Total in loot shooter Outriders 4 types of characters, but many novice pioneers are attracted precisely by Pyromancer. This class is far from the easiest to play, so the gamer must clearly understand the approximate algorithm of actions to achieve success.
A pyromancer cannot be called a universal fighter - he has rather narrow specialization, throwing DoTs and amplifying them. Also, a warrior of fire must perfectly master the skill control, because the character is quite fragile and can quickly fall apart from dense damage. Because the Outriders is a cooperative game, the pyromancer should be considered as damageer. His main goal is to live as long as possible to make an impact.
Pyromancer's abilities must be constantly combined, maintaining negative effects on opponents. Synergy is not an empty word for this class, many spells interact with each other and this knowledge must also be used.
The main features of the game for the pyromancer
It must be remembered that in Outriders characters do not heal on a whim - for the sake of saving their own lives need to be as aggressive as possible. and use abilities. The Pyromancer restores health points by killing enemies under his mark. To hang it, you need to inflict fire damage on the enemy. That is why the guarantee of our survival is the constant conduct of aimed shooting and spamming abilities.
Just an indispensable skill at the initial levels - "Thermal Bomb"», it allows you to destroy enemies in whole packs and not worry about your own health. We should not forget about immobilization skills that will come in handy in battles with powerful captains and help your group stay afloat in difficult situations.
Beam FASER - An improved version of the "Thermal Bomb", which appears much later. remember, that "Blowing the Flame" works only in a small radius, where enemies should not be allowed once again.
Before using "Overheat", make sure to have "burning" hanging on the opponents to achieve maximum effectiveness. Combination of several abilities with "Ash Blast" practically deprives a pack of beasts of the chances of survival.
Emboldening Salvo | Skill Type | Description | Recharge time | Required level |
---|---|---|---|---|
Heat wave | Arson | The character releases a stream of flame that sets fire to all enemies in the affected area. | 13 seconds | 1 |
fanning the flame | immobilization | Allows you to pull the enemy to the character, immobilizes him and imposes burning. | 17 seconds | 2 |
thermal bomb | Explosion | The character unleashes a stream of fire that sets enemies in the affected area on fire. Enemies killed by this ability explode. | 14 seconds | 4 |
Overheating | Explosion | A stream of fire deals additional damage to enemies affected by burning effects. | 22 seconds | 6 |
fire bullets | Arson | Deals additional fire damage to the target and nearby enemies. | - | 9 |
Ash explosion | immobilization | Roots enemies in a small area and deals damage to them. | - | 13 |
Phaser Beam | Arson | The beam deals damage to enemies and sets them on fire. | - | 17 |
eruption | Explosion | Lava flows under the target, dealing area damage. | - | 22 |
The ability tree doesn't leave the pyromancer much choice - you either develop your survival skills or focus on explosions or arson. Either way, your goal of dealing massive amounts of damage in the shortest amount of time remains the same.
If you are determined to play as a Pyromancer, our guide will help you chart your own character development path and understand its features.
Now we will separately consider the options for specialization in each of the branches.
Builds to start the game
Tempest is the best tree to start with if you're not just into firefights.
The early version of the Tempest branch is very flexible, offering both casting and shooting. As such, this section will cover both caster options and weapon play options at the start of your path as a trailblazer. Both builds focus on the Pyromancer around level 15-16.
The path of the caster
In this case, it is necessary to focus on dealing maximum damage with our skills that will be used most often. Therefore, we take Heat Wave and Thermal Bomb as the main skills. The third slot can be switched between Overheat and Fire Bullets.
Arrow path
This build is more geared towards using weapons to deal damage, with fire bullets are the main source of damage, and thermal bomb - secondary. The last slot is fanning the flame.
Build Storm
This build is a further extension of the caster variant described above. Skill set for this build:
- Eruption - main offensive skill
- Overheating
- Heat wave
eruption - the main attacking skill, the damage from which is well boosted due to the effects from overheating (Additional damage to enemies that are already on fire). heat wave we also use it to set enemies on fire, it is needed here more for a debuff than for dealing damage.
