Artifacts are items worn on characters to increase certain characteristics. Sets can be useful for almost all heroes, and have value only for a few. Because the daily amount resins, for which they can be obtained, is limited in the game, often you have to choose which set is best to farm for your account. The choice will depend on what improvement the character will entrust: a buff of own or team damage, strengthening of certain stats, a cut of opponents' resistances, and more.
In this article we will talk about the best artifacts in Genshin impacthow to get them and where to find them.
Top is a reflection subjective opinion of the author and based on analysis of frequently used artifacts by most experienced players. List submitted for information only and does not claim the status of truth. Do not forget that the characteristics of their stats also affect the strength of artifact sets.
Itinerant ensemble
Itinerant ensemble - a set of artifacts aimed at increasing mastery of the elements and the damage of charged attacks, which are an important part of the overall damage. 2 parts are great for any elemental reaction hero, and a full set is great for just about any catalyst, as most of them play with charged attacks. Artifacts will perform just as well on archers using a similar play style.
You can get the set from world and weekly Bosses, as well as using Mystical offering in alchemy, so that its pieces will always be found in the player's inventory.
Gilded Dreams
Gilded Dreams is a set that will suit any hero in need of elemental mastery and attack power. The set independently adjusts to the composition of the pack and gives the necessary bonuses depending on the elements of the characters in the squad. In addition, it does not enhance any specific talents of the hero (normal or charged attack, E-shka, ult), but any outgoing damage.
The set is knocked out in the dungeon Spire of Solitary Enlightenment.
Paradise lost flower
Paradise lost flower — another Elemental Mastery set, but aimed at playing through reactions with Dendro. The main advantage of this set is that it is suitable for all 3 reactions with Dendro nuclei: Budding, Flowering and Vegetation. And, accordingly, it works on characters of 4 elements: Dendro, Hydro, Pyro and Electro. It is enough to knock out just one set to get a huge variety in the units.
This set of artifacts can be farmed in the dungeon city of gold.
Deepwood Memories
Deepwood Memories — artifacts from the Sumeru region, the full set of which is an excellent option for supports, who use it to reduce the resistance to Dendro elements in opponents. This is the easiest way to indirectly increase Dendro damage in a squad. In addition, since the main function of the set is not the character's own buff, but the debuff of enemies, good stats are not so important for it and it can be worn by a hero of any element.
Set is mined with With gilded dreams in the dungeon Spire of Solitary Enlightenment.
Thundering Fury
Thundering Fury - a decent set for a large number Electro characters. Unlike other sets dedicated to the elements, this one does not require certain conditions to be met, but simply increases the damage. Another argument for choosing it would be to reduce the cooldown time of the skill when called reactions.
He gets knocked out in the dungeon july gardens in Mondstadt and through mystical offering.
Gladiator’s Finale
Gladiator’s Finale - artifacts are suitable for physical. damage dealers, and for those who play with infusion on normal attacks. The full set is focused on melee characters and gives an increase to their own damage, showing themselves well on the main-dps, who are on the field most of the time and hit from the hand.
Falling parts of the kit, like Itinerant ensemble, world and weekly bosses or from recrafting to alchemyso it's easy enough to put together.
Viridescent Venerer
Viridescent Venerer — Anemo heroes often play a supporting role in the team, and this set greatly increases their support potential, reducing the resistance of the opponents to the elements. This, in turn, indirectly allows the DD to deal more damage, as enemies become more susceptible to the damage of the desired element.
You can get the Viridescent Venerer in the dungeon Valley of Remembrance or via mystical offering.
Millelite durability
Millelite durability - A great set to equip defense and support characters in order to maximize the pack's main damage dealer. At the same time, the set carrier does not need to remain active on the field, it is enough to activate the elemental skill and go “into the pocket”, giving way to the desired character. There are quite a lot of heroes whose E-shka allows you to maintain the buff of the set in the game, so the set will easily find its use in many teams.
Pieces of the set can be obtained from a trip to the dungeon mountain watch.
Emblem of Severed Fate
Emblem of Severed Fate - A set that increases damage from elemental explosions. Most of the characters deal the bulk of the damage with their ultimate, often also expensive, which increases the value of the stat energy recovery. This set completely covers the needs of such heroes and is almost universal in the sense that you can knock out only one set and use it on many characters.
You can knock out the Emblem by going to the dungeon Momiji-Dyed Court в Inazume.
