Oblivion's Hall Honkai: StarRail — an event zone with challenges, during which you will have to fight against elite monsters and bosses. Unlocked upon reaching 23 Mastering level and completing a side mission from Pom-Pom. Contains specific goals that must be completed to receive the maximum number of rewards.
The article provides a detailed guide to the Hall of Oblivion in HSR. We will tell you how to get into the event zone, consider the conditions of the tests and present the most effective units for passing through all the floors, on the basis of which you can make your teams.
In a separate guide you can also get acquainted with the features of such activities as Virtual universe in Honkai: Star Rail.
What is the Hall of Oblivion
The Hall of Oblivion, as described in the game, is a series of levels of varying difficulty where the player must fight against certain opponents in order to complete fixed objectives and receive generous rewards. The activity is divided into two difficulties:
- Memories, unlocked in Legacy of the Towering Citadel and Chronicle of the Drifting Ark;
- Memories of Chaos, belonging to the one being updated.
The first test mode constant, its rewards are one-time and do not renew. Second - updated activity, which provides players with the opportunity to earn 600 star jade (the total reward for completing all floors for the maximum number of "stars").
How to open the Oblivion Hall in Honkai: Star Rail
In order to get into the Hall of Oblivion, you must:
- reach 23 Mastering level;
- complete the mission "Fleeting Lights" from Pom-Pom, during which you will have to find out what kind of invisible creature settled on the territory of the express.
Once you resolve the "invisible entity" issue and convince the crew that they need not worry, you can talk to the messenger, learn more about the new activity and start going through it.
Test conditions in the Hall of Oblivion
The Hall of Oblivion has unique rules, and the combat is endowed with different effects, similar to anomalies Twisted Abyss in Genshin Impact.
Fundamental rules
After entering the Hall of Oblivion, the player is temporarily disabled from some features. While passing the floor must not:
- change composition detachment;
- elevate light cones и relics or increase their levels;
- elevate characters or increase their levels;
- use any consumables in inventory.
Additional effects
Having opened one of the floors, you can notice a certain positive effect, which, after entering the test, will affect the entire squad, for example:
- each ally's skill damage is increased by 25%, at the beginning of each cycle, all allies restore 2 skill points;
- the physical damage of all allies is increased by 50%; etc.
Considering these conditions and having completed the squad with at least one character capable of realizing the advantage, you can quickly deal with the opponents of the floor even at lower levels of heroes compared to opponents.
Goals
In addition, each floor of the Hall of Oblivion has its own goals, the fulfillment of which is mandatory in order to get the maximum number of stars. The tasks assigned to the player, along with the effects, change every new "room".
Cycles
If the goals set an appropriate restriction, then the cycle can be considered the main difficulty that prevents you from passing one or another floor to the maximum number of stars.
Consider the following situation: the fight starts with 20 cycles (counted in reverse order), the remaining amount can be monitored through left workflow panel.
If the task sounds like "There must be 12 cycles left after the victory", it will be considered completed if the enemy receives fatal damage before or within cycle 12. If you crossed the limit and reached the 11th round of actions, you will have to start over to get 3☆.
How to complete all memories of the Hall of Oblivion: Legacy of the Towering Citadel
Each floor of the Towering Citadel's Legacy offers players to fight bosses and other special enemies that may have been encountered while exploring different locations open card. Next, we will tell you in more detail about which heroes to choose to fight with the opponents of the floors of the Hall of Oblivion.
Memory 1
General information about the level and recommendations:
Enemies level: | 32 level. |
Positive effect from "Memories": | Wind damage from all allies is increased by 50%. |
Goals: |
|
Featured Items: | Imaginary, wind, physical types of damage. |
The main enemy of the "room" - Void Ranger: Suppressor, which has a vulnerability to the physical, wind and imaginary elements. During the battle, uses charged attacks (it takes 1 cycle to prepare). The best teams to pass the 1st floor:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Dan Heng | Phys. hero | qingque | Natasha | Natasha is engaged in healing and breaks through the vulnerability of enemies. Dan Heng focuses on dealing damage to the main boss. Pathfinder and Qing Que support with additional damage. |
Seele | Phys. hero | Armor Asta | March 7 | March 7 applies shields and freezes enemies. Armor (or Asta) deals with the imposition of positive effects on allies. Zehle, with the support of the Pathfinder, cracks down on the main targets of the floor. |
Dan Heng | Serval | Welt | Natasha | Velt slows down opponents, Natasha heals and helps to accumulate skill points. Dan Heng is the basis of the group, Serval is the damage assistant. |
Memory 2
General information about the level and recommendations:
Enemies level: | 36 level. |
Positive effect from "Memories": | Ice damage from all allies is increased by 50%. |
Goals: |
|
Featured Items: | Imaginary, electric, ice damage types. |
The main enemy of the floor - Direwolf Automaton, which inflicts the Bleeding debuff on its enemies during enhanced attacks. Vulnerable to imaginary, electric and ice damage types. His minions' shields are also subject to rapid destruction from the named elements. The best units for passing the 2nd floor:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Hertha | Serval | sang | Natasha | Herta and Serval deal both primary and passive damage. Pela lowers the defense of the enemies, and Natasha heals the group if necessary. |
Yanqing | Welt | sang | Bailu | Baylu is a healer with an active resurrection function. Velt and Pela impose negative statuses on enemies. Yanqing acts as the main DPS character. |
Dan Heng | Hertha | Asta | March 7 Bailu | Dan Heng focuses on dealing damage to the main boss, Gert supports him through active skills and bonus attacks. Asta increases her speed with her superpower. March 7 (or Bailu) protects. |
Memory 3
General information about the level and recommendations:
Enemies level: | 39 level. |
Positive effect from "Memories": | Fire damage from all allies is increased by 50%. |
Goals: |
|
Featured Items: | Quantum, wind, fire damage types. |
The main enemy of the level - Ice from space, which has increased resistance to the ice element, as well as resistance to various effects imposed by the Freeze status. Additionally supported by such opponents as the shadow of everwinter, spawn of ice and fire.
