bosses in Lords of the traps, as befits games of the “Soulslike” genre, can present a lot of difficulties. Each elite enemy has different mechanics and fighting style, which is why you need to find your own approach to each enemy. In addition, the game is full of optional elite opponents that can be encountered while exploring the world.
The guide breaks down all the bosses in Lords of the Fallen in order. Read on to learn how to defeat each elite enemy and what strategies to use when fighting powerful enemies.
Read about the most important aspects of the game in guide for Lotf2to make the game easier.
How many bosses are there in Lotf2?
Total in Lords of the Fallen there is 30 bosses and a separate stage for the first trainer, victory or defeat in battle with which will not affect the plot in any way. This includes main story bosses, optional mini-bosses, and secret elite enemies. Only those gamers who strive to complete the game 100% and explore all possible content will encounter so many enemies.
How bosses differ from each other
There are two main categories of bosses in Lords of the Fallen:
- Sinners.
- Heresy.
Sinners act as mini bosses and are an elite and stronger version of regular mobs that can be encountered while exploring the open world of the game. Heresy is main opponents. Such difficult bosses Lotf2 have unique replicas, as well as several phases, between which they undergo significant changes. Bosses of the Heresy type leave behind more valuable and useful loot.
How to defeat all bosses in Lords of the Fallen
The following is a complete list of bosses in Lotf2, it uses localization based on the translator Deepl. This translation is close to amateur cracker from Zone of Games Forum Team and is based on the English version of the game, not the Ukrainian one. There may be discrepancies in the manual as the ZoG translator is gradually improved and changed.
Holy Stronghold of Otto
Holy Bulwark Otto is training introductory boss. Unlike the same Elden Ring, the first boss in LotF2 is quite easy. It doesn't have any complex mechanics or attacks. In addition, during the battle the player is gradually introduced to the situation and explained how things work. However, Holy Stronghold of Otto, as befits bosses of the Heresy category, has a second phase. A new stage of the battle will take place with a different enemy.
Reaper of Light
The Lightreaper is a huge beast and is second introductory boss, which replaces Otto's Holy Stronghold. The enemy constantly flies away from the location and makes attacks from above, destroying the Crusader. The attack pool includes a dragon's fire eruption, a swing strike, and other ranged attacks.
The main difficulty in fighting the Reaper of Light is its mobility. Mostly the boss moves on a dragon, but sometimes jumps off it. Once dismounted, the Reaper uses ranged attacks before going on the offensive with his blades. In battle with this enemy, the Crusader is destined to die, as in most other Soulslike games. The boss can be defeated, although it will be difficult, but the development of the plot will still not change.
Pieta, Blessed Renewal
Pieta, She of Blessed Renewal is the first full-fledged boss in Lords of the Fallen. The knight wields a sword filled with shining magic and is capable of performing two to four attacks in combination - best parried. When the girl stops attacking, she will stop for a while, during this period you need to inflict maximum damage on her.
In addition to melee attacks, Pieta has two spells that deal damage at a distance. The first creates a slow-moving trail of magic that is extremely easy to avoid, and the second is a beam of light emitted from her sword.
Having lost a third of its HP, Pieta will enter the second phase. She will move a little faster, begin to summon clones that attack the Crusader, and unleash a hail of blades on the center of the location.
Stern Sister Delit
Scourged Sister Delyth is both a very fast and slow boss. The battle begins with the girl slowly walking towards the Crusader. During this time you need to inflict maximum damage on her. Once close, Delith will begin to beat up his opponent. She alternates lightning-fast attacks with slow but deadly strikes.
The main danger of this boss lies in her mace, which the girl uses to fight. After losing about a third of her HP, the Stern Sister will resort to using tornadoes and rage. The rapid succession of attacks and the aura emitted will cause significant damage to the Crusader. The only easy way out is to hide behind the columns in the arena.
Tender Haverus, Mistress of the Hounds
Gentle Gaverus, Mistress of Hounds – mini boss, following immediately after Harsh Sister Delit. She is extremely easy to deal with, especially compared to the previous elite enemy.
