Trials in the tavern Genshin impact - special duels with cats, held in the Mondstadt tavern "Cat's tail" from the master of the card game Genius Invocation TCG Prince. Battles with unusual opponents will bring the Traveler a reward in the form of unique monster cards and their talents.
In this article, we will take a closer look at each test in the tavern, giving a description of the enemy decks and recommendations for fighting them.
How to open trials in the tavern
After the player reaches 3 game levels Tests in the tavern become available for passing in the "Cat's Tail". To start the game, talk to the Prince and select the option in the dialogue "Start Tavern Trial".
In the menu that opens, select an available test and go to it by pressing the button "Start Trial" at the bottom of the window.
Oceanid Doubts: How to Defeat Rodia
Trial "Oceanid Doubts» in the tavern is unlocked after the player completes the ascension challenge and achieves 3 game levels. The battle with a strong and dangerous opponent will allow the Traveler to get into his deck monster card rhodia, capable of inflicting massive Hydro damage and buffing itself, summoning multiple Mimics onto the battlefield to deal additional damage.
The features of the battle will be the absence of other cards in the opponent’s deck, except for Rodia, as well as Oceanid immunity to the Freeze, Knockout, and Petrify reactions. In the battle, Finnick, a ginger cat, will represent Rodia.
As mentioned above, one of Rodia's skills is to summon assistants to the battlefield in the form of 1-2 Hydro Mimics that deal additional damage to the active map. In addition, each summoned creature increases Oceanid's elemental explosion damage by 2.
A good choice for a battle with such a serious opponent will be electro (especially well with this task, the basic Fischl) и Pyro characters, because under the special conditions of the test, it is they who are able to carry out elemental reactions with the constant Hydro status of Rhodium. Picking Fischl in a deck for battle is especially good due to her ability to summon Oz's assistant to the battlefield, which also deals Electro damage.
We strongly recommend that you take support cards into your deck that can instantly destroy enemy helpers. For example, "Guardian's Oath", indicated on the screen above. Use it when there are many Mimics on the battlefield, and Rodia's energy is accumulated to the limit. However, if Oz is still active, you will have to sacrifice him in order to save the active card (Oceanid's ult, enhanced by three mimics, can deal 8 damage at once).
Also, cards that can generate dice or give you the opportunity to reroll unnecessary ones will be a good solution for the deck. Get the most out of Fischl by using all of her attacks, enhanced if possible by a set of artifacts and ranged weapons, and only then switch to additional elemental damage, finishing off the remaining 10-15 health points.
Agent Fatui test: how to pass
Duel "Trial of Agent Fatui" will become available after reaching 4 game levels. The battle with the Fatui warrior is as dangerous as in reality, due to his unique ability to go into "invis", increasing their own defense and attack. For passing the test, the Traveler will receive a card "Fatui: Pyro Agent» and 2 copies of the talent card «Pay«.
The peculiarity of the duel is that both Pyro agents from the very beginning of the battle are equipped with their talent card - Payback, which increases the strength of the shield created by the skill "Stealth“, as well as converting all physical damage dealt by the Agent into Pyro. Representing Fatui in the challenge will be a white cat named Little Rose.
In total, there are 2 Agents of Fatui in the Little Rose squad, leaving for "Stealthfrom the start of the battle. The skill gives the opponents 3 shield units, and also increases their own damage by 1 unit and also reduces the damage dealt to them by 1 unit. Thus, Fatui, strengthened by the talent card, is able to deal 3 units of Pyro damage with a normal attack at once. Also be prepared for the fact that the Stealth state is restored every time the enemy uses his elemental skill.
Due to the lack of special battlefield conditions, as well as the enemy’s own elemental status, they will have to be applied independently. Good options would be: Rodia, Mona, Ganyu, Diluc, Keqing, Kamisato Ayaka, Razor, Fischl and Chun Yun. There is not much point in deliberately breaking shields, as this will waste turns and the necessary dice, and Stealth will be restarted on the next turn. The greatest damage in this duel will be dealt precisely through reactions. Choose the two strongest damage dealers, for example, Cryo and Pyro, and take support in the form of Sucrose. Ignore the shields and try to hang statuses as often as possible in order to carry out reactions over and over again until the very victory.