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Fire. hero | Dan Heng | Asta | Natasha | Dan Heng is the main damage dealer in the group (before starting the battle, be sure to use a technique to increase his attack power). Asta is his support. The pioneer diverts the attention of the enemies, and Natasha is engaged in healing the team. |
Seele | Himeko | Asta | Bailu | Himeko and Zele, supported by Asta, are focused on dealing damage and breaking shields. Bailu deals with both active and passive healing. |
Dan Heng | Hook | tingyun | Natasha March 7 | Natasha or March 7 protect the squad, Tingyun distributes buffs and restores energy through superpower. Hook supports Dan Heng with damage. |
Memory 4
General information about the level and recommendations:
Enemies level: | 42 level. |
Positive effect from "Memories": | Physical damage from all allies is increased by 50%. |
Goals: |
|
Featured Items: | Imaginary, fiery, physical types of damage. |
The main opponent of the "room" - Armor, which during the battle calls for reinforcements in the form of soldiers and shooters of the Silvermane Guards. Each of them has its own vulnerabilities: the soldier - to the wind and quantum elements, the shooter - to the physical and ice. Armor, like her game version of the character, is engaged in increasing the combat power of allies. Units that will be able to resist enemies:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Phys. hero | Himeko | Asta | Cheetah | Cheetah's technique and ult imposes powerful shields on all allies. Pathfinder deals area and single target damage. Himeko's damage is accelerated by Asta's passive talents. |
Clara | Sushan | Welt | March 7 | Sushan deals the main damage while Clara distracts the attention of enemies and counterattacks. Welt slows down enemies and delays their action with the Conclusion status. March 7 protects Clara with shields to keep her on the battlefield longer. |
Phys. hero | sang | tingyun | Cheetah Natasha | Cheetah (or Natasha) acts as a support. Tingyun helps to accumulate energy for the use of superpowers. Pela lowers defense and deals additional damage, thereby helping the Traveler to deal with enemies faster. |
Memory 5
General information about the level and recommendations:
Enemies level: | 44 level. |
Positive effect from "Memories": | Electric damage of all allies is increased by 50%. |
Goals: |
|
Featured Items: | Electric, ice, fire damage types. |
The main enemy of the floor - Grizzly Automaton, which deals high damage to both a single target and multiple enemies. During the battle, he can summon "explosive" assistants - spider automatons: they charge for one cycle, and then explode next to the selected opponents. It is important that the squad has characters of the Path of Erudition who can quickly get rid of secondary targets.
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Yanqing | Serval | Asta | March 7 | Yanqing, supported by Asta and March 7, deals high damage numbers without fear for his HP. Serval acts as an additional DPS character that inflicts the "Shock" status on opponents. |
Himeko | Hook | Asta Armor | Natasha | Asta (or Armor) support the squad with nice buffs. Himeko and Hook deal with the elimination of enemies while Natasha helps with healing and accumulating skill points. |
Arlan | sang | tingyun | March 7 Bailu | Arlan is the center of the squad around which the rest of the characters are built: Pela reduces the defense of enemies, Tingyun imposes positive statuses on attack power, energy recovery and increased damage, and March 7 (or Bailu) is protected. |
Memory 6
General information about the level and recommendations:
Enemies level: | 45 level. |
Positive effect from "Memories": | Each ally's skill damage is increased by 25%. At the start of each cycle, all allies recover 2 pts. skills. |
Goals: |
|
Featured Items: | Ice, imaginary, physical, quantum damage types. |
Starting from the 6th floor, you can encounter two bosses, between which you have to "divide" the cycles. The main opponents of this level are Burning Wanderer, capable of inflicting the negative “Burning” status on the opponent, and fire from space, also playing from the fire element. It is important to adjust the detachment both for the first and for the second boss.
