The World of Aranara в Genshin impact - the task of peace in Sumeru from the quest chain "Aranyaka. Volume 2: Nursery of Dreams". In the quest, the Traveler will have to go to the dream world of Vanaran to help his friend Rana. During the adventure, you learn a lot about the civilization of the Aranar, their customs and history.
In the guide we will tell how to start and complete the World of Aranar quest in Genshin Impact, by finding the entrance to Vanaran, performing the Song of the Great Dream, and collecting all the Dream Seeds in the Dream Gate challenge.
How to start the World of Aranar quest
To receive the task, one condition must be met:
- Complete all quests in the chain Aranyaka. Volume I: Woodland Encounter.
After completing the previous mission, this one will appear in the journal. After its execution, the chain will become available Aranyaka. Volume II: Nursery of Dreams and quest children of the forest.
Passage of Mira aranar in Genshin Impact
Return to Vimara Village and speak with Amadia
To save Rana in the world, aranar must be obtained Bijuu fruit. To do this, you need to sing Great dream song and get to Vanarana. The ritual is accompanied by playing a musical instrument: go to Amadia in the village of Vimara for it. You can get to it using a dedicated waypoint.
From the teleportation point, go to the specified golden glow direction.
Grandpa will hand over a special tool Vintage Lyre, which will definitely help in the situation that has arisen.
Go to Vanarana
Follow the bridge to the north, and then turn left, jumping into the water. Summon the Wavewalker at the Anchor Post to get there faster.
Float down the river, following the flows of the Dendro element.
Elemental marks will soon lead to a forest path. Keep following the glow and also avoid the local enemies.
Enter Vanarana
There is an unknown location on the border of the map. Do not stray from the path and continue to move along the beaten path. When entering the cave, avoid obstacles with the help of the four-leafed symbol. At the end, the heroes will finally reach Vanarana.
Perform the Song of the Great Dream at the indicated location
Approach the strange archway to learn how to interact with it:
- Vintage Lyre, given by Amadia, is the key to the Gate of Dreams. To open them, you need to play Arana's song.
- To successfully complete the gate test, you need to collect all the dream seeds and get back in time. When taking damage, the time will decrease.
- After entering the gate, special dream flowers, which can hide the character from enemies in their barrier. When exposed to the Electro element, they will also show the nearest location of the seeds, giving away a piece of their power.
Click the "Instruments" in Inventory and equip the Ancient Lyre, and then activate it on the highlighted point.
At this stage, you will need to play 5 notes, each of which will be periodically highlighted. Their order is marked at the top: fa, mi, sol, fa, do. We have numbered them for convenience.
Pass through the arch
After successfully passing the first test, go through the archway. Pick up the route dream seeds. Each of them is located on the path, so it is important not to leave it until the end of the path.
Encountered opponents are best to bypass or hide in the area of effect of the flowers.
Walk forward after collecting the first two seeds and then turn right. Turn left and enter the cave, then go to the flower.
Run through the cave and navigate with the four leaf symbols. Try to keep a medium distance so that the activation opportunity appears faster.
Jump off the big plant and back onto the path again, passing the live mushrooms.
After entering the gorge, keep to the left while collecting the remaining seeds. After collecting all 15 pieces, head to the gate of dreams.
Complete the Dream Seed Trial
Give everything you have collected as an offering and complete the challenge. The reward for successful completion is a precious chest.
Walk in strange footsteps
Behind the character, streams of the Dendro element will reappear. Follow them until you find a strange stone with a spiral pattern.
Play the Song of the Great Dream in front of the strange stone tablet
Stand in front of the strange stone tablet and activate the Ancient Lyre again.
Press five notes in succession. Each of them will blink from time to time, which will simplify the task. Order fa, mi, sol, fa, do, is also marked in the screenshot.
Talk to the mysterious aranar
The heroes will be transported to a mysterious mushroom named Arama. The creature is initially frightened of the Traveler and Paimon, but will soon return to normal. Aranar will talk about the fear of the locals before the creatures defeated by Maran's disease.
After the dialogue with Arama, the player will receive an achievement "Between Dream and Reality", as well as 5 primogems.
Help the Aranars
The heroes agree to help the fairy-tale people in exchange for treasures and set off on their journey. Exit the house and go forward along the path. The first place to clear is to the right of the main road. In this place you need to kill Plesennikov and Morovik.
The next location is located in the east. Aram will ask you to destroy the evil stones that blocked the entrance to one of the huts. This can be done with charged attacks, falling attacks, or two-handed weapons.
From the hut, follow the path leading northwest. In this place, you will also need to defeat Morovik and Plesennikov.
Go to the place that Arama was talking about
Arama will ask for help with another problem. The villagers are frightened by a certain creature - vanagni. Follow the path leading east. Go through the stone archway and immediately turn left, and then climb up the hill.
