
В Honkai: StarRail The party planet Penakonia is a center of entertainment and the fourth stop for the Star Express crew after the resolution of the crises on Yarilo-VI и Xianzhou LuofuThe place, which previously served as a prison for dangerous criminals, is practically not mentioned by other countries: the glider is mentioned for the first time Guardian of the Exploration Himeko upon completion of the main story campaign of the star skiff.
This guide contains up-to-date information about the Dreamland: what conditions must be met to reach the planet of entertainment, as well as what new mechanics, locations, bosses, and main and secondary missions you will need to explore.
When the planet came out

Penakonia's entry into the HSR took place 6 February 2024 yearUnlike other updates that release new content, Version 2.0, which opens the Celebration Planet Development missions, "welcomed" the Pioneers on Tuesday instead of Wednesday.
How to get to Penakonia in Honkai: Star Rail
For the first time, the Star Express crew enters the territory of the entertainment glider as part of a mission "Long Day Journeys into Night"Access to this Exploration mission can be unlocked by fulfilling the following conditions:
- reached 40 Mastery level or higher;
- the chain is complete "The clouds of fate are scattered, the banners are lowered".
Walkthrough of the Exploration storyline

The entertainment planner's story campaign consists of five chapters:
- "The Sound and the Fury"Penakonia is a paradise of pleasures, a destination sought by all dream-seekers. Is the Pathfinder ready to join the Clockmaker's feast?
- "Cat Among Pigeons"Two murders unexpectedly provide the key to the "impossible." Two guests, uninterested in the Watchmaker's legacy, suddenly uncover his secret.
- "In our time"The feast is drawing to a close. The Nameless Ones rush forward, but still seem to be swimming against the current, as if they are doomed to return with the ebb tide.
- "Farewell Penaconia"Soon, an encore will sound on the stage of dreams. Everyone will return to the starting point, and then each will go to their own stop.
- "And on the eighth day he set out on his journey."Some will return, some will leave. The world of dreams is foggy and unpredictable. To see the road ahead, you need to look back.

List of Exploration adventure missions that are also related to the region:
- "Banana Mayhem: Battles Without Ninjas and Mercy" - acquaintance with Galactic Ranger Rappa: "We laugh, sing, and dance all day long, but at dusk we fall into a deep sleep—this dreamland is like a banana peel covered in black spots. We will not tolerate this! Let us find the right path and put an end to this unrest!"
- "Sweet Dreams and the Holy Grail" — collaboration with the universe Fate/sn: "Don't dwell on lost happiness, don't shed tears for past glory. Raise your head, for wherever you are, stories of stars and heroes will follow you through time.".
Useful guides to the planet
Dreamland is filled with a variety of content, which includes a lot of unique puzzles.
The Clock Statue - a system of offerings
Chasik's Gratitude - a reward system for collecting hour credits, which can be obtained by exploring the Entertainment Plane and completing various missions (both primary, secondary, and secret). Make offerings to the statue in the main city square, level it up, and receive a pleasant reward for your efforts. The prizes may surprise even the most capricious traveler: a watch is ready to be given away. star jades, star passes, character experience books, and leveling materials cave relics и light cones.
All chests

The planet of celebrations is vast, and each location contains treasure troves of common, luxurious, and valuable rarities:
- Hotel "Dreams" (reality) и Hotel "Dreams" (World of Dreams);
- Golden moment;
- The Border of Dreams;
- A child's dream;
- Dewlight Pavilion;
- Theme park Studio "Clock";
- Dream Stream Reef;
- Selection site for scorched sands from Uslada;
- Penacony Grand Theater;
- "Radiant spar" or other names: "Tatalov", "Development Feed", "Floating Clock Hand";
- Origami Academy.
In a separate article we looked at The location of all chests in Dreamland.
Adventures of Hanu

Transform into one of the iconic cartoon characters and complete a series of puzzles on special TVs to collect a complete collection of reading items. "The Adventures of Hanu" and revealing memorable achievements.
Dream Mosaics

Find all the fragments and collect them puzzles, which open access to blocked passages or rare treasures with valuable resources inside.
Dream World Clock

Spend An hour before the gears, rearranging the figures from the cubes and the dream mirror in such a way that a path is formed.
Spin-off story

Take part in timed mini-games "The Hamster Knight" and "Brother Khan", Fast & Furious: Nuts and Way of the Wolf, "Way of the Wolf: Finale", where you need to fight the cult boss - With a stone.
Origami birds

Find all origami birds and guide everyone to the Great Nest to receive valuable rewards in the form of Penakonian Light Cones and Star Jades.
Characters for changing emotions

Master the powers of the Chasik and learn to manipulate emotions of some NPCs, receiving the necessary information about the Dream World and additional consumables that can be used in battle.
Gears for the "Clockwork"

Study specific objects in locations and communicate with non-player characters, in exchange for receiving an unusual item - gears of emotions.
Important side quests

The list of companion missions has only expanded with the release of Penakonia. one quest — "Waltz at the Masquerade", which is dedicated to the close interaction between the clumsy Sparkle и the keeper of memories, the Black Swan.

