
Witch in Path of Exile 2 — a necromancer capable of resurrecting slain enemies, summoning skeletons and other minions, but in addition to this, upon Ascension, she gains access to the fire element or blood magic. The class is perfect for destroying crowds of enemies at a distance: while the heroine stands behind and attacks targets with multiple spells, her army fights on the front lines, and each new enemy will soon become another minion.
In this guide, we'll cover all the most effective builds for the Witch, ways to level up the skill tree, the best passive skills and gems, and we'll also talk about rotation for winning battles.
Read the detailed instructions in a separate manual. Lich subclass guide.
PoE 2 Witch Builds for Leveling
Below we will provide three key builds that are suitable for low levels during leveling.
Initial assembly before choosing a specialization

Once you start your journey and choose the Witch as your starting class, you will need to complete the first two acts for her. After that, the Sekhem trial will open, as well as the Ascension, during which you will be able to move to a completely new level. During this time, you will need to decide on the focus of the class, get used to the summoner's skills, and master ranged combat.
The starting build for the Witch is extremely important for quickly completing the content of the first acts. Next, we will consider the best way to level up the class for maximum damage at the beginning of the game, we will analyze the necessary equipment, active and passive skills, and also provide a video guide.
This build is intended for low levels until you have chosen a specialization for Sekhem's test. The estimated level for this build is up to 24.
Equipment

First of all, you need to figure out how to dress the hero and what items the Witch will need. Necromancer in Path of Exile 2 plays from minions, which is why it is important to pump their level, various parameters related to energy, resistance to effects, etc. The ideal assembly should combine all the main characteristics in order to realize the potential.
The main parameter for a necromancer is intelligence. We will examine this in more detail below. what modifiers are needed For equipment items, the table lists the best available options:
| Item | Modifiers |
|---|---|
Helmet |
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Body armor |
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Gloves |
|
| |
Boots |
|
Rings |
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Amulet |
|
Weapon |
|
Based on the table, you will be able to figure out what equipment to choose for the Witch and gradually dress her in suitable equipment. Then you can start installing runes on the equipment. If there are no slots, add them using the spheres of astromancy.
- You can use Rune of Rebirth for regeneration for killing enemies.
- Add Rune of Inspiration to gain mana for killing enemies and increase base mana regeneration.
- Rune of the Desert will increase fire damage.
- Rune of Reason Suitable if you are experiencing a severe shortage of mana, which can happen in the early stages of the game.
To start, you will need the Enveloping Dawn Pilgrim's Garb and the Old Oak Heraldry Shield as items. Each costs 1 Exalted Orb per market.
Skills and support stones
The most useful and important skills for the Witch summon and empower minions. It is worth starting with skeleton snipers so that they support the owner with damage to the target. Additionally, it is worth paying attention to exhumation и infection - Both skills will allow you to easily get out of a battle with a hundred enemies: the more opponents, the sooner they will all fall under the power of the Necromancer.
What you should do next emphasis on the fire, which will be especially useful for the Infernalist. The table below shows the active skills and support stones that the hero needs first and foremost:
| Skill | Support Stones |
|---|---|
Skeletal Sniper | Martial Tempo Last Gasp |
Raise Zombie | |
Pain Offering | P |
Flame Wall | Fortress |
Raging Spirits |
Skeletal Snipers are good to start with, but once you get level 9 gems, switch to Skeletal Reavers for increased melee damage. At level 13 Upgrade them to Skeletal Brutes. Martial Tempo will increase your attack speed.
The key skills are minions, if you don't have enough points, you can take the Ice Mage Skeleton. Basically, the build is sharpened for the further development of the necromancer, but can be changed as you choose a subclass.
Passive skills
Leveling up a witch should almost always start with increasing minion damage and increasing all stats related to dead minions. To do this, follow the teal branch, where the first major passive skill will be "Mass destruction". From there, move up to "Powers of the Dead". All these skills increase spell damage and minion damage.
As you level up, go a little higher and start swinging to the left to gradually reach the skill "To fall into depression" and get useful bonuses. Use "Essence Infusion", which is "on the way" to increase the bonuses to armor and shield. From "depression" pump a couple of skills down and open "Deadly Swarm" to increase the power of minions and increase the chance of a critical hit.
