bosses in Atomic Heart are special opponents that Major Nechaev meets in the process of moving along the main storyline. Unlike ordinary opponents inhabiting certain locations, the machines in question can be called deadly creatures: the battle with them can cause a lot of trouble and take away a sufficient amount of auxiliary resources.
In the guide, we have collected information about all the bosses in the Atomic Heart. Read on to find out the strengths and weaknesses of each, as well as tips on how to quickly destroy a strong opponent.
VOV-A6/Ch "Laboratory"
Exercise "Viktor Petrov. Find and neutralize».
Complexity: 2 / 10.
VOV-A6/Ch "Laboratory" - the first boss that Major Nechaev meets during the passage of the main story mission, which takes place in the secret underground complex "Vavilov". Both in appearance and abilities, it practically does not differ from ordinary robots that are found in the building from time to time. The only feature is ranged laser attack, which is desirable to avoid if you do not want to use the first-aid kit once again.
Otherwise, the attacks of the VOV-A6 / H "Laboratory" are primitive: it is enough to keep a decent distance and on time dodge hard hitsnot to be overturned. If the inventory is full of shotgun shells, then the skirmish with the first boss will not seem difficult. In close combat, in turn, you need to remember only one rule: do not let the machine drive the P-3 into a corner.
Possible rewards for killing the boss:
- medium capsule with essential;
- microelectronics;
- synthetic material (x4);
- metal parts (x2);
- superconductor.
In addition, nearby chest, where you can pick up a neuropolymer (x10), a medium capsule with an indispensable item and shotgun shells (x3).
Large Kultysh
Exercise "Locked up with enemies».
Complexity: 3 / 10.
Big Kultysh is considered a mini-boss, despite the possible difficulties that may appear in the process of fighting the monster. The reason is that after killing him, Major Nechaev will not be able to profit from a sufficient amount of consumables (in comparison with other opponents discussed in the article). In addition, the enemy is oversized, which makes it easier to fight him in a narrow space.
One way or another, don't underestimate Krupny Kultysh:
- The mini boss can summon sprouts. It is recommended to eliminate the help immediately so that it does not flicker before your eyes.
- Unscrambling - the main attack of the enemy. It is enough to dodge so as not to fall under the impact radius.
As a reward for killing Big Kultysh, you will receive various biomaterialsand neuropolymers, necessary for pumping passive skills and additional skills.
EZHH-7 "Hedgehog"
Exercise "What does the future prepare for us?».
Complexity: 5 / 10.
For the first time, P-3 encounters EZHH-7 "Hedgehog" on the territory of the underground complex, during the passage of the task "Race against time". The deadly fight between the major and the boss, in turn, unfolds already in an open area - in east park, which serves as the main exit to VDNKh.
The key to defeating the nimble giant ball is design, located throughout the arena. Join the barricade when the machine starts the scroll animation. Thus, the installation will collapse, and the boss will take significant damage and leave his weak spots unprotected for a while. Use the "Respite" seconds to additionally attack the robot with melee or ranged weapons.
During an active battle, beware area strikes (watch out for the red circles coming from the robot), as well as the missiles that Hedgehog directs at P-3.
Possible rewards for killing the boss:
- power module (x2);
- neuromodule;
- neuropolymer (x48);
- microelectronics (x3);
- chemistry (x3);
- metal parts (x25);
- synthetic material (x10).
Also get the achievementspinning, spinning».
Ivy
Exercise "Tremors of the Earth».
Complexity: 7 / 10.
Ivy is the most aggressive form of the mutant, being able to extend its limbs to travel great distances and literally "hover" through the air. Despite the fact that the boss vulnerable to melee attacks, the named type of fight can cause a lot of trouble due to frantic movements on the part of the enemy, which include sharp knockdowns and deadly grabs.
If you are determined to fight the enemy in close combat, be prepared for fast keystrokes at the moment when Plyushch grabs Nechaev. If you prefer ranged weapons, turn to arson from time to time: mutant plant can't stand fire.
Possible rewards for killing the boss:
- biomaterials (x30);
- power module;
- neuropolymer (x35);
- capsule "Adrenaline" (x2);
- chemistry (x5).
Also get the achievementPlyukh».
A detailed guide has been prepared in a separate article how to beat ivy with a choice of weapons, abilities and recommended tactics.
MA-9 "Belyash"
Exercise "The show must go on».
Complexity: 5 / 10.
MA-9 "Belyash" - the boss blocking the entrance to the theater. Despite the frightening dimensions, the enemy in question can be called one of the weakest in comparison with those presented in the game. His animations are slow and predictable, making it easy to predict when to dodge. However, despite the low difficulty, Belyash is able to boast resistance to elemental damage. His only vulnerability is explosive weapons. Use it along with SHOCK to deal with the "fat" car as quickly as possible.
The MA-9's default attack is jumping. However, after losing 50% health, the arsenal is replenished energy waves (as in EZhK-7 "Hedgehogs"). Still later the head transforms into a flamethrower. Jump up in time and try to stay close to the boss so as not to get hit by deadly abilities.
Possible rewards for killing the boss:
- microelectronics (x5);
- metal parts (x25);
- synthetic material (x5);
- missiles for "Fortress" (x2);
- neuromodule;
- neuropolymer (x69);
- power module (x5).
Also get the achievementRoasting". The boss also has an achievement "Unequal battle” with the following condition: “Kill Belyash, using only melee weapons". For achievement, ignore long-range weapons, preferring an ax.
A detailed guide has been prepared in a separate article how to defeat MA-9 "Belyash" with a choice of weapons, abilities and recommended tactics.
NA-T256 "Natasha"
Exercise "Boi baba».
Complexity: 5 / 10.
