The most relevant for the modern random to win and complete LBZ.
Throughout October 2020, World of Tank will host a traditional promotion "To battle!", which allows you to quickly upgrade several branches of technology. This time, three branches leading to the tops take part in the promotion T110E4, E 50M and AMX 13 105. On the way, bonuses for completing combat missions in the form of combat experience and crew experience will be waiting for you.
In addition, you will receive additional experience, personal reserves and tutorials at each level from 6 to 10.
There will also be discounts for the purchase of tanks for silver: 50% for level 5, 30% for levels 6-7 and 15% for levels 8-10. Do not miss the opportunity to save on the purchase of these machines.
And now we offer you a brief overview of all three branches taking part in the promotion - their pros, cons and how relevant they are in modern randomness. We hope this information will help you make the right choice and pump out cars that suit your playstyle.
Branch T110E4
The branch of the American turret anti-tank units are classic support vehicles with not perfect armor, but with rather powerful penetrating guns. Their common drawback is the low speed of rotation of the tower, which is solved by the new equipment “Improved rotation mechanisms”.
Hellcat
Quite an interesting level 6 fun car that has an excellent weapon for its level - high one-time damage, good penetration, mixing, DPM and LHP make it a formidable opponent, even for cars 1-2 levels higher.
Plus, the maximum speed of 72 km / h, which this tank is quite capable of gaining, and excellent camouflage performance. The main disadvantage is the low speed of movement back, you do not always have time to roll back at light.
T25/2
This Tier 7 vehicle is perhaps the most underrated in the tree. Perhaps the fact is that she is rather slow and dull in stock, plus she has a higher level of battles with slightly increased damage and penetration of weapons.
However, in the top it plays quite comfortably, almost as confidently gains damage and does not feel like a cactus. Sometimes you have to charge gold, but you can endure it.
T28 Prototype
One of the best ATs in the American branch and at tier 8 in general, featuring a very powerful penetrating and PDM cannon, as well as good frontal armor.
This tank is simply designed to push directions in the top and as a support vehicle at the bottom of the list. Moreover, after he was upped in speed and the tower was sewn up, it began to play even better.
T30
This monster causes fear in all classmates of level 9 and is even capable of seriously upsetting any ten. After all, few people will like to get hit for 700-800 damage with a high probability of penetration.
However, this is not the only advantage of the American. His feature is the almost impenetrable forehead of the tower and excellent HLL, which allows him to successfully counter the enemy in position, playing from cover and terrain. You have to pay for this with a cardboard case and relatively small, but acceptable mobility.
T110E4
The logical conclusion of the branch was a tank with the same powerful gun, but with even greater penetration, which is almost guaranteed to be enough for any top ten.
Here the style of play is slightly different - you need to roll out from behind well-armored allies and shoot back at the enemy, hoping for generally good, but not perfect armor. In general, this is a classic support vehicle, the main drawback of which is the incomplete rotation of the tower, but 180 degrees with the head is enough.
In general, this branch is quite pleasant in terms of gameplay, all vehicles allow you to confidently deal a lot of damage per battle and do not feel like helpless kittens. It still has not lost its relevance and is recommended for pumping, even for not very experienced players, since everyone can play from alpha. The American will also come in handy in Ranked Battles.
Branch E 50 Ausf. M
Recently, the relevance of this branch has often been questioned, saying that slow armored vehicles with low penetration are no longer dragging. Therefore, the developers decided to upgrade it and this will happen in the next patch. We recommend that you take a closer look and think about pumping this branch, while it can be done as comfortably as possible.
VK 30.02M
This tier 6 medium tank will make you fall in love with it for a long time, because it is practically a copy of the Panther, it combines excellent mobility with an accurate, fast-firing gun.
Everything here is so good that there is nothing even to scold. This is one of those rare cars that should live in the hangar forever.
Panther
The German Panther is a classic that speaks for itself. This is the epitome of gracefulness on the battlefield, the famous German accuracy and quite good for its class and level of armor.
Yes, it can be scolded for its low alpha, but you absolutely don’t want to do this, since this disadvantage is well compensated by high DPM and penetration here.