Next thing you need to do is swing the branch up and open it. "Hard Fix" - with its help, minions will become fatter, gain resistance and start regenerating more health. Unlock "The Grip of Evil" и "Entropic embodiment" to increase minions' critical damage, resistance and damage. Now pay attention to "Overgrowing flesh" - it will give the minions vampirism. "Reliable barrier" will allow you to recharge your energy shield faster. The skills on the left side of the passive map will also be useful:
- The Restless Dead.
- Growing crowd.
- Crystalline flesh.
Rotation

A witch pet who is also considered a necromancer, plays from minions: Minions rush into battle and kill enemies while their master provides support with various abilities, such as Wall of Flame and Raging Spirits. The rotation for the Witch is as follows:
- Get into a safe position and let Hellhounds, Skeletal Beasts, or Skeletal Devourers attack enemies, applying Vulnerable to them to ignore armor.
- Use the Wall of Flameto summon Raging Spirits and enhance projectiles with fire damage.
- Activate the "Painful Sacrifice" [Pain Offering] pierces a skeleton and causes nearby minions to go berserk, increasing their attack speed and damage.
- Refresh the Wall of Flame as needed to keep the spirits from disappearing.
- Complete the rotation with "Explosion of the Dead", turning corpses into time bombs to destroy surviving enemies.
- Wait for the Pyro Skeletons to clear out the enemies while the Priest Skeletons continue to heal and revive the minions.
Witch Infernalist build for leveling time

The Infernal Witch is a great option for a starting build, which will allow you to complete the entire story campaign without any difficulties, which is what makes Ascension stand out from the Blood Witch.
Development along this branch will allow you to stick to the already familiar style of play, destroying enemies with the help of a horde of minions, setting everyone and everything on fire along the way. Infernalist talents increase survival, reduce consumption spirit and simplify the gameplay from minions.
Skills and support stones
The build for the Infernalist is the same as the starting one, based on the use of minions. In addition to the basic skeletons, Hellhounds are included in the case, which do not consume spirit. All sorts of skills in this branch increase resistance, shields, and also exchange mana for a pyromantic pact, which is restored faster. Infernalist is a balanced class with good survivability and damage, the main skills and support stones are:
| Skill | Support Stones |
|---|---|
Summon Hellhound | Elemental Army Human Shield |
Unearth | Minion Instability |
Flammability | Heightened Curse Spell Cascade |
Skeletal Arsonist | Extended scope of action Lots of extra shells |
Wall of Flame | Fortress Arcane Tempo |
Skeletal Warrior | brutality Last Gasp |
Raging Spirits | Fire Infusion Martial Tempo |
Pain Offering | Magnified Effect P |
Skeletal Storm Mage | Driving Stormfire |
Grim Feast |
General principles of playing as an infernalist almost no different from the fighting style for the starting witch, since both branches rely on the call of minions:
- The rotation begins with summoning Raging Spirits with Wall of Flames.
- After that, Skeleton Pyroes are summoned, dealing area damage. You can add Weaken or Ignite here to reduce the debuffs applied or increase the minion damage.
- Excavate is cast on enemy corpses to create a temporary army of minions that will explode when low on health.
- Sacrifice of Pain will allow you to strengthen your minions.
Passive skills
The key passive skills for the Infernalist are:
- Hellhound - a minion that does not reserve spirit, and also increases survivability.
- Altered Flesh - converts some of the cold and lightning damage into fire damage, making it easier for the witch to survive. Some of the physical attacks are converted into chaos damage.
- The Will of Beidat - increases the amount of available spirit several times, scaling the resource from health.
A set of these three passive skills will allow you to feel more comfortable in combat, summon minions and destroy enemies. Also, the passives have a serious emphasis on strength and agility in order to collect normal equipment.
From the central branch, go right and collect a number of key passives, as well as everything that is behind them:
- Grave digger - accelerated resurrection of minions.
- Master of Corruption - strengthening of curses.
- Refocus - increased shield recharge speed and mana regeneration.
- Ingenuity — +25 to intelligence.
- Stable barrier - significant increase in energy shield and slowdown in the start of its recharge.
- Recovery - Energy shield buff.
It also makes sense to pump the left side of the entire tree, collecting along the way The silent guard to give minions a resistance bonus and Ancient Aegis to increase armor.
Video guides for Witch Infernalist
For a detailed look at the Witch Infernalist build, you can study the most useful video guides for this branch of leveling:
Build #1
Build #2
Build #3
Blood Witch build for leveling

The Blood Mage build is different in that early on the subclass has debuffs"Life Siphon" cannot compensate for "Bloodmancer", which adds a base health cost to skills equal to the base mana cost. Therefore, it is not chosen for the beginning of development, giving preference to the Infernalist.
