Getting into the top by experience has a high chance of a certain technique. Here are a few cars that are doing it more often this season.
Hello tankers! With you Wotpack and the ranking of the best tanks for Ranked Battles 2020-2021 in World of Tanks.
5 place
60TP Lewandowski
It has good frontal armor that can effectively repel sub-caliber shells, but which suffers from cumulatives. The car has a good weapon that pierces on gold and is often used by players as a high-explosive. The tank also has damage per minute, and there are corners. The dynamics are mediocre - this is perhaps its only minus.
Why 60TP Levandovskiego? This tank belongs to the category "Defender", which means that on it Relatively easy to get role-playing experience, simply by repelling enough enemy shells.
The pole is suitable for a not too experienced player, on it you can just play full BC land mines and not be harmed. This also has a positive effect on his economy - going to -200k in silver at the end of the battle in this mode is a common thing due to the use of gold. If you have some knowledge in the field of penetration, then you can shoot it well.
4 place
65 project
The use of the Prog this season is determined by the mechanics of earning experience per battle. As is known, for a frag, experience is given only if at least two shots were fired at the enemy. Otherwise, experience will be given as for damage, which can be small for a shot tank. The program can roll out and pick up a shot enemy with two or three shots.
At the same time, she has in front of her closest competitive, TVP T 50/51, the advantage is that these two shells will roll back quickly enough for her, and there is no need to look for more targets for other shells in the drum or reset the entire drum, which will not reload so soon.
Among the shortcomings, it is worth pointing out that this is a tank without armor and is forced at the beginning of the battle, when all opponents are full, to spend time shooting damage at someone else's light. Aggressive tactics can rarely be used on it, the tank has little armor. Wherein role experience he is credited not for frags, but зand primary light and damage according to their own intelligence, is it worth talking about the fact that Progetto is not the best tank for primary exposure, and he doesn’t always succeed in damaging according to his own intelligence.
3 place
277 object
Categorized "Breakthrough Tank", and does this very well. The tank has an excellent gun, armor that repels sub-caliber gold, a kind of screens on the sides and normal dynamics, allowing you to take key positions.
Breakthrough tank gains additional experience for blocking damage and exchanging durability points, as well as for applying damage from a distance of less than 300 meters, we must try to act in battle in this way.
At the same time, About. 277 the tank is not for the average player. His armor is not ultimate, bad gun depression angles, and in order to play well on him, you need to have experience playing him. The tank is quite versatile, but it can be worse than the opponent in certain conditions - for example, if there is IS-7 or superhorseplaying from the tower, he will clearly lose this confrontation.
2 place
Super Conqueror
Belongs to the same category as the previous tank and gains experience for the same. It can repel a lot of shells if it gets up from the tower, and the forehead of its hull tanks something. Its weapon is capable of both close and long range damage, however he will gain role experience only when he deals damage from a distance of 300 meters or less. The dynamics of the tank is not too ultimatum, however, it will allow it to occupy key points.
This tank is more suitable for forcing a direction out of position, or even for holding a positionwhen the enemy is not melee. When playing the role, the accuracy of the gun, which is also suitable for long-range shooting, is not used. The car is very good, it can tank, perhaps, better than 60TP, but it will depend a lot on the map, the Pole tanks everywhere.
Unfortunately, not many players have it in their hangar. Therefore, the Superhorse can be found not so often, especially at low ranks.
1 place
Object 430U
The choice of the first place was influenced by the fact that the tank is popular and is in the hangar for most players. This tank is the absolute champion in popularity, a battle where there is no Ushka is practically never found, and usually there are 2-3 of them on both sides.
It has armor, especially in the turret, strong hatches, good alpha and damage per minute, penetration on gold and armor-piercing. If necessary, it can be used to break through the direction, but its role is universal attack aircraft.
Unfortunately, Ushka is also not an ultimate tank, like everyone else in this game. An experienced player during a duel will not shoot at the tower. The same dull K-91 can stupidly shoot it even in the clinch - for this you need to shoot at the VLD, it makes its way on the same K-91 stably, and tanks and ammunition on the right side of the hull make it difficult to play without a fire extinguisher. You should exchange only with an inexperienced opponent, as well as if the game comes from the tower. In this case, the role experience per battle will be maximum, it will block a lot, the main thing is to try not to take damage, and this will not be so easy to do.
Conclusion
You should not take this top 5 as an absolute truth that, they say, everyone needs to take these tanks and play them. The tank will not play as the player, so you should always try to use those vehicles in which the tanker will have the maximum experience of the game and maximum efficiency.
On the same Sheridan or Leopard, even on the E100, it is better to win back if the player is special on them, than on imbo top tanks, if they have just been pumped out and are unfamiliar. In addition, victory in battle often depends on light, and on the duration of the stun, and on the ability to shoot at someone else's light, so all tanks are important, all tanks are needed.
Read on:
You know, this top actually looks like this:
5th place: artillery battalion
4th place: GV E100
3rd place: artokon
2nd place: T92 NMS
1st place: Ob. 261
These are all your layouts, naked nonsense, which is aimed strictly at donation, for the purpose of buying in the game .. no matter what top you take, anyway, with your imbalance and the selection of players (deer) in the team, a hangar with a drain of battle and a minimum of experience is guaranteed .... so roll your ears to schoolchildren
what do we have to do with balance in randomness? This is a fan site
Why didn’t you include the stb, this is the top st!
I would change the Lewandowski to 705a, but the most important thing is to play on what you can
right, in this case, tanks that you can play well are better suited