APK Support: Pocket Salvation in Arknights Endfield - How to Craft Pumpkin Flasks

How many certificates do you need to accumulate to purchase the entire store?

Ulin's tabletop map in the events tab

APK Support: Pocket Rescue is a temporary event in Arknights: Endfield, in which you'll need to help outposts in Ulin by producing special goods at the factory. All items obtained can be exchanged for bonds and "Fruits of Kindness" certificates. The event currency can be used to purchase oroberyl and useful resources for character and weapon development.

The event will last April 28 to May 13 2026. The exchange will be available. until 19 May, so don't forget to buy all the materials in the event tab.

Content

How to complete the APK Support: Pocket Rescue event

To unlock the activity, complete the mission "Where Danger Lies" of Operation 2, Chapter 2, place the APK and open heavenly forgesThen complete the introductory quest "Pocket Salvation I" by talking to Yan Ning in town.

During the event, you will have to reconfigure the plant and place new ones blueprints, so make sure you have enough space on your APK.

Craft Xyranite Gourd Flasks using the APK

The first production is done as part of a quest—you'll need experimental parts and bottles. Making them is simple: direct regular xyranite into molding modules и stamping, and direct them to the device for packing.

Read more about it in a separate article xyranite production.

Exchange pumpkin flasks for xyranite at Ulin outposts

Crafted items don't need to be stored in your inventory—they can be sent directly to your warehouse. Afterward, open the outpost trading menu ("Y" by default) and exchange the items for Ulin's bonds.

To complete the introductory quest, travel to the Plain of the Heavenly King and give some Gourd Flasks to the Qinbo camp resident.

Xyranite Flask Blueprints in Arknights: Endfield

To complete the event, you'll need to build several production lines to create flasks of varying rarity and crafting complexity. The more complex the line, the more certificates you'll receive for selling the product.

To optimize energy and resource consumption, you can disable some xyranite-using lines and redirect them to crafting event bottles. If there's not enough space in the area or key components are being produced slowly, we suggest using the guide. models of finished factories.

The drawings below are courtesy of Endfield Academy.

Pumpkin flasks with xyranite

To participate in the first phase of the event, place one or more of the following schemes at outposts or in the main APC area:

  • Small line on 6 units/min. The code for Europe is EFO014o5O9AU7537OE71A.
  • Performance option 8 units/min. The code for Europe is EFO01U4A2aeII9O937Oa8, code for Asia - EFO018IeE5ioU51I9UI73.

Jade flasks with xyranite

This bottle variant is more complex and requires several steps, including the production of hetonite, heavy xyranite, and bottles filled with yazhen solution. Experimental sprayers are also required. You can delete the previous step's diagram if you don't have enough green material for everything.

During the event, it is recommended to disable the crafting of getonite parts and components and direct getonite right to the warehouseIf there are not enough products, then use ready-made drawings for version 1.2.

Jade bottle line models can be installed in any available space, with water connections and barley placed in hydroponic greenhouses:

  • Option for Europe - EFO01A5ie3690iEIE9ieO.
  • Alternative layout for Europe - EFO0172UE1iuu05I2O0Ai. For Asia - EFO013o72O9767auu0179.

Rewards

You can use the "Fruits of Kindness" certificates you receive to purchase resources in the event exchange—this will be the main reward for participating. You won't be able to buy everything at once—you'll have to log in daily and sell the pumpkin flasks you've crafted.

Rewards for the first phase:

Product Cost in certificates
Oroberil ×600 ×72 000
Weapon Test Kit ×5 ×18 000
Protohedron ×30 ×54 000
Protonset ×10 ×21 000
T-Credits ×120K ×96 000
Enhanced Cognitive Carrier ×20 ×90 000
Improved Development Choice Box I x8 ×72 000
Total: ×423 000

Resources that can be purchased in the second phase:

Product Cost in certificates
Portrait "Pocket Souvenir" × 10000
Oroberil ×1000 × 120000
Weapon Test Kit ×20 × 36000
Protohedron ×50 × 90000
Protonset ×20 × 42000
T-Credits ×230K × 1144000
Enhanced Cognitive Carrier ×30 × 135000
Improved Development Choice Box I x16 × 144000
Mark of Perseverance ×8 × 96000
Total: ×1

You will find everything in a separate manual Ulin's drawings to create resources for sale in outposts.