The main tactic is destroying Haverus hounds' armor and evading. Try to watch out for the Mistress's regular arrows, as well as the impending explosion. The Crusader is able to survive several hits, but the boss can also fight in close combat, wielding a blade. The last thing worth mentioning is Haverus' skill, which allows her to teleport to the other end of the arena.
Sacred Resonance of Fortitude
Sacred Resonance of Tenacity resides in Pilgrim's Perch [Pilgrim's Perch]. Once you reach the upper sections, you can find this enemy. He is also surrounded by many companions to fight with.
The list of attacks of the man with the bell on his head includes blows from the holy hammer, a magical explosion that causes AoE damage, as well as many other melee combinations. The battle with him greatly simplifies the terrain of the location: a small building on a hill is surrounded by a moat, which allows you to run endlessly from the boss, attacking him from afar.
Contemplator of Flesh
The Congregated Flesh will be another tough early game boss. In the battle with him you will not only have to survive enemy attacks, but also suffer from a lagging camera, be prepared for this.
The battle takes place in a small arena, the situation is aggravated by the sweeping attacks of the Contemplator. In addition, the boss constantly imposes poison debuff. Removing the effect will not help much: after 30 seconds the poison will begin to act again.
All these difficulties are compensated by the size of the boss. The Contemplator is an extremely clumsy enemy, so dodging his attacks will not be difficult. Due to slow strikes, it becomes possible to constantly counterattack the boss.
Deceitful Face
Mendacious Visage is a boss in the swamps in Lord of the fallen 2023. At first glance, it seems like an ordinary boulder, which may not be noticed at first. As you move through the swamps, look to the left, you will soon see that one of the stones will begin to rise. In the battle with this boss, you will also have to fight with ordinary mobs living in this location.
The Lying Face has a number of ranged attacks, during which it reveals its "face". At this moment, it is worth attacking him in a vulnerable spot as quickly as possible. It is also recommended to go around the boss from behind to deal damage. The battle arena allows you to run away from the enemy and climb to higher ground to maintain the most passive fighting style.
Silent Saint
The Hushed Saint represents a knight on horseback. His body is partially destroyed by a tree, and his weapon is an infected spear. At first, the boss fights on horseback, but after a while he dismounts, delivering a crushing blow with his spear.
During hand-to-hand combat, the Saint will jump on the horse again, causing colossal damage. Due to the horse, the enemy is able to knock the Crusader off his feet. Another important feature of the Quiet One is his shield, which he uses to both attack and defend. Occasionally the boss will disappear, and then appear on horseback. While he is riding, he can be knocked off his horse with a powerful blow or by blocking his attack.
Crimson Rector Percival
Crimson Rector Percival lives in an abandoned bastion. The boss carries out his main attacks with a long sword. He mainly fights in close combat, which is why he prefers to close the distance with lunges and swings.
After each hit, the enemy freezes for a moment, at which point you can damage him. Sometimes Percival summons a clone, who also attacks the Crusader. The boss's arsenal includes AoE attacks that knock back the enemy. The attack pool is extremely modest, which is why you can quickly understand which animations mean preparing for the most dangerous attacks. The most serious threat comes from enemy clones and AoE damage. In general, the fighting strategy is simple - dodge and roll behind your back to hit the Crimson Rector.
destroyer
The Ruiner is guarding the bridge and does not intend to let the Crusader through. The battle is inevitable and takes place in an extremely small location. The boss does not have a rich set of skills, which makes it extremely easy to predict his next move.
Predominantly the Endbringer fights in close combat, wielding an ax and shield. Between attacks he can use “breath of fire”, thereby inflicting debuffs. It is useless to break through the shield, so follow the classic tactics: get closer and hit, or roll behind your back and attack there.
When the boss uses an axe, he pauses briefly while swinging. This period of time can be used to launch a counterattack or move away from the strike trajectory. If the Endbringer lowers its weapon to the ground, it means that it will soon release a burst of fire in the direction of the Crusader. By stomping, the boss creates puddles of lava, which you should also be wary of.
