Dreams, emptiness and deceit - chapter 3 of the 3rd volume of the tasks of the Archons in Genshin impactrelated to Sumeru. After leaving the eternal Sabzeruz, the Traveler will have to help Nahide and find out the plan of the sages of the Academy. To figure out how Fatui is connected with what is happening in the region and how to save Dendro Archon from the trap, old acquaintances from the Forest of Avidya and the inhabitants of the desert will help.
The article describes a detailed walkthrough of the quest "Dreams, Emptiness and Deception" and tells how to implement Nahida's plan, find Tighnari to Pardis Dhyai and get to the village of Aaru. The main objectives of Chapter 3, Volume 3:
- Gather information as directed by Nahida and go to the market the next day.
- Talk to Setaria after Nahida enters the minds of her acquaintances to win the girl over to your side.
- Head to the Academy and deal with the available information.
- Travel to Gandharva and then to Pardis Dhyay to find Tighnari.
- Head to the Caravan Ribat to get to the desert and then to the village of Aaru.
- Exchange information with the inhabitants and defeat the monsters in the settlement.
How to start the quest "Dreams, Emptiness and Deception"
To start the passage of the task "Dreams, Emptiness and Deception", you must:
- to reach 35 adventure ranks;
- complete the previous mission Morning Brings One Hundred Fresh Roses: Finale (Dawn).
Go to Adventurers Guilds and talk to Katherine. During the conversation, the Traveler will realize that his interlocutor is actually Nahida. After the dialogue in the list of tasks will appear Dreams, emptiness and deceit.
Like a triumphant hero
Talk to Nahida elsewhere
Head to the road that leads from the Adventurer's Guild to the Lambada Tavern. At the small house on the right side there is a marker, next to which you need to meet with Nahida.
When discussing a plan of action, you will have to voice each of your ideas, but they will all turn out to be risky and Nahida will reject them. The Archon's plan is to find a man who is already bogged down in the sages' conspiracy but opposes them. Only in this case will it be possible to find help without committing evil.
It is necessary to enlist the help of Setaria, the assistant of the sages, who will have a day off the next day. You should first prepare: walk around her favorite places and talk with the locals.
Gather information as directed by Nahida
Gather information as directed by Nahida. To do this, go to the "lower" part of the street and move to the point of sale with bags and scarves, which is managed by the soothsayer Nabiya. Setaria often visits this place, so it is necessary to pay special attention to the important data and manner of speech of the fortune teller.
Nabia will tell about the fate of the Traveler, however, such predictions will seem wrong to the fortuneteller, and she will not charge visitors a fee.
When you're done, turn around and go right. Head to the red pottery tent, which is owned by merchant Akim. The young man will tell about his path to mastery and his father - this information is enough for Nahid, so it's time to leave.
After a conversation with Akim head to Lambada Tavern and at the entrance to its territory talk to the waitress Qi Shan. Nahida will ask the girl about her desire to learn shipbuilding, and also learn about the basemyont of the establishment.
Turn right and go up Treasure Street to talk to Nahida alone. First of all, the Archon wants to break the psychological barrier of Setaria, causing a feeling of guilt before the motherland. To do this, you need to penetrate the mind of a girl friend and pretend that he believed in the Scarlet King. After finishing the conversation with Nahida, wait until the next day (12: 00 - 18: 00), or use rewind.
Go to the market and implement Nahida's plan
Waiting for the right time go to the market and implement Nahida's plan. First of all, go to the fortuneteller to start the cut-scene. The Archon will help the Traveler to move into the mind of Nabia: it is necessary to choose replicas in order to influence Setaria.
What are the names of the Nabia cats
Fortune-telling cats are called Harut and Marut is the correct answer to the scientist's question. Setaria admits that she would like to tell fortunes for love, but she is too confused about it, so she wants to hear "instructions" that will tell you when she can finish her project. In fact, the girl thinks about the house. The traveler will give Setaria the "accusations of the Scarlet King", after which the scientist will leave.
Talk to Setaria after Nahida enters Akim's mind
What job are you interested in?
Having settled in Akim, the question of help with work must be answered "stonemason”, since this is the profession of the father of the young man.
How is father doing? Is he better already?
When Setaria inquires about Akim's father, select the option "Great! Even walks faster". The girl will ask you to give the letter to the man in order to protect him from rumors about the Scarlet King, but "Akim" will immediately remind Setaria of her homeland and belonging to the desert.
Speak with Setaria after Nahida enters Qi Shan's mind
Setaria ran towards the tavern, and the Traveler needed to stand next to the green tentto talk to the girl through Qi Shan.
