
Natasha in HSR is a free epic support hero following the Path of Abundance and focused on healing. The girl is a valuable partner, especially in the early stages of the game, due to the fact that she consistently restores health and removes debuffs under certain conditions, maintaining the survivability of the group. At the same time, she is well suited for beginners, since she is not very demanding in terms of leveling and build.
The heroine is able to significantly facilitate the passage of complex content, where opponents inflict high damage and often deprive the team of key fighters. Mass healing in combination with gradual healing make the character relevant, regardless of the chosen game modes. Although she is not as effective as similar representatives of Abundance, she can act as the main healer in any team for a long time.
| Rating | C-position in tier lists |
| Rarity | ⭐⭐⭐⭐ |
| [Type] element | Physical |
| Path | Abundance |
| Appeared in-game | April 26, 2023 (patch 1.0) |
| How to Get the Character | Complete the mission "Lying in Rust". Later in banners: Star Warp, Starting Warp, Event Warp: Character, and Event Warp: Light Cone. Pom-Pom's Store |
| Gender | Female |
| Home region | Belobog |
| Role in the team | Healer |
| Role in the game | Doctor and teacher in Belobog's Underworld |
| Signature light cone of | Post-Op Conversation |
| Female version voice actresses |
|
The Heroine's Story

Natasha is a doctor and teacher from Belobog's Underworld. Given that the lower part of the city is isolated from the outside and is in a quarantine zone, there is often a shortage of food and medicine. The girl is one of the few who are always ready to come to the aid of people. As the true leader of the Wildfire faction, she provides support to the underground inhabitants of Belobog and gives them the opportunity to receive the necessary medical care. Together with Chief Oleg, Lieutenant Seele and Mercenary Sampo, the faction has long been fighting injustice, hoping to one day free the Underworld from the oppression of the upper world.
The development of the storyline can be found in her companion mission Blizzard Immunity.
How to Get the Character
For the first time, the heroine is given for free after completing the story mission "Lying in Rust» on Yarilo-VI. Other ways to add Natasha to your account:
- "Departure Warp" (newbie banner);
- "Stellar Warp" (permanent standard banner);
- "Event Warp: Light Cone" and "Event Warp: Character";
- "Pom-Pom's Store"
If the character is included in the list of epic rarity units in the limited event banner, she will have an increased chance of dropping.
Features
The exact values of the basic stats are presented in the table.
| Level | HP | ATK | DEF | Speed | Taunt |
| 1 | 158 | 64 | 69 | 98 | 100 |
| 10 | 229 | 93 | 100 | 98 | 100 |
| 20 | 308 | 126 | 134 | 98 | 100 |
| 30 | 451 | 184 | 196 | 98 | 100 |
| 40 | 594 | 243 | 258 | 98 | 100 |
| 50 | 736 | 301 | 320 | 98 | 100 |
| 60 | 879 | 359 | 382 | 98 | 100 |
| 70 | 1021 | 417 | 445 | 98 | 100 |
| 80 | 1164 | 476 | 507 | 98 | 100 |
How Natasha's skills work
The Belobog Nurse is a Path of Abundance character, so most of her skills are aimed at supporting the team, in particular, increasing the health of allies. In addition, she is able to remove debuffs if she has her traces leveled, which will be especially important in battles against difficult opponents.
Active skills
Technique "Hypnosis Research» || Debuff
Immediately strikes. After the battle begins, deals physical damage equal to 80% of attack power to a random enemy target and applies the Weakness status to all enemies. While under this status, enemies deal 30% less damage to allies for 1 turn.
Basic AttackBehind the Kindness» || Single Strike
Deals physical damage to the selected enemy equal to 50-130% of attack power.
Skill "Love, Heal and Choose» || Recovery
Restores health to a target ally equal to 7-12.25% of her own Max HP plus 70-359 HP. Also, at the start of the next two turns, that ally restores health equal to 4.8-8.4% of Max HP plus 48-246 HP.
Superpower"Gift of Rebirth» || Recovery
Spends 90 energy and restores HP to the entire team equal to 9.2-16.1% of her own max HP plus 92-472 HP.
Passive Skills
Talent "Innervation» || Enhance
Healing allies below or equal to 30% health increases your outgoing healing by 25%. This effect also applies to healing over time.
Leveling Order
Super > Skill > Talent > Basic Attack
The Ultimate is a key ability, which is desirable to give priority in the first place, since it allows you to instantly heal the entire team. The Skill is no less important, because it can save an ally from a fatal blow.