Hell's Enchantress
The Infernal Enchantress is located in the Burning Village in Lower Calrath. Before the battle begins, destroy the Umbral orbs around the arena. The Enchantress is very difficult to approach, so it is better to rely on ranged attacks.
From the class of the boss you can understand that She doesn't fight in close combat at all.. If you try to approach, the Enchantress will instantly incinerate the Crusader. From time to time she creates explosive bombs by raising her arms, in addition, she is able to teleport, which also creates a number of difficulties.
Among the usual ranged attacks, there may be a charged one. Hell Sorceress creates a fireball and releases it at her opponent. Often, such a blow is followed by an AoE attack, causing explosive damage in a large radius. Before using this skill, the boss begins to glow.
Rejected Descendant
The Spurned Progeny is encountered on the way to Upper Calrath plaza. This huge ogre has three phases, so let’s look at each in more detail. The tactics in the first stage of the battle are as follows:
- Head to the feet of the Forsaken Scion and hit them with your weapon.
- When the boss tries to body slam or swipe the Crusader with his fingers, simply roll and dodge while continuing to pummel the Scion's legs.
- If you stand to the side of the boss's leg, you can avoid the body blow.
- From time to time, the Scion will drag his nail in front of him, but he swings first, so it will not be difficult to dodge.
The second phase begins when the boss loses 25% of his health. After a short cutscene, the enemy will begin to spew lava. At this stage, follow this strategy:
- Climb the stairs at the edge of the arena to avoid magma damage. In the future, you will have to attack the Forsaken from afar.
- Use spells or ranged attacks to remove the boss's health. If there are no long-range skills in your arsenal, wait until the Descendant swings his claws, and then strike his hand.
- When the boss bends down, a claw will appear from his mouth. After the third appearance, hit him a couple of times until he disappears.
- The Scion can spew lava balls that fall into the arena. If such a projectile flies at the Crusader, run to the other side of the arena.
In the third phase, which comes after the boss loses 50% HP, the tactics are:
- From time to time, the enemy will spew out lava balls, like in the second phase. Just dodge them.
- When you see the boss lean back and fire a projectile, run behind the wall.
- After the animation ends, jump down and hit the boss in the legs. By the third phase there will be no more lava below.
- When the animation restarts, you will need to climb up again.
Skin Thief
The Skinstealer is a reptilian warrior somewhat reminiscent of the Reaper of Light. The boss is extremely simple, the only thing worth paying attention to is the sequence of his melee attacks. The opponent deals two blows with each hand in one swing. If you miss one hit, you will take damage from the next one, which will ultimately lead to defeat. The rest of the strategy is basic - roll, backstab, dodge, backstab.
Bringer of Silence
Bringer of Stillness is a boss group battle consists of two phases. First, follow these tactics:
- During the first phase, you will only have to fight against the “Bringer of Silence” himself. He constantly teleports and attacks from behind.
- Keep in mind that the boss prefers to attack from top to bottom, flying underground.
- One of the most deadly attacks is the spin attack after moving backwards. Dodge to the sides and keep your distance.
- It's very easy to knock enemies off balance, so try to block and counterattack them often.
In the second phase, proceed as follows:
- When two-thirds of the boss's health is spent, he will summon two more followers.
- Focus on the main boss - the Bringer of Silence. He and the Bringer of Silence have the same attacks.
- When you destroy the Bringer of Silence, a third enemy will appear - the Bringer of Nothingness. You need to kill both "ghosts".
- When fighting opponents, focus on one of them. When he dies, switch to the next one.
- While the Crusader kills one boss, the second will attack from behind. Be prepared for this.
- When one of the Bringers disappears, turn off your concentration on the target and wait for him to return.
Steadfast defenders Lirenn and Kira
Abiding Defender Lirenne and Kyra is a dual boss, so the battle will take place with two elite enemies at once. In this case, the best strategy is to separate the opponents. While Lirenn approaches the crusader, Kira will step aside and cast spells.
