Polygon 10 in Atomic Heart - one of the eight scientific underground centers located in the open world. In the course of his research, Major Nechaev can get unique blueprints for weapons and various improvements. However, there are three challenges that must be overcome first.
The guide below shows how to walk through Polygon 10 in Atomic Heart: we show you how to solve the puzzles that can be found in the secret zone.
You can find out in a separate guide how to open and complete all polygons in Atomic Heart.
How to get to Polygon 10 in Atomic Heart
The location of Polygon 10 becomes available after interacting with activation camera.
Activate the camera
Run to the point marked on the map and climb onto the roof of the wooden house yellow pipe. It is preliminary recommended to destroy the robots wandering nearby so that they do not interfere with the exploration of the territory. In addition, additional materials are never superfluous.
Go to the closet: a red rag hangs over the entrance.
Interact with the security terminal close to the window. Activate the camera to view the small pig pen. Leave the room.
Find the entrance
Move in the direction of the previously mentioned farm pen. Entrance to Polygon 10 - a wide lift cabin. Enter and interact with the keypad to descend into the secret puzzle complex.
Bug with the entrance to Polygon 10 - the door does not open
If you encounter a problem that the door of Polygon 10 does not open or, for example, some error occurred during the passage of the underground scientific complex, recommended restart the game and return to a later save.
Walkthrough of Polygon 10 in Atomic Heart
Next, we will tell you how to get through Polygon 10 and solve all the puzzles related to the scientific underground center.
How to solve the entrance puzzle
Once inside, you will come across a fork. On right - restroom, where can survive, as well as learn an additional skill needed to solve the riddle with the device located at the entrance to the first hall.
Interact with "Eleanor” and open the section with the skills “Polymer Throw”. Learn "polymer jet". Leave the save zone. Move along the corridor. A fork with an additional passage to the left will lead to cul-de-sac with boxesthat can be searched. A little further - the desired device.
Enter the room. Direct the polymer jet at the mechanism, and then - SHOCK. Thus, the armored door leading to the first hall will open.
An identical riddle can be found in the course passing Polygon 9.
Hall number 1: how to solve the candle puzzle
Approach the device holding the golden "ball" and grab it. Then, throw at the ceiling.
The chain of electromagnetic assemblies will become active: direct the SHOCK on red coils. The metal sheets located outside the window will rise and kick a second candle into the open narrow opening.
Install the "ball" in the device located above the armored door. Do the same with the second one tied to the ceiling.
Then go to the red button and click on it. The door leading to the next corridor will open. After examining the boxes, exit to a spacious room.
Located to the left of the door white container, where the golden "ball" is fixed. Pick it up and throw it towards the left device mounted on the ceiling.
Hit the red electromagnetic assemblies with a SHOCK. Then, grab the candle and throw it towards right device on the ceiling.
Use the SHOCK again: the coils on each side should be blue.
Cross over to the opposite side and stand on the metal plate interacting with the electromagnetic assemblies. Use an electro ability to climb higher.
Search the iron chest (with some chance you can get weapon blueprint «electro”), and then grab a candle. It will not work to overcome the previously considered path with the "ball" in your hands, so throw it to the opposite side.
Then follow his example by lowering the "chain" of magnetic assemblies with the SHOCK. Grab the candle and fix it on the device located above the door. Do the same with the second golden "ball", which is still hanging on the ceiling.
Approach the red button to open the security door. Go forward. Soon you will come to the assembly shop, where the bronze Lutyagin is "hiding". When you open it, you will get:
- cartridges for Kalash (x10);
- chemistry (x3);
- drawing "Kalash - enlarged store."
Leave the room and turn right. Get down. Next to the locked gate two rooms with devices, an analogue of which was encountered at the entrance to the scientific test site. Douse both the first and the second with a polymer jet, and then hit with an electro-skill.
The gate will open, giving access to the second hall.
Hall #2: kill the robots
After cleaning the next boxes, visit the save zone to save. Then, exit to the room with the green containers. With their help, you will get to the second zone of the location in question.
Robots of the "Doc" model will come out of the "storages". Destroy aggressive machines. Use the crates to climb onto the lamp. Grab the bar to go up a level.
Turn left and get to the parkour zone (yellow mounts) on the opposite side. After overcoming the obstacle, you will find yourself in a compartment lit in red.
Examine the iron box and go down into the hole. Thus, get out into the next part of the underground science center. On the contrary - entrance to the third hall, to the right - a room with a silver chest, from where you can get:
- cartridges for PM (x3);
- biomaterials (x6);
- metal parts (x3);
- synthetic material (x3);
- drawing "PM - collimator".
Room #3: How to Solve the Electromagnetic Assemblies Puzzle
The third hall is a puzzle with magnetic coils. From the entrance, turn right and go to the blue metal layer. Then look at the ceiling and hit the mechanism with a SHOCK. Jump over to the opposite platform.
After - on the layer on the left: To do this, use the electro ability again and jump down. Then, use SHOCK again to get to the panel with the red button.
Click on it to open the security door. Jumping from platform to platform, get to the passage.
So exit to the assembly shop with golden chestfrom which you can get:
- missiles for Krepysh (x1);
- superconductor (x1);
- power module (x1);
- weapon blueprintMighty».
The exit from Polygon 10 will be located opposite the room with Lutyagin: press the red button to call the elevator and leave the scientific underground center.
Reward
For the successful completion of all the puzzles of Polygon 10, the following rewards are implied:
- cartridges for Kalash (x10);
- chemistry (x3);
- cartridges for PM (x3);
- biomaterials (x6);
- metal parts (x3);
- synthetic material (x3);
- missiles for Krepysh (x1);
- superconductor (x1);
- power module (x1);
- drawing "Kalash - enlarged store";
- drawing "PM - collimator";
- weapon blueprintMighty».
It is worth noting that most of the awards from the boxes (including those from the Lutyagins) randomized. The final loot from the chests can be changed if one of the previously listed recipes has already been studied.
Read on:We hope our guide helped you get to Polygon 10 in Atomic Heart and complete all the science complex puzzles. Write to commentsIf you have any questions, the author will try to help. In the relevant section of our website, follow guides and walkthroughs on Atomic Heart.
I didn’t find a strong man, it will be very difficult to pass the mini boss dew with Kalash
The fortress was never found. The story is hard to follow...