The Talentis a passive ability that increases the percentage of healing - not the highest priority skill, but still useful. The Basic attack is used only to restore skill points (up to E6), so it is leveled in the very last turn.
Traces
General increase in characteristics:
| HP | 28%. |
| DEF | 12.5%. |
| Effect RES | 18%. |
| HP +4% (lvl 1) | |||
| Soothe: The skill removes 1 debuff from an ally. | Effect Resistance +4% (A2) | HP +4% (A3) | Defense +5% (A3) |
| Healer: Increases outgoing healing by 10%. | HP +6% (A4) | Effect Resistance +6% (A5) | HP +6% (A5) |
| Recuperation: Increases the duration of healing over time from the skill by 1 turn. | Defense +7,5% (A6) | Effect Resistance +8% (Lvl 75) | |
| HP +4% (lvl 80) |
Eidolons
| number | Name | Effects |
| 1 | Pharmacology Expertise | After receiving damage, if the current HP is lower than or equal to 30%, restores 15% HP plus 400 HP. The effect only occurs once per battle. |
| 2 | Clinical Research | Activating the Ultimate for 1 turn periodically heals an ally with HP below or equal to 30%. At the start of their turn, that ally also recovers HP equal to 6% of their Max HP plus 160 HP. |
| 3 | The Right Cure | Skill level +2. The maximum level is 15. The level of basic attack +1. The maximum level is 10. |
| 4 | Miracle Cure | If she takes damage, restores 5 points of energy. |
| 5 | Preventive Treatment | Superpower level +2. The maximum level is 15. Talent level +2. The maximum level is 15. |
| 6 | Doctor's Grace | Basic attack deals additional physical damage equal to 40% of max HP. |
Natasha's best eidolons are E1, E2 and E5:
- The first eidolon: allows you to restore your own HP when you receive serious damage. Most often, the character is busy healing other team members, but there are often cases when she herself needs healing. This shard helps with this, although it only works once per battle.
- The second eidolon: Makes healing abilities even more effective due to the fact that after activating the ultimate, the heroine passively heals the most vulnerable ally. This allows you to provide assistance to several members of the team at once (in addition to the ult), since it becomes possible to use the skill on someone else.
- The fifth eidolon: Does not provide any additional effects, but increases the level of the character's key abilities.
Worthy of separate attention is the sixth eidolon, increasing DPS when using basic attack. Although the girl performs support functions, this will be a nice addition that will give her the ability to inflict more damage. A good bonus, but not mandatory.
How to Play Natasha

The heroine, being a healer, helps the team maintain high health. Her main task is to use the skill and accumulate energy for the ult in order to activate it in time and restore HP to all allies.
In a turn-based battle, it is important to clearly determine when to use a skill and when a basic attack to replenish action points. As a support, it is especially important for a girl to monitor this and not take points from the main DDs unnecessarily.
As part of Natasha's rotation, we recommend adhering to the following rotation:
- Use the "Hypnosis Research" technique on an enemy target (preferably one with a physical vulnerability) to attack and inflict the Weakness status. Enemies under this status deal 30% less damage for 1 turn.
- Use offensive, buffing, or debuffing abilities on other team members until it's the healer's turn. If one of the allies has low health or is weakened by this point, activate the skill on them. If the entire team is healthy (or shielded), use basic attack on the enemy with a physical weakness.
- Pay attention to the remaining skill points. Try to alternate the basic attack and abilities of all team heroes so that at least one skill point always remains for the heroine's turn. In this case, it will be possible not only to heal a group member, but also to remove a negative effect from him.
- Even if the ultimate is fully charged, do not rush to activate it right away. Use the ultimate when the main part of the team has less than half HP, or if the unit's turn is not coming soon, and one of the allies has a red health bar and can die.
All about character leveling
Let's look at everything you need for leveling up: materials for increasing the character's level, skills and traces.
Ascension materials
| Level | Material 1 | Material 2 | Material 3 |
|---|---|---|---|
| 30 | ![]() | ![]() | |
| 40 | ![]() | ![]() | |
| 50 | ![]() | ![]() | ![]() |
| 60 | ![]() | ![]() | ![]() |
| 70 | ![]() | ![]() | ![]() |
| 80 | ![]() | ![]() | ![]() |
To ascend, you need to prepare the following resources:
- credits (×826 000) is the main in-game currency that can be obtained as a reward for completing dailies, permanent and time-limited events, as well as for clearing the Calyx (golden) activity levels in the Great Mine location;
- Traveler's Guide (×290) or Adventure Log (×1 160);
- Broken Teeth of Iron Wolf (×50) - can be obtained for completing the Stagnant Shadow in the Big Mine.
