Varanje je jednostavno, pogotovo ako sve što trebate učiniti je preuzeti jedan program. Dijelimo s vama najjednostavnije metode kako doslovno postati bog u mračnom svijetu budućnosti.
В cyberpunk 2077 Moguće je prilagoditi težinu igre za sebe, tako da Ne biste trebali imati poteškoća s prolaskom kroz to.. No, ako ipak želite pokušati igrati s varalicama kako biste bolje uronili u atmosferu ili tražili tajne i uskršnja jaja - Za vas smo odabrali nekoliko praktičnih i jednostavnih opcija.
Cheat Engine za Cyberpunk 2077
Ako volite raditi s Cheat Engineom, nemojte mijenjati svoje stare navike - samo preuzmite tablicu varanja za ovaj program, kreiranu posebno za Cyberpunk. Uz njegovu pomoć možete:
- Nabavite beskrajno streljivo i izdržljivost.
- Omogućite Božji način rada.
- aktivirati nevidljivost.
- Uredite svoj inventar u bilo kojem trenutku.
- Pucaj bez ponovnog punjenja (čak i od energetskog oružja).
- Promijenite brzinu kretanja lika.
- Promijeniti funkcije oružja.
- Uredite inventar i još mnogo toga.
Korištenje tablica varanja za Cyberpunk 2077 iznimno je jednostavno. Prvo trebate preuzmi Cheat Engine. Nakon toga preuzmite datoteku s tablicom s donje poveznice. Zatim, uvođenje varalica u igru neće vam oduzeti više od pet minuta:
- Trčanje Cheat Engine.
- Odaberite "Učitaj" u gornjem izborniku.
- Otvorite preuzetu tablicu koristeći Cheat Engine.
- Odaberite postupak koji vam je potreban.
- Omogućite varanje koje vam je trenutno potrebno (stavite križić u okvir sa strane).
Postupak je jednostavan i intuitivan. Kada se cheat tablica ažurira, nećete morati ponovno instalirati Cheat Engine, samo preuzmite novu datoteku i otvorite je s programom. Ovo uvelike pojednostavljuje korištenje varalica.
Preuzmite tablice u Cheat Engineu za Cyberpunk 2077 (GOG)
PREUZMI s Cloud Mail.ru
PREUZMI s Google diska
Preuzmite tablice u Cheat Engineu za Cyberpunk 2077 (Steam)
DOWNLOAD uz ModsFire
DOWNLOAD s Google diska
DOWNLOAD s Cloud Mail.ru
Preuzmite Cheat Engine
Trener za Cyberpunk 2077
Alternativna metoda varanja u Cyberpunku je trenažer, odnosno poseban program za promjenu tehničkih značajki igranja igre. Uz njegovu pomoć puno je praktičnije aktivirati kodove, jer je to statički uslužni program, prilagođeno posebno za Cyberpunk 2077. Međutim, ako se pojavi ažuriranje programa za varanje i želite iskoristiti njegove funkcije, morat ćete potpuno ponovno ručno instalirati softver.
Postoji mnogo različitih trenera. Onaj kojeg smo odabrali sposoban je za:
- Posvetite se karakteru besmrtnost.
- Podijelite bezbroj predmeta, kao i otvorite pristup neograničenoj izdržljivosti.
- Vaše neće biti trzaja oružja, a također će postati nevjerojatno precizan i više ga neće trebati ponovno puniti.
- Možete promijeniti brzinu igre (povećati ili smanjiti).
- Dodajte novac liku (ili ih odnesite).
- Izrada predmeta (uključujući streljivo) nisu bili oduzeti od herojeva inventara.
- Dajte dodatne sposobnosti: super skokovi, zamrznuti hack timer, daj beskrajne crpne točke i još mnogo toga.
Instalacija također neće trajati predugo. Na taj je način trener sličan Cheat Engineu. Sve što trebaš je:
- Preuzmite trenera slijedite donje veze.
- Program prijenosa u mapi igre (glavni).
- Uključite trenažer.
- Pokreni Cyberpunk.
Šifre tijekom igre aktiviraju se pritiskom na kombinacije tipki koje su naznačene u samom treneru. Ako zaboravite koji gumb trebate, U svakom trenutku možete pogledati izbornik varanja.
