The BZ-58-2 in World of Tanks is a Tier 9 Chinese promotional heavy tank. He doesn't have jet mechanics, but, like all cars for tokens, he received a built-in large repair kit. In this article, we'll compare it with other Tier 9 heavyweights, show the perks, analyze the best options for equipment builds and field upgrades.
Work on the creation of the BZ-58-2 was carried out in the 2nd half of the 1950s as part of the concept of "border cover tanks". The peculiarity of the technique lies in the combined hull: a cast frontal part with large angles of inclination of the armor, and welding was used for the rest of the hull. One of the options for the machine involved the installation of a round cast tower.
How to get BZ-58-2
The tank is promotional, the only way to get it is to buy for 24 tokens, which can be earned by completing chapters in the Battle Pass.
TTX BZ-58-2
Overview of BZ-58-2
For comparison, pumped Chinese heavy tanks, the Soviet T-10 and other strands for tokens were selected.
Firepower
At the disposal of the BZ-58-2 gun caliber 130 mm with a one-time damage of 520 units, which is quite nice and higher than many classmates. Regarding ammunition:
- basic armor-piercing projectile 250 mm (1050 m/s);
- special (gold) projectile 303 mm (1250 m/s);
- high-explosive fragmentation projectile 68 mm (1050 m / s) - you can carry a couple with you.
Basic armor penetration is not the worst, but in a battle with "tens" it will not be enough. Gold sub-calibers are good for level 9. Both types of projectiles have a high flight speed.
It is worth noting the excellent accuracy at 100 meters as for the 130 mm 0,35 gun, however, it has poor stabilization and a long gun aiming time of 2,88 seconds. For a large alpha, you have to pay with a long reload, so the damage per minute is average 2155 units.
It has a good turret traverse speed as for a TT and vertical guidance angles of -8 ... +20 °, which are convenient for playing from the terrain, which is usually unusual for Chinese strands.
Vitality
BZ-58-2 has a large margin of HP - 1900 HP. The hull armor is distinguished by a cast 70 mm VLD with a good angle of inclination of the armor, so the reduction increases to 300 mm. The joint between VLD and NLD breaks from 225 mm, the lower frontal part is large, so be sure to try to hide it.
The turret looks interesting - the cast form of 230 mm of nominal armor, depending on the angle, can give a reduction of up to 400 mm and practically does not penetrate the forehead. The gun mantlet has no vulnerabilities, and the roof is 50 mm, so 3 gauge rule it can ricochet gun shells up to 150 mm.
Two commander's turrets are located at the rear of the tower, so it will be difficult to aim them, and one of them is covered by a machine gun.
Mobility and intelligence
The BZ-58-2 is light in weight, so it should avoid ramming with other bands. At the same time, it has a weak engine, so the specific power is not enough 13 hp / t. The top speed of 35/15 km/h is also not something outstanding.
In this section, the only “honey in a barrel of tar” is the chassis turning speed, the tank spins well in place. The viewing radius is minimal - 380 meters, and the communication range is completely close to the worst values among the "nines".
Strengths and Weaknesses
Summing up the tactical and technical characteristics of the BZ-58-2, we can highlight its strengths and weaknesses.
Advantages:
- great alpha strike
- good accuracy as for 130 mm guns
- high projectile speed
- comfortable UVN
- strong tower
- ricochet VLD
- good maneuverability and turret traverse speed, it is difficult to spin it
Disadvantages:
- small armor penetration
- long mixing
- poor stabilization
- long reload
- weak dynamics
- low viewing radius and communication range
Equipment for BZ-58-2
There are not so many equipment assemblies for the BZ-58-2, you have to choose between strengthening the advantages or trying to tighten the disadvantages.
| slot | Equipment | Effects |
|---|---|---|
| 1 | Improved hardening | Increases the vehicle's durability, carrying capacity, suspension repair speed, and also reduces the fall damage received by the hull (in the event of a fall on the chassis). It also allows you to fully restore the strength of the chassis after repair. Reduces the chance of the caterpillar "losing" when it takes damage and allows you to stay on the move longer. |
| 3 | Vertical stabilizer
| Decreasing spread is an important factor, because the smaller the initial spread of the gun, the smaller the circle will begin to converge, which means it will go faster. In addition, an unprepared shot (shot without aiming or on the move) will also be more accurate. |
| 2 | Sender | Speeds up reloading of the weapon, thereby increasing damage per minute. |
The second option involves tightening the dynamics with the help of a Turbocharger (for the first time, you need a Trophy).
