Tactics and useful tips for winning to save your time and complete your collection faster.
The recently launched game event "The Last Waffentrager" deservedly aroused unprecedented interest in the gaming community. And for good reason, because it turned out to be quite successful, compared to many that Wargaming offered us before. This is especially true for a very fun game on the super powerful Waffenträger auf E 110 tank. In the last guide, we talked about the most important moments when playing for the "hounds", and in this we will clarify all the nuances of the game for the "Engineer".
Benefits of the Waffentrager
For the victory of the "Engineer" on the WT E110 tank you need to either destroy all the "Hounds" on the T-55 "Discharge", or simply survive until the end of the battle. The latter is much easier to do, since the opponents in the team have 7 tanks and each of them has 3 lives in stock.
Waffentrager does not require pumping, but initially has the most powerful weapons - drum for 4 projectiles with a reload of 5 seconds inside the drum and a full reload in 10 seconds. To destroy the T-55R, only 2 shells are required, i.e. 2 tanks can be destroyed from the drum. The main thing is not to rush and accurately converge before the shot, this will allow you to quickly destroy opponents and get a head start at a later stage of the game. In addition, the WT E110 has a huge number of hit points at 32000 HP and is equipped with an energy shield that completely protects its modules and crew from damage.
Special ability "Electromagnetic Arrow" (2 on the keyboard) allows you to stun and slow one enemy in your scope, and "Electromagnetic Pulse" (3 on the keyboard) - Stuns several enemies at once within range, even behind covers. They recharge quickly, use as often as possible.
Plus, the Waffenträger enjoys the support of the so-called "Sentries", which appear at two points on the map at once. They help him highlight the enemy, distract him towards himself and cause little damage. After clearing one of the Sentinel spawn points, a new one appears and so on up to 10 times in battle.
Confrontation "Hounds"
In order to effectively confront opponents, it is worth knowing their main tasks that help them win. Hounds start out at level 1 and require upgrades to increase their damage to at least level 7 or higher. They will attack your Sentinels, trying to pick up a bunch of energy, dropped by the last destroyed tank in the group.
Each clot increases their level, increases damage and adds 30 seconds to the battle time that plays against you. Therefore, it is extremely important for them to protect their Sentinels and not let them pick up clots. But don't stand at one clot the whole fight, at this time the enemies are clearing other points, it's better to go and destroy them. Note that the T-55Rs have a boost that allows them to move quickly over long distances.
The beginning of the battle
"Hounds" at the beginning of the battle do not pose any threat to us, they can deal a maximum of 50 HP damage, which is simply ridiculous for the WT E110. That's why act as aggressively as possible - crush the enemy at close range, destroying with your powerful weapon, slowing down with your abilities and finishing with a ram. Feel free to use auto-aim when chasing nimble STs, it helps a lot. Don't be afraid, nothing will happen to you until the enemy upgrades his T-55Rs to at least level 5.
At the first stages, you are unlikely to be able to protect your Sentinels, since they will still have level 5-6 and the Hounds will quickly destroy them. Just go where there are a lot of them to destroy as many enemies as possible. This will reduce the number of strong opponents at the end, as some will simply run out of respawns.
mid fight
When the team of enemy tanks reaches level 5, it's time to start playing a little more carefully, although the enemy is not yet deadly for you, it's not worth standing under fire for a long time. Work from a long distance, an accurate gun allows you to effectively shoot at a distance.
Take a position on the hill between the spawns of "Sentinels", so you can shoot enemy tanks in all directions and quickly move to the desired square of the map if necessary.
End of the fight
If the "Hounds" team has already reached level 7 and above, then the end of the battle will soon come. Watch the time and don't get hit, your HP can disappear in 2 minutes. Protect your already pretty powerful Sentinels and don't get too far from their respawns. Do not be heroic and do not chase damage, now your main task is to survive. Try not to stand in the center, but keep the enemies on one side.
As soon as you feel that things are going badly and the T-55Rs start to overwhelm you, move close to the spawn area where your Mouses, E100s and Pz.VIIs are standing. Hide behind a house, a large rock or a hill, and don't lean out.
Show them who's the boss and who's the victim!
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bullshit, not mode
The game is very buggy