
Nanally is a troublemaker from Eibon and the first event Esper in Neverness to Everness. She's a hyper-carry for Blossom reaction teams, which she enhances with her passive skill. As a character, she is very independent - when in the "Ichi-daime's Authority" state, increases her critical damage, making gear selection easier. She can be the core of many teams, and thanks to her simple rotation, she's suitable for any player. The only drawback is that she requires a lot of time on the battlefield.
Regardless of the signature arc, the Tigress Girl is suited to many plasma weapon options, which can be obtained while exploring the world. The build requires striking a balance between damage/shock and damage/power, as well as investing in attribute damage.
| Rating | S+ position in tier lists |
| Rarity | S-rank |
| Appeared in-game | April 29, 2026 (patch 1.0) |
| Attribute | Anima |
| How to get | Limited board The Ichi-daime |
| Type | Plasma |
| Role | Damage |
| Esper ability | Genius Ichi-daime: Earth Flip |
| Date of birth | August 20 |
| Faction | Eibon Antique Shop |
How to Get the Character

The eccentric representative of "Eibon" can be picked up from the "Ichi-daime" event board.
Strengths and Weaknesses

Nanally is a good primary damage dealer, as she deals significant damage and boosts her personal stats. Many Espers can be her allies, but a Cosmos-based character is essential in the team to ensure frequent activation of Blossom.
| Strengths | Weaknesses |
| With a simple rotation, she's suitable even for newcomers to the genre. | She takes up a lot of time on the field, so she doesn't want to be in a group with fighters who have the same "selfish" gameplay. |
| Walks on walls and ceilings, which simplifies the exploration of the zones of areas of New Helios. | Loses a lot of damage without Blossom. |
| Is not demanding in her build - only critical chance and critical damage need to be balanced. | Being the first exclusive legendary, can quickly give way to new damage dealers. |
Best Nanally Build in Neverness to Everness

Key features of Nanally's build are: CRIT Rate and CRIT DMG. These stats determine how much damage she inflicts on enemies. When choosing equipment, don't forget about other offensive stats: ATK and attribute bonuses.
Which arc to use
Weapons are a good way to balance crits and achieve a satisfying ATK value. Among the effects, look for bonuses to the basic attack, as this ability is the girl's main source of damage.
| Arc | The effect |
![]() Signature of "Full readiness" (5⭐) ATK: 37-570 CRIT Rate: 9.6-24% |
Attack +15-30%. When the wearer uses a skill or super ability, the damage of their basic attack and critical counterattack increases by 15-30% for 15 sec. (stacks up to 2 times). Using the skill grants the Left Tiger Talisman, and the ultimate grants the right. If the wearer receives the second bonus type within 15 seconds of the first, the Commander Tiger Talisman will activate. It increases damage against bosses for 10 seconds by 10-20%. |
![]() Fluff of Fearlessness (5⭐) ATK: 33-512 ATK: 11-27.5% |
Owner Damage +22-38%The effect increases to 28-52% against enemies whose HP is less than 50%. |
![]() Song of the Whale (5⭐) | F2P option ATK: 33-512 ATK: 11-27.5% |
Attack +12-20%. Increases the owner's damage to broken enemies by 12-20%, and also restores 30% of the wearer's HP after defeating such a target. The bonus is triggered no more than once every 30 seconds. |
![]() Raging flames (5⭐) | F2P option ATK: 43-666 CRIT DMG: 9.6-24% |
Lakshana Damage +15-25%. Increases the damage of the owner's skill and ult by 10-20% for 10 seconds after using a superpower. While the effect is active, it increases the wearer's skill damage by 5-9% per use, stacking up to 2 times. |
![]() Oraora! (4⭐) | F2P option ATK: 25-395 ATK: 15-37.5% |
For each basic attack, increases the wearer's basic attack damage by 2-3.6% for 10 sec. The effect can be stacked up to 10 times, each with its own duration. |
Choosing a cartridge for the console
Each attack of the tigress deals anima damage, which greatly limits the equipment options:
| Cartridge and the effect | By recommendation |
![]() Fireflies and the Forest Epic (2): Anima Damage +10% Legendary (4): When nearby enemies take Anima damage, the owner's Critical Damage is increased by 8%. Stacks up to 7 times, each stack lasting 10 seconds. The effect remains active when the character is not on the battlefield. |
The best choice for Bloom-based teams that include at least one other Anima-based Esper. The cartridge provides a boost to Crit DMG, helping to achieve stat balance. |
![]() Shadow Creed Epic (2): attack +10%. Legendary (4): After using the skill, increases ATK by another 25% for 20 sec. |
An alternative that only increases ATK. It's inferior to the previous cartridge, but it's useful if Nanally is on a team without frequent Bloom. |
Recommended attributes in modules
The table below summarizes the key parameters to look for in cartridges and modules:
| Console parts | Main stat priority | Sub-stat priority |
| Cartridge | Anima Damage > Critical Damage > Critical Chance > ATK | Critical Damage = Critical Chance > Anima Damage or True Damage > ATK |
| Modules | ATK and HP are constant |
Total value of characteristics:
- HP — 20 and more;
- ATK — 2200 and more;
- CRIT Rate — 75%+;
- CRIT DMG — 100% and more (without the bonus from “Fireflies and the Forest” and skill);
- damage bonus — 10% and more;
- anima damage — 47% and more.
How to place modules
Each cartridge requires a specific arrangement of modules within the console. Their shape is especially important: for the x2 and x4 bonuses, at least one of each of the recommended "figures" is required.
According to the console attribute, Nanally's critical chance is increased by 6% for each Type II module installed. Four such modules can be installed in empty slots for a total of +30-36% critical chance (depending on the cartridge selected).
Teams for Nanally in NTE