- Ancient Part (×12), Ancient Spindle (×13), Ancient Engine (×12) - can be obtained for defeating automatons and other opponents in the Robot Settlement and Great Mine locations. Additional methods: completing daily missions, killing enemies in simulated universe.
Skill Leveling Materials
| Skill | Material 1 | Material 2 | Material 3 | Material 4 |
|---|---|---|---|---|
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Components required for skill upgrades, as well as their exact quantities:
- Credits (×1 758 000);
- Ancient Part (×22), Ancient Spindle (×35), Ancient Engine (×20);
- Seed of Abundance (×8), Sprout of Life (×42), Flower of Eternity (×77) — reward for completing the activity “Calyx (crimson): Bud of Abundance”;
- Guardian's Lament (×9) - reward for defeating "Echo of War: Divine Seed";
- Tracks of Destiny (×3) - a reward for successfully completing some temporary events, getting points in the Simulated Universe, leveling the Nameless Honor. Additional items can be purchased in the in-game Pom-Pom's Store.
The order of leveling traces
| Skill / Stat | Material 1 | Material 2 | Material 3 | Material 4 |
|---|---|---|---|---|
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Resources required to unlock traces and passive skills:
- Credits (×642 000);
- Ancient Part (×6), Ancient Spindle (×7), Ancient Engine (×22);
- Seed of Abundance (×4), Sprout of Life (×12), Flower of Eternity (×28);
- Guardian's Lament (×3);
- Tracks of Destiny (×2).
Strengths and Weaknesses

Like other playable characters, the character has certain "pros" and "cons" that are important to consider in order to unlock her full potential.
| Strengths | Weaknesses |
| Free Healer, which can be obtained for completing the story. Leveling up the heroine cannot be delayed, even despite her availability, since the difficulty of completing it is rapidly growing. | Average healing efficiency. In the early/mid game this is not a big deal, but as allies' health increases and monsters' attacks become more powerful, the lack of healing becomes more noticeable. |
| Periodic Healing with skill allows you to save action points. The effect lasts for two turns of the ally and has a good multiplier, additionally healing characters. | The periodic regeneration effect is only useful if the allies survive until their turn. For this reason, you cannot fully rely on additional healing and should take care of using a skill or super ability in time. |
| Triggering the "Soothe" trace when using the skill removes 1 Debuff from an ally. This feature is extremely useful against opponents who can apply negative effects, which are becoming more and more numerous with each update. | Before the opening of the first eidolon may have problems surviving. Most often, Natasha heals her allies, so she herself remains vulnerable. Eidolon allows her to restore almost all of her health if it drops to 30%, which is sometimes crucial. |
| Does not require large investments: To perform standard functions, you need to collect as much health as possible and pay attention to speed. The ultimate costs only 90 units, so there is no need to even invest in energy restoration. | It's hard to realize her potential to the maximum and compete on equal terms with legendary healers: you need to get at least the 5th eidolon, golden relics and a light cone. Although it performs its basic functions without additional investments. |
Natasha's Best Builds in Honkai: Star Rail

Since the Belobog nurse follows the Path of Abundance, all of her skills are focused on healing the team. The heroine's ability to remove debuffs makes her a priority option against certain monsters, and in combination, a permanent ally for some groups. As a result, to build Natasha in HSR, it is enough to have more health and healing bonus.
In later stages of Trailblazing, the build will need to be further upgraded with speed. This will allow the character to make more turns per cycle, heal more often, remove debuffs, and charge the ultimate faster. Some planar ornaments may additionally require Effect RES.
Recommended Stats
In artifacts, it is recommended to give preference to the following main characteristics:
| Relic | Main characteristic |
| Head | HP (fixed) |
| Hands | Attack Power (fixed) |
| Body | Healing Bonus (priority) / HP (optional) |
| Boots | Speed |
| Planar Sphere | HP |
| Link Rope | Energy recharge |
In additional stats it is desirable to have:
- speed;
- HP, defense and resistance to effects.
You need to strive for the following final indicators on the character:
- HP: 5+;
- defense: 800 and more;
- speed: 134 and more;
- energy recharge: 119,4%+;
- Effect RES: 30% for the ornaments Broken Keel.