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Alina Velesova
Alina Velesova
14 days ago

For all this hassle with rebuilding the factory and losing a bunch of bonds in Ulin, I only earned TWO KILO, or FOUR spins. FOUR spins for all this stupid waste of time that could have been spent on NTE, for example. A terrible event, a complete nightmare. I'm surprised anyone likes it. The gacha developers are incredibly greedy. They even outdid the Genshin developers.

Last edited 14 days ago by Alina Velesova
Olduvai
Olduvai
12 days ago

Is this a fight against competitors?
How much time did it take to copy and install the blueprint? And then wait AFK until you finally hit the sell button and buy out the entire store?

The developers are so greedy that they paid almost 35k for the version (I spent almost everything on the train and had less than 5k left, now I have 33k in my pocket, the original was not spent at all and it is 30k).

The main thing is not to get tired. Press ten buttons, then close the game and move on to another one.

The problem with their events is just the opposite. In most cases, your fate is unnecessary.

Last edited 12 days ago by Olduvai
Harddesk
Harddesk
16 days ago

We are waiting for the schematic update for part 2.

Vyacheslav Povolzhsky
Vyacheslav Povolzhsky
18 days ago

Yeah, it's a cool event. A player missed the start (for those who like to close the timer right before the end) and can't see all the rewards, because even after you farm everything for 10 per bottle, you still have to run out of batteries to get enough xeranite. Like, here are the rewards, but they dragged it out. The only thing more stingy is the pre-registration event, where you only have to send yourself some of the collected rewards.

myrt
myrt
17 days ago

I don't know what factory schemes you use, but you don't need to disable batteries there completely. You need to disable heavy xyranite production and, obviously, install the maximum number of skyforges—then you'll have enough for one installation to craft event bottles. If you want to use two installations, then yes, you'll need to disable battery crafting, but I got all the Phase 1 rewards in a week with one installation. The stupidest thing about this event is that it's taking place in Ulin and not in Doilna 4, because newcomers won't even have access to it, while it would have been more logical to hold it in the Valley.

Vyacheslav Povolzhsky
Vyacheslav Povolzhsky
17 days ago
Answer  myrt

Well, you started it a week ago and everything came together, but I only started the event yesterday. What a surprise awaits those who launch it in the last few days—they won't see all the rewards. I'm gathering the components on tXeranite, especially since Phase 2 on tXeranite will be for Nephrites.

Olduvai
Olduvai
16 days ago

The update card has been available in the game's notifications since the first day of the patch.
Absolutely all gachas require daily entry, and each one has two types of paid items designed for this.

Besides, this particular one hasn't found itself in the trash yet, with its factory mechanics and other multi-button functions that require at least a little patience.
Launching production of simple bottles on the first or even third day isn't difficult. You literally just need to hook up four kibitkas to one of two pylons (not even necessarily the walls; three outlets are more than enough). By the time the second store opens, the change will trickle in. Chances are, the post will even have enough money to sell everything at once.
Even the second stage/phase, with a more complex scheme with heavy liquid, is not really necessary to start; I have already bought almost everything in the store from simple bottles.

I don't see where any problem can be found here. Half of the events are always temporary. Most important stores are always reset (for example, points for essences: if you don't buy them, you get the minimum). Production lines get clogged if you don't log in and dump tons of garbage into posts, etc.

You just got almost 2k red for AFK farming with four buildings, and you don't like it.
And no, if the setup drains all resources from the locations and nothing goes red, regular xyranite is always enough for the first phase's bottles. I even get positive results from both types of green. Just disable the old components (which should already be plentiful) and get some blueprints from someone. TheJedai46 posted on YouTube, one of the best factories for a European server, in my opinion, with step-by-step instructions.

Last edited 16 days ago by Olduvai
Cassia
Cassia
15 days ago
Answer  Olduvai

Perseverance in a gacha game that requires daily login, 365 days a year. Is that really a plus?

Factories in this genre turned out to be what they were supposed to be: everyday routine.

Olduvai
Olduvai
15 days ago
Answer  Cassia

Why not? We have a billion gachas with auto-battles and other bells and whistles for 10 minutes of background play, why shouldn't there be a more challenging gacha where you build and manage a factory?

