy and, accordingly, offers more attractive variability in actions.
As a result, it is worth paying attention to the following facts, around which the priority of Spark or Armor for an account and a certain squad in particular is built:
- For characters who are limited in receiving bonuses to increase outgoing damage and who can personally increase their own characteristics (for example, Yanqing), Armor will be better. At the same time, heroes with high outgoing DPS (for example, jingliu) will offer increased synergy with Sparkle, as it provides huge crit boosts. damage.
- Uniqueness Sparkles from -1 unit. speed compared to the speed of the main DPS character in the squad, more attractive when compared to Armor -1 unit. speed. The reason lies in the main advantage of the masked “klutz” - the ability to restore skill points by activating an ultimate skill. Armor without E1 and a signature light cone is an extremely skill point-hungry hero of the Path of Harmony.
- At the same time, Twilight and Armor, collected in 160+ units speed, the same are effective. If the account has both the first and second representatives of the Path of Harmony, and each of them has 160+ units. speed, you can create two powerful squads that will cope with content of any complexity and not experience any problems at all.
Is it worth knocking out Twilight in Honkai: Star Rail?
Twilight in HSR is a versatile and unique Path of Harmony character that offers a variety of buffs to the party. Its main feature is the powerful restoration of skill points, as well as an increase in their total number. Being a legendary heroine, the “klutz” is completely undemanding when it comes to equipment.
A signature Light Cone or additional constellations will undoubtedly significantly enhance her “support” capabilities, but they are completely unnecessary for comfortable combat. Among the weapon "cards" you can find passable epic or rare variants, many Cave Relics are great to wear in a 2x2 combination, and suitable sets of Planar Decorations can be found in low-level Worlds of the "Virtual Universe". If you have been in need of a good support hero for a long time, Sparkle will do the job perfectly: thanks to her skills, she “fills” any need for support and thus can provide a slot for either another damage dealer or a debuffer hero.
If the question arises, which character will be better combined with such “voracious” DPS heroes as Dan Heng: Moon Eater or qingque, then the answer is obvious - it’s Sparkle and only her. And again, the main advantage is the ability to restore skill points and offer an increased number of them during the battle. In other moments, the masked “klutz” or other heroes of the Path of Harmony are equal characters who have both special advantages and unpleasant disadvantages, and in this case the main reason to knock out the heroine will be the waifu factor.
We hope our guide helped you put together the best build for Sparkle in Honkai: Star Rail. IN comments ask any questions about the character so that the author or other players can help. Follow useful articles on HSR in the relevant sections of our website: passing, guides, builds, ENT or news.
Achievements with Sparkle
An achievement associated with the heroine can be unlocked in her test run.
- Sparkling Sparkle - Get 1 point. skills in one battle, using Sparkle's superpower. Heroine of a Thousand Faces. Reward: star jade ×5.
Questions and answers about Iskorka
How to get Sparkle in Honkai: Star Rail?
You can knock out Sparkle from the Event Jump: Character banner.
What are Sparkle's main skills?
The main feature of Sparkle's skills is the restoration of skill points. In addition, the girl is able to offer other bonuses for growth: increased crit. damage and damage coming from skills, as well as progress of the move by 50%.
What active skills does Sparkle have?
The “Unreliable Narrator” technique, the “One-Actress Show” basic attack, the “Floating in Dreams” skill, the “Heroine of a Thousand Faces” superpower, and the “Red Herring” talent.
What is the order of leveling up Sparkle's abilities?
Skill/Superpower ≥ Talent > Basic Attack.
What are the best eidolons for Twilight?
Sparkle's best constellations are the first, second and fourth.
How many resources do you need to level up Sparkle?
4 credits; 688 traveler's guides; 500 adventure logs; 289 travel meetings; 6 pieces of thoughts; 16 fragments of impressions; 56 wish shards; 71 celestial notes, 73 celestial interludes; 18 heavenly melodies; 69 dream flamethrowers; 139 imprints of fate; 65 past wormhole disasters.
What is the signature Light Cone for Twilight?
Signa Twilight - "Pranks of the World"
What's the best light cone for Twilight?
Twilight's signature is "Worldly Pranks", as well as "The Battle Is Not Over", "A Date with the Stars", "Cut the Moon and Cut the Clouds", "Past and Future", "Dance! Dance! Dance!”, “Chorus”, “Consonance”, “Interlocking Gears”.
What are the best heirlooms for Twilight?