Light Cone Rating
When choosing weapons, focus on light cones of the Path of Abundance, since passive effects of other types of cones cannot be activated. Among the “cards” of the path, the following options can be distinguished:
| Name | Description | Recommendation |
|---|---|---|
⭐⭐⭐⭐⭐ HP 53-1164 ATK 21-476 DEF 24-529 | Energy recovery rate increases by 12-20%. When one of the team members uses an ultimate, they restore 10-14% HP of the ally with the lowest HP percentage. When the wearer heals any ally, their attack power increases by 2,4-4%. The effect can stack up to 5 times and lasts 2 turns. | One of the most useful Light Cones for most followers of the Path of Abundance. It has high base stats, passively increases the rate of energy regeneration, and also heals well outside of the healer's actions due to the group's ultimates. An additional bonus is the ability to increase attack power, which applies to three skills at once: skill healing, periodic heal, and health restoration by using an ultimate. |
![]() ⭐⭐⭐⭐⭐ HP 57-1270 ATK 21-476 DEF 21-463 | The Owner's max HP increases by 18-30%, and his outgoing healing is at 12-20%. When the owner heals an ally, the amount of that healing is recorded. When an ally uses an attack, one random enemy hit takes additional damage of the owner's attack type equal to 36-60% of the recorded healing value. This additional damage is not affected by other buffs and only counts once per turn. | The most suitable option for effective healing. Strengthens the key aspects that affect the amount of healing: health and outgoing healing. The passive effect helps the team with additional damage, in this case - physical. |
![]() ⭐⭐⭐⭐ HP 48-1058 ATK 19-423 DEF 15-330 | The owner's energy recovery rate increases by 8-16%. Using the owner's superpower increases their outgoing healing by 12-24%. | Signature Cone, although it does not increase HP, provides a bonus to energy recovery and increases the healing effect after activating the ultimate. At maximum imposition, it allows you to charge the ultimate in the shortest time. |
![]() ⭐⭐⭐⭐ HP 43-952 ATK 19-423 DEF 18-396 | Owner's resistance to effects increases by 16-32%. Owner's outgoing healing is increased by 33-45% from resistance to wearer's effects to max. 15-27%. | Can be useful in combination with ornaments Broken Keel. Outside of the mentioned combination, it is not recommended, since it requires increasing a not the most important characteristic, although the parameter will have a positive effect on survivability. |
⭐⭐⭐⭐ HP 43-952 ATK 19-423 DEF 18-396 | The Owner's max HP increases by 8-12%. When the wielder uses a skill, their outgoing healing is increased by 16-28% for 2 turns. | Nice free light cone from Herta's shop. It is a weakened version of the legendary weapon "Time Waits for No One" with a limitation of the passive effect per turn. When playing with it, you need to keep an eye on the healing bonus in order to use the ultimate under the active boost. |
![]() ⭐⭐⭐⭐ HP 43-952 ATK 19-423 DEF 18-396 | At the start of his turn, the owner recovers 8-16 units energy to a random ally, except the owner, whose current energy is lower 50%.. | Weapons from the store Forgotten Hall, so it can be easily obtained and leveled to the maximum. Does not provide bonuses to either health or healing, but helps restore energy to the entire group. For optimal performance, you will need to invest in the speed parameter. |
![]() ⭐⭐⭐ HP 43-952 ATK 14-317 DEF 9-198 | After using a basic attack, the next action advances by 12-20%. | Action Advance is an extremely strong passive that helps with both skill points and more frequent turns. However, the lack of health boost, energy regeneration, or outgoing healing makes it the least safe option with minimal investment. |
![]() ⭐⭐⭐⭐ HP 43-952 ATK 19-423 DEF 18-396 | Owner's outgoing healing is increased by 10-20%. Using the owner's skill restores all allies 2-4 energy. | The increase in outgoing healing is lower, but it gives the ability to restore some energy to all allies. It is recommended to use if there are no other cones with a similar effect or it is necessary not only to help the group with ultimates, but also to heal more effectively. |
![]() ⭐⭐⭐⭐ HP 43-952 ATK 19-423 DEF 18-396 | Increases SPD by 8-12%. After attacking an enemy with a broken vulnerability, restores 3-5 owner's energy. This effect can trigger up to 2 times per turn. | Speed is an important indicator that allows you to take action more often, as a result, use healing skills or restore skill points. The problem is that the second part of the passive is quite situational due to the fact that the heroine only deals damage with a basic blow and cannot always attack at the moment of complete depletion of stamina. However, the chances of this increase in teams that play from break. |
![]() ⭐⭐⭐⭐ HP 48-1058 ATK 15-423 DEF 18-330 | The wearer's break effect is increased by 24-48%. Owner's basic attacks are restored 2-4% of his HP plus 800. | F2P-Light Cone from the in-game store. A situational solution for which the presence of a sixth eidolon is important: increasing damage without/with depending on HP will allow you to use regular attacks in rotation more effectively, and with this "card", not sacrifice your own survivability. |
