Excellent accuracy, high projectile speed and large DPM. What can one of the rarest Soviet ST-10s in the random house oppose?
Hello tankers! With you Wotpack and a guide for Soviet tier 10 medium tank K-91 in World of Tanks. Many players, when they first saw a tank with a rear turret, thought that this combat vehicle was developed in outer space.
The nickname "moon rover" initially caused a smile, no one took the K-91 seriously. Although the 10th level of the Soviet ST branch has quite good characteristics, the main advantage can be safely called the tank's gun. Most players put off leveling this branch because they simply do not understand how it is possible to play with such an unusual plan. If you deal with all the nuances in more detail, you can highlight the important features and strengths of the K-91.
TTX K-91
It's no secret that experienced players often compare this combat vehicle with the German ST Leopard 1, because the accuracy of the guns of both tanks allows for aimed fire from long distances. You can target absolutely everything:
- NLD.
- Command tower.
- Hatches.
Often, shells not only reach the target, but also pierce it, causing damage, it will be no less interesting to draw an analogy with other tier 10 tanks, such as UDES 15/16, Progetto M40 mod. 65 and the rest of the Soviet ST.
Firepower
The first thing to look at is average damage per minute 3179 units. The indicator is the highest among the MTs of the 10th level, this is due to the good rate of fire of the gun, the crew loads one shell in just 6,04 seconds, the indicator is basic, therefore, with the help of special equipment it can be reduced as much as possible.
With a good development of events, when there are a lot of targets in the affected area, you can conduct intense fire and play very dynamically. Although one-time damage can be called classic for ST USSR, 320 units, but PDM will surely do his job. Armor penetration by the base projectile is good, it is 276 mm, "gold" is capable of penetrating 330 mm, which is useful when meeting well-armored enemy vehicles.
Main projectiles have the highest speed in the game, they accelerate up to 1700 m / s, which allows you not to think about such a thing as a lead for shooting at a moving enemy. But do not forget, switching to land mines to destroy "cardboard" tanks or cumulatives, you can make a mistake and miss, because they fly 2 times slower therefore, this nuance cannot be ignored. All is well, but turret traverse restrictions spoil the situation, left and right it rotates only 110 degrees, the total indicator in 220 is missing.
Vitality
If we move on to comparing the K-91 and the German Leopard 1, then the Soviet ST is much superior and can create considerable competition for the “extras” favorite combat vehicle. Throwing away the difference in strength, it is 100 units, it should be noted that the ST of the USSR may not be so afraid of high-explosive shells.
Play from a tower with indicators in 220/140/45 will not work, but once in the TOP against 8 levels, ricochets or non-penetration can happen quite often. The leader in booking in this case remains Ob. 430U with its cast turret.
Mobility and intelligence
Everything is in order with the review of the K-91, indicators in 410 are usually enough to play like PTstanding in the bushes. Although the characteristics indicate high stealth rates, this cannot be said from the game, each shot from an ambush leads to detection.
Any player, having rolled a ST into battle, is counting on a dynamic game, but in a situation with K-91, it is worth showing patience and taking the opportunity to play the role of a PT at the beginning of the game. It will not work to provide proper support due to the low one-time damage, but due to the high rate of fire of the gun, you can shoot quite a lot, keeping units of strength.
Standing in the bushes will sooner or later get boring - this is a fact, and then you need to look for a lonely opponent’s technique in order to surprise the player on it with your DPM. There is no need to be afraid to "carousel" combat vehicles, although it is difficult due to the nuances with an incomplete turret rotation, but still possible. The turret located in the rear affected the difference in gun depression angles, in front they will reach -5, and if the barrel is lowered from the sides, then you can use -9, which is an excellent indicator.
Advantages and disadvantages
Before going into battle on any tank, you should first familiarize yourself with strengths and weaknesses military equipment. The K-91 will require certain tactics of warfare, it must be thought through carefully, only a player with the maximum accuracy in fulfilling all the recommendations will be able to count on victory and the rational use of all the advantages of the tank.
Advantages:
- good damage per minute
- disguise
- overview
- high flight speed of the base projectile
Disadvantages:
- weak booking
- part-rotation rear-mounted turret
- one-time damage.
- the difference in the angles of declination of the guns in front and from the sides.
When familiarity with the technique is left behind, you will be able to feel all the delights of the K-91 and the combat vehicle will take its place in the hangar for constant going into battle.
Equipment selection for K-91
Economy option if do not put extra rations and you new crew, the commander does not have all the perks to review, then, taking into account the gameplay of this machine, we recommend that you take a closer look at this assembly:
- Illuminated optics.
- Rammer.
- Vertical stabilizer.
If everything is in order with the review, it is worth using universal option:
- Improved ventilation.
- Rammer.
- Vertical stabilizer.
Also has the right to exist "sniper build" by improving accuracy:
- Rammer.
- Vertical stabilizer
- Improved aim.
Below you can see the difference in performance characteristics with different equipment options:
Crew training
It is equally important to properly pump the abilities of each member of the K-91 combat vehicle, here the situation is as follows:
If you lose sight of the sequence of important "perks" for crew training, you can get into a lot of trouble and let the team down. Fire extinguishing will allow you to remove the fire extinguisher from your equipment and free up a slot for additional soldering or just save silver.
Equipment selection
The set is classic, but taking into account the level of battles, we recommend installing improved consumables:
- First Aid Kit.
- Repair kit.
- Fire extinguisher.
If the skills of playing sniper it will turn out to swing to the maximum and the percentage of survival can surprise, then it is worth replacing the fire extinguisher additional ration. All of the tank's stats will increase, but don't forget about spending silver coins, as these "goodies" cost a lot and will require constant replenishment before going into battle.
How to play K-91
At the beginning of the game, you must take positions in bushes or away from the main battle of allied equipment and try to implement DPM to the maximum. Damage in 320 pts. may not seem so tangible, but when everything turns into a frank shooting, then it will definitely hold back the opponents and the players will try to change direction. It is necessary to try to glow less, the camouflage of the tank allows you to do this, if you do not forget to drive away from the bushes at a certain distance. We must not forget that from the sides, the angles of inclination are almost twice as goodthan in front, this should be used at every opportunity.
As soon as the forces of the team begin to prevail over the rivals, it is worth leaving the shelter and continuing to shoot, you can safely “carousel” lonely equipment, with the rear turret and its turns in 220 degrees it will be difficult, but real. After playing PT, such bold actions will allow you to enjoy the delights for which CTs were invented and get great pleasure from the process.
Results
The tank is rather peculiar, but has an excellent weapon, for which it is considered the main competitor of the German ST Leopard 1. You need to start pumping only after gaining experience in battles, otherwise the tank will not bring the expected emotions from the game. Due to the rear location of the tower and the specific gameplay, the technique is skill-dependent. Literally in hands behind 5 minutes of combat you can shoot a tidy sum of damage, remaining unscathed, turbo battles with such a rate of fire are not terrible.
in this game there is no alternative to any tanks. they are all averaged in relation to each other. the historicity ended long ago.