The "blood" followers build a character without pumping up the main skills in the early game. The Blood Mage puts his life energy into spells, using health to deal damage. Killed enemies compensate for the costs by healing the character. Further development of the branch will make the Blood Mage a strong character with a stable playstyle.
Skills and support stones
Ice Wall combined with Fireball is good for clearing out normal monsters in the early stages. Most enemies die from one comet. Fireball can be equipped with Blueflame Bracers, which will allow you to kill enemies with one click.
| Skill | Support Stones |
|---|---|
Fireball | scatter shot Unleash |
Frost Wall | Spell Cascade Icicle |
impetus | |
Flame Wall | Fortress |
Frost bomb | Magnified Effect |
Comet requires a lot of mana and health, which can make it difficult to maintain. Be sure to restore mana and invest in its reserves and regeneration.
Passive skills
For more damage and more room in gameplay, it is recommended pump up the triangle of elements: Roaring Flames, Rolling Thunder, and Ringing Frost. These passives will greatly increase the power of the elements.
Upgrade "Hypersensitivity" - It increases the effect of susceptibility to cold, fire and lightning by 30%, increasing the damage dealt to enemies.
Another trio of related skills will be useful:
- Limit of destruction - Increases the duration of elemental states on enemies, as well as the strength of imposed states that do not cause damage.
- Natural strength - increases damage from elements and resistance to them.
- Fueled by the storm - Increases the elemental damage if a critical hit has been dealt recently, and also increases the chance of dealing a critical hit.
Video guides for Blood Mage
For a better understanding of the Blood Mage leveling strategy, you can watch these video guides:
Build #1
Build #2
Witch Infernalist Endgame Build with Pyro Skeletons
The Witch build with Skeleton Pyro is relatively cheap compared to the Skeleton Archer build, but it covers a lot of content and can be adapted for later game if needed.
Skills and support stones
Skeletal Flamewakers and Raging Spirits are used for single target clearing while area clearing is done with Detonate Corpse. Flammability is needed to scale all Fire damage, and Summon Hellhound is needed to apply Fire. Skeletal Warriors and Gream Feast are used as damage and defense buffs.
| Skill | Support Stones |
|---|---|
Summon Hellhound | Fire Exposure Strip Away Splinter demolisher Heavy Swing |
Unleash Pierce Wildshards | |
Flammability | Heightened Curse Cursed Ground Inspiration Ritualistic Curse Magnified Effect |
Arsonist Skeletons | scatter shot Booklet Martial Tempo Feeding frenzy Concentrated Effect |
Wall of Flame | Fortress Mobility Arcane Surge Arcane Tempo Energy Barrier |
Furious Spirits | Elemental Focus immolate Fire Infusion Fire Mastery Minion Mastery |
Skeleton Warrior | Mai Culling Strike Blind Physical Mastery |
Offering of pain | P ablation Font of Rage Danse Macabre Meat Shield |
Lightning Skeleton Mage | Driving Stormfire Lightning Penetration over charge Lightning Mastery |
Ingenuity Last Gasp | |
Grim Feast | Clarity |
Above is the final, more expensive build, with a lack of level and resources you can sacrifice support stonesto make it more economical. The key source of damage are Arsonists and Raging Spirits.
Equipment
The equipment for the necromancer can be taken the same as for the infernalist through archers. In one hand, according to the classics, you need Rattling Sceptre, in the other one it will do Oaksworn Sigil Crest ShieldIn stats, look for chaos resistance and block chance, and also pay attention to spirit and energy shield.
For the head, the Expert Feathered Tiara with buffs for energy shield and increasing the level of minions is suitable. For the body, you can take the Buget Expert Altar Robe with an increase in armor and energy shield. Accelerated recharge of the energy shield will be a significant bonus, as well as an increase in spirit. For the hands, Expert Intricate Gloves and energy shield buffs are suitable, for the belt you need an acceleration of flask recovery. From the boots, you will need enhancements for the energy shield.
Passive skills
The final passive skill map is presented above, the key ones among them are:
- Mass destruction.
- Open mind.
- Power of the Dead.
- Clean energy.
- Suppressor shield.
- Inspiration.
- Merging.
- Dead flesh.
- The Relentless Fallen.
- Fear of death.
- Emptiness.
- Cruel Correction.