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Seele | Welt | Asta | March 7 | Zele is the one around which the group is built. Velt is responsible for imposing negative statuses, Asta speeds up the butterfly girl. March 7 protects by applying strong skill shields. |
Phys. hero | qingque | sang | Cheetah | The Pathfinder and Qing Que, despite their possible inefficiency, are pretty good at breaking through the shields of bosses. Pela reduces the defense of the enemies with her ult, and the Cheetah helps to hold off the opponents with her shields. |
Sushan | Welt | sang | Natasha | Sushan, being a good 4-star damage dealer, feels great on the high floors of the Hall of Oblivion (somewhere even better than Dan Heng). Welt is the basis of negative effects applied to enemies. Pela supports Mr. Yang in this difficult task, while Natasha is engaged in healing and replenishing skill points. |
Memory 7
General information about the level and recommendations:
Enemies level: | 47 level. |
Positive effect from "Memories": | Each ally's ultimate damage is increased by 25%. At the start of each cycle, all allies are healed by 20. energy. |
Goals: |
|
Featured Items: | Quantum, physical, wind, ice damage types. |
The main bosses of the "room" are Silvermane Lieutenant and enhanced copy Keeper Shadows. The first enemy during the battle is engaged in summoning additional enemies, and can also counterattack. The second opponent is surrounded by support in the form of Imaginary Weavers and can "prohibit" the use of basic attacks and skills in combat.
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Seele | Phys. hero | Asta Armor | March 7 | Seele and Pathfinder deal with the main DPS while being supported by Armor or Asta. March 7 blocks incoming damage with shields and inflicts Frostbite with an ultimate. |
Sushan | qingque | tingyun | Natasha | Sushan, as the main damage dealer, is supported by the additional damage from Qing Que, who is not bad as a secondary DPS character. Tingyun and Natasha take their usual positions - they accelerate the effectiveness of combat, based on the characteristics of their skills. |
Dan Heng | Phys. hero | Welt | Natasha Cheetah | Dan Heng is a good free damage dealer that closes most of the rooms in the Hall of Oblivion with proper support. This support is provided by Velt and Natasha (replaced by any other support, for example, Cheetah). The Pathfinder is needed to deal AoE damage to deal with boss reinforcements. |
Memory 8
General information about the level and recommendations:
Enemies level: | 50 level. |
Positive effect from "Memories": | At the start of each cycle, the damage of the ally with the highest attack power in the unit is increased by 60% for 1 turn. |
Goals: |
|
Featured Items: | Electric, ice, fire, imaginary damage types. |
Grizzly Automaton и Direwolf Automaton - the main bosses of the floor, which you will have to fight. The connection between them lies in the vulnerability to electric and ice elements, as well as the presence of attacks that hit the area. Without a good support character on the Path of Abundance or the Path of Preservation, it will be extremely difficult to resist the enemies.
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Yanqing | Serval | Asta | March 7 | Yanqing is engaged in breaking through the ice vulnerability of the enemy, Serval helps him by dealing electrical damage. Asta performs a similar task and increases the speed of allies after using her ult. March 7 is a good starting shield. |
Arlan | Himeko | sang | Natasha | Arlan and Himeko deal increased damage after Pela's ultimate ability. Natasha is a healer who removes debuffs and restores the health of all allies through her super ability. |
Hook | Hertha | Welt | Bailu | Hook and Gert deal area damage, which is important against bosses that call for support in the form of additional enemies. Velt reduces the speed of opponents and imposes a negative status "Conclusion". Bailu heals and resurrects (once per battle). |
Memory 9
General information about the level and recommendations:
Enemies level: | 52 level. |
Positive effect from "Memories": | At the start of each cycle, the Vulnerability Penetration of each ally's next attack is increased by 50%. |
Goals: |
|
Featured Items: | Physical, quantum, imaginary, ice damage types. |
Main level bosses:
- Silvermane Lieutenant — a powerful tank that calls for reinforcements during the battle. Becomes a counterattack stance when covered by a shield.
- Void Ranger: Suppressor - an opponent with a high base speed. During the battle, it prefers dealing damage to a single target.
To win, it is important to equip the squad in advance with characters whose damage types are affected in the item with recommended elements:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Dan Heng | Welt | tingyun | March 7 | Tingyun and March 7 support the squad by focusing on the characteristics of their skills and supported Paths. Velt slows down enemies, thereby increasing Dan Heng's damage from his ultimate ability. |
Phys. hero | qingque | Armor | Natasha | The Pathfinder helps Qing Que deal with enemies if she is unlucky with the Jade Bone proc. Armor increases the main indicators of the group. Natasha removes debuffs, heals and restores skill points. |
Yanqing | Sushan | Asta | Cheetah Bailu | Cheetah (or Bailu) is the main support of the squad. Asta deals with the imposition of positive effects through superpower, basic attack or skill. Yanqing and Sushan are the backbone of the single target devastating damage group. |
Memory 10
General information about the level and recommendations:
Enemies level: | 54 level. |
Positive effect from "Memories": | At the start of each cycle, crit. the chance of all allies is increased by 8%. This effect can stack up to 5 times. |
Goals: |
|
Featured Items: | Wind, physical, imaginary, quantum damage types. |
One of the main opponents encountered on the 10th floor was resisting the Pathfinder of the level earlier, namely - Void Ranger: Suppressor. Another serious enemy Guardian Shadow, which is always surrounded by its henchmen in the face of Imaginary weavers. You should beware of both the boss and mini-enemies, since they have high speed (often among the first to go), and the first hit from them falls on the area, and not a single target.
