The unchanging god and the eternal utopia in Genshin impact – 1 chapter 2 volumes tasks of the Archons, from the passage of which Inazuma opens. Start a challenging journey in the kingdom of the Electro Archon, learn about the consequences of the Hunt for Eyes of God and find support in the face of local residents who are also fighting a cruel and unjust law.
In the guide, we will tell you how to get to Inazuma and scout the situation in the closed Electro region. Read on to find out how to negotiate, leave Rito, find people who have lost the Eye of God, and earn the trust of the Kamisato clan.
How to unlock Inazuma in Genshin Impact
To open Inazuma, you need to complete the stage of the Archon quest "Ritou Escape Plan" and receive a travel letter in the quest "Chisato's Letter". To do this, start completing the mission of the main storyline "The Immovable God and the Eternal Euthymia".
How to get the quest The Immovable God and the Eternal Euthymia
Before starting a large-scale quest chain, the following conditions must be met:
- Reach 30 adventure ranks;
- Complete all previous Archon quests up to and including Prologue Volume 2 "Autumn Winds, Scarlet Leaves".
Setting Sail
Enough time has passed since the heroes agreed with Beidou go to Inazuma. Traveler and Paimon decided to check on how things are going...
Ask Katerina about the trip to Inazuma
Go to Katherine to Li Yue's Adventurer's Guild and discuss the trip to Inazuma with her. After the conversation, a new chapter of the Archons quest will start automatically. Hai Lung, a subordinate of Beidou, joins the dialogue and announces that everything is ready to sail. Katerina wishes the heroes a fair wind, and they leave with the sailor.
Climb aboard the Alcor and find Beidou
Use the fast teleporter Southern Cross: Alcor southeast of the Guyun Stone Forest and, once on the ship, approach Beidou waiting on the front deck.
A short conversation with Beidou ends with a cutscene in which the ship raises anchors and heads for Inazuma through a storm.
Upon arrival at the port of Rito, the heroes are introduced to tomoy, whom Beidou introduces as a trading partner and "local authority". The captain is forced to immediately leave friends for a new acquaintance and, after saying goodbye, returns to the team. The guy says that newcomers need to register at the border checkpoint.
Confessions of an Outlander
Arriving in Inazuma, the heroes, along with Thomaa, will have to go through a bureaucratic hell. Help the International Trade Association on Rito, track down an unscrupulous tax collector and find evidence of his machinations.
Check in at the border checkpoint with Thomaa
Upon arrival at Rito, you must obtain an entry permit. First of all, run forward along the pier to the yellow marker and talk to the inspector Kageyama. Thomaa helps the heroes get registered, but it's not enough to stay on the island. The next destination is the Aliens Inspectorate.
Together with Thomaa, apply to the Aliens Inspectorate
Next, go to the Kanjo Commission building in the eastern part of Rito and talk to Yurika. Thomaa helps his friends again, and the inspector approves the application for a residence permit. As they get to know Rito's bureaucratic system, the characters begin to understand that foreigners in Inazuma have a very difficult time.
Blondin says that on the basis of outright corruption, the International Trade Association, which deals with the affairs of strangers, has appeared. In exchange for help, he asks to know what the status of the association is, and directs new acquaintances to the head of the association, Kuris.
Find out how the members of the International Trade Association are doing
Proceed to the next building and talk to Kurisu - Chairman of the International Trade Association. He will complain about the main problem of foreigners - the "grabber from the Kanjo Commission", who issued a decree on the payment of taxes crystal bone marrow - a rare curiosity that is very difficult to get.
The heroes need to talk to a suspicious merchant and find out where he gets the goods, and whether everything is clean in the sale of the Inazuma curiosity.
Find a Merchant Selling Crystal Bone Marrow
Required merchant is called Werner and you can find it at the pier in the southwest of Rito. A conversation with a young man will initially go wrong - Werner is rude and suspicious. He is not going to talk about his suppliers, or about lowering prices for goods. The traveler with Paimon has no choice but to turn to Thomaa again for help.
Ask Thoma to provide you with information support
Return to the building of the Inspectorate for Foreign Affairs and ask Thoma. The guy will tell about Werner's past and his connection with the trade association, from which the man for some reason pulled away. The information received prompts the Traveler to speak with the merchant again.
Negotiate with Werner again
Return to the shore and talk to the unfriendly merchant again. Dialogue Options don't affect anything. Give to Werner curiosities from Mondstadt and Li YueEg wind asters и sky-high pepper. The materials remind the merchant of the past, and the man decides to tell everything that strangers are interested in.
As a result, the heroes learn that the tax collector Keijiro is to blame for the problems of the association, and Werner volunteers to help with the exposure of the greedy gang.
