It is these tanks that will be bent after the release of new equipment.

Hello tankers! With you Wotpack and second iteration of Hardware 2.0 in World of Tanks. In this article, I propose to look at three level 10 upgradeable medium tanks, which with new equipment will become even more effective than they are now. All CTs received a profile slot for mobility, i.e. only the corresponding modules can receive the bonus.
Current guide:
The best builds of new equipment 2.0 for medium tanks in World of Tanks
Third Place
One of the favorite tanks of extrasbecause very well raises WN8 - American M48 Patton. It has one of the best guns in terms of movement stabilization. Good accuracy, fast aiming and high penetration guarantee it a stable DPM. Due to comfortable vertical guidance angles and a strong turret (if you don't stand still and don't let the enemy aim the turret), it can effectively play from the terrain. At the same time, he has the best basic view of 420 meters.

But lately, it has been appearing less and less in random, because the current mobile technology. And at M48 Patton large dimensions and weak dynamics, therefore, he often simply does not have time to take a key position in a timely manner and he sometimes has to be content with where he managed to get to.
But with new equipment "Turbocharger" he can increase speed and power density, which will greatly increase the comfort of the game. It will no longer be so slouch and will become more versatile in use. It's like a breath of fresh air for him.
Second place
Italian 65 project on the verge of a nerf: worsen accuracy, mixing, stabilization, and what the most important thing is that they take the rammer. Now he will be forced to play at a closer range, while being inferior in damage to all classmates.

The nerf will be noticeable, but this is not a cause for frustration, as with the help of new equipment it will be possible to change the concept of the game on this machine. I suggest you also consider installing "Turbocharger":
But if with M48 Patton it was a measure to correct a tangible shortcoming, then for 65 project this module will go even better, because improve his strengths. With a top speed of 71 km/h, it will become the fastest ST, will be able to compete even with some LT. Due to the high power density, it will accelerate quickly, while it has good standard maneuverability.
However, if you like sniper gameplay, then despite the accuracy nerf, you can upgrade it with "Improved sights":
After the nerf, the final accuracy with this module will be approximately 0,28. For now, like this:
Top
Another victim of the upcoming nerf - Object 430U. Although it will not be cut so noticeably: they will reduce the armor of the tower in the frontal projection and slightly stabilize the gun in motion. Okay, there is armor, we will not improve it in any way, but this is not critical.

The fact is that with new equipment "Improved turning mechanisms" all nerf stubs are coming to naught:
If desired, the spread of the gun can be reduced by 40-45%, i.e. from the top will fly in even more often than now. So About. 430U so far, the clear favorite in the random: it tanks, rides well, and it will also start to hit accurately.
However, he can also be given "Turbocharger", since he pays for increased armor with weaker mobility, but players are already used to this, so I would recommend improving stabilization.






