Promotional tank, prepared in honor of the "Decade" of World of Tanks, but reached the players only in 2022. The Soviet "Progetto" with a rocket gun and ricochet armor is ready to compete for the title of a future imba in a random house.
Hello tankers! With you Wotpack and a review of the Soviet heavy tank level 10 780 object in World of Tanks. Let's see what it is like compared to other Soviet promotional tanks and how it differs from pumped ones. You can get it by assembling it for the first time in the Design Bureau.
Design Bureau in WoT: how to get the Object 780 tank? [tips and hacks]
Historical information
780 object did not go beyond sketches and layouts in the early 1960s. In fact, it was a development of the Object 775, which had actually been built and tested. It was planned to equip the new model with a 125 mm gun-launcher, i.e. she could fire both conventional projectiles and rockets.
TTX Object 780
Firepower
The tank is equipped with a 130 mm gun with one-time damage 530 units. The base projectile is armor-piercing with 263 mm of penetration, and as a special sub-caliber 311 mm. In general, this is a good combination, enough to break through most of the opponents encountered in the random. Perhaps some "thick-headed" tank destroyers will cause difficulties or "cheeks" Maus and E100.
Accuracy one of the best among the strands of the USSR - 0,34 per 100 meters, but mixing speed allows you to quickly aim at the target - 1,92 seconds. Disappointing long recharge 13,71 seconds, which entails a small damage per minute 2320 units.
Vertical guidance angles -7…+17°, so he can play on small slopes and in general the game from the terrain is quite comfortable, especially for the Soviet heavy.
Vitality
Margin of safety low by the standards of TT level 10 - 2200 units. And here booking clearly a strong point of this machine. cast tower with 300 mm of armor in the forehead, reliable protection against most shots. The NLD is raised high, so when you try to target it, the enemy’s projectile will often “dig the ground”. VLD has large angles of inclination of the armor, so it will often catch ricochets and non-penetration. Caterpillars most likely will not miss damage.
So don't be misled by the nominally low armor value, a skilled player will be able to properly use rational armor angles.
Where to pierce Object 780?
Here, of course, it was not without flaws, otherwise it would be too fancy:
- hatches break through in the tower, although it is difficult to aim them;
- in the wedge, the tank is very vulnerable, then the VLD loses all its ghosting and easily breaks through;
- NLD also breaks through, but it ricochets and depends on the angle of entry of the projectile.
The main thing when tanking with the hull is to stand at an acute angle, if you turn it a little and not climb “backward” onto the hillocks, lowering the VLD and thereby substituting it at a right angle.
Mobility and intelligence
Object 780 has a small mass of 49 tons, so for him ramming is strictly contraindicated with classmates. The specific power of 17,47 hp / t allows you to accelerate to 45 km / h. The indicators are not the best, but you can’t call it slow either. It can boast of the best stealth among Soviet classmates due to its low silhouette. Review 410 is just the ultimate dream for advice, this is nonsense.
Advantages and disadvantages
After a detailed acquaintance with the tactical and technical parameters of the vehicle, we can highlight its strengths and weaknesses in order to better understand its capabilities in battle.
Advantages:
- one-time damage;
- fast mixing;
- good accuracy;
- rational angles of inclination of the armor;
- comfortable UVN;
- good dynamics;
- excellent stealth coefficient as for TT;
- excellent viewing radius.
Disadvantages:
- weak nominal booking;
- long recharge;
- low DPM;
- low armor penetration with a gold shell;
- low weight, as for a heavy;
- high criticality of modules due to dense layout.
Equipment selection for Object 780
In this case, you can stop at the standard assembly if you have bonded or trophy equipment:
- modified layout - increases the strength of the modules, which in this case will be very useful.
- rammer - Required to install to increase damage per minute;
- stabilizer - We reduce the spread, which, when it is quickly reduced, will allow more efficient damage.
Alternatively, you can put Turbocharger for the most impatient, to pull up the speed parameters closer to ST. The second option is to replace the layout with hardeningto add durability points.
Crew training
And here we are waiting for a fly in the ointment in a barrel of honey. Keeping historicity, the developers made 3 crew member, so there were no combined specializations:
- commander (radio operator + loader);
- gunner (loader);
- driver mechanic.
