
For the first time in a long time, gacha Pokemon TCG Pocket fell from the top of the ratings to 7th. Project Fate / Grand Order suffered a similar fate, but it only dropped to 5th place. Of last month's leaders, only Love and Deepspace, who managed to regain 1st place and earn $53,400,000. Of the newcomers, 13th place was Destiny: Rising, which was released on August 28 and overtook Zenless Zone Zero.
Please note that the data provided in this article is indicative and does not reflect the full picture. Moreover, sometimes the GachaRevenue website changes the calculation multipliers for Androids in the Chinese segment, however, this allows us to assess the trends.
В Genshin impact finally added a new region, which was accompanied by the appearance of priestesses of Lauma with a parallel one banner with all representatives of Sumeru and a separate one for ruler of NahidaPrayer with light bearer Fleance and an archer Yelan launched in the last hours of the last day of the month, so it did not have time to fully influence the outcome in $ 43 885 000Let's try to consider the differences between the update phases:
- Users from different servers upload to the site paimon.moe history of your calls, which allows you to pre-compare the popularity of heroes. On the first day of the banner with Lauma Was wasted 973,144 twists, and at startup Cyril Chudomirovich almost three times more - 2 681 385.
- If we look beyond the prayers and at the project's profits on its first day in China, the situation is exactly the opposite. According to the channel HeiYiZhenTan, banners with the priestess reached revenues of $ 452, but with a warrior it’s three times less - $ 135.
- According to the source Game-i7, while in Japan the first 4 day Fleance and Ye Lan's calls brought half (¥199 million) from how much for 21 day collected Lauma, Nahida and all the characters of Sumeru (¥423 million).
It is not yet possible to properly evaluate the success Nod-Krai, so we should expect results for October.
From September 3 to 23 Honkai: StarRail there was an opportunity to unscrew demigoddess Keridra or pick up at the rerun hacker Silver WolfAfter that, an update was released that added to the calls Intercessor of Darkness и scientist Great HerthaIt's worth noting that the Genius Society member is being brought back for the second time in a series of patches, while the Stellaron Hunter, being an old character, previously received gain.
All together they brought $ 38 525 000, but the most sympathy was found by the alternative version of March 7. In China, Evernight donated almost as much as on Gisilensu, But Keridru were loved by fewer people. In Japan, they earned ¥1.329 billion, ¥958 million, and ¥901 million, respectively (for comparison, the release of Great Hertha cost ¥1.789 billion, and its first re-run with the introduction of Golden Hyacinth — ¥1.469 billion).
- Source: @HeiYiZhenTan (黑衣侦探)
In the final days of August Wuthering Waves conscription began Augusta and reruns Carlotta с Guardian of the ShoresThree weeks later they added Yuno and returned ChakkonuTwo new heroines and three popular characters allowed the project to make money $ 21 900 000.
В Zenless Zone Zero From the 4th to the 24th, reruns became available. Sniper Trigger Gun and banner artilleryman Sid, which sparked a lot of negative discussion in the community due to its appearance and fanservice animations. Later, Orpheus and Magus, along with which they returned bodyguard Evelyn.
As a result, the game showed practically the lowest income for the year in $ 10 890 000 (the situation was only slightly worse in mae). For example, in Japan, ¥227 million was donated to Sid, when tigress Ju Fufu — ¥320 million, on vampire Hugo Vlad — ¥317 million, for the release of Gashetka — ¥318 million.
In all the aforementioned gachas, the number of summoned heroes was roughly the same (with the exception of the regional version in Genshin Impact), so the similar numbers for Zenless Zone Zero further confirm that fans weren't happy with the latest designs and the direction the developers were taking with the story. What do you think of the project's development since the launch of 2.X?