![]() ⭐⭐⭐⭐ HP 48-1058 ATK 16-370 DEF 18-396 | The Owner's max HP increases by 16-32%. Using a basic attack or skill restores health to all allies equal to 2-4% of their max. HP. | Cone from the Battle Pass. The increased health pool helps both heal better and stay in combat for a longer period of time. The second part of the passive ability will allow you to use the basic attack more often with additional benefit. |
![]() ⭐⭐⭐ HP 43-952 ATK 12-264 DEF 12-264 | When the owner uses a skill or superpower, their outgoing healing is increased by 12-24%. | The best choice among 3-star light cones in early Trailblazing levels. Gives no less bonus to outgoing healing than many epic weapons. |
What relics and ornaments are needed
When choosing artifacts, it is worth giving preference to cavern relics and planar ornaments, which will increase the effectiveness of healing, HP or energy recharge. You can also consider sets that give bonuses to the team.
Cavern relics
| Name | Effects | Recommendation |
|---|---|---|
![]() | 2 parts: Increases speed by 6%. 4 parts: Increases the speed of all allies by 12% when the owner uses an ultimate on an ally, for 1 turn. The effect does not stack. | The best relic set for supports, as it gives acceleration to the wearer and his group. It is used in the case when there is enough healing and health, but the team’s buffers are wearing different sets or the team is supporting one hero with high speed. In the last scenario, each owner uses the ultimate as the effect burns out on the priority character. |
![]() ![]() ![]() Messenger Traversing Hackerspace | 2 parts: Increases outgoing healing by 10%. 2 parts: Increases max. Owner's HP by 12%. 2 parts: Increases speed by 6%. | Sets can be combined in any order to achieve specific effects. The Disciple is essential for overall buffs, as it positively affects both survivability and healing. Wanderer, on the other hand, is most effective for healers. The Hackerspace is the optimal choice for any participant in the battle, as it guarantees frequent turns. |
![]() | 2 Piece: Increases outgoing healing by 10%. 4 Piece: At the beginning of the battle, instantly restores 1 skill point to all members of the team. | The best starting relic set, as it increases healing by increasing outgoing healing. At the same time, 4 pieces are not so good, as they only show up at the beginning of the fight. |
![]() | 2 parts: Increases speed by 6%. 4 parts: Using a skill or super ability on an ally increases the skill target's crit damage by 18% for 2 turns. This effect can stack up to 2 times. | A possible option if Harmony supports wear a different set, and the main DD needs an additional crit boost. With the equipment, a speed boost is given, and in addition, the ability to not only heal but also buff the skill appears. However, there are likely situations when you will need to heal other heroes, which will force you to spend the boost from the set "in vain". |
![]() | 2 Piece: Increases break effect by 16%. 4 Piece: Using the owner's superpower increases break effect of all allies by 30% for 2 turns. This effect cannot stack. | A buffer set for the break effect can be considered as a rare alternative. The situational characteristic will be useful for Firefly, Rappa and Boothill, and given the low cost of the girl's ultimate, the recommended characters will be able to receive a boost throughout the battle. |
Planar ornaments
| Name | Effects | Recommendation |
|---|---|---|
![]() | 2 parts: Increases HP by 12%. When Speed reaches 120 or more, all allies gain Attack Power +8%. | Among the planar relics, this is the most suitable option, as it increases HP, which is what healing depends on. In addition, the set passively increases the attack power of allies. It is important to consider that in this case, the character's speed must be at least 120. |
| 2 parts: Increases status resistance by 10%. If the wearer's status resistance is greater than or equal to 30%, the crit. All allies' damage is increased by 10%. | It is important for the heroine to remain active, since the team's survival depends on her. With this set, the probability of getting a negative status will be significantly reduced, which will allow you to heal your allies in a timely manner. Considering that resistance to effects when leveling traces is 18%, she is quite capable of gaining 30% and thus increasing the team's crit dmg as a bonus. | |
![]() | 2 parts: Increases energy recovery rate by 5%. Increases damage dealt by allies of the same type as the owner by 10%. | Energy restoration is a good bonus, despite the cheap superpower. Decorations can be equipped if the Belobog teacher most often stands in a team with one or more characters of her element. For example, the passive applies to the physical Trailblazer, Argenti, Clara, Sushang and Boothill. |
| 2 parts: Increases energy recovery speed by 5%. If the owner is not in first place in the team, the attack power of the character in first place increases by 12%. | Another energy recovery set. Suitable for strengthening the main damage dealer if his abilities depend on attack power. To effectively implement the buff, you need to put the main DD in the first place in the team, and the healer - in any remaining free slot, but preferably in the third or fourth. |
Team Guide for Natasha in HSR
The Doctor from Belobog fits perfectly into any teams that require a healer. Therefore, Natasha plays the role of a support in the team and can be used in various builds depending on the situation or your own preferences.