Adventure quests related to permanent events from the section "Imperishable Memoirs", are aimed at analyzing the main traditions of the dreamland. They not only tell a specific story but also offer valuable rewards (star jades and exclusive gifts):
- "Sad Monsters" - the main storyline Stories at the Bottom of a Glass, which introduces the owner of the bar "Wake Up and Fight" and her regular unusual visitors in the form of representatives of the "Koshmariki" troupe.
- Once Upon a Time in Greuzeville - part of the event "An Hour: A Memoir of Sweet Dreams", during which the Pathfinder becomes the director of a series of films about a cult character from the entertainment planet.
- "Music Hunt: Ninja Scroll" — an event dedicated to a music festival and an even closer acquaintance with the galactic ranger Rappa, who dreams of starting her own band.
- "Paper Duel" и "Paper Duel: The Official Version" — a regular match-three game.

Other significant quests from the category Adventure Mission:
- "Imagine the coming rose";
- "A good man is hard to find.";
- "Peace Among the Trees";
- "Space Superstar";
- "Dream Poem";
- "Rest in the scorched sands";
- "Departure";
- chain tasks "Clockwork".
Additionally, we recommend that you read the manual, where we have collected information about hidden quests of the dreamland.
Characters of Penakonia
As part of the updates dedicated to the history of the entertainment glider, 15 heroes, two of which are of epic rarity:
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A keeper of memories, responsible for the damage-over-time mechanic. A versatile second/third position support that offers high synergy with Kafka and Gisilense. Inflicts Arcana status effects—analogous to Weathering, Bleeding, Burning, and Shock. |
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A theatrical master belonging to the Masked Klutzes. Grants various damage and buff bonuses to the selected hyper-carry, additionally increases the effect by 50%, and actively restores skill points. |
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An epic damage dealer whose core mechanic revolves around accumulating superpower hits. While it's decent for the initial content, over time it forces you to find a replacement, as it begins to struggle against bosses due to HP inflation. |
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A top-tier hyper-carry who accumulates charges of "Shattered Dream" for his ultimate during battle. He requires several of his class in a squad to be comfortable. Having an E2 allows him to replace one of his heroes with a standard support hero, increasing damage and critical hits. |
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A good shielder, capable of serving as a secondary damage dealer thanks to his bonus attack talent. Renews barrier durability when performing additional attacks, which has a positive impact on skill points in protracted battles. |
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A healer who rivals the legendary members of his class. He really wants a second Eidolon, as it unlocks the ability to target debuffs on allies. |
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A support with high AoE potential, increasing the effectiveness of groups with damage dealers whose damage scales with attack power. Receives additional benefits in teams from bonus attacks, as they increase the damage of such attacks. Her ultimate ability boosts the actions of all allies simultaneously. |
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A solo-target hyper-carry who relies on penetration mechanics. He inflicts physical vulnerability on enemies to quickly destroy their shields. To maximize his potential, he requires signature supports like Ruan Mei and Pathfinder (Harmony), who can be replaced by Fugue. |
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Another damage dealer with the "Breakthrough" stat, which expands the team's AoE potential. She excels at E0, but gains even more advantages with the second constellation. She's great because she can constantly maintain fire vulnerability on enemy targets. |
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A secondary DPS hero who assigns one of her allies as a "Debt Collector," increasing their speed and supporting their attacks with additional quantum damage. She's especially effective when paired with the legendary Great Hertha. |
| AoE penetration from a super ability that allows the girl to enter a strengthened state called "Seal Form", offering an instant move with the ability to deal massive penetration damage. | |
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A unique support that provides high synergy to units with summon mechanics. Increases damage and critical hits, extends the action by 100%, and restores energy. A benchmark support for many top-tier hyper-carries. |
| A debuffer for squads against penetration: replaces Pathfinder (Harmony), freeing it up for other groups/Paths. Increases damage output and allows allies' attacks under "Fox's Prayer" to more effectively deplete the stamina bar. | |
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A Heroic Spirit from the Fate/sn collaboration. She excels as a hyper-carry, quickly dispatching both solo bosses and groups of enemies. She favors units with fast-charging ultimates, as this significantly increases her personal combat power. |
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The second Servant released as part of the Fate/sn collaboration, he "devours" skill points to deal even more damage. He has a high need for Sparkle or Hanya, who are skilled at manipulating this allied resource. |
| "Dahlia" Constance (Nihility: Fire) | The "daughter" of the Duke of Infernal Fire and one of the five members of the "Destruction Crew" faction, announced for patch 3.8. According to information provided by various insiders, she will be a support character for teams that deal with penetration, offering synergy to heroes such as Firefly, Rappa, and Boothill. She is intended to replace Ruan Mei in SAM's signature squad, which consists of limited units. |
If you don't want to miss the "Event Jump" of one of the heroes discussed above, add it to your "Bookmarks" banner schedule, where we collect up-to-date information about current and future event banner compositions.
A New Path for the Pioneer – the Path of Harmony