Journey of the Mirror Maiden
Trial "Journey of the Mirror Maiden» will become available after the player receives the title of Expert and, accordingly, the achievement 5 game levels. For winning the duel and fulfilling special conditions, the Traveler will receive a monster card Mirror Maiden Fatui and 2 cards of her talent "mirror cage". In battle, the creature will be represented by the cat Baobab.
A special test rule is the use of the card "mirror cagefrom the start of the duel. The talent is able to increase the damage inflicted on the enemy under the influence of the skill "Refraction“, Hydro damage by 1, as well as the number of dice required to change the active card by 1.
Baobab's squad consists of two Mirror Maidens at once, who have talent cards from the beginning of the battle, which greatly complicates the battle.
Despite the pretty serious damage that these creatures can do, the whole deck lacks healing. This disadvantage is not compensated by any auxiliary cards, which greatly facilitates the battle. Take the team at least one support character to provide healing, or use help cards that can restore health points to the active hero.
Take the main characters two good DDs, which will be on the battlefield most of the duel time. Use their skills to the maximum and switch to another map only if there are less than 4-5 health units left or the character is affected by the Refraction skill.
The best solution would be to choose a pair Diluc + Ke Ching or Keqing + Ganyu as two damage dealers, but their roles are also suitable Fischl, Kamisato Ayaka, Chongyun or Pyro Agent Fatui. Select as a support hero Barbara or Jeanto provide the team with treatment. In addition, this role is suitable for Sucrose, if there are enough healing cards in the deck.
Deal maximum damage with the first DD until you fall under Refraction, actively using cards to restore dice, energy and equipment, trying to put the necessary elemental status on opponents. Switch to the second damage dealer and perform reactions without fear of additional Hydro damage. Toward the end of the battle, activate a support by healing the injured and finishing off the opponents if possible.
Resting lavachurla with stone shell
The "Rest of the Stoneshell Lavachurl" challenge is unlocked after the Traveler has reached 6 game levels. To get the stoneshell Lavachurl creature card and 2 talent cards Restored Stoneskin, you must win the duel and fulfill two additional conditions:
- win for 4 rounds;
- not to lose no one character for battle.
A friendly duel with a creature has only one special condition: the Lavachurl opponent will start the fight with a talent card equipped Restored Stoneskin. The feature increases the defense of the creature, reducing damage taken by 1, and also converts the physical damage dealt by Lavachurl into Geo.
There is only one Lavachurl in the opponent's squad, enhanced by a talent card. The creature has 16 health, high defense, as well as fairly powerful attacks (from 2 to 5 points of damage, not counting the damage buff from the talent card).
The disadvantage (and at the same time dignity) of the opponent's deck is that there is only one card. The damage and infliction of elemental statuses from the Traveler is concentrated, but at the same time, from the side of the enemy, all skills are used by one card. This allows you not to lose moves to change active characters, as well as quickly accumulate energy (total 2 units) for a cheap but powerful ultimate ability.
The only effective tactic for the battle is the game from any convenient elemental reactions. The interaction of the elements will not only deal additional damage, but also break Lavachurl's shield in just a couple of moves.
At the beginning of the battle, pay attention to the rolled dice. Try to collect 2-3 Daisa DD elements commands or use an alternative option - exchange unnecessary cards for active character's element dice. Thus, it will be possible to use the elemental skills of two characters at once and carry out any reaction. After the opponent's shield breaks, continue to stick to tactics, actively switch between your cards and hang as many statuses on the enemy creature as possible.
Keep track of the number of health points of active cards. Lavachurl's ultimate ability inflicts immediately 5-6 damage. Actively use support cards that restore the HP of heroes or take a good healer to your team (for example, Barbara or Dion).
Origin of magu kenki
The "Origin of Magu Kenki" Challenge is unlocked after the player reaches 7 card levels. To be rewarded with a Magu Kenki Monster Card and two Talent Cards Transcendent Automaton, fulfill the following conditions:
- Complete a duel with 5 rounds.
- Lose no more than one character for the duel
A feature of the battle is the immunity of Maguu Kenkito frozen, knockout и petrified, as well as the Transcendent Automaton talent card equipped from the beginning of the battle, which allows you to quickly switch between other squad cards when using certain skills.
Team Maguu Kenkiconsists not only of the monster itself, but also two Nobushihelping in battle. Samurai have only 6 health and can deal up to 2 points of Electro damage. The creature itself has 20 health points and several different abilities that not only deal elemental Cryo and Anemo damage, but also summon ghostly helpers to the battlefield.