Dodge Kira's slow animations while parrying or dodging Lirenn's attacks. This tactic will allow you to quickly shake the boss and deal a crushing blow. Try to finish off Kira when she has 50% HP will remain. Your partner will try to help the dying boss, and at this time destroy the remaining health of the enemy.
Prioress Ursula
Abbess Ursula is another relatively easy boss. She has a small pool of attacks, mostly focused on ranged combat. The enemy creates rays of light that you need to dodge. During the battle, do not stand still - the boss will create thorny vines that cause damage.
It is best to attack Ursula from a distance, using spells or ranged weapons. From time to time the boss takes a sip from the goblet, at which time you can attack him. The enemy is capable of teleporting, so extreme caution must be exercised.
Predatory Hunter Lirenn
Rapturous Huntress Lirenne fights with very fast combinations of attacks that are often extremely chaotic and unpredictable. Most often, the boss prefers to deliver a series of three blows with a spear, or strengthen them by delivering kicks and knocking back the Crusader. From time to time Lirenn lunges forward, this is a very good chance to hit her.
Judge Cleric Radiant
Judge Cleric the Radiant has two phases. The boss wields a sword and a banner, so you should be wary of quick attacks and their combinations, as well as long-range attacks from a great distance. In the first stage, the Judge Cleric uses sacred abilities, on the second - switches to fire spells. Long-range attacks are easy to avoid, but in the situation with a sword there are a number of nuances. Be extremely careful and avoid lunges and swings.
Blessed Carrion Knight Sanisho
Blessed Carrion Knight Sanisho does not have a large arsenal of skills and attacks. He mainly fights with a staff, dealing damage at close range and also applying a poison debuff.
The boss swings and lunges, in addition to parrying or dodging, which you have to do on a regular basis, you can hit him in the back. After each attack, the enemy pauses, use this time to hit a weak spot.
When the scavenger knight will lose 25% HP, it will release toxic gases onto the bridge that cause poison damage. Try to find an area where there is no concentration of toxins, and then lure the boss there. Sanisho is bulky and quite slow, which is why the Crusader can easily defeat him with several combinations of blows.
Tancred and Reinhold
Tancred and Reinhold are not the most difficult bosses in Lords of the Fallen. The enemy consists of two phases, in each of which he appears in a new appearance. At the first stage the enemy is somewhat passive, so stay close to him and shoot, or attack close. Tancred's main danger is a ground-based magic wave, as well as a strong piercing attack.
In the second phase, the boss turns into a large monster that behaves extremely aggressively. As in the first stage, you will need to stay close to the enemy. Attack his legs from behind. Constantly dodge either towards the boss's stomach or towards his legs, but never stand directly in front of him. During the battle, Reinhold will fall to the ground, finish the attack with a piercing blow and deal massive damage to him.
Kinrangr, Guardian of Folard
Kinrangr Guardian Folard is strong due to his wolves. Before the battle, destroy the Umbral entity that controls both the boss and his summons. First of all, you will have to deal with the wolves. They will not appear again, which will simplify the battle in the future.
Folard's Basic Attacks strikes with his huge ax, which applies the frostbite effect. After each blow, the boss pauses, during which time it is necessary to attack him. Try not to stay behind Kinrangr for too long, otherwise he will use ice blocks.
Rowena, bound by grief
Griefbound Rowena prefers to fight alongside her allies, summoning several minions at the start of battle. They do minimal damage, so you can simply ignore them.
Mostly Rowena fights at range, picks up ice shards from the ground or throws projectiles. Usually a pattern appears on the ground, after which the boss releases a piece of ice. Rowena uses many attacks of this kind, but they can be easily hidden from if you stand behind a wall or other object in the arena. Approach the boss, deal a couple of blows and move away. If you linger, she will deal AoE damage and teleport.
Empty Raven
The Hollow Crow takes no direct damage. To defeat him you need destroy the ghost of a woman, which moves around the arena. The task is complicated by the constant attacks of the boss, as well as freezing spells and various mobs living on the battlefield.