- Entropic embodiment.
- The grip of evil.
- Strong barrier.
- The Restless Dead.
- Growing crowd.
- Crystalline flesh.
- Deadening touch.
- The dead can dance.
- Living death.
- Ingenuity.
- A stable barrier.
- Lord of Nightmares.
- Bringing order.
- Holy protector.
- Silent Guardian.
- Ancient Aegis.
- Wide barrier.
Video guides
For more insight into builds using the Arsonist Skeletons, check out the video guides.
Guide #1:
Guide #2:
Witch Infernalist Endgame Build with Skeleton Archers
The endgame build of the Infernalist Witch will allow you to close all the content, since it already includes the most powerful equipment, the best support stones and much more. Next, we will analyze in detail what you should strive for in order to maximize the class through this Ascension.
Skills and support stones
The endgame build of the Infernalist Witch through skeletons implies a continuation of the starting builds of the Necromancer. Such a heroine perfectly clears the map, quickly destroys bosses and is quite easy to master. The only downside is the need to purchase expensive items that are difficult to knock out.
| Skill | Support Stones |
|---|---|
Furious Spirits | Poisoning Corrosion The Breaker Splitting up Comorbidity |
Summon Hellhound | Finishing off Mutilation Minion Mastery Fire Mastery Relentless |
Skeleton Sniper | Hunger frenzy Cruelty Heaviness Fighting pace Physical Damage Mastery |
Offering of pain | Dance of death Font of Ferocity Constancy Commitment |
Wall of Flame | Witching Tempo Fortress Inspiration (1 slot) |
Sublime Curse Cursed land Expansion Ritual Curse (2 slot) | |
A Dark Feast | |
Release Acceleration (1 slot) | |
Shield Bash (2nd slot) | |
Jump (2 slot) |
Equipment
In the case of equipment, it is worth following general advice on characteristics. As a good build, you can choose the following set:
| Item | Modifiers |
|---|---|
Destructive Crown Expert Chain Tiara |
|
Unmemorable veil Advanced Votive Raiment |
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Corpse Paws Advanced Intricate Gloves |
|
| |
Hateful trace Advanced Silk Slippers |
|
| |
| |
| |
The Thundering Scepter |
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Advanced Jingling Crest Shield |
|
The following runes can be inserted into the slots:
- Rune of the Storm in gloves to strengthen lightning and resist it.
- Rune of Iron into body armor to increase physical damage and resistance to it.
- Rune of Iron into a shield for the same purposes as into a body armor.
- Takachi's Soul Core in a helmet to increase damage and gain resistance to chaos.
- The Core of Souls of Sitaqualotl in shoes for resistance to elements and increased elemental damage.
It is important to maintain a balance of the main characteristics when equipping. As a primary weapon, you can use Trenchtimbre Spiked Club, pay attention to the minion boost and scaling from the spirit. Then you can look at the attack speed and overall damage. The second slot will do Scepter of Foreshadowing or any other weapon that gives bonuses to minions.
For footwear, resistance and retention are important, you can consider mesh sandals. As body armor, it will be suitable Master Witch Outfit, the body should increase the spirit and EC, and also give a bonus to health and resistance. From the headdress is required an increase to minions, high EC and health, if possible, consider resistance and basic stats. For hands, look for masterful intricate gloves with a maximum shield and its increase. From the belt is required an increase in the energy shield and recovery from the flask, you can consider the Practical Belt.
When selecting characteristics, the ideal parameters are as follows: 205 intelligence, 50 dexterity, the rest is strength.
For rings, it is important to have a total increase in resistance that could not be taken from other items, good bonuses to rarity and increases to spirit. The rings "Game of Ventor Golden Ring" are suitable.
For gems the general requirements are as follows, however they will most likely have to be purchased through trading platform:
- Resistance to darkness.
- Prism of Belief.
- Sapphire - Snake wound.
- Sapphire - A hideous shimmer.
Passive skills
Having opened the entire basic foundation during pumping, begin further development with two adjacent passive clusters:
- Fear of Death and the Relentless Fallento increase the accuracy of minions, as well as speed up their movement and attack/casting speed.
- Dead Flesh to increase creeps health and Grave digger to speed up their resurrection.
Go left and touch two more circles with passives:
- The Consecrated Crown to increase the viewing radius and increase the energy shield. Holiness for accelerated recovery after stunning and Strong barrier for energy shield buff.