Crew Training for BZ-58-2: Perk Selection
The crew of the tank consists of 4 people, the commander has a combined specialization with a radio operator.
| Role | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Commander (radio operator) | ![]() | ![]() | ![]() | ![]() | |
| aimer | ![]() | ![]() | |||
| Driver mechanic | ![]() | ![]() | |||
| Charging | ![]() | ![]() |
Choosing the equipment
Like all tanks for tokens, the BZ-58-2 received built-in large repair kit, i.e. it is automatically replenished after each battle, and credits are not written off. In the remaining slots we put a first-aid kit (large / small at your discretion) and a fire extinguisher (automatic), if fire extinguishing is not pumped. To increase all the characteristics of the machine, you can donate a fire extinguisher for the Improved Ration.
Field upgrade for BZ-58-2
Installing additional modules on the BZ-58-2 will help improve the necessary qualities of the machine, if you try to find a "golden mean" so as not to make the shortcomings more noticeable.
- All-terrain chassisto maintain speed while crossing all types of terrain.
- Lapping gear guidanceto speed up the convergence time.
- Periscope electric driveto add an overview.
- Nothing or Power redistribution (Diagram 2) if you are playing with a Turbocharger.
How to play BZ-58-2
The Tier 9 heavy Chinese tank BZ-58-2 is a breakthrough technique, so it must always be at the forefront. When playing up close, the poor stabilization will not be felt so much, so the chance of hitting the enemy is higher. The main thing - always try to hide the NLD and tank only the VLD and the forehead of the tower, the gun mantlet is very strong here.
The tank feels confident when playing from the terrain; many Soviet and Chinese heavy tanks can only envy it. A solid one-time damage allows you to play from the alpha, and with a large margin of safety, you can go to the exchange.
However, the accuracy and speed of projectiles in a certain situation give hope to hit the enemy even at medium and long distances. This can be used if the enemy has a numerical advantage and, while waiting in an ambush, you know where to meet him and can converge in advance.
Take into account the low top speed and weak power density - the mobility of the "Achilles' heel" of the BZ-58-2. It is important to choose the right direction, because you may not have time to change the flank.
Should I buy BZ-58-2 with Battle Pass tokens?
This Chinese heavyweight is quite an interesting machine, albeit with pronounced shortcomings (reduction, stabilization, dynamics). If you are ready to put up with its weaknesses and can unleash the potential of its strengths, then the tank will delight you with the gameplay.
It is likely that AE Phase I more versatile and less demanding on skill, therefore more preferable for beginners, but BZ-58-2 should be taken by experienced players who can “curb” its shortcomings, because this requires skill and patience.
Share your impressions of the tank in the comments and write whether it is worth buying the BZ-58-2 in WoT/MT.





















Why do some tanks in the comparison have settings, while others have "basic" ones? Do you even use your brain when you do anything?
The base version is for promotional vehicles that lack researchable modules. The customized version is for upgradeable vehicles (top-end configuration). So ask yourself this question before writing comments that demonstrate your incompetence and ignorance of technology.
It's strange that the Polish 50TP, which was actually the prototype for this machine, was not included in the comparison.
There are only 12 tokens in the battle pass, another rip-off.
12 tokens is the basic version without donations for one season.
In the donation BP you get another +9 tokens.
There are three seasons a year. One tank is definitely worth buying.