Noblesse Oblige
Noblesse Oblige - best set for supports whose buff/defense button is often elemental burst. This is an easy way to further buff the team, as the wearer of the set will also pour valuable attack power into the allies when using the ult. In addition, the 2 pieces of the set will increase their own elemental burst damage, which is useful for the overall damage of the squad.
Collect a set will turn out when passing the dungeon Clear Pool and Mountain Cavern or use Mystical offering.
Leave comments with an opinion about this top and offer your options for the best sets of artifacts in Genshin Impact. You can also check out other Genshin Impact guides on our website.
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To be honest, I’m looking for an article that will tell me what the highest parameters can be obtained on cards, but under this tag it gives me monotonous articles that make little sense. Well, in terms of they are generalized, for each Persian you need to look in depth individually.
And I'm interested in what max stats I can find on the art. So to speak, the formula. I found it somewhere once, at the start of the game, but then everything seemed to be erased. And I’m too lazy to count.
P.S.
Well, while I was thinking, I finally found it by searching for “characteristics of Genshin artifacts.” I was interested in the topic “Possible values of additional. characteristics”, that is, what maximum numbers can be obtained when improving an artifact every 4 levels.
P.S.S
I wrote above “parameters can be obtained on maps” and it’s surprising why I put it that way, it’s probably a bug in the brain, perhaps I meant on “artifacts” and not maps lol
Here's an example:
Possible additional values. characteristics of a five-star item
*Crit chance hits (%) 2,72 / 3,11 / 3,50 / 3,89
Explanation:
The maximum possible parameter at the start is 3,89. That is, multiplying this by 6 times, we get that on an artifact the maximum value of CS can be 23,34, provided that each improvement fell on CS and it was the maximum possible.
Below is for your reference. Values for 5* items
HP - 209,13 / 239,00 / 268,88 / 298,75
HP (%) - 4,08 / 4,66 / 5,25 / 5,83
Attack Power - 13,62 / 15,56 / 17,51 / 19,45
Attack Power (%) - 4,08 / 4,66 / 5,25 / 5,83
Defense - 16,20 / 18,52 / 20,83 / 23,15
Defense (%) - 5,10 / 5,83 / 6,56 / 7,29
Elemental Mastery - 16,32 / 18,65 / 20,98 / 23,31
Restore energy (%) - 4,53 / 5,18 / 5,83 / 6,48
Crit chance hits (%) - 2,72 / 3,11 / 3,50 / 3,89
Crete. damage (%) - 5,44 / 6,22 / 6,99 / 7,77
Remark as a reminder
If you collect artifacts in such a way that they have a characteristic, but without improvements, for example, so that the healer in each art has KSh, but without improvements, then the parameter must be multiplied by the number of artifacts, that is, 5 times. For example, for KSh it will be 3,89 * 5 = 19,45, as the maximum value of the “naked” parameter from the set.
Useful to know when building a character that has a stat boost in their weapon. In such cases, it is not advisable to look beyond a decent minimum.
about the emblem, in a sense, they wrote nonsense. knocking out one set that fits all the heroes who play from the ult is unrealistic. each Persian has his own preferences in weapons (and each player has his own collection of volyns). guns have different indicators of different stats. if you play from the balance of stats, then simply dragging a set from Persian to Persian is often a losing tactic. this is the first.
secondly, the needs for some target stats for different Persians are also different. for example, elan will be happy with xn% in the lower stats of art, because the damage of her utility depends on hp, but blue hp% is not needed, it needs attack power. at the same time, both of them do not need ms, which you definitely want to have syanke on your emblem, because usually it closes the reactions.
third - very often you will want to have more than one emblem user in the squad. for example, in such a team as the national team with the raiden, the emblem is worn by everyone except for the bennet, and this is the most profitable.
even “one millelite per account” or “one know per account”, which in a particular squad are not needed in more than one copy, is not a working scheme. Supports also have different stat needs. besides, millelite/nobles might want off-field damage dealers like fish, mona or rosaria — and they really want stats balanced specifically for them in these sets, when, as a random dione, even with a favonia in her hands, she will be happy with a full-hp build of nobility (she doesn’t need ksh, because she can aimfully give it to her head with a hold that automatically counts as a crit and activates the balls).
There are many subtleties, each Persian must be dressed separately. it is impossible to knock out one universal set that will suit all users. will work, but much worse.