Of course, each of us sometimes wondered: “What is the best tank among the tops? Whom to pump to bend over? It is difficult to answer them unambiguously, because there are many opinions and it all depends on individual preferences. In addition, sometimes developers come to the conclusion that a particular tank is too good and nerf it.
But today we will still try to decide which tier 10 tanks are the best in World of Tanks in 2019. When choosing a vehicle, we will be guided by game statistics for 2019, gameplay features and performance characteristics.
Object 268 Option 4
This vehicle was introduced into the game in patch 0.9.22 and represents an alternative branch of Soviet tank destroyers with a rear gun. She really powerfully burst into the random due to the excellent performance characteristics that make her an ideal assault anti-tank self-propelled gun. The developers immediately nerfed it a little, but this does not prevent Ob.268/4 from dominating the battlefield now.
A gun with acceptable one-time damage and sufficient penetration, combined with excellent armor, allows you to sweep even heavily armored tanks in its path. DPM is only 2393 units, but a pumped crew with a rammer installed will help reduce reload time and thus increase damage.
Reservation
Ob.268/4 has a large but well armored NLD. You can only break through it if you aim the bottom bar. The VLD has rational angles of inclination, the cabin is practically impenetrable, and the sides are covered with small screens. The result was a well-armored tank destroyer. Vulnerabilities according to the standard were the roof hatches and the front roller. It is also worth being wary of higher enemies and avoid getting close to them, because it will not be difficult to break through this car from above.
Advantages | Disadvantages |
excellent frontal booking; | large spread per 100 meters - 0,42; |
comfortable UGN; | small alpha strike and, accordingly, low DPM; |
good gun stabilization; | LH guns down -5°; |
high projectile speed 960 m/s; | low base review; |
good dynamics; | the lowest communication range. |
good stealth coefficient, as for a PT of this size; | |
excellent dynamics and patency on the ground. |
Statistics
Average damage per battle | Percentage of wins |
2539 units. | 56.07% |
Object 430U
After update 0.9.22, a new top Soviet CT also appeared in the game, which, by virtue of its performance characteristics, has become a universal fighter. Weapon Ob. 430U broke the Chinese monopoly of "big 122mm barrels". Proper implementation of such a gun will make it possible to inflict 2750 damage within a minute, and the crew with the "Combat Brotherhood" and the rammer will help increase this indicator. The mobility of the tank does not cause delight, but it is quite enough to change the flank or spin the clumsy heavy. To the detriment of the dynamics, the tank received solid armor for a medium tank.
Reservation
The security of the tank is really impressive and it is not easy to break through it in the forehead. Frontal armor shows itself well in battles with levels 8-9 and can sometimes help out even with 10. Ob. 430 U has a strong turret, but vulnerable hatches on top. The presence of screens along the sides will reduce the likelihood of penetration by cumulatives.
Advantages | Disadvantages |
high alpha strike; | mediocre speed as for ST; |
the best booking among ST-10; | low damage per minute; |
good overview; | poor accuracy; |
low silhouette; | lightly armored NLD; |
high coefficient of stealth; | downwards, the implement only descends by -5°. |
ricochet armor. |
Statistics
Average damage per battle | Percentage of wins |
2504 units. | 54.71% |
Super Conqueror
This heavy British tank is in update 0.9.20.1. came to replace the FV215b. The review is normal for level 10 at 400 meters. It has good mobility and patency on the ground, so it quickly picks up maximum speed.
The main pride of the British gentleman was the 120 mm gun. It is devoid of high one-time damage, but has excellent accuracy and rate of fire. Comfortable armor penetration by all types of shells, combined with their high flight speed (armor-piercing and high-explosives 1067 m / s, and sub-caliber 1334 m / s.) Allow you to deal 2877 units of damage per minute (without rammer, ventilation and "Combat Brotherhood"), which is one of the highest rates among tier 10 heavy tanks. The implementation of such high potential damage is facilitated by good stabilization of the gun and EHV -10…+15°.
Reservation
With all this, the tank has good security. The armor of the sides remained almost the same as that of its predecessor at level 9, but a shield was added in the VLD area, which will protect against cumulatives. The most enjoyable part of booking is the Super Conqueror Tower. Excellent armor performance + screen protection + hatch on top has a ricochet shape make it possible to tank through the tower and realize combat potential without losing hit points.