One of the planet's major events is a new Path for the protagonist. As he progresses through the Exploration missions, the Nameless One gains power. Harmony and takes possession imaginary type of damageAll this allows him to master new mechanics - super penetration, which perfectly complements the gameplay of the penetration effect. This makes Pathfinder a desirable support for a number of units, such as Firefly, Boothill, and Rappa.
Bosses and other elite enemies
In HSR Penakonia was presented five special enemies, which now sometimes appear in "Forgotten Hall", "Pure fiction", "Apocalyptic Shadow" and knight levels Arbitration of Anomalies:
- Memory zone meme “Something to die for” — an entity with a special consciousness, composed of fragments of the memory zone. It dispels misfortune like a sharp blade and shrouds dreams in the shadow of death.
- Stellaron Hunters: Sam — a mysterious warrior in a mechanical suit who delivers fiery blows and envelops the battlefield in flames.
- Ten Hearts of Stone: Aventurine of Cunning — enhanced form of a top manager of the strategic investments department Interstellar World Corporations. Uses his pillar stone to gain some of the influence of the Preservation Emanator.
- Concept of the past, present and eternal - puppets dancing to the sounds of the highest commandments.
- Septimius the Great, Chorus of Balance — a newborn god who uses the harmonic choir as the basis of his power.
- The Banafedra Collective of the Wonderful Forest - the Sweet Dreams troupe, clearly aggressively inclined.
Dreamland Culture
During the time when Akivilli was still alive, Penakonia was a prison where the Interstellar World Corporation sent criminals. With the death of the Aeon of Exploration, a catastrophe occurred on the planet associated with Stellaron and resulting in the loss of control of the KMM. Having broken away from the organization's influence, the inhabitants and prisoners of the dreamland joined the Family, revered Aeon of Harmony Shipe.
At the time of the game's events, Penakonia is a fairly developed planet. Almost immediately after the resolution of the crisis on Yarilo-VI, the express navigator Himeko received an official invitation from the Family to visit the glider. This planet was also supposed to be the next stop after the snowy plains of Belobog, until Stellaron hunters did not direct the ship to Xianzhou Luofu.
Family as the main organization
The family was formed under the light of the Aeon of Shipe by its chosen ones. Despite the fact that the current members of the faction originally came from different worlds and belonged to completely different civilizations, they became very close, as if they truly considered each other members of one large family. The members of the organization believe that there can be no noisy quarrels or conflicts between them, but only eternal love and joy, and that ultimately the Galaxy itself will transform into a single harmonious "mechanism."
Active factions
In addition to the dominant faction, there are other equally significant organizations on the planet:
- Clan "Oaks" Responsible for political governance. It oversees governance and coordination within the Dream World and beyond, ensuring order and serving the purposes of the Lord of Dreams. Their headquarters are located in the Moment of Morning Dew, home to the majestic Residence of Morning Dew.
- Clan "Lucerne" — the economic core of the glider. It manages markets, auctions, currency issuance, and attracts numerous brands and entrepreneurs.
- Clan "Hounds" — the faction responsible for security: uniting all the soldiers, it tries to maintain order and peace.
- Clan "Irises" Responsible for culture and management of the entertainment industry. The most beautiful artists usually belong to this faction: they are the face of Penakonia. Their responsibilities include hosting guests and performing on stage, as well as nurturing artists and other future celebrities.
- Clan "Night Thrushes" attracts architects and scientists (so-called "dreamers") from all over the universe to collaborate on the amazing expanses of the glider.
Other interesting facts about the planet
There are a few more facts and rumors in Honkai: Star Rail regarding Penakonia:
- Before update 1.3, in the Russian localization the planet was called “Penaconi”, which could be found out from memory bubble #5, hidden on Herta Space StationLater in the said patch it was changed to the current version.
- The name "Penaconia" in English is a play on words. Presumably, "Penacony" was derived from "penal colony", that is, a colony-settlement for exiled criminals.
- The overall theme of the Family strongly resembles a cult. The community's primary goal is to spread its beliefs and faith in Aeon Xipe. Those who are once accepted into the "Family," according to the followers themselves, can never leave. At least, not alive or in their right mind.