Has anyone come to preach
When a scientist asks about sermons, you need to answer "Not really. I generally spend all my free time in the basemyont. Gnawing granite science". "Qi Shan" will say about Sansara Sabzeruz, these words will greatly surprise Setaria, and the dialogue will again come to the discussion of the Scarlet King. The girl will run away to the mercenary for help, but the Traveler will penetrate the Hermit's mind and again tell the scientist that King Deshret is immortal, reminding her of her homeland.
A dialogue with Rima will finally break Setaria's faith in the academy and convince the girl of the need to punish the sages. The scientist will tell you that she does not have access to the details of the projects, but knows about the return to the Academy a certain expelled student whom the wise men themselves fear. Setaria will announce his plan and leave. Now just wait until the next day (19:00-24:00) or use rewind.
Meet Nahida and head to the Academy
When the time comes head to the Adventurer's Guild and approach "Catherine"to start implementing the plan. The traveler will notice that it has become too quiet around, but despite the oddities, you need to go to the agreed place.
Go to the Akademiya, located northeast of the Guild. Going to the right place, you will notice that the streets have really become empty. As soon as you approach the entrance to the Academy, you will notice crowds of people meeting the Traveler on the rise: something is definitely not right.
A cut-scene will begin, it turns out that the exiled student, whom everyone is afraid of - doctor Dottore, second of the Harbingers of Fatui. All this time, he had been eavesdropping on the conversation between the Archon and Setaria, and now he imprisoned the girl behind bars. In addition, Dottore conducted experiments on the inhabitants of Sumeru and improved their terminals: now people are completely subject to the Harbinger. Nahida will delay the enemy, and it's time for the Traveler to save himself. Friends will discuss a further plan of action and go for help to Tighnari.
The Gaze From a Certain God
Head to Gandharva
From the city of Sumeru follow the path to western entrance to Gandharva. When you approach the place shown in the screenshot, a cut-scene will begin, in which a mercenary will call out to the Traveler Hermits. The bandits were sent here by Dottore.
The traveler must contend with 3 waves of Hermits: each of them will have 3 opponents. After the victory, you can continue on to Gandharva.
Find Tighnari
Head to the eastern part of the settlement and find Tighnari there. From afar, notice Kollei standing near the entrance to the house: go up to the girl and start a conversation to find out the location of the master. Kollei will say that Tighnari recently left the forest of Avidya in a hurry and went to Pardis Dhyay.
The girl will also mention that the master previously studied in Amurta, and Pardis Dhyay is something like their research base. Time is running out, so it's time to go to this location in search.
Go to Pardis Dhyay
Go to Pardis Dhyay: The search area is located right next to the teleporter. When you move to the right place, you will find Katerina-Nahida. The Traveler and Paimon will begin to question the Archon about what happened to the enslaved people. It will become clear that Dottore is too powerful and quite capable of taking over Nahida's mind in Akasha.
Enter Pardis Dhyay
Together with Nahida, you need to find Tighnari: for this, enter Pardis Dhyai. Climb the stairs to the right and you will find yourself at the entrance. In the greenhouse you will find Hypasia, from which the conversation will begin: the girl finally came into contact with the deity and therefore left the forest of Avidya.
Hypasia will offer the Traveler to establish a spiritual connection, after which a cut-scene will begin. It will tell a story Scaramucci: three betrayals, because of which the young man decided to exterminate everything human from himself and hated the Archons. It will become clear that the scientist is on the verge of insanity.
After talking with Hypasia, the next cut-scene will start, during which the Hermits will attack the friends. The last thing you can see is the blow of the mercenary and the contact of Nahida with the Traveler, after which the vision of the Archon will be shown.
Nahida transferred her consciousness into the body of the Traveler, but now everything fell into place. Tighnari can be found nearby, but the Archon is not nearby. Paimon will tell about what happened, and the forest guard will give Nahida's message: "Dottore found a way to trap my mind. I will no longer be able to accompany you, however, on a dark night, many stars will help to recognize the illusory and deception even without the moon.". Nahida was imprisoned in the Surastan Temple, and the Academy is trying to make a deity out of Scaramucci in order to put him in the place of the current Archon. You need to head to the Desert.
The Four at Loggerheads
Head to the Caravan Ribat
Follow Tighnari's advice and head to the Caravan Ribatto get to the desert from there. Enter the location and turn left at the stairs: a cut-scene will immediately begin, in which the Traveler will meet al-Haytama.