- Crystalline Flesh to strengthen minions: now they have resistance to all elements. The Growing Crowd to increase the area of effect of minions.
Master of Corruption will increase the effect of all curses, but in return will slightly reduce their duration.
Lord of Nightmares will decrease the resource retention of minions. Adjacent skill The Right Hand of Darkness will increase the creeps' area of effect, now they have some chance to inflict Exhaustion when striking.
Video guides for Witch Infernalist
For more flexibility in builds, you can check out the video guides, which cover endgame infernalist builds in detail.
Guide #1:
Guide #2:
Guide #3:
PoE 2 Witch Infernalist Endgame Build via Corruption Burst
The Hexblast build is based around the basic hounds, but also heavily relies on various dark spells, with Hexblast itself at its core. The build deals massive area damage, has good survivability, but does not perform well against bosses. Otherwise, it can compete with the minion build.
Skills and support stones
This build only has one Necromancer skill, Summon Hellhound. The main damage and focus comes from Demon Form, Corruption Burst, and the Witch's accompanying skills.
| Skill | Support Stones |
|---|---|
Demon Form | Second wind Ingenuity |
Summon Hellhound | Last Gasp Elemental Army Meat Shield Culling Strike Minion Mastery |
Inspiration Arcane Surge controlled destruction Arcane Tempo Chaos Mastery | |
blasphemy | Hex Bloom Magnified Effect |
Essence Drain | Swift Affliction Minion Pact Chaos Mastery |
Elemental Focus Hourglass Fire Penetration | |
Grim Feast | Clarity |
Frost Nexus Glaciation Deep Freeze | |
Contagion | Nuisance Chaotic Freeze Encumbrance |
A short rotation of Contagion and Hexblast is suitable for clearing the map, the build stands out for its ability to play through two buttons. In battles with bosses, it will be a little more difficult, which is why Eye of Winter is added to the main combination, which is used before the Explosion of Corruption.
You can also consider a rotation of Orb of Storms for boss fights, which can be used to replace Solar Orb, Eye of Winter, Contagion, and Hexblast if desired.
Equipment
The build has a few key items that you want to aim for to increase its effectiveness. For the body, you'll need to find Ghostwrithe Tattered Robe, in the indicators it is important to look at the resistance and conversion of health into energy shield.
It will fit on your head Expert Feathered Tiara with resistance, regeneration, maximum mana and energy shield boosts. Look for hands Expert Intricate Gloves with resistances and energy shield enhancements. Suitable as footwear Feathered Sandals with additions to the same shield and resistances. Minion buffs are not that important here, since the only creeps present are hounds.
Passive skills
The final tree with passives should look something like this. The key and important slots are:
- Clean energy.
- Blessing of Mana.
- Control zone.
- Asceticism.
- Inspiration.
- Merging.
- Witchcraft blossom.
- Consecrated Crown.
- Strong barrier.
- A touch of magic.
- Reverberation.
- Repulsion.
- Reinforced barrier.
- A stable barrier.
- Ether flow.
- Flexibility of mind.
- Withering.
- Ice breaker.
Video guides
You can learn more about the build through the Corruption Burst from the selected videos.
Guide #1:
Guide 2:
Blood Witch Endgame Build with Corruption Burst
The most common Blood Witch build is one that focuses entirely on Corruption Burst. This hero can solo clear the map and have no trouble with bosses. The only problem is the cost of gear if you want to reach peak power.
Skills and support stones
The key skill is the Corruption Explosion, while the other skills act as supporting buttons. With proper pumping, you can destroy enemies with literally one skill.
| Skill | Support Stones |
|---|---|
Concentrated Effect Considered Casting Chaos Mastery Inspiration Arcane Tempo | |
blasphemy | Hex Bloom Magnified Effect |
Chain Withering Touch | |
Energy Retention impetus Spell Echo | |
Withering Presence | Cannibalism Clarity |
Contagion | Chaotic Freeze |
Mana Remnants | |
Archmage |
Equipment
In terms of items, you should focus on Dueling Wand in the first weapon slot and Omen Sceptre in the second. In terms of stats, it is advisable to get an increase in spirit, health and mana regeneration, as well as an increase in damage from spells and chaos. Strengthening chaos spells will also be useful.
You can find something for your head Expert Chain Tiara with increased health and mana, as well as increased chance of critical hit. As a bonus, you can take various resistances. The body will suit Expert Keth Raiment with increased spirit and resistance to the elements. As gloves you can consider Expert Jewelled Gloves with increased HP and mana, as well as mana drain for kills. Boots need resistances and increases to health and mana. The belt should use 20% of the flask instantly.
