The Karachun in World of Tanks is a Tier 8 Japanese premium heavy tank that has a unique ability to earn in-game gold. This car is based on the pumpable O-HO, but with a unique 3D style to match Russian folk tales. In the guide, we will compare the relevance of equipment after the APA, we will select the optimal assembly of equipment and field modernization.
How to get the Karachun tank
The only opportunity to get this vehicle in the Garage was in January 2023 in the temporary chapter of the Battle Pass "Thirtieth Kingdom", an analogue of a marathon, but without reference to mandatory combat missions.
How much gold does Karachun farm
Gold is issued the first battle per day, once, in the amount of: 5, 10, 100, 500, 2500 game gold. The amount is random, but in most cases 5-10 gold drops out.
TTX Karachun

Overview of Karachun
All characteristics are indicated after the up, i.e. for the current version of the tank and updated the pumped O-HO along with it.
Firepower
Despite the overall advantage in firepower, expressed in total efficiency, among the compared vehicles, in fact, everything is far from so obvious. One-time damage 330, which is slightly more than the minimum value for a level 8 CT. Armor penetration does not have outstanding performance, but 215 mm enough if you try to target vulnerable areas on the enemy’s armor, and a special armor-piercing projectile pierces 253 mm.
As for such an alpha, its mixing time is long 2,78 seconds, and the spread of the gun 0,37, so firing is far from comfortable conditions. However, its vertical aiming angles are comfortable -10 ... + 20 °, which allows you to shoot from almost any position.
Nevertheless, it is worth considering the low turret traverse speed, which will not allow you to quickly respond to the appearance of the enemy. Distinguishes the tank high damage per minute 2021., but it is not so easy to implement it in practice.
Where to pierce the Karachun tank
Tank HP 1700, which is close to the maximum values and allows you to go to the exchange of HP. Nominal armor can withstand hits from tier 6-7 vehicles, but "eights" will pierce much more often.
Due to the fact that the armor plates are located at a right angle, Karachun has practically no ghost, so you can’t hope to tank vehicles at a higher level.
Mobility and intelligence
The tank has a very large mass, it is one of the heaviest at its level, which significantly affects its mobility. Specific power of Karachun 9,9 hp / t, so its maximum speed 25 km / h it picks up slowly, and the speed of rotation of the chassis also leaves much to be desired - the tank is slow and clumsy.
Due to its large dimensions, the tank has a low concealment coefficient, and visibility is within the normal range for level 8.
Strengths and Weaknesses
Summing up the tactical and technical characteristics of Karachun, we can highlight its strengths and weaknesses.
Advantages:
- high damage per minute;
- comfortable UVN;
- a large margin of safety;
Disadvantages:
- long time information;
- mediocre stabilization;
- vulnerable areas of the armor in the frontal projection;
- armor plates do not have rational angles of inclination;
- weak dynamics;
- poor maneuverability;
- large dimensions;
- low strength of modules, especially ammo racks.
Due to such a number of weaknesses for opponents, Karachun is often a “tasty” target, so they shoot first of all at him.
Equipment selection
Be sure to put in the profile slot hardening to improve survival. In the second slot for the first time, it is desirable to put a trophy Turbochargeruntil you open the slot for mobility. Close assembly is best rammerto increase DPM.
| slot | Equipment | Effects |
|---|---|---|
| 1 | Sender | Speeds up reloading of the weapon, thereby increasing damage per minute. |
| 2 | Improved hardening | Increases the vehicle's durability, carrying capacity, suspension repair speed, and also reduces the fall damage received by the hull (in the event of a fall on the chassis). It also allows you to fully restore the strength of the chassis after repair. Reduces the chance of the caterpillar "losing" when it takes damage and allows you to stay on the move longer. |
| 3 | Turbocharger | Increases engine power for faster acceleration, maneuvering and climbing. Increases the maximum speed of the vehicle forward and backward, allowing you to get into position faster and avoid return fire. |
Perk selection
The crew of Karachun consists of 6 people, so there were no dual specializations, but there will be 2 radio operators, so we recommend this choice of skills:
| Role | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| Commander | ![]() | ![]() | ||
| aimer | ![]() | ![]() | ||
| Driver mechanic | ![]() | ![]() | ||
| Radist | ![]() | ![]() | ||
| Radist | ![]() | |||
| Charging | ![]() | ![]() | ![]() |
Field upgrade for Karachun
Installing additional modifications does not greatly improve the situation, but allows you to slightly customize the tank to your preferences:
- "All-Terrain Chassis" to maintain the gained speed on all types of soil.
- Nothing or "Lapping the guidance gear".
- It is chosen purely individually, depending on what is more annoying: a stun from artillery or a lack of visibility.
How to play tank
The first thing to do is to ban open cards, because Karachun is very vulnerable on them and will become a tasty morsel at the first light. Of course, all spacious locations cannot be banned, so beware of long routes without cover, it is advisable to choose a direction so that you can save from art. Another thing is that it is difficult to hide it anywhere because of its large size.
If you come under fire from the enemy on the move, then try to slightly turn the body towards him with a sharp angle (if the situation allows), so there will be at least some chance of a ricochet. In the top of the list, Karachun feels confident in principle, the nominal armor is enough to tank levels 6 and 7, but 8 can already penetrate with basic shells, and more often load gold shells. Given the vulnerable areas and the location of the armor plates at a right angle, then try to leave at an acute angle in order to try to ricochet the enemy projectile with the sides.
Low mobility will not allow you to change the flank or return to the defense of the base, so at the initial stage of the battle, stick to a more favorable direction for you, but you don’t need to be heroic, trying to hold back 4-6 enemy tanks alone, then it’s better to go with the “herd”.



















Thank you so much, I've been trying to penetrate the Karachun with a 2-gun mount on the SMV CC 56 tank for a long time.
We are happy to help 🙂 May the VBR be with you!
Karachun doesn't give gold for the first battle!!!!! To get gold, you need to get into the top 10 in experience! Over the past year, he's given 100 gold once, 10 gold 15 times, and the rest are 5 gold.
The tank is boring crap, even after the upgrade. It doesn't farm anything—since I bought it, it's only given 10 gold twice, and 5 every other day—a complete waste of money. Another VG wreck.