Not a single heavy tank of the USSR has such a distribution of roles. Just on T-100 LT 3 tankers. Therefore, taking into account this nuance, we offer the following option of skills (of course, if you decide to retrain the crew or upgrade from scratch):
Repair be sure to study and after 2,5 levels of experience we reset the skills that have been in effect since the study on The Brotherhood of War, which only works with 100% mastery of all tankers.
We take the commander according to the standard Sixth sense. Next, we can improve the overview by radio interception + 12 meters and An eagle eye + 8 meters.
Improve stabilization Smooth turret rotation и Smooth running. Further, the gunner can take one skill from the loader - Contactless ammo rack. We take a mechanical driver from specialized skills Off-road kingto reduce ground resistance. And then you can already improve the overall stealth of the car.
Equipment selection
Consumables in battles of level 10, especially on promotional vehicles, improved ones are always a priority:
- large repair kit;
- large first aid kit;
- additional rations.
If you are strained with finances, then we put an automatic fire extinguisher in the third slot until we learn the Fire Fighting skill. Pre-battle instructions:
- if the crew is still inexperienced, then you can put The art of putting down the flame;
- for risky tankers - we increase DPM due to Rational ammunition.
How to play Object 780
Object 780 universal tank, is capable of performing on the battlefield not only the role of a heavy, but also supporting allied STs, due to good dynamics. This is facilitated by good acceleration, and ricochet armor will help out from some enemy projectiles.
But do not get carried away and fly at the enemy alone. A long reload time is a significant drawback, so many tanks will be able to dismantle it according to the DPM. Therefore, in a positional game, it is preferable to play from alpha.
Rated armor is more than a medium tank, so if you stand still, the enemy can easily penetrate. So it is constantly necessary to move, making it difficult to target vulnerable areas and increasing the chance of a ricochet due to the rational slope of the armor. If you hide the NLD, then you can tank with a "rhombus", most importantly, carefully so as not to twist.
When choosing a direction, it is necessary to take into account mediocre vertical aiming angles, therefore it is preferable to play on flat terrain or in a city. When playing from the hills, sometimes you have to substitute VLD / NLD, which in some situations is fraught with damage.
Results
780 object definitely turned out to be interesting and unusual, many players will like its dynamic gameplay. Mobile tanks with ricochet armor are now relevant in random, and this tank will look a bit like the Object 430U, but its more protected version.
Read on:
you can buy for bonds, well, rather, to be sold for bonds
If not, then again the top clans of the place will sell. Like in winter 2020
after the summer event there were many bans, the clan from the TOP 3 was burned on such frauds
the side of the tank has the inscription "12810" August 12 is the anniversary of the tanks. there is a chance that this tank will be a gift to the veterans of the game on August 12
an interesting theory, but it is hard to believe in the generosity of the developers to give the top ten. But maybe then they will make some kind of event
This is a serial number. Whoever buys first gets number 1.
Can it be done not for gk !?
So far, there has been no official information on this tank, most likely it will be for the Civil Code. Otherwise, it’s not enough for the top clans to play on the GC, the Chief has already been taken by everyone
Here the penetration is greater than that of the is4 much more
We are talking about penetration by a special (gold) projectile. Ob.780 has 305 mm, and IS-4 has 340 mm
can make it NOT FOR GK, but somehow easier to get it, make a marathon or even introduce it into the development branch
They definitely won’t add to the development branch, there are already 4 Soviet heavys of level 10 ...
yeah… One is funnier than the other 😀 4 heavyweights of which are more or less heavy 705a. The rest are 2 plush semi-st and one in general, understand someone who is always waiting for at least some apa crippled IS4 ... A powerful branch of advice)) Although the IS4 against the background of the E100 is just a monster ...
Again, tanks for the Civil Code cannot be done for anything other than the Civil Code
In 1690 there were only catapults
Heh, there were already guns 🙂 I changed the numbers, thank you for your attention
780 object did not go beyond sketches and layouts in the early 1960s. Specially written for those who have not read the primer and smoked!)))
There I had a typo in years, so they told me with a joke))