The best set of Cave Relics is the Herald Wandering in Hackerspace. Additionally, you can consider Cave parts in a 2x2 combination: “Messenger wandering in hacker space”, “Long-living student”, “Blizzard Guardian”. Planar Ornaments: Dreamland Penaconia, Broken Keel, Fleet of the Ageless, Living Wonwak, Celestial Differentiator.
What are the best characters for Twilight?
Pathfinder (Physical), Jingliu, Blade, Dan Heng: Moon Eater, Clara, Arlan, Hook, Xueyi, Misha, Zele, Topaz and Accountant, Doctor Ratio, Yanqing, Dan Heng, Sushan, Jing Yuan, Argenti, Himeko, Gerta, Serval, Qingque, Welt, Kafka, Silver Wolf, Black Swan, Luca, Guinaifen, Pela, Sampo, Fu Xuan, Cheetah, Pathfinder (Fire), March 7, Bailu, Locha, Hoho, Lynx, Natasha.
Do you think it will be ok to join the team of the moon eater, Fu Xuan and Tingyun or is it better to change someone?
Tim's ok?
sele velt sparkle bailu
Tell me please
Is this composition normal?
1) Moon Eater
2)Ser Wolf
3)Bailu
4) Sparkle
(There is no other healer) should the Devourer be replaced with Qing Tsue
Here's the question - I have armor with signa and e1, there is zhuan mei and there is jingliu.
I want to send Zhuanka to the Doter squad, there is Kafka E2 with Signa, Black Swan and Hoho. Now I’m not happy with the damage of Jingliu compared to dota players. Will the Jingliu squad, Armor e1c1, Sparkle and Locha have good synergy?
I think there is no point in putting them together. Usually they put Armor on Jingliu, and you can add Wolf or Pelu. Sustainer will be better than Fushka, if available, preferably e1. In theory, they can be placed together, but there are dances with a tambourine in order to have time to press through the ult of Armor, etc., so that buffs are not discarded. There are videos where there is a similar strat, I saw it from Argenti
Damn, I don’t know whether to take Sparkle or wait for Acheron. The second one seems to be much more interesting in terms of lore, and even goes further in appearance. How good is Twilight in the team anyway? Considering that I only have Zele among the quantum ones.
I knocked out this Spark today purely by accident and now I’m saving up for Acheron with a zero stage in spins
This is the squad he put her in: Jing Yuan, Sparkle, Tingyun, Natasha
To answer your question briefly. She's very good. However, you can expand the answer a little, if you are interested, read on.
There are two factors for twists. The so-called “waifu factor” and the benefits of the account. There is also a third one, but more on that separately.
Based on the usefulness on the account, it is very useful not only for monoquant, but also fits well into other DD packs. She immediately rose to the top of assemblies, etc. But, if there are already a lot of good pumped-up harmonies and de-buffers, then in principle you can skip it and pick it up at the rerun, for example, saving spins.
If we proceed from sympathy for the character, then this is a matter of taste. Some people like Sparkle more, others Acheron. And give someone both. In general, both characters are spectacular in their own way. There is something for everyone. Here you will already know better if you rely on this parameter.
Of course, there is a third criterion. This is finance, if you have the opportunity to donate, then you can turn everyone and everything.
I got Sparkle and Signa for myself and decided to invest more in utility, although I also liked her as a character. I pumped it up, put it on, and didn’t regret it. True, I still need to get a little speed up to 161. I would really like to knock out Acheron for myself, she is both strong and beautiful, but she is demanding of herself, preferably e2 and sign. I understand that I won’t have time to accumulate cools, since I still got a sign for Gena, I’m not going to farm clothes either, I’m not going to donate beyond the BP and the subscription, so I’ll pass for now. With a creak, but what can you do? I put together a better gene for myself and will continue to cover the electrical part. I’ll be patient, and then maybe I’ll pick it up at the rerun.
Can Dreamville Adventure be used in the same team as Dan Heng the Moon Eater?
It’s possible, but it won’t work out very well. Spark, unlike pl, almost never uses basic attacks, and more often skills and ults, while the main source of tribute damage is basic attacks.
from 20 spins HERE
It seems like DoTs don’t need crits, but in the team there is Kafka and a swan, will Sparkle be useful there at all?
For targeted attacks carried out specifically with skills, it will give a small boost. In addition, do not forget about the damage buff that Twilight applies to all allies.
