For constant battles with infected and crazed survivors, Aiden will need to be really well equipped. The developers have provided a huge range of weapons, the number of which reaches up to 140 types. To freely pass the story and defeat opponents, you will need to find and use the best weapons in the game. Dying light 2 stay human.
Weapons
Combat equipment in Dying Light 2 has many parameters, among them one of the main ones is the type of attack and the consequences for enemies:
- Crushing the weapon knocks the enemy down.
- Chopping the weapon opens up the ability to deprive opponents of a limb.
- Ranged weapon, as you know, allows you to cope with crowds of enemies at a distance.
- Weapon from the environment diversifies the battle and allows, for example, to surround the enemy or. clean up the crowd of infected at once. (propane tank, brick or spear).
The weapons themselves often have slots for modifications, as well as a level (often dependent on Aiden's level) and quality. In addition, there are also increases, for example, to endurance or attacks against a certain type of enemy. Melee weapons fall into two categories: two-handed and one-handed. These parameters affect the consumption of stamina and the gains received, for example, from equipment.
Based on this, it is worth putting together a truly compatible build of weapons and armor. Strengthen the equipment will help and combat skills, if you pump them in the right sequence.
Melee weapons in Dying Light 2
Sign
This massive item is more suitable for the early game, as it will not allow you to deal with high-level opponents later. The weapon is a cross between an ax and a hammer, mounted on a pipe. It is a two-handed weapon and consumes a lot of stamina, besides it cannot be modified, however, at the time of receipt, this ax will become the strongest weapon in the inventory.
Details on obtaining it are described in separate guide.
UV Flashlight
It sounds really strange, but the flashlight is one of the strongest weapons. Firstly, it does not break, and secondly, an item is obtained during the story mission: you can get a lantern after talking with Jack Matt about the radio tower. Thirdly, the UV flashlight allows you to control groups of infected, making them vulnerable to attack.
Katana Enso
Legendary swords in Dying Light 2 can be considered a unique thing: they are hard to find and extremely expensive to buy, but everything is easier with this item. Katana Enso has a huge damage, is a chopping weapon, which allows you to quickly deal with enemies, depriving them of limbs, and in addition, the katana is easy to find. You can find the legendary sword at the airfield, next to Newfound lost landsnorth of the flooded area.
Prole
An unusual name and an even stranger description do not interfere proletarian be one of the best clubs in the game. This is a two-handed long weapon. ninth level and skillful quality with very high damage. In addition, the club has standard damage percentage modifications and slots for new improvements. You can get weapons in one of dropped army cargo in the flooded area.
This tier XNUMX weapon can be obtained at absolutely any level, which is a definite plus.
Thomaahawk
A powerful weapon for quick attacks. Despite just seventh level, the ax is of skillful quality, has high damage and high durability. You can also find a tomahawk at the bottom of the flooded area, in one of the military cargoes, along with legendary consumables.
Cybernetic hands 2177
One of the best weapons in the game, straight from Dying Light 2 cyberpunk2077. The weapon is marked in the game as "ordinary brass knuckles”, however, the damage and shock modification will allow the “hands” to compete with many legendary items in the game. The advantage of the item is high damage, attack speed, cheapness of creation and a shock effect that allows you to quickly block enemy attacks.
Sword of the Barbarian
Witness of history, which will be extremely useful in the early-mid game. The item has a large increase in stamina regeneration and damage against people. The item can be found west of Garrison Boulevard. In the distance there is a building resembling a prison. To the east of the complex is VGM anomaly C-A-67. You will need to run to the end of the location, where there will be a car closed with the help of the VGM key, and inside there is a sword. It is worth noting that he does not always appear there.
Ranged weapons in Dying Light 2
Bow
The bow is an item that can be obtained through the story, but more powerful versions can be found in the game, as well as many other weapons. Details about obtaining Aiden's first bow are written in the manual, and high-level items can be bought from merchants, or found, for example, on the roofs of houses.
Crossbow of peacekeepers
The only crossbow in the game that can only be obtained if you have a certain level of reputation with peacekeepers. Reputation of one of the factions can be earned by giving objects to peacekeepers or survivors. The advantage of long-range weapons is that they are free, since the crossbow is given as a gift, high damage. Unlike the bow, the crossbow has a high attack speed, which will allow you to clear out a crowd of infected in a very short time.
Boomstick
The only firearm in Dying Light 2 is the "disposable" makeshift revolver Boomstick. Weapons are consumables that you will have to constantly create and have in your inventory. Long range, high damage, allowing you to kill with one shot. Boomstick is located in the section "adaptations” and is created for 100 units of scrap metal.
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Brass knuckles are nonsense - just for a start they will do. Further with the increase in the level of GG, they suck.
The most imba is a composite bow and crossbow - the damage level increases with the level of the main character.
As for brass knuckles, is it true that they have high damage? As far as I remember, in their parameters the damage is 50 and does not depend on the level of the player, which is suitable for the very beginning of the game, but nothing more.
Damage in the game depends on the level of the character, the same thing happened in part 1, it all depended on the level of survival