The Elder Scrolls contains many special spells available to Dovahkiin, available to him by right of blood. They grant the protagonist incredible strength, but some of them are especially effective.
Able to compete with popularity Skyrim there are few projects that continue to be played a decade after the release. This game lends itself easily modifications, therefore, found the attention of modmakers, and, perhaps, will become the basis for The Elder Scrolls VI.
Dragon Shouts (Thu'ums) - business card of the project. At the same time, if some are useful, then the effectiveness of others is extremely doubtful. Because the Dragonborn uses the best of themto defeat the enemy and reach the goal. They will be discussed in this collection.
"Rapid Rush"
This cry is amazing the ability to move quickly Useful if you want to travel long distances. It is also suitable for cases where the player is stuck or trapped, from which the only way to escape is by fighting. Over time, the usefulness of the Thu'um is reduced to a minimum, as players more often use fast travel as they explore Skyrim.
Shout words:
- "Vuld" (orig. WULD) - "Whirlwind".
- "On" (orig. NAH) - "Rage".
- "Kest" (orig. KEST) - "Storm".
"Dragonbreaker"
"What have you done?! What distorted Words have you created?! Tarodis Paarthurnax... I'll bite his neck!"
(c) Alduin
Considered something of a heresy among the Greybeards and Dragons in Skyrim. Not even Paarthurnax teaches him, for the essence of the Thu'um is capable of weaken Dov and depower in flight, equated to death. Accordingly, the cry remains incomprehensible, and only the heroes of antiquity in Sovngarde can teach it.
Useful when fighting dragons: no one wants to hopelessly shoot bows and spells into the air if Thu'um can knock a dragon out of the sky. Without using a shout, Dovahkiin needs to reduce the health of the dragon before it lands.
Shout words:
- "Jor" (orig. JOOR) - "Mortal".
- "For" (orig. ZAH) - "Limited".
- "Frul" (orig. FRUL) - "Temporary".
"Death Sentence"
In the original version of The Elder Scrolls V: Skyrim, the scream was a bug due to the heavily inflated damage levels that created an imbalance in the game. With the release of the expansion, the damage has been fixed, but the Death Sentence has remained strong.
Dragons and heavily armored foes just melt like butter in a frying pan, because the Thu'um inflicts damage every second for a minute.
Shout words:
- "Kri" (orig. KRII) - "Murder".
- "Lun" (orig. LUN) - "Exhaustion".
- "Aus" (orig. AUS) - "Suffering".
"The Call of Durnevir"
Players dreaming of a dragon companion can call for help undead dragon. Scream has a long cooldown, but it's hard to deny its usefulness.
Compared with the "Call of the Dragon" (summons Odahviing): at first glance, he seems better, but according to the "Summon of Durnevir" the monster flies much faster. In addition, this cry will summon a dragon even in a room where Odahviing will definitely not fly.
Shout words:
- "Dur" (orig. DUR) - "Damn."
- "Not" (orig. NEH) - "Never."
- "Vir" (orig. VIIR) - "Fading".
"Soul Break"
No enemy wants to lose their soul in battle. Dragon souls are needed to learn new parts of Shouts, but also fill out used to enchant weapons and armor Soul Stone.
The use of "Soul Break" also calls the deceased enemy to the side of Dovahkiin.
Shout words:
- "Ri" (orig. RII) - "Essence".
- "Vas" (orig. VAAZ) - "Tearing out".
- "Zol" (orig. ZOL) - "Zombies".
"Incarnation of the Dragon"
Thu'um imbues the Dragonborn with the power of Dov (but without fire breath): the effect of other Shouts is increased, the armor becomes stronger, and the blows are stronger.
Used once a day.
The scream has an interesting visual effect: the hero is shrouded in streams of power, shaped like armor. It manifests itself when learning the first word and using it in battle. In addition to the visual component, the blows are amplified, and the armor becomes stronger.
When the player learns the second word, during the battle, the Hero of Antiquity comes to the rescue if the hero's health drops below 50%.