When choosing a team to fight in this duel, pay attention to abilities that increase the protection of the active character or allow you to somehow reduce the damage received. For example, the role of a support in a team is suitable for:
- Ningguang and her Jade Screen ability, which reduces damage by 1 when taking damage of 2 points or more.
- Noelle, capable of summoning a shield for the active character.
- Mona, whose Phantom skill not only reduces damage taken, but also deals Hydro damage.
- Diona, which has the skills of healing and summoning a shield.
- Bennettt, which increases damage to characters and heals the injured.
- Xingqiu, which also reduces damage taken.
For the role of DD, characters with universal skills for damage and defense are also suitable:
- Pyro Agent Fatui, capable of reducing the damage passing through it due to the Stealth skill and inflicting good Pyro damage.
- Ganyu, which summons a short-term shield to reduce damage with the elemental skill Frozen Lotus.
Assemble a handy deck with your team in mind: be sure to arm yourself with cards that restore HP to heroes, as well as additional sources of elemental or universal dice.
The squad for the battle with Maguu Kenkishould be as balanced as possible: take the healers or shieldmen, capable of additionally imposing statuses on opponents. Also needed powerful DD to carry out reactions and cause basic damage.
At the beginning of the battle, try to deal as much damage to the Nobushi as possible to get them out of the battle as soon as possible. Thus, get rid of not only unnecessary additional damage, but also deprive the enemy of the opportunity to carry out reactions Superconductor.
Left alone with Magu kenki, carefully monitor the level of health of the characters. Actively switch between members teams to keep the HP of the heroes at a consistently high level and use all the capabilities of the squad.
Do not forget about the summoned assistants. Ghost Samurais, like any other summoned creatures, deal additional elemental damage at the end of the round. Arm yourself with special cards capable of destroying enemy helpers to avoid dealing Anemo and Cryo piercing damage.
Parade of feathered moulders
The Feathered Mold Parade challenge becomes available for completion after the player reaches 8 card levels. To receive all possible rewards, you must not only win the duel, but also fulfill the following conditions:
- win for 5 game rounds;
- lose no more than one character.
The peculiarities of this duel are the presence of the Tenacious Spores talent card equipped by the Feathered Mold, as well as its immunity to reaction Frosts, knockout и petrified.
The enemy squad consists of only one Feathered Mold with the highest health reserve of all opponents - in 36 units. The advantage and disadvantage of the opponent's deck is the presence of only one card with limited damage potential (Anemo and Dendro from 2 to 4 units or more) without the possibility of any reactions. Due to the fact that the opponent has the Tenacious Spores talent card, the Mold is able to deal increased damage to a cheap (total 2 units of energy) ultimate ability.
For a guaranteed victory in the battle, build a deck based on the possibility of conducting elemental reactions (except for those that the opponent has resistance to). For example, well suited Pyro Agent Fatui as Piro DD. Due to his ability to go into stealth mode and reduce the damage he receives, the agent is able not only to inflict a large amount of damage and hang Pyro status, but also to stay on the battlefield longer than others due to stamina and defense indicators.
The second DD of the team can be any convenient element. However, the best choice would be Electro character, because he will be able to carry out the reaction Overload, which allows you to steal an entire turn from the enemy.
Throughout the battle, alternately attack with each DD, regularly interacting with elements. Try to keep HP of all heroes above 8 unitsto avoid the guaranteed loss of the character after the enemy uses the ultimate ability.
Improvisation of the magician Cryo tsitsinov
You can get this card for passing a friendly duel with the Cryo Cicine Mage in the tavern. To receive a card, in addition to winning, you need to fulfill additional conditions:
- Win for 5 rounds.
- Defeat without losing a single character.
Also in battle, there is a special rule that allows the enemy to start a duel with an already equipped Chicin's Cold Look card.
The enemy squad consists of two Cryo Cicine Mage cards at once with the usual amount of HP of 10 units. This has its own plus - the enemy will not be able to cause reactions that increase outgoing damage. Summoned cycins are helpers, so to simplify the battle, it is recommended to take cards into the deck that can remove them, for example, Send Off и Guardian's Oath.