The plant remains what it was. It's quite a complex thing to optimize. To get everything running smoothly and without interruptions, you'll need to invest time and use your eyes and brain. And only if you really don't want to, you can borrow the plans from someone who's more interested.
At the same time, the plant itself will still... Work like a factory. It won't produce everything instantly.

And the plant itself looks pretty if you put some effort into it. Viewing points are almost always included.

Cassia
Cassia
15 days ago
Answer  Olduvai

Building and optimizing is fun. Logging in every day and clicking around is stifling. How about following the path of optimizing the zzz temple and creating a player-configurable filter that automatically sells surplus selected goods?

After all, the main character is the head of a corporation, not a warehouse dispatcher.

Olduvai
Olduvai
15 days ago
Answer  Cassia

Because the Zenless Temple was an absolute failure, which players criticized and which was forgotten immediately after the introduction of automation.

Activity should be active, not background. Whatever it is, it forces button clicks, which is one of the goals, just like daily logging in.
And the local factories are more integrated into the gameplay; you refine gear from them and have basic consumables (like healing potions). The Zenless Temple was completely useless and didn't really provide anything other than abstract bunny ears for your costume.

As for "putting one of the characters in charge" so that he would hand over the surplus, so that the conveyor belt would work, that's not the worst idea, yes.
We already have outpost curators; we could give them a passive ability to conduct small transactions a couple of times a day. But small ones, not draining the outpost's finances to nothing.

Last edited 15 days ago by Olduvai
Vyacheslav Povolzhsky
Vyacheslav Povolzhsky
15 days ago
Answer  Olduvai

I didn't read everything, but it might be useful to someone. Two forges for 12 Xeronite and 18-12 jade covered all my needs, including the lack of bonds in Ulin, a medal, and about four unredeemed items from all the rewards. In all the gachas I've played, events close quickly on any day of the remaining timer, but the greedy Endfield developers have come up with another surprise.

Olduvai
Olduvai
15 days ago

How are they greedy?))0
All the Oroberil can be bought in just one visit to the event exchanger.

Naturally, you don’t need to do anything, just put the train to work and wait.

Well, yes, this is certainly not an event with permanent auto-combat on rails. Although even then, you still have to wait a day or two to auto-farm coins.

Vyacheslav Povolzhsky
Vyacheslav Povolzhsky
15 days ago
Answer  Olduvai

Greed is hidden in the details, and they held back on the little things in the form of "consumables" for those who would start the event on the last day, which surprised me.

Olduvai
Olduvai
15 days ago

Okay, so the login event is also about greed? Throwing out boosters and free money.

Because if you don’t log in, you won’t get them.
The end result is something funny. No matter how much they pour out for free, someone is "inconvenienced."
And then the games turn into nursery games, requiring no effort at all.

All gachas can also be launched on phones, during a break to eat.

Vyacheslav Povolzhsky
Vyacheslav Povolzhsky
11 days ago
Answer  Olduvai

I don't know what got you so worked up. I brought up the fact that this is the first time I've encountered such a time-sensitive event. Is that clear? And about the greed, isn't a pre-registration event with gifts you had to choose from all the rewards you'd earned to send to yourself just plain greedy? Isn't double rewards through tickets just plain greed? If you're okay with that, I'm happy for you.

Olduvai
Olduvai
11 days ago

It doesn't bother me, it surprises me.
This event has the same time frame as any other.

At the second stage, two days are enough to loot a medal with an upgrade.

Vyacheslav Povolzhsky
Vyacheslav Povolzhsky
11 days ago
Answer  Olduvai

In all the time I've played gacha—Genshin, WoW, Z, even Endfield—before this event, you could log in on the last day of the event, quickly close it, and collect all the rewards, and they'd come up with a surprise right away. Is that a better explanation?

Olduvai
Olduvai
11 days ago

Prev.
Well, yes, "greed." After all, here specifically, the preregs offered a paltry amount of resources and limitations (global preregs, where the character and gun are present, don't count, as the practice is as old as time and works for quantity and marketing).

NTE had a warning about money, which included giving out a character. It seemed greedy, but they dumped so much currency and dice at the start that it would be enough to get everything without paying a penny.

Greed is when you're poor Mihayo and your Spend Event costs 25k+, so give you a skin for a bow that doesn't really change anything.

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