Find Keijiro's footprints and follow him discreetly
Head to the central square of Rito. After a short cut-scene, a stealth mission will begin to spy on Keijiro. Above the target will appear eye icon, and when Keijiro notices being watched, a red scale will begin to fill around the symbol - rather hide nearby so as to become invisible.
The tax collector will make a stop near Ryoko's stall, and then become more alert and run towards the beach. Follow him to the shore and find out what Keijiro is hiding.
Find evidence of Keijiro's guilt
Approach the place that Keijiro was looking at and use the action "Dig".
Discuss your next steps with Werner
A book of accounts is buried in the sand, in which all the evidence of Keijiro's gang's fraud is recorded. Together with the evidence, the Traveler intends to go to the criminal and expose his illegal actions. Werner decides not to go, and the heroes leave without him.
Tell the trade association what really happened
Return to Rito's main square and approach the association building. Here, the heroes find a tax collector arguing with Kurisu and interrupt them, stating that they have found proof of Keijiro's guilt. As a result, Thoma resolves the tense situation again, and then offers to talk in private.
The guy turns out to be not just a local authority, but a member of the Kamisato clan, who is in charge of the Yashiro commission - one of the pillars of power that maintains order in Inazuma. Thomaa leaves new acquaintances, and the heroes have to somehow leave the island of Rito.
Video walkthrough of the stage Confessions of a stranger:
Ritou Escape Plan
Left without outside help, you must independently leave the starting location of Inazuma, but useful acquaintances do not end there. Take part in a love story and find a way to go beyond Rito Island.
Try to leave Rito
First of all, go to the story area in the eastern part of Rito and approach the officer Kobayashi, guarding the borders of the island.
The sentinel will turn the travelers around, explaining that they cannot leave Rito without travel permit, and the friends decide to head over to the head of the Kanjo Commission to try and find a solution to their predicament.
Head to the Kanjo Commission to find out the way to leave Rito
The commission building is located in the northeastern part of the island. Go through the main entrance past Officer Yokoyama to start a dialogue introducing you to the head, Hiiragi Shinsuke.
Approach the building to continue the conversation. After the greeting, the man shocks the guests with strange requests and avoids talking about crossing Rito's borders, and the Traveler notices a worried stranger watching from the sidelines. After meeting with the head, the friends leave: leave the Kanjo Commission through the main entrance.
The peeking girl turns out to be Shinsuke's daughter. Lady Hiiragi sends a letter through a guard asking for a secret meeting.
Open the Paimon menu and select the "Time" section, and then put the clock in the interval between 18:00 and 24:00, and then head to the story area on the grounds of the Kanjo Commission's estate.
Meet Miss Hiiragi at the appointed time
Meet Hiiragi Chisato at the Kanjo Commission compound. The girl will ask you to deliver a letter to her beloved Kudze Kamaji from the Tenre commission, and in return she is ready to help the guests leave Rito.
Travel to the Rito border to carry out Chisato's plan
Return to Officer Kobayashi's post and listen to the dialogue between the guards and Chisato. At the border, the girl informs the officers that she, along with the convoy in the role of the Traveler, is instructed to escort the goods.
Launch the cargo and bring it to the target, destroying waves of enemies blocking the road. In total there will be three stops at which you need to overcome treasure thieves, nobushi and one fiery kairagi.
Having delivered the goods, the heroes say goodbye to Chisato. The girl asks not to forget about the letter, for the delivery of which they will give a travel letter - a document that allows you to cross the island.
Video walkthrough of the Ritou Escape Plan stage:
Three wishes
Having entered the lands of Narukami Island, the heroes go to meet Touma. Learn more about God's Eyes Hunt, then meet Kamisato Ayakoi.
Head to the Komore Tea House
It's time to head to the capital city of Inazuma, located in the southeast of Narukami Island. Find the Komore Tea House and meet Touma.
The guy is glad to see his acquaintances again and apologizes for leaving Rito alone to get out. Before accompanying the Traveler, Thomaa asks to go together to the statue of the all-seeing deity.
Head to the statue of the all-seeing deity
Follow the monument near the Raiden residence. Thomaa will share some details of the God's Eye Hunt edict. During the dialogue, the Traveler is pierced by voices emanating from the statue - the desires of the former owners of artifacts imprisoned in stone. The blond then offers to continue the tour of Narukami and directs the friends to the Kamisato estate.
Head to the Yashiro Commission
Reach Yashiro's commission and enter the building. Ayaka will ask for help in the fight against the Hunt for the Eyes of God, which the guests initially refuse. Then the girl asks to fulfill her three wishes, and in return promises to introduce the guests Raiden. We need to help the people affected by the cruel decree, and then return to the Kamisato estate. Foreigners accept these conditions.
The Meaning of Meaningless Waiting
The guardian of Konda village, who lost his God Eye, also lost his memories. Learn the history of the war and help him find the keys to the forgotten past and the reason not to leave the settlement.