Which characters are suitable?
When building a team, it is recommended to give priority to damage dealers of the Path of Erudition, the Hunt and Destruction, since the heroine herself does not specialize in causing damage. As an additional defense (if there is not enough healing), you can use heroes of the Path of Preservation.
| Character | Damage Path and Type | Features |
|---|---|---|
![]() | ![]() ![]() | The Trailblazer is a versatile F2P character that deals damage to one or multiple targets. With average health and defense indicators, he needs healing. |
![]() | ![]() ![]() | An ice damage dealer who uses a special state of Spectral Transmigration, during which she receives various buffs. At the same time, attacks in this form remove the HP of allies, which is why a healer is recommended for the team. |
![]() | ![]() ![]() | A bright representative of the Path of Destruction, attacking with wind type damage. Damage increases in proportion to the HP expended, which is why the hero needs healers who can save if necessary. Especially during high-level content. |
![]() | ![]() ![]() | A powerful DPS character who plays from basic attacks and ultimate ability. It needs not only representatives of the Path of Nihility/Harmony, but also characters of the Path of Abundance. |
![]() | ![]() ![]() | During combat, the Chrysos Heir spends his own HP to increase the inflicted DPS. Therefore, it is important for the hero to have a good Abundance representative in the team, which may well be a doctor from Belobog (especially with E6 and proper leveling). |
![]() | ![]() ![]() | A strong main damage dealer who plays in the break mechanics. In her normal state, she greatly reduces her own health, so without good support she can find herself in a dangerous position. |
![]() | ![]() ![]() | Like Clara, she takes most of the enemy's attacks, which is necessary for constant counterattacks. She can heal with a skill, but due to her low speed, she is not always able to restore health in time. |
![]() | ![]() ![]() | The vagabond girl soaks up a ton of damage while on the field. Attracts enemy attacks to itself, and in response carries out Counterattacks. There is an urgent need for healers who can remove weaknesses. |
![]() | ![]() ![]() | Summons the Seamstress to the battle arena, who is considered an additional combat unit on the battlefield. The Memosprite of Remembrance not only has its own turn in the cycle, it can also be attacked by enemy creatures. For this reason, healers are especially valuable in a team with Aglaea. |
![]() | ![]() ![]() | Ice elemental hero focuses on supporting the main DPS character with his memory memosprite "Memo". The summoned creature increases the critical damage of allies and advances the action of one hero. In addition, it allows you to inflict additional true damage. |
![]() | ![]() ![]() | Basic damage dealer that deals high damage to one target. The heroine is quite vulnerable due to low health indicators, so she desperately needs a stable source of healing. |
![]() | ![]() ![]() | Like Seele, he requires constant support. However, due to the nature of the talent, along with healing, having a shield becomes an equally important condition to ensure that Yanqing receives as little damage as possible. |
![]() | ![]() ![]() | A strong damage dealer who deals high damage to one opponent during a Duel. While in this state, he not only receives buffs, but also more incoming damage, which is why he should be in a team with a healer or shielder. |
![]() | ![]() ![]() | Great against dense enemies, relying on the bonus attack contained in the talent, skill and super ability. Great synergy with heroes that can deal additional damage, allowing you to gain charge "Flying Aureus" for the Ultimate. |
![]() | ![]() ![]() | Ratio, as a representative of the Path of the Hunt, is in dire need of outside support (be it shields, healing, or damage absorption). |
![]() | ![]() ![]() | Free starting basic DD. Like the previous heroes, has low HP and defense, so will be happy to have a healer in the team. |
![]() | ![]() ![]() | An excellent 4-star damage dealer, who is almost as strong as legendary characters of her path. Together with a healer, they can effectively break through physical shields. |
![]() | ![]() ![]() | The main DPS, specializing in area damage. Although he is initially quite protected, in the late stages of the game any source of HP restoration will not be superfluous. |