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Dan Heng | Sushan | Welt | Natasha | Dan Heng and Sushan, as characters in the Way of the Hunt, focus on dealing damage to a single target. Velt slows down opponents, and Natasha heals and, along with the main damage dealers, destroys the main vulnerability of the boss. |
Seele | Phys. hero | Asta Armor | Cheetah | Zele under the support of Asta (the best support option is Armor) destroys both large and less tenacious opponents. The trailblazer acts as a secondary DPS hero. Cheetah covers incoming damage with shields that spread to the whole group. |
Sushan | Clara | Sampo | March 7 Natasha | Clara unlocks the ability for Sushan to attack the boss unhindered, drawing the attention of the enemies. Sampo blinds opponents and lowers their speed. Natasha, who can be replaced on March 7, breaks physical. vulnerability, heals and replenishes skill points. |
Memory 11
General information about the level and recommendations:
Enemies level: | 55 level. |
Positive effect from "Memories": | At the beginning of each cycle, the ally with the lowest HP in the squad is restored by 60%. |
Goals: |
|
Featured Items [Hall 1]: | Quantum, ice, physical damage types. |
Featured Items [Hall 2]: | Quantum, electric, fire damage types. |
Starting from the 11th floor, the rooms are divided into two stages: in order to pass both the first and second stages, two well-assembled squads must be completed. The main enemies are the bosses supported by their minions. In the first case - fire from space, in the second frosty wanderer.
Detachments to fight Fire from space [Hall 1]:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Seele | Welt | Asta | March 7 | Velt slows down the actions of opponents. Asta increases the speed of allies, which is very useful for Zele, who deals the main damage in the group. March 7 casts shields and breaks the boss's vulnerability. |
Yanqing | Phys. hero | tingyun | Natasha | The pioneer helps Yanqin in the destruction of the main enemy. Tingyun restores energy, increases attack power and damage dealt. Natasha is a healer. |
Units for the battle with the Frost Wanderer [Hall 2]:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Fire. hero | Himeko | Hook | Asta | An explosive "fire" team, where Asta needs to have a pumped trace to increase the damage from the fire element of the group. Himeko and Hook smash the opponents, while Pathfinder holds back the main volley of attacks. |
Arlan | Serval | Asta | Bailu | Alran and Serval, along with the above squad, are engaged in inflicting the main DPS and breaking through the boss's vulnerability. Asta applies positive effects, and Bailu heals both passively and actively. |
Memory 12
General information about the level and recommendations:
Enemies level: | 57 level. |
Positive effect from "Memories": | At the start of each cycle, each ally's next attack damage is increased by 50%. |
Goals: |
|
Featured Items [Hall 1]: | Imaginary, electric, ice damage types. |
Featured Items [Hall 2]: | Quantum, ice, physical damage types. |
The first enemy to face is Burning Wanderersecond - Silvermane Lieutenant. Each of the opponents has mass attacks, which is why it is important to carefully choose the characters of the Way of Abundance or the Way of Preservation.
Units to fight the Burning Wanderer [Hall 1]:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Arlan | Welt | sang | Cheetah | March 7 and Pela breaks the main vulnerability of the Burning Wanderer, Velt slows down the enemies and helps in the quick elimination of the boss's minions. Arlan acts as the main DPS hero, whose damage increases in proportion to the lost health. |
Yanqing | Hertha | Serval | Bailu | Yanqing is focused on dealing damage to the boss, Gert supports with additional hits and bonus attacks. Serval inflicts the status "Shock". Bailu is a healer. |
Units for the battle with the Lieutenant of the Silvermane Guardians [Hall 2]:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Seele | Phys. hero | Asta | Cheetah | The Cheetah applies shields to allies and Freeze to enemies. Asta increases attack speed and power. The Pathfinder assists in destroying the Lieutenant's reinforcements. Seele takes over the task of applying the main DPS. |
Sushan | qingque | sang | Natasha | Sushan is the main damage dealer who breaks through the main vulnerability of the boss. Qing Que helps by dealing area damage. Pela lowers defense, and Natasha deals with healing and restoring skill points. |
Memory 13
General information about the level and recommendations:
Enemies level: | 60 level. |
Positive effect from "Memories": | At the start of each cycle, all allies receive a shield that can absorb damage equal to 25% of their max. health. |
Goals: |
|
Featured Items [Hall 1]: | Electric, ice, fire damage types. |
Featured Items [Hall 2]: | Quantum, wind, fire damage types. |
The main opponents of the 13th memory are grizzly gun и Ice from space: Each of them has a common vulnerability to fire-type damage. The main "minus" of the battle against them is that the bosses inflict quite painful area strikes. Therefore, each of the squads must be equipped with a good support character if you want to emerge victorious.