Build Firestorm
This build focuses on sustained damage by reloading quickly and keeping enemies on fire. The main skill set for this build are:
- Heat wave
- Overheating
- Phaser Beam
Overheating again here as a buff, but it can also help our damage output a bit. Heat wave и Phaser Beam deal the main damage.
Here, the bet is on increasing anomalous strength, burning duration and damage, a bonus to health and life drain, faster recharging of arson skills, and a buff to ignore armor and resistance to using flammable skills will be a nice bonus.
Build Cinder Cutter
This build focuses on dealing damage with weapons while regularly inflicting Ashes on enemies to protect themselves and weaken enemies. Since the main attention is paid to weapons, then from the skills we take:
- Fire Bullets (Main Damage)
- Fanning the Flame (Support Skill)
- Overheating (Support Skill)
Out of all the skill trees right now, this one has the most passive skills with proc conditions and easier access to the vulnerability debuff. Many passive skills are aimed at increasing weapon damage, which gives a rather significant bonus, especially in relation to marked enemies (and this is almost always due to overheating).
What weapon to choose?
In fact, the choice of gun depends on your individual preferences and playing style. Keep in mind that the pyromancer does a ton of damage to everyone around, but there may be problems with finishing off opponents. Your main task is to quickly deal with weakened targets, preventing them from reaching the character.
Well suited for this shotguns и submachine gunswhen it comes to close range. If there is a sufficiently large distance between you and the enemy, it is worth giving preference to assault rifle. Be sure to experiment and discover new strategies that can lead to victory.
Modifiers
These are passive skills that allow the player to gain certain advantages. Modifiers are found in weapons and armor - by refining an item, you learn an improvement and can now use it in the crafting menu.
Gun mods are available to the player, regardless of character class, but many clothing upgrades are individual. Particular attention should be paid to improvements that enhance your abilities, but no one bothers to experiment and find original combinations.
Weapon mods
Ash and burning bullets - must have for a pyromancer. If you want to focus on your own skills and become a truly powerful hero, this ammo will come in handy.
Clip Combustion - A great modifier for shotguns and other melee weapons. When reloading, a shock wave is emitted from the player. This ability will save your life if things go really badly and the beasts are ready to tear the unlucky gamer to pieces.
life stock- thanks to this mod, you will restore 72 health points for each enemy killed between reloads. We are dealing with a very significant increase in healing, which will increase the survivability of the pyromancer.
Proliferation- transfers the target's debuffs to nearby enemies. The modification allows the burn to spread quickly and efficiently.
Crematorium - a shotgun with this upgrade will be a real godsend for a pyromancer, because when an enemy is killed, it causes an explosion that imposes an ash effect on opponents.
Mark of the Stake the modifier allows you to place a burn on all affected targets when reloading. You just need to unload the machine gun magazine and enjoy the sight of burning enemies.
Judgment Enforcer - the upgrade triggers on cooldown. Each hit places a mark on enemies, which, when activated, deals XNUMXx weapon damage.
If you prefer assault rifles, make sure you have quality ammo. Shotguns become especially dangerous in the presence of clip burn, but the final decision is made by the player himself.
armor mods
blacksmith- allows you to get additional armor when using overheat. The modifier is useful for improving the survivability of the pyromancer.
Burnt Out - makes the "heat wave" more efficient.
cinders - "overheat" now hangs the ash effect.
Inferno Wave - Increases the damage of the Heat Wave ability.
Pure Power - Increases the damage of the FASER ability.
Ride the Wave and Tidal Wave - allows you to use the "heat wave" twice before the spell goes on cooldown.
third degree – weapon damage against enemies affected by “overheating” is increased by 25%.
Detonator - Overheat cooldown is reduced by 50%.
Obviously, these mods are completely suitable for pyromancers who want to develop their abilities and become stronger. Well-chosen upgrades will make your hero much more powerful, and even difficult tasks will seem like a mere trifle to him.