Passive skills
When opening passives, be sure to pay attention to the following list of key cells:
- Critical vulnerability.
- Control zone.
- Critical overload.
- Sudden escalation.
- A touch of magic.
- Reverberation.
- Repulsion.
- Desensitization.
- Mystical accumulator.
- Ether flow.
- Witching intensity.
- Raw mana.
- Whisper of Doom.
- Control of magic.
- Stretching.
- Event horizon.
- A sure hit.
- Hit where it hurts.
- Deadly force.
- Pure chaos.
- Withering.
Video guides
Blood Witch builds via Hexblast can also be built using selected videos.
Guide #1:
Guide #2:
Blood Witch Endgame Build in PoE 2 via Corpse Detonation
The endgame build is still focused on destroying opponents with minions, but all sorts of dark-oriented skills are added to this. Below we will consider in detail everything necessary for pumping this Ascension.
This build is cheaper, but for the same reason less relevant. It is suitable for leveling, but will sag in the late game.
Skills and support stones
To level up, you need to equip all of the Blood Witch's key skills with the most useful high-level gems. You can find out more about the best skill leveling in the table below:
| Skill | Support Stones |
|---|---|
Malice | |
Life Remnants | Cannibalism |
Detonate Dead (Slot 1) | Spell Echo Corpse Conservation Magnified Effect Ambush |
Detonate Dead (Slot 2) | Considered Casting Concentrated Effect Minion Pact brutality |
Skeletal Brute | Meat Shield Minion Mastery Physical Mastery Culling Strike |
Grim Feast | |
Sacrifice | |
Soul Offering | ablation P Mobility |
This build requires slightly fewer stones than the Infernalist build, but even this amount will allow you to get closer to the peak of strength and calmly clear content.
Equipment
In the late game, it is worth using specific equipment, or similar ones that give roughly the same stats. More information about the recommended equipment and its modifiers can be found in the table below:
| Item | Modifiers |
|---|---|
Crown of gold |
|
Advanced Votive Raiment |
|
Advanced Jeweled Gloves |
|
| |
Expert Wrapped Sandals |
|
| |
| |
| |
| |
Temple Scepter |
|
Items can be replaced, but the modifiers indicate recommended stats. The following runes can be selected later:
- Glacier Rune in the helmet.
- Rune of the Storm и Rune of the Desert into body armor.
- Rune of the Storm in boots.
- Glacier Rune in gloves.
Passive skills
Once you've unlocked your main pool of passive skills, it's time to move on to more specialized ones. Unlock "Grave Digger" for faster resurrection of minions, "Dead Flesh" will make creeps "thicker", and "The Relentless Fallen" will speed up the movement and attack of minions.
Next, move to the left side. There, open "Reverberation" to increase the area of effect of the spell, "Repulsion" to gain the ability to knock back enemies and increase area damage. Skill "Desensitization" will give you the opportunity to crit more often and more painfully on your opponents.
"Crushing Force" Increases the chance and power of a critical hit when attacking with spells. Additionally, the conditions inflicted by critical hits will be strengthened. "Blood-pulling" will allow you to apply stronger bleeding and deal more physical damage.
pay attention to "A Sure Strike", it increases agility and critical chance, as well as "Hit where it hurts", to hit with critical hits much more painfully. Skill "Deadly Force" Increases damage after dealing a critical hit.
Video guides for Blood Witch
Additionally, you can check out a selection of builds for the Blood Witch, which were selected from the vastness of the Internet:
Guide #1:
Guide #2:
Guide #3:
We hope that our guide helped you understand how to play the Witch in PoE 2 and the further paths that Ascension opens up. If you have any questions, ask them in comments, we will definitely answer each of them. Read other useful Path of Exile 2 guides in the relevant section of our website.









































































































































































For infernal - worth a thousand words:
Everything is closing on SSF and until there are nerfs, I think it will continue to close for a long time.