I have a squad: Ratio (with Signa), Sparkle, Black Swan (with Signa) and Hoho, okay? :DD
I assemble it so that Ratio can throw additional chalk 2-3 times in one cycle
For me, it’s better to replace the Swan with Topaz and you will be happy, especially if you give her a sign
squad: hoho, sparkle, fu xuan
Question: who should I take to the DD?
Why two sustains in a command?
then which of the sustains is better to remove? Who is better to replace it with? and still the question is who in dd
depending on who you are playing with, if the damage dealer is a blade, remove Fu Xuan, if you remove Clara too, and Jingliu - yes, Devourer - yes. Zele - yes, Zing Yuan - yes too
The radio needs a debuffer, for example, replace Te Fu Xuan with Wolf/Pela
Hello! What's more important to Twilight? Eidalons or Cone?
Because so far I have collected 145 speed and 151% crit in relics.
Compared to the eidolon, the cone will have priority. The cone allows you not only to gain a few% to crit. damage, but also offers additional buffs to allies on crits.
Thank you. And also, is it better to collect her in a mono-quantum or with other characters? I heard that Sparkle’s potential is revealed precisely in a mono-quantum. Is this true?
Yes, Twilight is more effective in mono-quantum squads. But it’s also good in others. Personally, I play in the Sparkle/Jing Yuan combination, and I feel magical. ~
Thanks again. So, it’s time to download the General. Otherwise, I’m not going to start downloading Him.
Can I have an explanatory mini-team, if possible please? I completed her quest, where Acheron and I are investigating something like a murder. But I didn’t understand at all who killed whom and what was happening in general, although I try to read everything in the Star Rail. The quest looks kind of crazy. I'm not against silliness, but if there is some sense in it. Or was it intended so that the player would not understand anything?
I really liked the plot of Yarilo 6, everything in it was generally clear to me, but the further we travel, the more incomprehensible situations in the plot I encounter(
In short, if someone understands, please tell me what the point is in this quest of Sparkle.
I don’t know if they will allow you to post a link to the video in the comments, but if it does, here it is for you - https://www.youtube.com/watch?v=VHRGbyc3Gl0
Here the author examines Sparkle’s quest in detail and comments, expressing his conjectures.
Thank!))
By the way, I made a mistake not with Acheron’s investigation, but with the Black Swan.
In what other squads can you put Han's tribute, the moon eater and sparkle? (from 5* there is armor, cheetah, Jin Yuan, Bailu, Doctor Ratio, Himiko, Argenti, Yanqing. From 4* all)
The best option would be: Devourer + Sparkle + Tingyun + some sustain hero. Healers or shield warriors who are not demanding as much as skill points, such as Locha or the future Aventurine, are most preferable to the Devourer. If there are none, then it would be best to install Lynx, Natasha or March, but without eidolons they are quite weak and the 10+ floor mirrors will barely pull or will not be pulled at all. You can also place a Cheetah, but then, most likely, you will need to give him a sign: it will give a lot of protection and, most importantly, it will allow him to be attacked more often and gain his ultimate faster, but he has no protection from control for himself or for the team. In addition, when attacked, the Cheetah will take away enemy attacks from the same Devourer, as a result of which the Devourer itself will not receive energy. Tingyun will be the best choice for Devourer even if she doesn't have eidolons, but Hanyu or Pelu can also be used.
and in the team blade-jingliu-spark-hoho or lynx, can you put fu xuan instead of hoho or lynx?
The damage that Blade inflicts on himself and the damage that Jingliu inflicts on the entire group is not cut by Fu Xuan's matrix. Such a group can only be taken if you have well-assembled DPSers who will cut out the enemies before they lower their HP and the HP of the unit to the point where the enemy can swanshot them, or you should have a Fu Xuan signal, which heals all Persians by 80 % of maximum HP when changing waves of mobs.
Fu Xuan can heal even without a signal after the ult thanks to the Dunjia divination skill
Fu Xuan with 10k HP heals approximately ~700 units with one ult. A conditional Blade has, let's say, 6k HP. With one Eshka and a poke, Blade destroys 40% of his HP, which in our case equals 6000*0.4=2400HP. To heal such damage to your Fu Xuan, you need to give 3.4 ultimates, while Blade will continue to hit and remove his HP while your Fu Xian is gaining ultimates.. Yes, he can heal himself with an ultimate up to 50%, but then an additional stack from this will be lost ults, which could go into the bonus attack counter.