Defeat the Wanagni
A dangerous creature named vanagni turns out to be Pyro Jumper. The heroes are surprised at Arama's great fear and decide to deal with the monster. Climb down and defeat the enemy.
After killing him, more will appear 3 Jumper Pyro, which also needs to be overcome. Mushroom will express his gratitude and be glad that the Wanagni will no longer disturb his people.
Return to silapne
Aranar suggests returning to a stone with a spiral pattern - silapne. Go through the archway and then go down a little and turn right.
Returning to the stone, the heroes ask Arama about the treasure. He says that he considers it just a magic word that arouses in the bunks (people) a desire to help. There won't really be any reward.
Play the Song of the Great Dream against the silapna
Approach the mysterious silapna and use the Ancient Lyre. In order, press the five desired notes, each of which will pulsate in a green circle. If you get confused, the order is - fa, mi, sol, fa, do - shown in the screenshot.
Talk to Arama
Vanarana finally comes to life and is filled with local inhabitants who have left their shelters. Arama says that everything that happens is just a dream. Staying in this place is possible only in this way after the destruction of the present settlement in the past.
It will be possible to leave this world with the help of a game for silapna, in the same way you can enter back. After the dialogue with Arama, the player will receive an achievement "Portal of Wonders", as well as 5 primogems.
Talk to Araja in the big house
Heroes finally remember the original goal - biju fruitneeded to save Rana. A small mushroom says that he will help solve this issue and asks to follow him. Follow the path that goes up, and then continue along it until you reach the big house.
At the entrance the Traveler will meet Araja. The heroes discuss Arana and his help in this adventure. Details about what happened are also becoming known. The mushroom inhabitants were even more frightened by the appearance of new guests in the world of dreams, but with his actions, the Traveler was able to prove his kindness.
The old mushroom agrees to cook biju, however, together with Aramu, they explain that this requires a local festival. Aranars immediately bombard the Traveler with instructions for preparation. Hero receives Aranyac's book and this completes the quest. The next quest in the chain is children of the forest.
Achievements for the World of Aranar quest in Genshin Impact
Achievement Between dream and reality
To perform Achievement Between sleep and reality in Genshin Impact, complete the Dreamgate challenge and speak with the unknown aranar.
Achievement Portal of Wonders
Help the three Aranaras, talk to Arama and enter the Grand Dreaming Vanarana to get Portal of Wonders achievement in Genshin Impact.
Awards
The following rewards are given for completing the World of Aranar quest:
- 400 adventure experience;
- 4000 Mora;
- 4 hero experience;
- 4 Magic ore gain;
- 50 primogems;
- The story of the Traveler and the aranars;
- tool Aranyaka.
- 10 Source Stones for Achievements.
Read on:We hope that our guide helped you complete the World of Aranar in Genshin Impact. Ask your questions about this assignment. in comments... Read about all quests for Sumeru and follow Genshin Impact walkthroughs on our website to quickly complete all the story tasks.
Tell me, where exactly do you go over the edge? you can answer with a quote from the article or a link to a picture from the article
Thank you so much
You are always welcome 🙂 Happy to help!
Thank you very much, if it weren’t for you I wouldn’t have realized that you need to navigate through the four-leaf symbols!
Always happy to help 🙂
And maybe passes all the quests with aranars in co-op?
I looked at the screenshots, the co-op is not blocked. most likely you can
After passing in the book there is no checkmark, you need some more extra. pass quests?
after the quest World aranar the hero receives Aranyac's book and this completes the quest. The next quest in the chain is children of the forest. ticks will be after closing everything
I have a bug, I went through this task, I don’t remember to the end or not, but I don’t have a book in my inventory, the task children of the forest hangs, but there is not a mark of anything
if the task children of the forest hangs, then everything is fine. the book is in the Task section, not the tool. follow the link in the article to learn how to pass the children of the forest)
how to see how many aranar tasks completed?
it's in the book Aranyaka
The people I have a bug I played on the lyre collected butterflies took to the arch but the chest did not appear and the game requires me to play again but there is no dialog box on the label to start playing and if I get the lyre myself then there is no hint although I already play this melody on the machine
have you tried going through the archway again?
How many gems are there for the entire world quest?
which quests are you referring to?
The quest can be started not from rank 35. Especially to check, I created a new acc and opened the tree at rank 17
to start it, you need to complete part of the Archons quest Through Mists of Smoke and Forests Dark, which opens from rank 35. Can you tell me how you got around this condition?
Part of the quest is optional. I also passed without reaching rank 35 and without completing the Archons quest. I just ran through the forest, saw Rana, so the task was given).
Thank you for checking and correcting this