Energetic drinks в Stray - a consumable that will be required to trade with a flea dealer Azuzom. Finding banks in the back streets of the slums is not easy, but with their help you can get music for the Musician and robot memory, revealing the inner world of the game.
Total in Stray 4 energy drinks, in this guide we will talk about their location and obtaining.
Where to find Azusa
To find Azusa you can in the market, which is located to the right Guardian. The main character gets to this place, following the storyline, after escaping from the robot at the entrance to Slum.
At the meeting, the robot will show the range of goods, from this moment you can start searching for cans of drinks.
Where to Find Energy Drinks in Stray
That find energy in Stray, you need to find special vending machines, illuminated from the inside.
Energetik 1
In order to collect the first drink, return to Guardian, from the meeting point with the robot now you need to go to the opposite away from the market side.
In this corner you can meet musicianplaying songs according to previously brought notes. To the left of it is a small dead-end passage, into which you need to go.
Climb up to the wall with graffiti, and then even higher. On the peak of the roof stands Mito, turn right, neatly rounding the corner of the house.
Move on over the rooftops jump over to the other side and go down. Here is the first machine, interact with it and get a can of the first energy drink.
Energetik 2
Go back to Musician, directly opposite it is the next vending machine with a second energy drink.
Energetik 3
The path to the next machine lies through the labyrinths slum. From Musician you need to get out of the city. Turn right and then go up the stairs behind the signs.
After that, into a dark alley. Almost at the entrance to it are steps leading to the next machine, with the third energy drink.
Energetik 4
Finding the last vending machine is the most difficult, go to the entrance to Slum. This time you need to go to the fork with a red neon sign.
Move on until you find a corner of the building with an outdoor air conditioner unit and a small vent.
On them you need to climb onto the turquoise roof, and then jump onto the plank. To her right is a vending machine with a fourth energy drink.
How to get a B-12 memory
After collecting all the cans, return to azuzu. Talk to him about the rag-wrapped square, which is memory. Then choose an option "Show item" and in the inventory scroll to the jars, and then click on "Show item". The exchange will be successfully completed, and B-12 will talk about the old version of robots created by people.
In addition to the V-12 Memory Piece, this NPC also sells musical notes [cost - 1 energy drink] and electrical cable [required for exchange detergent].
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