Panther II
But the second Panther is played at its level 8 already quite dull. Long pumping is complemented by the incredible clumsiness of this "barn", which does not give pleasure from the game even in the top configuration.
This is the dullest German ST, which you just need to pass and forget. Prepare free experience for the top or save blueprints for E 50, for which it is worth going through this branch.
E50
The so-called "Epis" is rightfully considered the best heavy ST. He has armor and at the same time quite good mobility.
True, many had complaints about the armor of this tank, the gold of high-level equipment simply does not notice it. But in the next patch, armor will be thrown into the car, and at the same time, the penetration of the gun will increase. Now it will be even more fun to crush opponents, not to mention the fact that this is one of the best tanks for raising the WN8 rating.
E 50M
Almost the same E 50, but quite a bit more mobile, with sub-calibers as the main shells and premium cumulatives.
It still feels a little better than its predecessor, but it only plays with 10 levels, where there are 3 top arts, 6 terrible ATs, and the rest are wheelies. Do you need it? So we think that no, it's better to stay on a very worthy previous car of level 9 and also pump over drum LTs.
Branch AMX 13 105
Tanks with a loading drum appeared a long time ago and made a splash at one time. After all, only they could inject such an amount of damage in a short time. However, not all of them are relevant at the moment, many have lost their popularity due to large dimensions or problems in the implementation of the drum (large spread, not enough penetration). But all this does not apply to the French branch of drum LTs, which are distinguished by their small size and excellent driving performance, which allows them to quickly break in and discharge the drum at the enemy, catch up and shoot lone tanks that gape.
AMX 12 t
Already on a tank of level 6, you can appreciate all the charms of the machines of this branch. He is small, nimble and inconspicuous, thanks to which he can even shine from the bushes, though only with a pipe.
The drum here is weak - only 4 projectiles with alpha 135, cooldown between shots is 2.5 seconds and the subsequent reloading of the drum is about 19 seconds. At the sixth level, there are vehicles with a similar rate of fire, only without a drum. Although many people like this tank, and they leave it in their hangar. You can't really call it a cactus.
AMX 13 75
The Level 7 Drummer is very similar to its predecessor, but better and more comfortable in every way. Reload time between shots is 2 seconds, drum CD is only 13 seconds, plus better stabilization in motion.
Otherwise, it plays exactly the same as its predecessor. At the seventh level, only the American drummer T71 DA, transferred to the collection vehicle, can compete with him. The latter has significantly more firepower, but large dimensions and worse camouflage, which negatively affects survivability.
Bat.Chat. 12 t
Level 8 batchchat got a more damaging and penetrating weapon, but rolled back on the drum cooldown to 19 seconds, which negatively affects DPM.
However, he does not suffer much from this, he is still the same cheerful drummer with excellent disguise, who can take a good position on the flank and shoot in the side of passing opponents, shining himself and remaining invisible at the same time. And then, waiting for a good moment, break in and finish off the wounded animals. The tank is especially good at Front Lines, as it is quite fast and plays with classmates there.
AMX 13 90
A level 9 Frenchman does not bring any surprises, the developers acted according to the knurled one - they added alphas, penetrations and increased the CD of the drum to 22 seconds, which is not yet critical.
Whether these changes are worth level 9 is hard to say. The tank is also played, but the level of opponents is higher, at level 9 there are already quite a few well-armored tanks, which will be more difficult to break through. And their weapons are already much more dangerous than those of the eights, you can not survive.
AMX 13 105
The top of the branch has undergone more significant changes. Alpha here is already 390, like most "adult" LTs, plus penetration, but minus the rate of fire and only 3 shells in the drum.
In principle, to drive the entire drum with a total damage of about 1200 units into the enemy or distribute about 400 to several of them is quite pleasant and the cooldown is not as annoying as on the newfangled "Ball Future". Plus, here the review can be shaken to the maximum already without a pipe and camouflage is at a height.
In conclusion, I would like to say that all the October branches are worth pumping, finally, there is an opportunity to profitably get a lot of interesting cars. Don't miss the moment. Developers this month made a variety of classes, which allows everyone to choose a technique for their style of play.
Read on:
Download the branch E 50 M, because the T110E4 In the current mask is stitched like this, AMX 13 105 is a corton lt its T100 LT overexposes