With the study of the third word, the player receives a bonus to other shouts.
Shout words:
- "Mul" (orig. MUL) - "Power".
- "Kva" (orig. QAH) - "Armor".
- "Div" (orig. DIIV) - "Snake".
"Submission to the Will"
Riding a dragon is such an attractive idea that it's hard to imagine a player who hasn't thought of it. Scream not only subjugates the will of an animal or person, but also brings to life the idea with the dragon: to admire Skyrim from a bird's eye view.
Thu'um is used by cunning players to knock the dragon out of the sky. At the same time, the enemy will be much stronger than when using the "Dragonbreaker", because it will not be weakened.
Shout words:
- "Goal" (orig. GOL) - "Earth".
- "Ha" (orig. HAH) - "Mind".
- "Dov" (orig. DOV) - "Dragon".
"Time Slowdown"
Shout allows the player slow down time around literally: helps to avoid the attack of a high-level boss, increase the duration of spells, or run away from guards shooting clouds of arrows.
In real life, the player, of course, would at least be given strange looks.
Shout words:
- "Teed" (orig. TIID) - "Time".
- "Klo" (orig. KLO) - "Sand".
- "Ul" (orig. UL) - "Eternity".
"Ruthless Force"
FUS-RO-YES! The famous, universal and funny Shout, with which you can not only get out of a difficult situation, but also send the enemy flying to the moon (in a figurative sense, of course).
Collecting all three parts of the scream is the easiest. It is so common that even the draugr in the dungeons use it.
The usefulness of the Thu'um is hard to overestimate: you can push the enemies back and give Dovakin time to rest, throw a heavily armed enemy off a cliff, or break through a wall. Dragons and mammoths can also be hit with this cry.
Shout words:
- "Fus" (orig. FUS) - "Strength".
- "Ro" (orig. RO) - "Balance".
- "Yes" (orig. DAH) - "Push".
"Incorporeality"
It's hard to imagine a Shout that allows you to feel as comfortable when confronting an enemy as Ethereal does. Removes damage from fire, cold, and falling off a cliff. A thief or an assassin can sneak up on the target, and an ambushed sorcerer easily break out of the trap and strike from a distance.
Shout words:
- "Fime" (orig. FEIM) - "Disappearance".
- "Zi" (orig. ZII) - "Soul".
- "Gron" (orig. GRON) - "Communication".
There are rarely used Thu'ums in The Elder Scrolls VI: Skyrim: for example, "Disarmament" or "Friendship with animals." The first is not very effective, because the disarmed enemy continues to attack, and the second ... Well, who will call for help from a mudcrab? In summary, every shout is useful if used in the right situation.
Read on:Skyrim knows how to surprise not only with screams, but also unusual swords or miraculous magical staves. In addition, this game has many unexplored locations и incredibly strong bosses. You can explore the expanses of Skyrim endlessly, it is only important to be patient and not try to speed the passage.
No matter how much I played, the most frequently used one was Las Ya Nir (Aura Whisper), which is not listed here. Very useful for a player with a stealthy style. Better than life and death detection spells, moreover, on a separate button, you don’t have to constantly change hands.
Of the cries are only useful
Ruthless Force is a must-have, the most popular.
"Ice Form" - perfectly turns enemies into ice when there are too many of them.
"Incorporeal" - useful if you need to quickly jump from a great height and not crash.
The rest is for an amateur.
Half of the screams are useless, taming a dragon is only for fun and that's it, calling Durvenir is essentially needed only to fight dragons, and even then if your class consists of melee because you can call thunder or fire atranahs to the magician and this will be enough to kill him , dash is completely useless because you can move using teleports or a horse, ruthless force was useful only with the Ebony War, dragon incarnation can only be used once a day and in the later stages of the game it is simply not needed. In my opinion, the best shout for a mage is soul rupture, because soul stones are constantly needed, and this cry not only fills them, but also makes you a free zombie, for an archer this time dilation helped to shoot a group of enemies many times.