Units to fight the Grizzly Automaton [Hall 1]:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Jing Yuan Serval | Himeko Hook | Asta | Cheetah March 7 | Jing Yuan (or Serval) is a main DPS hero who is supported by positive statuses from Asta and additional damage from Himeko or Hook. The Cheetah provides powerful shields, but can be swapped out for March 7 for a more effective Freeze on the boss. |
Hook | Himeko | Asta | Fire. hero | An explosive damage group that can penetrate the enemy's fire vulnerability fairly quickly. For the squad in question, good pumping is extremely important. Otherwise, the heroes will leave the battlefield in a couple of cycles, and even the positive effect from “Memories” will not save. |
Detachments to fight Ice from space [Hall 2]:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
qingque Seele | Armor | Fire. hero | Bailu Cheetah | Zele is the main damage dealer that effectively breaks through quantum vulnerability (can be replaced with Qing Que). Armor supports the main DPS character with buffs, while Fiery Pathfinder takes care of protecting the squad, focusing the attention of enemies on himself. The cheetah is in its usual position, but can be replaced by a healer. |
Dan Heng | Himeko Hook | Sampo | Natasha | Dan Heng deals burst damage on a single target. Himeko or Hook help to break through the fire vulnerability and impose the "Burning" negative status on enemies. Sampo also spreads various negative effects. Natasha heals and restores skill points if necessary. |
Memory 14
General information about the level and recommendations:
Enemies level: | 63 level. |
Positive effect from "Memories": | At the start of each cycle, crit. the chance of all allies whose health is above 80% is increased by 20%, and their crit. damage - by 40% for 2 turns. |
Goals: |
|
Featured Items [Hall 1]: | Imaginary, fiery, physical types of damage. |
Featured Items [Hall 2]: | Wind, electric, fire damage types. |
The main bosses of the penultimate "room" are heroes familiar from the storyline, Armor и Svarog. They can be quite a hassle to deal with, as they "love" to call allies onto the battlefield to get in the way of the fast-paced battle. In order to keep the squad from losing, it is important to pick DPS heroes that can break through the vulnerabilities of opponents.
Units to fight with Armor [Hall 1]:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Sushan Phys. hero | Himeko | Welt | Natasha | Sushan, who can take the place of the Physical Pathfinder, does a good job of dealing damage to a single target. Himeko supports with extra hits and also performs bonus attacks. Velt slows down enemies. Natasha removes negative statuses from allies and heals. |
Dan Heng | Arlan Hook | Asta | Cheetah March 7 | Dan Heng is the backbone of the group. Representatives of the Path of Destruction are its support, which helps to break through vulnerabilities. Asta increases attack speed and power. Cheetah or March 7 cast shields and freeze enemies. |
Units for the battle with Svarog [Hall 2]:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Jing Yuan | Phys. hero Clara Sushan | tingyun | Natasha Cheetah | Jing Yuan and Lightning Master are supported by attacks from an additional DPS hero (you can put Clara, Sushan or Physical Pathfinder). Tingyun increases damage and restores the energy of the main damage dealer. The selected support character provides allies with protection and survivability. |
Seele Dan Heng | Serval | Asta | Bailu | Dan Heng or Zele are focused on dealing damage to the boss. Serval is a support that can effectively break through the vulnerability of the “hand” summoned by Svarog on the battlefield. Asta increases attack power and speed, while Bailu heals. |
Memory 15
General information about the level and recommendations:
Enemies level: | 65 level. |
Positive effect from "Memories": | At the start of each cycle, damage taken by all enemies is increased by 35% until the start of their next action. |
Goals: |
|
Featured Items [Hall 1]: | Imaginary, electrical, physical damage types. |
Featured Items [Hall 2]: | Quantum, electric, fire damage types. |
Cheetah и Kokoliya - one of the most "nasty" enemies of the Virtual Universe, which is why it is not surprising that they decided to "lure" them inside the last memory of the Hall of Oblivion, which opens access to the floors of the "Test of Everwinter". A huge "minus" of each of these bosses is that they call on the battlefield additional support: Cheetah is a soldier of the Silvermane Guards, Kokoliya is swords that can freeze opponents.
For the last encounter with strong enemies, it is important to pick up both pumped DPS-characters and powerful supports that can protect against explosive incoming damage.