Head to the village of Konda and find out what happened there
The first person Ayaka asked for help was Tejima. Head to the village of Konda in the southwestern part of Narukami and witness the conversation of the elderly with a certain man who is about to leave the village. Paimon assumes that this is who they need.
Ask the elderly
Talk separately to the elderly, Mahiru and Kenjiro, and find out how grateful the villagers are to Tejima, as well as how changes in his character began to occur after the Eye of God was taken from the man.
Once the protector of the village, now the man sees no reason to stay in Conde. Granny Mahiru remembers that Tejima used to keep a diary and asks her to look for notes that can help sort out her lost memories.
Find clues to Tejima's memories
To find something that can help Tejima remember the past, explore the area near the man's house. First, read the diary lying on the porch near the violet melon basket.
Use your elemental sense to find traces of the diary
Activate sense of the elementsto find the rest of the clues. Check out the shrine near Tejima's hut first, and then the tree behind the house. Having studied the found things, the friends realize that the man has been waiting for someone all these years, and they rush to show all the finds to the owner.
Tajima has lost the memory of a dear person - a girl whose voice and appearance he no longer remembers. The found records encourage him to stay in the village and continue to wait for his beloved as he has done for the past thirty years. The heroes completed the first task, and at the same time they began to understand what the deprivation of the Eye of God leads to.
Video walkthrough of the stage The Meaning of Meaningless Waiting:
To Treat the Well-Meaning Well
A certain samurai is accused of misappropriating the diet of the people. Learn the story of another victim of the Hunt for the Eyes of God and help Kurosawa find the cause of discontent.
Find the next person who lost the Eye of God
Go to the entrance to the city of Inazuma: a cut-scene will start in which the heroes stumble upon a street showdown. During the argument, it becomes clear that the culprit, Kurosawa Konosuke, is the next person Ayaka asked for help. Residents of the city complain to travelers that the samurai misappropriates the diet.
After that, talk alone with Konosuke and ask him about what you heard from the disgruntled men. The samurai is perplexed by the rumors, and the heroes realize that due to the absence of the Eye of God, he cannot remember some details of the past. A man asks for help to catch up with the treasure thieves who ransacked his house, which may shed light on the whole situation.
Stop the Treasure Thieves who robbed Kurosawa's house
Head to the beach on the east side of Byakko Plain and after the conversation, defeat the gang treasure thieves. The heroes agree to let the gang go in exchange for valuables from the samurai's house, but among the loot they find only IOUs addressed to the owner of the Tsukumomono store, Aoi.
Talk to Aoi in the trading post and find out what happened
Return to the city and find the Tsukumomono Grocery Store. Talk to Aoi and find out why Konosuke is in so much debt. The heroes decide to return to the man to tell what kind of person he was. Talk to the samurai near one of the houses at the entrance to the city.
It is difficult for Konosuke to accept the truth about the reasons for his actions: he helped for free, but in return received only discontent. The sword of the father helps to remember that he wanted to do good without regret, but faced with a sad outcome, the samurai no longer sees the point in this. The traveler and Paimon leave their new acquaintance in thought, setting off in search of the last victim.
Video walkthrough of the stage Those who are supportive are treated with favor:
A Swordmaster's Path Is Paved With Broken Blades
The sword master who aspired to be the best of the best lost his mind after losing the Eye of God. The heroes decide to help his students figure out the cause of the madness.
Find the next person who lost the Eye of God
Head to the Meike Shisui school building south of Blacksmith Amenoma and talk to Junya and Nanako, students of the sword master Domon that Ayaka was preparing about.
Young protégés will tell you that now their teacher is not healthy, or, to be more precise, is possessed by a demon. The swordsmen want to perform an exorcism in order to heal the sick, and for this they turned to the Narukami Great Shrine. Heroes also get the opportunity to watch the rite, which will take place at night of the same day.
Wait for the night to perform an exorcism (18:00 - 24:00)
Open the "Time" section in the Paimon menu and set the clock in the interval between 18:00 and 24:00. Junya is waiting at the entrance, and the rite of purification has already begun. As the student moves away, the heroes notice a suspicious man fleeing the school grounds and decide to chase after him.
Follow the trail of a suspicious person
Head towards the runaway and go through three markers. Run up the wooden rise and talk to the man near the house. The one who was running away was Anzai, a former classmate of Domon, with whom they studied the art of swordsmanship together. He did not believe that his former rival had gone mad, and he came to make sure of it. After talking with strangers, Anzai asks them to return.
Go back to the school building and listen to the conversation between the priestess and the students of Domon - the girl claims that there is no demon in the swordsman and he is not possessed. But she directs the company to Yae Miko, the high priestess of the temple. The students are determined to help the insane teacher, and the Traveler and Paimon also hope to learn something about the Electro Archon.