What to do if all damage dealers are slow, Hanabi has 136 speed, 200+ crit, but I can’t imagine how you can find so much crit and speed at the same time, and you also need support, HP, and defense. I've been playing since release and haven't dropped any such relics. At the same time, it is impossible to constantly farm the cave, because you need more resources for the Persians, and this is quite a lot of fuel. Here's the question. Does it make sense to remove boots at speed in order to get other starts, or is breakpoint 134 still more important if Hanabi goes before the DD?
Or give Sparkle even more speed (160 and higher), then she will walk in front of the carry, use auto or nvk, and then walk again literally after a couple of completed actions. This will not work every cycle, but almost every cycle, but this requires a lot of speed. Either you need to artificially slow her down so that her speed is less than the speed of the carry hero, or take another hero into the squad that gives speed to one specific character (for example, Chania) and fill the speed of the main dealer. Or forget about the speed of the dealer, but give him boots for the attacking stat, and just pull him forward with Sparkle. It will not be possible to abuse strata with promotion, because Sparkle will have a lot of speed, and dd will have little, but this is compensated by increased damage due to the ATK stat on boots. As for HP: 3000-3200 are quite comfortable indicators, only if you do not have weak four-star healers without eidolons like Natasha or Lynx.
I understand all this perfectly. And I probably got this answer, because there is only one option that works, this is fast Hanabi with 160+ speed. Either you will move the Persian in vain, and lose in damage, because the Persian did not move in front of her
I knocked out this crash and immediately pumped it up...
As its owner, I’ll say: If you have upgraded Armor or you don’t play as Qingque/Danya, you don’t have to take it.
But even so, a character with bad art and level 8 eshka pours 70 Crit (for TWO turns and that’s without a body for crits☠️)
In general: SPIN is a must (everyone needs skill points)
Good luck in the spins!🥰
No, if a person plays for Qing Que and Danya, then he must have Sparkle
That’s exactly what he wrote, just in a different form.
Why is Kafka in the best characters but there are no units with her):
The Kafka squad has been added, thank you. With:
Can anyone explain to me how this works, Sparkle is a character of harmony, but at the same time she follows the path of joy, something doesn’t add up for me, how is this possible? Or is joy some kind of specialization of harmony?
On game lore she is a follower of the Aeon of Joy, that is, she patronizes the Aeon of Aha (the deity of the Path of Joy). Specifically in the game, as a character, she is a representative of the Path of Harmony, that is, a buffer.
Thank you, I understand now.
thanks for the guide
I have already collected resources for the pack: Yan Qin, Cheetah, Silver Wolf and I will add a spark as a buffer
It seems like the squad should feel good against solo targets
Can you write in detail how promotion from a skill works? How is this progression affected by the speed of the sparkle and the chosen ally?
Each character and enemy has an action index. the same armor buffs him by 100% (immediate advancement), and sparkle by 50% (not always immediately, but quite a big advancement). and no, the personal speed of the spark does not affect the advancement itself, just 50%.
After the character's release on February 29, the guide will be updated? Or is it already more than relevant now?
Yes, of course, we update some positions based on tests.
where can I find the crimson thicket of harmony in Penaconia?
The question of the century is what is better, to leave the guarantor for Iskorka or to add a second eidolon to the Moon Eater, given that I already have Armor e1 and Tinyun e6?
if there is a submarine, Sparkle is one of the indispensable supports for him due to the CP, promotion and (most importantly) the infusion of skill points. Danya will already receive a bunch of buffs from Iskorka, so this should be enough
Can you replace the wolf with someone else, for example a shield warrior?
Which squad?
In general, you can place any other support under your squad. For example, the same Pelu, who perfectly cuts off the defense of opponents and performs the functions of Nothingness no worse than the Wolf himself. With:
> “Not suitable for beginners, since the resources necessary for leveling up and elevating the heroine can only be obtained by completing activities located on Penaconia. In order to get to the new planet, you will have to go through the story campaigns of the Hertha space station, Yarilo-VI and Lofu Xianzhou." - no longer a problem. While her banner is running, it will be possible to farm her resources (From bosses, sepals, as well as world resources, which are now farmed in sepals)
Good evening. This point has already been corrected, thank you. With:
oh, haven’t they just opened temporary access or what does temporary access to the chachalist boss mean?
At a minimum, it requires a beetle, but it doesn’t open right away, and some resources (for breaking the level limit) sometimes cannot be farmed until you complete the desired storyline
Tell me, is it possible to put the Ruan Mei cone on her? It is not mentioned in the guide.
It is possible, but in comparison it will not be as effective. Not mentioned due to the penetration effect, which Iskora does not need.