Units for the battle with the Cheetah [Hall 1]:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Jing Yuan | Welt | Phys. hero | Natasha | Jing Yuan has burst damage that can break through Cheetah's shield. Welt slows down opponents, Physical Pathfinder helps deal additional damage. Natasha is the healer of the group, who is able to restore the health of all allies using her superpower. |
Arlan | Serval | Asta | Cheetah March 7 | Cheetah or March 7 help Arlan with shields, while not "interfering" with his damage, which increases in proportion to the lost health. Serval is an additional DPS hero needed to inflict the Shock status, which provides the unit with periodic damage. Asta increases Arlan's damage. |
Detachments for the battle with Kokoliya [Hall 2]:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Seele | Welt sang tingyun | Armor | Bailu Natasha | Zele is a central damage dealer supported by selected (de)buffers. Bailu helps with skill points recovery and provides allies with both active and passive healing (can be replaced with Natasha). |
Himeko Hook | Serval qingque | Fire. hero | March 7 Natasha Bailu | Himeko (replaceable with Hook) deals with breaking Kokoliya's vulnerability, Serval (or Qingque) supports her in this matter. Fiery Pathfinder distracts the attention of the enemy. The selected support performs its usual duties. |
How to complete all memories of the Hall of Oblivion: Chronicles of the Drifting Ark
The floors of Chronicles of the Drifting Ark are no different from Legacy of the Towering Citadel, in that players are also challenged to take on common enemies and elite bosses in a limited number of cycles. Each of the proposed opponents, one way or another, met during the passage of the story campaign Lofu Xianzhou.
Memory 1
Enemies level: | 50 level. |
Goal: |
|
Featured Items [Hall 1]: | Electrical and physical damage types. |
Featured Items [Hall 2]: | Imaginary, wind and fire types of damage. |
The first floor is a battle with waves of mobs: when composing a squad, it is recommended to pay attention to DPS characters that can hit the area.
Composition first detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Sushan | Serval | Phys. hero | March 7 | Sushan is the main DPS character dealing point damage. Serval and Pathfinder (Physical) pierce vulnerabilities and deal high area damage. March 7 protects allies with shields and supports the squad with bonus attacks. |
Jing Yuan | Phys. hero | tingyun | Natasha | Jing Yuan, with the support of Tingyun, crushes enemies with massive blows, Pathfinder (Physical) finishes off the “lucky ones”. Natasha helps restore skill points and heals when needed. |
Composition second detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Dan Heng | Asta | Yukong | Natasha | Dan Heng pinpointly takes out opponents. Asta increases the attack power of the squad, and also imposes a negative "Burning" status on enemies. Yukun helps to crush opponents, additionally gives crit boosts. Natasha takes the position of a support character. |
Blade | Sampo | Yukong | March 7 | Blade, with the support of Sampo and Yukun, destroys waves of opponents. March 7 protects the main DPS character from accidental death, otherwise manipulates the attention of enemies with the help of "Power of cuteness". |
Memory 2
Enemies level: | 60 level. |
Goal: |
|
Featured Items [Hall 1]: | Quantum, physical and electrical damage types. |
Featured Items [Hall 2]: | Imaginary, wind and electric damage types. |
The main opponent of the first half of the floor - Aurumaton Gatekeeper (2 pieces after the first wave of normal enemies). While Enraged, he becomes immune to Fortitude Break and summons Luminous Dragonfish to aid him.
Composition first detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Dan Heng | Serval | Phys. hero | Natasha | Dan Heng focuses on dealing damage to "big" enemies, while Serval and Pathfinder (Physical) are responsible for destroying "small" ones. Natasha is responsible for the survival of the squad. |
Jing Yuan | Dan Heng | Phys. hero | Natasha | An analogue of the above group: in this variation, Jing Yuan takes the position of the main DPS hero, which is supported by Dan Heng's pinpoint attacks. |
The second opponent is Yanqing - henchman of the dormant general, who for the first time resists the player during the passage of the chain "Hyperion Tower".
Composition second detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Arlan | Sampo | Yukong | March 7 | March 7 shields the most vulnerable allies while Yukong spreads buffs to crit. damage, crit. strike and attack power. Sampo is the debuffer and Arlan is the backbone of the group. |
Blade | Sampo | Serval | Locha | Blade deals high area DPS and single targets. Sampo and Serval are responsible for spreading the effects to damage over time. Additionally, Sampo delays the moves of opponents. Locha is a universal healer. |
Memory 3
Enemies level: | 70 level. |
Goal: |
|
Featured Items [Hall 1]: | Quantum, electrical and physical damage types. |
Featured Items [Hall 2]: | Wind type damage. |
The main enemy of the first hall - Aurumaton Gatekeeper, which comes to the aid of the Disciples of Sanctus Medicus: Inner Alchemists. The main “minus” of the named minions is that they mark the characters with a “Ring Flash”: the negative effect deals quite high damage and can bring the hero’s HP bar to zero in a matter of seconds.
Composition first detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
qingque | tingyun | Phys. hero | Natasha | Qing Que is a free Quantum Damage Type of the Path of Erudition that effectively resists the boss of the first half of the 3rd Memory. Tingyun will support the fortuneteller with buffs, and the Pathfinder (Physical) - additional. damage. Natasha takes the support position. |
Seele | tingyun | Serval | Natasha | An analogue of the above detachment, where Qing Que is replaced by a more powerful quantum representative - Zele, and the Pioneer (Physical) gives way to a good crowd member - Serval. |
Elite opponents of the second room - Void Ranger: Suppressor и Beast of Plenty: Mighty Primate. Their skills are focused on quickly killing opponents, so don't forget to supply your squad with support characters.