Head to Narukami Great Shrine and meet the High Priestess
Climb to the top of Mt. Yogo and approach the Sakura tree in the backyard of the Narukami Shrine. The heroes meet Yae Miko and learn about the reasons for the loss of reason: having lost the Eye of God, the swordsman began to be burdened by the past. Anzai appears at the meeting and helps the old comrade to relieve himself of guilt for other people's defeats, and then encourages him to take responsibility for the desires of his students. This will complete the task.
Video walkthrough of the stage The path of the master of the sword is paved with broken blades:
A Flower Blooms in a Prison
The heroes granted Ayaka's three wishes and gained her trust. Next, you have to take part in the rescue mission and find out how things are going with the opponents of the decree of the Hunt for the Eyes of God.
Return to Yashiro's commission and meet Kamisato Ayaka
After the heroes return to the Kamisato estate, Ayaka will personally meet the guests and thank them for their help. After learning about the consequences of the Hunt for the Eyes of God, the Traveler still agrees to help, and the company decides to discuss everything elsewhere.
Head to the Komore Tea House
The dialogue is automatically transferred to the Komore tea house. Ayaka tasks the Traveler with rescuing Masakatsu, who helped the resistance create the fake Eyes of God. The heroes need to go to the Naganohara fireworks store and find a helper.
Head to Naganohara Fireworks
Proceed to the Hanamizaka area and speak with Eimie is the current director of Naganohara Fireworks. Having learned in advance that Master Masakatsu is being held at the police station, the girl offers to go there and rescue the prisoner.
Go to the police station and help Master Masakatsu
The entrance to a special location is hidden behind a building in the eastern part of the city. Having made their way to the police detention center, the heroes decide to split up and go in search of Masakatsu. Explore the area to find the prisoner, and also look out for chests hidden throughout the dungeon.
How to pass the dungeon Police Detention
In the Police Detention Dungeon, the heroes will face enemies under a special Electro buff. Take to the squad Cryo и Pyro characters to have an advantage over the elements.
Before you can find Masakatsu, you have to find three floating Thunder Jades, which will unlock the sealed door in the center of the prison. To find all three magatam altars, head towards the quest marker.
In this dungeon, it is worth paying attention to three mechanisms:
- Samurai armor that gives strength to opponents. Before the battle, close the armor to remove the buff. The effect can also be broken by attacks, such as Anemo's dispel.
- Wooden floor with an Electro glow that deals damage. Continue moving only when the sector goes out.
- Behind the central door is a labyrinth with wooden screens. Move the center one, then the one on the right, and then the screen on the turn on the left.
Go down the stairs and watch the cut-scene. The company enters a room with a prisoner. Yoimiya distracts the guards and all four get out. Masakatsu is taken to the doctor while the Traveler heads to Ayaka.
Return to the Komore Tea House
Return to the Komore Tea House and at the end of the mission, talk to Ayaka and Touma. After rescuing Master Masakatsu, the gathering will discuss the results and decide to rest before taking any further steps. After the dialogue, the task will be completed.
Before further progress in the story, you will have to complete the first chapters of the tasks. legends of Ayaka и legends of Eimia. Then the mission will appear in the quest log "Oblivion, the disappearance of shadows".
Video walkthrough of the stage The flower blooms in the dungeon:
Achievements for completing the quest The Immovable God and the Eternal Euthymia
The list of hidden achievements that are issued for chapter 1 of the 2nd volume of the tasks of the Archons:
- Achievement "Through the Storm" is awarded after arriving in Inazuma on Alcor.
- The "Hiiragi Sanjuro" achievement is unlocked automatically after completing the "Ritou Escape Plan" stage.
- Achievement "Aspirations of all people" is issued after talking with Touma at the statue of the all-seeing deity.
- The "Princess behind the Screen" achievement can be obtained after completing the "Three Wishes" stage.
- The "Omamori, Kindness, Excellence" achievement is awarded after talking to Ayaka at the end of the "Swordmaster's Path Paved with Broken Blades" stage.
- The "Unchanging God and Eternal Utopia" achievement is awarded upon completion of the Archon quest of the same name.
Awards
After completing the quest, you can receive the following rewards:
- primogems x120;
- adventure experience x6325;
- hero experience x31;
- magical amplification ore x55;
- mora x301.
Read on:We hope this article helped you learn how to start and complete the Archon quest The Unchanging God and Eternal Utopia and get to Inazuma in Genshin Impact. If anything is not clear, ask questions in the comments. Read about all tasks of the Archons and follow Genshin Impact walkthroughs on our website.
I don’t understand anything, I don’t have a task to meet Beidou, although I already talked to Katrina
There you need to go to Alcorn, near Guyun Stone Forest.