The Hollow Raven primarily unleashes massive ranged attacks, showering the battlefield with shards of ice. First, the boss charges the skill, at which time his hand is highlighted. As soon as the ghost of a woman appears in the arena, run to her and deal maximum damage.
Paladin's Burden
Paladin's Burden is found as part of a class-related secret quest. Dark Crusader. During the quest you will meet Isaac. This boss is extremely weak in battle; basically, it is enough to remember his repeated melee attacks. Towards the middle of the battle, he will begin to summon holy lightning. This is perhaps one of his most dangerous skills.
Iron Wanderer
The Iron Wayfarer is initially an NPC who meets the Crusader at the beginning of the game, and then crosses paths with him several more times. Ultimately, he will ban the traveler in the castle, and a battle will be inevitable.
The battle takes place in a small arena, on a bridge. The enemy mainly uses hammer attacks, striking from behind the head. The hammer leaves trails of fire that set the character on fire. The boss doesn't pose much of a threat due to its small attack pool. The main thing is to beware of his circular blows and try not to fall under the hammer.
Damarosa Marked
Damarose the Marked, like the previous boss, is initially encountered as an NPC. At the beginning of the story, Damarosa will warn the Crusader not to clear the beacons. If you ignore the request, you will eventually meet her at the gates of Bramis Castle.
As its name suggests, Damarosa is marked and protected by symbols that affect the character and emit fireballs at him. This is the main threat. In addition, she attacks in close combat, lunging with an axe. When the boss strikes, he pauses - this is an excellent chance to counterattack.
Underground Monarch
The Sundered Monarch is the final boss in Infernal ending [Inferno Ending Path]. The battle with him takes place in a huge arena. First, the enemy gets to his feet, during which time you can deal many blows to remove some of his health.
After the cutscene, a full battle will begin. The enemy is constantly jumping around the arena, trying to crush the Crusader. Due to this, he regularly opens his back to attacks. When the boss takes the head of the statue, be especially careful.
After each powerful attack, upon landing, the Underground Monarch takes a break, at this time attack him. When the boss loses half his HP, he will be reborn and release a wave of fire. After this, the Monarch will rain down many daggers on the arena. In the future, he will also use ranged attacks that set the Crusader on fire. Try to stay at his feet and run in a circle.
Harrower Dervla, the Knight of Promise
Harrower Dervla, the Pledged Knight has two phases. The Harrower entity attacks while Dervla is resting, so be prepared to dodge the incoming projectile.
The entity delivers a shock wave throughout the arena, this attack is accompanied by sound and indication. You can hide behind the columns. The boss's attacks in the first phase are very slow and sluggish, making them easy to parry or dodge. The most dangerous blow is the piercing attack.
In the second phase the entity will unite with Dervla and transforms into The Unbroken Promise. This boss is much faster and more aggressive. His attack pool includes claw strikes, ground piercing attacks, and magical blasts. Most sword swings are accompanied by the emission of waves.
Elianna Golodnaya
Elianne the Starved is the final boss in Umbral ending [The Umbral Ending]. This is one of the most difficult enemies in the game. Elianna initially starts the fight as an angel of death. She flies on wings and strikes quickly with her sword.
The main catch of the battle is that Elianna creates her own clone. It has significantly less health, but completely copies her attack pool and deals decent damage. Be sure to deal with him as soon as possible.
One of Elianna's more nasty attacks summons multiple eyes to fill the arena. They are extremely difficult to avoid. In addition, the boss creates minions that attack the Crusader with beams.
Adyr, god of demons
Adyr, the Bereft Exile is another final boss and can be encountered in Radiant ending [Radiant Ending Path]. Adir stands on the edge of the arena, and next to him there is an altar that functions as a timer.
In the allotted time it is necessary to kill all the cultists. Be careful because enemies use explosions and lava flows that apply burning debuffs. Each enemy killed reduces Adyr's health.
Read on:We hope this guide helped you understand how to kill bosses in Lotf2 and how to defeat difficult bosses in Lords of the Fallen. If you have any questions, ask them at commentswe will definitely answer. Read others Lords of the Fallen guides in the appropriate section of the site.