Composition second detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Dan Heng | Sampo | Yukong | Bailu | Dan Heng deals increased damage against enemies slowed by Sampo. Yukun is involved in inflicting additional damage, and also gives increases to the main characteristics of the spearman. Bailu restores health and skill points. |
Blade | Dan Heng | Sampo | Locha | Blade is the main DPS hero of the squad, supported by Dan Heng's pinpoint strikes. Sampo is responsible for applying debuffs, and Locha acts as a universal healer. |
Memory 4
Enemies level: | 80 level. |
Goal: |
|
Featured Items [Hall 1]: | Quantum damage type. |
Featured Items [Hall 2]: | Quantum, ice and fire damage types. |
Ice и fire from space, capable of dealing damage in an area, were placed in the first room of the fourth memory of Lofu Xianzhou, at the same time providing Black deer of abundance the opportunity to fight with the second squad. The mass nature of their attacks can bring a lot of difficulties. In addition, the high level of these elite bosses poses a serious danger.
Composition first detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Dan Heng | Asta | Fire. hero | Natasha | Dan Heng is the backbone of the group. Pathfinder (Fiery) concentrates the attention of enemies on himself, and also deals increased fire damage at the expense of Asta. Natasha restores skill points and health, in addition, if necessary, removes negative effects. |
Blade | Asta | Fire. hero | Locha | An analogue of the above squad: in this variation, the main DPS hero is replaced by Blade, who is supported by the recovery forces of Lochi. |
Composition second detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
qingque | Hertha | sang | Natasha | Qing Que is the main DPS hero supported by Pela's status effects on enemies. Herta deals extra damage and Natasha is a healer. |
Seele | Silver Wolf | tingyun | Bailu | Zele is the backbone of the group that deals high damage due to Tingyun's buffs. Silver Wolf provokes the appearance of electrical vulnerability on enemies, and also imposes various negative statuses on enemies. Bailu is a healer who can resurrect. |
Video guide:
Memory 5
Enemies level: | 85 level. |
Goal: |
|
Featured Items [Hall 1]: | Ice, wind and imaginary damage types. |
Featured Items [Hall 2]: | Fire, ice and wind damage types. |
The enemy that the Pathfinder squad encounters in the first half of the floor is Apprentice Sanctus Medicus: Werewolf. At first glance, he does not pose a threat, but in reality he is capable of delivering crushing blows and counterattacks.
Composition first detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Dan Heng | Hertha | sang | Natasha | Dan Heng is the main damage dealer, and Gert is his support, which is able to carry out bonus attacks. Pela is responsible for distributing the debuffs. Natasha is a healer. |
Dan Heng | Armor | Yukong | Locha | Supported by Armor and Yukong buffs, Dan Heng is focused on dealing damage. Locha passively and actively restores HP, removes various negative statuses from allies, and also replenishes skill points. |
The second enemy is already familiar Beast of Plenty: Mighty Primate. Being an aggressive creature with long claws, in a fairly short time it can “break” the opponent it is aiming at.
Composition second detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Serval | Sampo | tingyun | Natasha | Serval and Sampo, as the main DPS characters, are focused on spreading statuses that are responsible for dealing periodic damage. Tingyun is responsible for buffing and Natasha is responsible for restoring HP. |
Blade | Jing Yuan | tingyun | Bailu | Blade, as the main DPS character, deals damage unhindered with the support of Jing Yuan and his massive attacks from the Lightning Master. Tingyun "pumps" energy to the swordsman, and Bailu heals. |
Video guide:
Memory 6
Enemies level: | 90 level. |
Goal: |
|
Featured Items [Hall 1]: | Physical, ice and electrical damage types. |
Featured Items [Hall 2]: | Physical, wind and imaginary damage types. |
Lofu Xianzhou's last memory will force him to face two powerful bosses - Ascended и Kafka. The skills of the girls are diverse: they can be aimed at one opponent or at several at once. The high level of the opponents, in turn, makes you seriously think about the survival of the team: it is important to prepare strong shields and high healing for the heroes.
Composition first detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Arlan | Serval | sang | Bailu | Pela lowers the boss' defense. Arlan and Serval act as the main DPS characters in the squad. Baylu restores health, if necessary, is able to resurrect a fallen ally. |
Jing Yuan | sang | tingyun | Locha | Jing Yuan, supported by Tingyun, deals damage with focus. Pela takes the role of a debuffer: she removes skill buffs and lowers defense with her super ability. Locha is a healer. |
Composition second detachment:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Dan Heng | Sampo | Armor | Natasha | Dan Heng deals increased damage due to Sampo's debuffs that he spreads on enemies. Armor advances Dan Heng's action by 100%, and also increases his main characteristics. Natasha is in the position of a support character. |
Blade | Armor | Yukong | Locha | Armor and Yukun boost Blade's main stats, making the swordsman capable of inflicting high DPS on enemies. Locha passively and actively heals, supports the hunter with additional damage, and also removes negative effects from allies. |
Video guide:
Towering Citadel Legacy rewards
For completing each floor, the player is given the opportunity to pick up additional rewards from the "Reward of Memory" and "Print Reward" sections. They one-time, that is, they are not updated.