Thanks to her passive, the girl enhances the Blossom reaction, which forces her to be paired with characters of Cosmos and her attribute, Anima. It's worth remembering: the tigress wants to be the active esper for the entire duration of the skill, which narrows her companion choices to those who can be in the "pocket" frequently.
Best allies
Almost every character of Anima and Cosmos plays well with the Eibon representative. Besides them, espers of other attributes can be considered if they increase survivability or help break enemy shields.
| Character | Features |
![]() |
Quickly builds up cycle meter by pressing E. During rotation, briefly steps in to activate Bloom, then gives way again to hyper-carries and/or other support damage dealers. |
![]() Jiuyuan (Damage: Anima) |
The passive skill increases the limit of Blooms to 6, which further enhances the tigress's basic reaction. |
![]() |
Helps break down the enemy faster (the white bar under the HP bar) and triggers the Nova, Scorch, or Remora reactions if there are corresponding characters in the team. |
![]() Mint (Damage: Anima) |
A good alternative to Jiuyuan, as she also boosts Bloom. |
![]() |
Although she belongs to Cosmos, her passive buffs the girl's main reaction and helps her get going. |
![]() Sakiri (Buff: Incantation) |
Groups and knocks up enemies, and her passive skill reduces their defense by 10% while they're airborne. Additionally, she buffs the team's attack based on her stat. |
![]() Haniel (Buff: Psyche) |
A good A-rank support who hits from the "pocket" and significantly increases allied ATK. |
![]() Adler (Survival: Incantation) |
Ensures team survivability with strong shields. If a Chaos character is present, weakens enemies with Scorch. |
Endgame Team Samples
The girl is able to play in not only Bloom teams, but also In Charge. There are also options for implementing a reaction from the opposite side of the Esper cycle:
| Character 1 | Character 2 | Character 3 | Character 4 |
![]() Nanally |
![]() Hotori
|
![]() Jiuyuan ![]() Mint |
![]() Zero ![]() Sakiri |
![]() Nanally |
![]() Jiuyuan |
![]() Zero |
![]() Haniel ![]() Mint |
![]() Nanally |
![]() Zero |
![]() |
![]() Haniel ![]() Jiuyuan |
![]() Nanally |
![]() Daffodill ![]() Adler |
![]() Zero |
![]() Haniel ![]() Sakiri |
![]() Nanally |
![]() Sakiri |
![]() Jiuyuan |
![]() Adler |
How the skills work