![]() | ![]() ![]() | Damages with an enhanced skill and super ability, but is also effective against single targets. In addition to Erudition characters, due to the peculiarities of the mechanics, she will benefit from supports that can attack frequently, since this allows her to get more energy and collect special stacks of "Interpretations". |
![]() ![]() | Plays from break and at the same time on a stable basis deals massive damage to all enemies on the battlefield with the help of an enhanced basic attack received from the ultimate. | |
![]() | ![]() ![]() | A physical damage dealer with skills that deal damage to all enemies on the field. Like many, DD may need healing and removal of negative statuses. |
![]() | ![]() ![]() | Deals fire DPS to multiple targets. Can be both the core of a group and a support DD due to Burn and the mechanics of bonus attacks. |
![]() | ![]() ![]() | Free for completing worlds of simulated universe. Comfortable secondary damage control in the early stages of the game due to the frequent activation of bonus attacks. |
![]() | ![]() ![]() | An epic alternative to Jing Yuan. In addition to dealing AoE shock damage, it also inflicts Shock on enemies. |
![]() | ![]() ![]() | Can be obtained for completing Forgotten Hall. Deals good damage to single targets, and the ultimate and at full stacks hits the area. Will be an extremely useful damage dealer against enemies with quantum vulnerability. |
![]() | ![]() ![]() | A strong damage dealer who relies on damage over time mechanics. During combat, he applies a large amount of Shock. By using his ultimate, she causes any DoT status effects to trigger. Like any main damage dealer, she may need healing and debuff cleansing. |
![]() | ![]() ![]() | A powerful damage dealer of the Path of Nihility. Acheron has a unique super ability that does not require energy recovery. Instead, it is necessary to apply debuffs and gain points of the Slashed Dream. The healer can apply a negative status with the help of a technique at the beginning of the battle, and then restore the health of allies and remove debuffs from them. |
![]() | ![]() ![]() | Will help maintain the survivability of the team by reducing and redirecting incoming damage, as well as having a heal when the second trace is unlocked. |
![]() | ![]() ![]() | A higher-level shielder who applies armor to the entire team at once with an ult. At the same time, the hero can freeze enemies with his skill. |
![]() | ![]() ![]() | Specializes in protecting the team, playing the role of a “tank”. Applies small shields upon performing any action, and also knows how to divert the attention of enemies to herself. May need healing when completing heavier content. |
![]() | ![]() ![]() | Free character from the prologue. One healer is not always enough to keep the team's health at a high level, so it is advisable to use March 7 so that she can apply shields. |
Best team samples
Based on the above characters, the following teams can be formed:
| Character 1 | Character 2 | Character 3 | Character 4 | Features |
|---|---|---|---|---|
![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() | ![]() | The Hunters are the team's best against single target destruction. The Path of Harmony buffer is focused on maintaining positive buffs for the main damage dealer. The healer, together with the shielder, provides the team with high survivability. |
![]() | ![]() ![]() | ![]() ![]() ![]() | ![]() | The main damage dealer in the group is Kafka, the rest of the team members are selected situationally. Black Swan or Sampo impose even more periodic statuses, and also increase the damage from them. An additional source of DPS or a character with defensive functions will do in the remaining slot. |
![]() | ![]() ![]() | ![]() | ![]() | A team with Dr. Ratio, who values weaks, for which Jiaoqiu is perfect. Since Ratio deals most of the damage with a bonus attack, it is optimal to complement the group with heroes with the corresponding skills. In this case, you can use Robin as a buffer or Moze as a sub-DD. |
![]() ![]() | ![]() | ![]() ![]() | ![]() | Counterattack Team. Yunli or Clara "tank" and deal the main DPS. March 7 puts shields on them, freezes the enemies, and also counterattacks if an ally under her shield takes damage. Aventurine also puts shields, but on all allies, and performs bonus attacks. Topaz does additional damage, and Natasha helps the team with healing. |