NA-T256 Natasha is a real tank. The huge dimensions of this robot make the relatively small arena where the boss battle takes place even smaller. Luckily, the vehicle is slower than most opponents, making it easy to dodge its physical attacks. The main thing is to get used to the fiery volley with which Natasha pours Major Nechaev from time to time.
During the battle, be attentive to the position. Remember that some sweeping attacks can be interrupt with SHOCK. As for weapons: the more explosives, the better. An excellent option would be "Fortress". Close combat possible but not recommended. If there is no healthy gun in the arsenal, turn to Kalash for help. It also excels in combat against the NA-T256, demonstrating the rate of fire and accuracy to destroy rolling bombs and minimizing the chances of getting into a chain of consecutive knockdowns.
Possible rewards for killing the boss:
- neuropolymer (x56);
- microelectronics (x3);
- metal parts (x25);
- cartridges for "Kalash" (x15);
- power module (x6).
Also get the achievementThe play is over».
DEW
Exercise "And everything lit up».
Complexity: 6 / 10.
ROSA is a large and agile enemy. If major Nechaev's inventory still lacks a pumped "Krepysh", it's time to fix it. The reason is simple - only named weapons can provide a quick victory against a monster that is resistant to many types of weapons, and also has high resistance to elemental damage.
In the process of fighting with ROSA to be close to work recommended only under the influence of the shield. Especially in the first phase. After 50% health loss at the enemy, start staying close to the whale: thanks to the giant carcass, you can protect yourself from most of the long-range and deadly strikes.
Possible rewards for killing the boss:
- chemistry (x3);
- metal parts (x25);
- neuropolymer (x52);
- power module (x3);
- microelectronics (x5).
Also get the achievementDew point».
Twins (Left and Right)
Exercise "The final».
Complexity: 8 / 10.
The Twins are the final boss of the Atomic Heart. You can’t relax with them: in addition to the fact that the final battle is a battle against two deadly machines, the ballerinas themselves are different high maneuverability.
It is for this reason that you should not mindlessly waste cartridges trying to hit a metal case. Pay attention to dodges, attack Left or Right only when they pause their flurry of insane strikes to recover.
And the most important thing - keep your distance. Thus, you will be able to stay away from the energy waves that spread throughout the arena from time to time. If you have any difficulties, then read the detailed guide how to defeat the twins with descriptions of attacks and tips.
BUS-A (Right, left and middle hands)
Tasks "A complex approach" and "Eleanor's Heart" in addition Annihilation instinct.
Complexity: 7 / 10.
BUS-A is a large and flexible boss, consisting of single magnetic spheres connected to each other. Major P-3 is destined to meet this opponent twice, and the difference between the gray and red BUS-A is minimal: in the first case, Nechaev is waiting for a spacious room, and in the second, a tiny arena. In total, during the battle you will have to survive 3 boss phases.
To defeat BUS-A without problems, it is enough to have pumped secateurs, which with the help of a charged attack deals area damage and damages several spherical elements at once. Also important shoot only active BUS-A, on which a red beacon is lit: it is these spheres that form the boss's health in the current phase, and damage simply will not pass through other parts of the body.
Possible rewards for killing the boss:
- metal parts (×80);
- neuropolymer (×60);
- ammunition for the Secateurs (×500);
- superconductor (×20);
- large capsule with essential (×10).
A separate guide provides a detailed guide from which you can learn how to how to beat BUS-A and survive every phase of the boss.
Read on:We hope our guide has helped you familiarize yourself with all the bosses in Atomic Heart. Write to commentsIf you have any questions, the author will try to help. In the relevant section of our website, follow other guides and walkthroughs for Atomic Heart.
Not the 2nd alarm level is bullshit, you just run from the camera area and shoot the robots.
Difficulty level is armageddon to feel the full power of the bosses ska is a bit hard I’ll tell the hedgehog I put the ivy down on the 6th time, the ivy was more difficult once on the 8th but damn... how the f**k... belyash who is the weakest of the bosses for some reason turned out to be stronger than these previous two. probably blown into the entrails 20 times, f***ed up a smoke break, made a fart, severely undermined
And I can
One of me had a bug with Belyash that somewhere at 75% of his health he huddled against the wall and just jumped there without reacting?
It was like that, I can’t say that I was upset
an interesting table of the difficulty of bosses in the game... 6/10, 7/10... 8/10... where the f**k, 10/10... that is, the most difficult boss, according to which the gradation was carried out??? And it turns out that twins are 8/8... ivy 7/8...
Ivy is only the first complex. The second one can be crushed. And the third in the laboratory is generally a weakling. I scored it manually.
and by the way, yes, I don’t even go to the corners and 1 more piece of advice who will read shorter. From a shotgun, shoot 3 times without misses further up to half hp hit with an ax and further 2 rounds into it and further axes
tell me better tactics against the laboratory assistant, I do it as it is said, I dodge the first-aid kits to half the boss’s hp, I have 5 as it was, but there are no cartridges, understand 5 cartridges are not very good, and they have awesome damage, tell me where to find
And with what weapon is it better to go on ivy?
I shredded it with pate. An asterisk would be great too. The whole buzz is just in this deadly ballet, Ivy is fast, but with a double dodge, you can dodge the blow and immediately jump behind him.
ivy is generally the easiest boss in my opinion, you just circle around him with pate tightly and hit him, the main thing is not to screw up the QTE and that’s it
Ivy 0/10, passed without taking electro damage
ivy is not 7/10, it is free, very light, hedgehog / white is more difficult
In the top where there is a difficulty rating on a 10-point system, there is not a single enemy 10 out of 10. Strange. When will the situation for 10 points appear in the game?
10 this is probably the situation when the 2nd level of alert is declared and the robots are pushing from all the cracks