Try to pick a team that plays through Reaction Calls, as Cicins have a passive that reduces the number of casts based on the amount of damage they take with elemental reactions. Also keep an eye on the summoned helpers and try to remove them before activating the enemy's ult, as the shield becomes stronger depending on their presence on the board.
In addition, add either characters with helpers or support cards to replace active characters to the deck to constantly hang elemental status on the enemy and cause reactions. Keep the HP of friendly cards above 5 unitsso that the magicians of tsitsin could not remove them from one ult.
Voidreader's Smolder
Obtain a Voidreader Pyro card and two of his talent cards kindling the flame It is possible by winning and fulfilling the following conditions:
- Win for 6 rounds.
- Win by losing less than two characters.
In addition, a special rule applies in the duel - after activating the Fiery Rebirth passive, the opponent receives a Raging Flame Dome, which gives immunity to any damage.
The enemy deck contains two Voidreader Pyro cards with reduced HP - each of them has a total of 6 points. health. With the help of the ult, the enemy deals only 3 damage. damage, but summons an assistant that deals penetrating damage for all allies.
Upon defeat, each Reader activates the Fiery Rebirth passive skill, which revives them with 3 pts. HP and also gives invulnerability to damage and two Pyro effects. Use any elemental reactions with Pyro to remove the shield and stun the enemy. After the stun, wait until the final phase, in which the enemy will be destroyed by 6 damage. penetrating damage.
To successfully defeat the Reader of the Abyss, select characters of any elements that react with Pyro in the deck to speed up the removal of the shield. If both Readers have activated invulnerability and put the Pyro effect on themselves, then you can use the character's Electro to switch opponents from one to another and evenly remove shields. If you can’t kill opponents before calling an assistant, then take cards into the deck Send Off or Guardian's Oath.
Whisper of Electro Hypostasis
To receive an Electro Hypostasis card, as well as two talent cards Absorbing prism, in addition to winning, additional conditions must be met:
- Win for 7 rounds.
- Win by losing less than two characters.
A friendly duel has some special rules. The opponent is immune to Freeze, Knockout and Petrification. At the start of the turn phase, if the hypostasis does not have a Crystal Core, it can receive it up to two times per battle. In addition, when using the Crystal Core, it restores 6 points. HP.
There is only one card in the enemy squad - Electro Hypostasis with 30 units. HP. The damage is relatively low, but the fight is made more difficult by the large amount of health, as well as the debuff from his ult, which increases the cost of dice to change active characters. Hypostasis skill works through the preparation, so it gives a window to heal or protect characters with low HP.
The opponent's ultimate summons a helper, and also hangs the Thunder Chains effect on the characters, which increases the cost of changing the hero by 1 dice. Before the battle, add cards to reduce the cost (Night duty), automatic character switching (Crane after return, Punch in the fall) or to destroy the helper (Last Path, Guardian's Oath).
During the battle, hypostasis retains the status of Electro and has resistance to this element, which must be taken into account when selecting a team. It is recommended to take characters that can cause reactions with this element, and exclude Electro heroes.
Awards
The rewards for completing all challenges are expressed exclusively in monster cards and their special talents:
- Rhodium, 2 talent cards Explosive Torrent;
- Pyro Agent Fatui, 2 Reckoning talent cards;
- Mirror Maiden Fatui, 2 Mirror Cage talent cards;
- Stoneshell Lavachurl, 2 talent cards Restored Stoneskin;
- Magu kenki, 2 Transcendent Automaton talent cards;
- Feathered Mold, 2 Hardy Spores talent cards.
Read on:We hope this article helped you complete the Tavern Challenges in Genshin Impact and get the Holy Summon of the Seven Monster Cards. Read full guide to KKI, assembly guide best decks to play, as well as learn how to get the necessary cards in a special article on to all cards of the Holy Call of the Seven.
really empty advice
you tell me which support deck to build. heal, attack, energy?
you go to this feathered nit like a job
Hello! This enemy needs a lot of damage and good defense. You can read more about making good teams in the guide on deck building.
The question is off topic, tell me there are new achievements 3.3 besides the quest of the archons and kki?
There is a series of dailies "Where is the Hidden Blade", which had a continuation in 3.3. For him, the achievement “In Search of the Sword” is provided for 5 primogems.
More, as far as I know, nothing new came out.
There is also a new line of Li Yue dailies with an achievement, in addition to the continuation of the blade