Advantages | Disadvantages |
excellent VLD frontal armor and turrets with anti-cumulative screens; | low booking NLD; |
rational slopes of VLD armor; | mediocre dynamics; |
excellent gun stabilization; | high chance of fire (due to vulnerable sides); |
comfortable UVN; | frequent criticality of the ammo rack (also located in the side area); |
quick-firing gun with good accuracy and fast aiming; | high-explosive opponents cause inconvenience, significantly penetrating the tank turret; |
good mobility, as for a TT. |
Statistics
Average damage per battle | Percentage of wins |
2626 units. | 53,8% |
WZ-111 model 5A
An alternative heavy Chinese tank appeared in the game after update 0.9.19.1. The WZ-111 5A is a universal TT that can go both with allied heavy tanks and, thanks to its good dynamics, support the breakthrough of medium tanks. Despite the weak specific power, good patency on the ground allows you to quickly pick up speed of 50 km / h. A basic view of 400 meters is average for 10 levels, but this is quite enough.
As a weapon, the WZ-111 5A has a powerful 130 mm gun with a good air pressure drop of -7…+23°. If we compare it with the legendary IS-7, then the "Chinese" looks more interesting in terms of accuracy, information and spread of the gun. The potential damage per minute is 2738 units, which with the help of the skills of the crew and equipment can be dispersed over 3000. The average flight speed of all types of projectiles of 930 m/s spoils the impression a little.
Reservation
Due to the rational tilt angles of the frontal plates and a strong turret, the tank has good armor. But you should understand that level 10 enemies will not be confused by such indicators. You can slightly improve the situation by placing the tank correctly in a rhombus, then the indicators of the reduced VLD armor can reach over 300 mm. The sides have a ricochet shape and are equipped with additional protection in the form of screens. There is a strong turret with a ricochet shape that allows you to tank, but at the same time there are vulnerable rather noticeable turrets.
Advantages | Disadvantages |
excellent dynamics and mobility; | low nominal hull armor; |
a weapon balanced in all respects; | relatively low projectile speed; |
good frontal armor and hulls and turrets; | low strength of internal modules; |
good one-time damage; | high probability of fire; |
high DPM; | cardboard NLD; |
sufficient penetration of BB and KS; |
Statistics
Average damage per battle | Percentage of wins |
2778 units | 55.14% |
Progetto M40 mod. 65
The crowning achievement of the Italian tank branch introduced in patch 1.0.1. The tank has a good specific power and flotation, which makes it easy to reach a maximum speed of 65 km/h. Visibility is quite normal for a level 10 ST - 400 meters.
The main feature of the Progetto 65 is its armament. The tank has drum reloading mechanism, which, unlike the cassette system (like the Czechoslovak TVP T50 / 51 top), can be accelerated using a gun rammer. Its essence lies in the fact that you can recharge after each shot or after using the entire drum. One of the nuances is that the more charges in the store, the faster the recharge, and the smaller - longer. Progetto 65 has a very low alpha strike of 360 and a mediocre DPM of 2253. In total, there are 4 shells in the magazine, which, depending on the situation, can be used in different ways.
The tank has good stabilization of the gun on the move, -9…+20° EH allowing you to play from the terrain and comfortable enough accuracy to shoot from afar. The game of an ambush sniper is facilitated by the excellent flight speed of shells: sub-caliber 1468 m / s, cumulative 1173 m / s, land mines 732 m / s.
Reservation
Such armor indicators are purely symbolic, even 8 levels can easily penetrate. It is worth counting solely on an accidental ricochet or failure to penetrate the gun mask. As a small compensation, the tank received a good stealth coefficient of 15.4%.
Advantages | Disadvantages |
good gun stabilization; | weak booking; |
excellent accuracy; | small DPM; |
comfortable UVN; | low one-time damage; |
good disguise; | you need to get used to the reloading mechanism. |
excellent dynamics and maximum speed; | |
HESH shells with a penetration of 105 mm. |
Statistics
Average damage per battle | Percentage of wins |
2664 units. | 55.14% |
Summary results
You need to understand that there is no super cool tank in the game, which in any hands could bend everyone. There are good cars with the potential to "drag the fight" and shoot a lot of damage, while giving its owner an interesting gameplay.
For a more convenient visual representation of the listed technique, a general comparison:
Read on:
no italian in full ass!)