Follow al-Haytham
The man will not explain anything and will simply tell you to follow him. Follow al-Haytham and reach a small market, at the end of which the companion will stop: talk to him. It turns out that all this time the Hermits were watching the friends and al-Haytham helped the Traveler get rid of the tail.
He has long been investigating a capsule that came to Port Ormos from the desert and al-Haytham needs to study the source of its appearance. The scientist proposes to go together to one of the main settlements - the village of Aaru.
Head to Aaru Village
Pass through the gate at the Caravan Ribat that leads into the desert. Move to the southwest, to the village of Aaru, where the Statue of the Archon is located. Walk through the wastelands until you reach the entrance to the settlement.
Friends in the village will be met with extremely inhospitable: they will immediately be attacked by General Mahamatra - Cyno. The young man will tell the Traveler that al-Haytham is the target of the hunt and is completely untrustworthy. The situation is heating up, but suddenly joins the conversation Dehya.
The conflict will be interrupted by a sandstorm, from which you will have to hide in the house of the village headman, where he will call the "company" Candace, protector of Aaru village. Sayno and al-Haytham will voice all claims against each other and tell about what is happening. A growl will be heard from outside and Kandakia will go outside to deal with the sources of noise. After some time, the storm ended, but the girl still did not return.
Head to the Aaru village headman's house and check the situation
Leave the village chief's house and head to the place where you first met Cyno . Climb down and cross the bridge to the Archon Statue. There, you will find Candace, who has been fighting the pups of the Rupture for a long time.
Defeat the monsters that appear
Help Kandakia and defeat the monsters that have appeared: 2 waves of 2 break puppies in each. We recommend that you first take a good healer to the squad, if one has not yet been deployed, since these enemies can cause trouble. After the end of the battle, Uncle Anpu, the elder of the village, will approach his friends. He will talk about the causes of the storms and talk about the "mad scientists" that the Academy exiles to Aaru. Suddenly, all these people disappeared somewhere and Anpu is worried about this.
Go to another place and discuss everything with Cyno
Cross over to the other side of the bridge, to the main part of the village, and move to the right to talk to Cyno in a more secluded area. The young man will tell you why the scientists exiled to Aaru are called guardians of the village. The conversation will be interrupted by a little boy who will ask about the missing grandfather.
Speak with Candace
Climb up the stairs and go into the village headman's house. Once inside, a cut-scene will play in which the Traveler and Cyno question Kandakia. The girl will tell the story of Isaac and his "grandfather". The company will agree that Nahida helped the scientist. This will end the dialogue.
After completing the chapter, the task of the Archons opens King Deshret and the Three Wise Men.
Achievements
For completing the entire Archons quest Dreams, emptiness and deceit you will be able to unlock 4 achievements in the Wonders of the World section:
- Spirit penetrates matter - unite feelings with Nahida by possessing another body with the help of Akash - 5 primogems.
- Imagination wins - let people whose mind is controlled by Dottore consider you the savior of the world - 5 primogems.
- Archon looked back - connecting to the divine consciousness, find out everything about Scaramucci's past - 5 primogems.
- Dreams, emptiness and deceit - Complete the chapter "Dreams, Emptiness and Deception" - 10 Primogems.
Awards
For completing chapter 3 of volume 3 of the tasks of the Archons Dreams, Emptiness and Deception, you are entitled to:
- 30 primogems;
- 2450 adventure experience;
- 98350 Mora;
- 9 hero experience;
- 100 points Sumeru's reputation;
- 16 magical gain ores.
Read on:We hope our article helped you start and complete the Dreams, Emptiness and Deception quest by completing all the missions of Chapter 3 of Volume 3 of the Archons' Quests. If you encounter any difficulties, write to comments, to get help from the author or other players. Read about all tasks of the Archons and stay up to date Genshin Impact walkthroughs on our website.
Ahahahahaha, it’s a pity there is no achievement “It went in one ear, out the other”, if in several conversations with Setaria, or whatever her name is, EVERY time you chose the wrong one, because in your soul you don’t know what’s right)))
they said that for archon quests in total we will get 120 primogems, but I got 60. will we get 60 more in the second half of the update?
did you complete the second quest of the archons from 3.0 A hundred fresh roses brings the morning?
yes, but in some calculations they said that it was in 3.1 that we would receive 120 primogems for the task of the archons
we also have a count on the site, it only has 60. well, apparently this time it’s smaller
stuffy again
So there’s no other way here XD Well, wasn’t the current in Mondstadt +-normal, moderately stuffy.
tell me plz what does nabiya say if guessing for love
“Your heart will fight for ... will ... Mm ?! Why are there so many people!”
Thank you, I didn't think they would answer me
I am glad to help you)