![]() | ![]() ![]() | ![]() ![]() ![]() | ![]() | Imbibitor Lunae Team. Tingyun or Ruan Mei, which is not costly in terms of skill points, is chosen as a buffer, providing your main DD with energy or increased break efficiency. Welt with a massive slow effect or Pela, which will remove buffs and reduce the targets' defense, are suitable as a debuffer. If survivability is insufficient, you can consider Fu Xuan, which redirects damage. |
![]() ![]() ![]() | ![]() | ![]() ![]() | ![]() | A team in which allies are called upon to provide various types of support to their hyper-carry: Bronya advances the main DD action forward, increases its damage, as well as the crit. bonus for the entire group. Pela reduces enemy defense, with Eidolon additionally reduces ice resistance. For additional damage and Freeze, can be swapped for Misha. |
![]() | ![]() | ![]() ![]() | ![]() | Mono-physical group with Argenti. Characters of this damage type combine well with each other: Hanya gets action points, Luka or Clara serve as a source of additional damage to a single target or area. The doctor from Belobog focuses on the survival of Clara, if she is present in the party. |
![]() ![]() ![]() | ![]() ![]() | ![]() ![]() | ![]() | A team where the main DD attacks in the area. Tribbie increases the break of all types of resistance and the damage received by enemies, while Tingyun increases the attack power of the skill, and the ultimate helps restore energy to the selected ally. Fu Xuan reduces the damage received, buffs the critical chance and HP. |
![]() ![]() | ![]() ![]() ![]() | ![]() | ![]() | A team supported by Silver Wolf: the heroine causes one of the vulnerabilities in enemies, which coincides with the damage types in the team. As the main damage dealer, Sushang or Seele will do, who often take turns and quickly deal with monsters. In the second slot, you can take Hanya to boost the main DD or Qingque, as an additional source of quantum element. |
![]() | ![]() ![]() | ![]() | ![]() | Team with Feixiao. Topaz or Robin — are optimal supports with buffs for the bonus attack, which is the main source of damage for the Arbiter General. Asta will complement the build well, increasing attack power and speed, and also being able to deal additional damage, which will help Feixiao accumulate a charge "Flying Aureus". |
![]() | ![]() ![]() | ![]() ![]() | ![]() | Acheron deals the bulk of her damage while in the damage dealer position. Path of Nihility characters provide max bonus from the Abyss trace and apply debuffs, helping to accumulate Slashed Dream points and Crimson Knot stacks. |
![]() ![]() | ![]() | ![]() ![]() | ![]() | A team that focuses on quickly depleting enemy toughness, led by Boothill, Firefly, or Rappa. The Harmony Trailblazer/Fugue and Ruan Mei are the best support characters for damage dealers due to the increased break effect. If Ruan Mei is not available, Asta can be used, providing bonuses to attack power and speed. |
![]() | ![]() ![]() ![]() | ![]() ![]() ![]() | ![]() | A team with The Herta, who needs an Erudition character, as this boosts not only her, but also the rest of the team. The optimal addition to the build will be a buffer/debuffer, giving useful effects or debuff enemies. In addition, it is worth noting that the heroine values allies who can accumulate stacks of "Interpretation" with their attacks. |
![]() | ![]() | ![]() | ![]() | A team where the main damage dealer is Aglaea together with her memosprite "Seamstress" and deals Lightning damage. Sunday and the Trailblazer of the Path of Remembrance will perfectly complement the build due to the fact that they specialize in supporting characters that summon creatures. |
Conclusion

Natasha is a free healer that can be obtained by completing the Yarilo-6 storyline. The doctor from the Underworld copes with her task perfectly, despite her availability. She is able to remain relevant for a long time, since as the content develops, it becomes more and more difficult, and in many situations it is almost impossible to do without a healer.
However, even in later stages or when having legendary healers (such as Bailu), she can be part of the second team when clearing difficult stages of "Forgotten Hall" or as a replacement in Simulated Universe. This character will definitely pay off the investment and will be in demand throughout the game in the absence of alternatives.
We hope our Honkai: Star Rail guide helped you put together the best Natasha build. Feel free to ask questions in comments, so that the author or other players can help you.









































































