Remembrance Award
The Memory Rewards section is responsible for obtaining various additional resources and materials that are necessary for leveling light cones, relic and character levels.
Memories I–V:
- 8 lost crystals - relic enhancement material;
- 20 Radiant Glimpse - a currency that can be exchanged for light cones with the Messenger;
- 10 adventure logs - experience material for characters;
- 6 condensed ether - reinforcement material for light cones;
- 10 credits is the main in-game currency (similar to Mora).
As a result, we get 40 lost crystals, 100 radiant glow, 50 Adventure Logs, 30 Condensed Aether, and 50 Credits.
Memories VI–XV:
- 5 traveler's guides - experience material for characters;
- 4 purified ether - amplification material for light cones;
- 10 lost crystals - relic enhancement material;
- 40 radiant reflections - a currency that can be exchanged for light cones with the Messenger;
- 20 credits is the main in-game currency.
As a result, we get 50 travel guides, 40 purified ether, 100 lost crystals, 400 radiant glow and 200 credits.
Print Award
The section with "Print Awards" is responsible for obtaining star jade and loans. In order to get close to the coveted currency, with which you can buy "jumps" in the Pom Pom store, you will have to score a certain number of stars during the first section of the Hall of Oblivion.
Condition | Reward |
Get 3☆ – 45☆ | 200 Star Jades and 20 Credits |
In total, for the passage of the "Legacy of the towering citadel" for 45 stars, you can get 3 star jade and 300 credits.
Rewards for completing Chronicles of the Drifting Ark
In total, for completing all the floors of Lofu Xianzhou's memories by max. number of stars can be obtained:
- 1 star jade;
- 195 credits;
- 75 travel guides;
- 42 refined jade;
- 75 lost crystals;
- 240 shining reflections.
Read on:We hope our article helped you open and pass the Hall of Oblivion in HSR. Write to comments, if you have any questions or questions, the author or other players will try to help. Read complete guide for Honkai: Star Rail, as well as useful guides on the game in the relevant sections: completing missions, guides, builds.
In short, I experimented with the 2nd squad for a long time and it turned out like this:
Pioneer fiery; Galahar; Swan; Kafka.
Due to Galahar’s ult and the pioneer’s provocation, we periodically remove debuffs, and also prevent Kafka from taking control of the Persians due to the resistance to the effects that Galahar gives, and we deal damage with Kafka and Swan.
In Memories 6 Locha is recommended for both the 1st and 2nd squad...
His mother gave birth to one and didn’t give birth to two ((
I don’t see the point in upgrading Natasha or Lynx for this, and I don’t have any other healers (Even Cheetah with a signature cone and good leveling doesn’t have time to throw up shields, there are some animals with a million HP that one-shot my supports, I don’t even have time to Kafka get there
Locha acts only as an alternative, being a good support. For squads, of course, you can use any characters of a similar Path. If Cheetah can’t cope, well... Well, yes, you’ll have to level up either Natasha or Lynx, or pull out Hoho on rerun, or you can even wait for Aventurine, which comes out in patch 2.1. If you want to pass, you either modify the Cheetah’s build so that he can cope with the role of a full-fledged support, or upgrade an additional healer. By the way, Lynx is an excellent option: it has active healing, applies periodic healing, and removes weakening from all allies with its ultimate.
I have Locha and Fusia keep their halves of the 11-12th floors without other shielders/healers, depending on the season and enemies. If there is no 5*, you will have to take 2 slots with Lynx/Natasha, Mart7/pyro GG. If, for example, a pair of Lynx + pyro GG does not cope in its part of the hall, the problem is pumping up damage control.
The one who came up with the idea of putting so much HP in the enemies on the top floor of Lofu - wait for me in your nightmares with a knife😡
I don’t remember when Lofu passed. This was long before the opening of the 12th floor of the updated mirror. Download your characters and you will be happy.
please tell me how to get through the 4th hall of oblivion of the chronicle of the drifting ark, if I don’t have it; Seele and Lochi
Hello! Legendary heroes are not strictly required to complete the game; the article also presents epic alternatives (Qingque/Natasha) and recommendations on element types. Equip your squad with any characters from the hero collection, adhering to these points.
Is the 6th Hall of Memories of Xiangzhou even passable?! Like seriously, how much HP do the enemies have? My dds deal 100k damage 2 times per turn and still have a maximum of 10 turns left, instead of 12.
I also don’t understand, where is the guide to chaos memories?
Where is the memory of chaos?
They change every period to random