Hello. Is the squad playable: Zele, Sparkle, Bronya, Natasha?
Why not? Only the squad will consume too many skill points. + Armor, like Sparkle, promotes the action of an ally, while you use Armor at the beginning of the battle, Zele will immediately follow her, who, if she kills the enemy, will receive additional. turn and you spend the last skill point, then Sparkle’s turn and AP (action/skill points) are simply gone, then immediately Natasha’s turn and again Zele’s turn, it’s better to remove either the Armor or Sparkle (it’s better to remove the Armor, Sparkle seems to be pouring quantum damage into squad, + a set of 8 spinners can be put on her (Sparkle) and then Zele will receive 10% quantum damage) Instead of Armor, RuanMei or Pelu are better, they spend very little AP, and Natasha is better off on Locha or HoHo for the future.
Not everything is so simple. In the first cycle, the squad can really suck a bib, but in the second cycle it will already make sense. And if the guy has E1S1 Armor, then in principle you can leave it.
what will be more profitable? e1 or unscrew the signal?
It seems to me that turning the signa is more profitable because you can hang it on the same armor, and from e1 you will receive 40% of the attack power on all allies instead of a large number of crits from the signa for the same entire team.
and also extends the ult by 1 turn, i.e. it will be possible to keep it permanently on the team => the bonus sign will also hang permanently.
ideally, play both if the goal is to strengthen your monoquantum, and it is better to immediately strive for e2, because def shred is the most powerful mechanic in the game for boosting damage.
Hello! Will there be a guide to the Black Swan in the near future? Thank you in advance!
Hello! Yes, it will. We will publish it tomorrow :)
Thank you very much!
Published: https://wotpack.ru/chernyj-lebed-v-honkai-star-rail-gajd-bild/
Apparently, a quantum hypercarry is expected to be released in the near future, requiring no less skill points than the awakened Danya - they don’t just release such characters, and among the current ones there is simply no one to “reveal” Sparkle: Zela doesn’t need her that much, but Xuei and Qingque Epics, their developers, as a rule, are not taken into account due to low sales. Too lazy to dig up the list of expected Persians, if anyone remembers a suitable one, please share
There are currently no quantum leaks. characters. The closest heroes are presented in a separate article: https://wotpack.ru/novye-personazhi-v-honkai-star-rail-vse-budushhie-geroi/
Thank you - it is not clear, of course, who she is so good for, unless, of course, they are preparing a character for whom there are no leaks at the moment, which is also possible.
However, there may still be a misreading: the description of the trail says about 1-2-3 quantum-type characters, but it is not explained whether this is with or without Twilight. If it is taken into account, then the question is removed: we put the awakened Danya, Sparkle and two more quantum ones (Wolf, Fu Xuan, Lynx, etc.) and get the maximum buff.
I still can’t find information on the price of the ult anywhere: there is still a huge difference between 80 and 140 units, I assume that most likely there will be 100-120 as the most optimal option.
Unfortunately, at the moment most of the information on tracks/eidolons is a free translation from English/Chinese. "Official" ru. There is no translation, it will appear closer to the release of the character. The same goes for missing information regarding the cost of the ultimate, etc.
The article will be updated gradually, of course. For now we are working with what we have.
As I understand it, about 1/2/3 of the character’s quantum - this is taking into account Sparkle, because until this moment, when character traces said about a squad, the entire squad was taken into account, including the owner of the trace.
this trail gives ALL characters 15% attack, and 5/15/30% ONLY to quantum persians for quantum persians i.e. In any case, this passive danke will only add 15%.
Is this an assumption or is there proof? Because the current wording does not contain such restrictions
this is a direct description of the trace "Increases all allies' ATK by 15%. When there are 1/2/3 Quantum allies in your team, increases Quantum-Type allies' ATK by 5%/15%/30%."
I don't know where it's even more accurate. :d
I wrote this back when Spark was not even shown on the stream and no one knew exactly how it would work...
Previously, it seemed like there was 5/15/30 quantum of damage, now it’s 30% of the attack power of quantum for characters??? (sorry, interesting)
Yes, it was changed during tests, it used to be 5% crit + 5/15/30 quantum damage, but it was changed to 15 attacks + 5/15/30 quantum attacks to Persians.
Thank you!
Zele is already a quantum hypercarry, she is right under her because in one turn she can easily eat 2 skill points against several targets, and then the ability to increase the number of skill points and the critical damage buff will also be very useful for her against single targets. It’s not just that there was a Zele-Bronya combination before this.