The girl is a classic primary damage dealer. Each of her moves is aimed at dealing damage and providing personal buffs. Furthermore, the tigress simplifies world exploration.
- Basic attack Colucci Secret Skill — a set of five techniques that deal anima damage.
- Skill Colucci Howling Technique - deals damage around herself and goes into the state of Ichi-daime's Authority, during which increases personal crit DMG by 30% and begins to ignore gravity.
- Ultimate Colucci Ultimate Technique - Summons her Underboss who attacks alongside the heroine (its hits count as follow-up attacks) and attracts opponents during attacks.
- Support skill Justice From Above - attacks with anima in AoE.
- Passive Talents More Than Passionate и "Fair Duel" - the first one enhances the reaction of Bloom, and the second one allows you to attack during the activation of the Esper cycle, if the girl is in Ichi-daime's Authority.
Developing a passive skill helps you run your business "City Tycoon" and allows you to close Owner's Selection to all stars:
- Increases dish prices by 0.2 Fons for each main dish tag at the selected item.
- Reduces the rate at which ingredients are consumed by 1%.
- In the selection mode, the owner can hit customers with a hammer, which will give +115% to the price of the dish.
- Reduces the rate at which ingredients are consumed by 1%.
- Increases dish prices by 0.3 Fons for every 2 main dish tags on selected items.
How to run on walls

When the girl activates her E, she enters the "Ichi-daime's Authority" state. Turquoise lightning flashes around her, and thanks to static electricity, she gains the ability to walk on walls and ceilings.
Nanally will automatically move to a new surface when she approaches it. However, be careful: the ability lasts 12 seconds, and pressing it again can cancel it early.
Leveling Order
Passive Talents = basic attack = ult > skill > support
Passives enhance Bloom and prevent skill time loss when activating the Esper cycle. As the team's offensive core, the tigress needs the following buffs:
- basic attack, since this is the main source of damage;
- super ability that adds damage to the Underboss.
The E is also important, as it will work in conjunction with the ultimate in combat. Support skills can be neglected if you're short on resources.
Which awakening effects to choose?

When receiving duplicates of a character, the game allows you to choose the appropriate effect yourself.
E1 Gathering the Gang > E6 Because we are family = E3 Call me boss > E4 Not a troublemaker > E5 Followers Everywhere > E2 Second member
Nanally's Best Consts are the first, sixth and third:
- "Gang Formation" allows you to receive 2.5 Superpower Energy for each basic attack.
- "Because We're Family" extends the skill's duration to 15 seconds in combat and 20 seconds while exploring.
- The third awakening allows you to perform subsequent attacks during the E.
Other awakenings increase damage, but do not change the way skills work much.
Rotation

The heroine relies heavily on her skills and superpowers. They provide important buffs that she must utilize before her abilities expire.
- Let the girl onto the battlefield after all the other espers so that she can take advantage of the buffs and debuffs applied.
- When going into the battle, activate her skill to enter the Ichi-daime's Authority state.
- While the bonus is active, use your ultimate. Then try to land as many hits on the enemy as possible while your E is active.
- After this, use the Esper Cycle to initiate Blossom.
Is the Character Worth Pulling For?

Nanally is a good primary damage dealer to start your journey in New Helios. She's easy to build and has a simple rotation that even newcomers can quickly master. Even early on, she can be used to build teams with a variety of reactions. However, she really shines in Blossom.
Given the future arrival of characters with different attributes, as well as characters unrelated to nature mechanics, the Tigress may quickly lose her relevance as a combat unit. However, her simple skill set will allow her to quickly clear any activity, including endgame. This will be useful at the start for easy currency and anomalies farming.


























Duga Song of the Whale is a F2P variant, please add
Fixed!
I spent all my spins trying to get it, as every guide I've read described it as overkill. In reality, with more or less basic gear and all other things being equal, a free Daffodil garantee was even more effective.
Almost everywhere the main argument is sprinting on walls.
Yeah. Which is a hindrance in combat, because the enemies stay on the ground, and you can barely stand on the wall.
I had the same problem in Gensha. Here, characters are constantly getting stuck on columns, or not fitting through gates, or climbing walls in battle.
But the hero is still good in battle
The climbing is great, without it, climbing after the crows is a real choking hazard