Preuzmite trener za Cyberpunk 2077 (Steam)
DOWNLOAD uz ModsFire
DOWNLOAD s Google diska
DOWNLOAD s Cloud Mail.ru
Preuzmite trener za Cyberpunk 2077 (GOG)
DOWNLOAD uz ModsFire
DOWNLOAD s Google diska
DOWNLOAD s Cloud Mail.ru
Konzola za uklanjanje pogrešaka za Cyberpunk 2077
Još jedan dobar način varanja u Cyberpunku je koristiti konzolu. Da biste to učinili, morate preuzeti poseban mod. Njegova instalacija neće trajati više od nekoliko minuta:
- Otvorite preuzetu arhivu.
- Kopiraj sve datotekekoji su bili u njemu.
- Prenesite datoteke u mapu igre.
- Računalo će vas pitati želite li zamijeniti postojeće podatke. Dopustite mu da to učini.
- Pokrenite igru u prozorskom načinu rada.
Za početak korištenja varalica trebate samo pritisnite tipku “~” na tipkovnici. Nakon toga će se na cijelom ekranu pojaviti prozor za unos kodova. S ovim sustavom možete postani besmrtan, promijeni svoju brzinu, dodaj sebi eurodolare i još mnogo toga.
Preuzmite CyberEngineTweaks konzolu za uklanjanje pogrešaka za Cyberpunk 2077
Ažurirano za verziju 1.1 Cyberpunk 2077
DOWNLOAD od ModsFire
DOWNLOAD s Google diska
DOWNLOAD c Oblaci mail.ru
Popis šifri za Cyberpunk 2077
Da bi kodovi na ovom popisu radili, trebate unaprijed instalirajte CyberEngineTweaks. Možete ga preuzeti s gornjih veza.
Cit | Funkcija |
---|---|
player.inventory.addItem(Items.money,digit) | Primite navedeni iznos eurodolara |
player.inventory.addItem(stavke) | Dajte liku navedenu stavku |
Game.ModStatPlayer("Zdravlje", "x") | Povećajte ili smanjite zdravlje lika |
Game.ModStatPlayer("Oklop", "x") | Promijenite ocjenu oklopa lika |
Game.ModStatPlayer("Stamina", "x") | Promijenite izdržljivost lika |
Igra.InfiniteStamina(true) | Beskrajna izdržljivost |
Game.ModStatPlayer("Kisik", "x") | Promijenite razinu kisika lika |
Game.ModStatPlayer("CritDamage", "x") | Promijenite kritičnu štetu lika |
Game.ModStatPlayer("CarryCapacity", "x") | Promijenite težinu koju lik može nositi |
Game.ModStatPlayer("Memory", "x") | Promijenite memoriju cyberdecka |
Game.ModStatPlayer("MaxSpeed", "x") | Promjena brzine kretanja |
Game.AddToInventory("Items.LowQualityFood11",x) | Nabavite mačju hranu (potrebnu za zadatak) |
Game.GetMappinSystem():DebugDiscoverAllPoiMappins() | Otključava sve žute znakove na karti |
Game.GetTransactionSystem():RemoveAllItems(Game.GetPlayer()) | Potpuno čisti inventar (ostat će samo predmeti potrage) |
Game.SetDebugFact("sq032_johnny_friend", 1) | Podiže vaš odnos s Johnnyjem za 70% i otključava tajni kraj. |
journalManager = Game.GetJournalManager() trackedEntry = journalManager:GetTrackedEntry() questEntry = journalManager:GetParentEntry(journalManager:GetParentEntry(trackedEntry)) questEntryHash = journalManager:GetEntryHash(questEntry) journalManager:ChangeEntryStateByHash(questEntryHash, "Uspjelo", "Obavijesti") | Dovršite aktivnu potragu |
Game.SetLevel("Razina", x) | Promijenite razinu karaktera |
Game.SetLevel("StreetCred", x) | Promijenite razinu reputacije lika |
Objavljujemo odvojeno varalice za podizanje vašeg karaktera. Oni će vam pomoći uvježbati stvaranje građe i unaprijed odlučiti koji lik trebate izraditi.
Cit | Funkcija |
---|---|
Game.GiveDevPoints("Atribut", x) | Promijenite broj statističkih bodova |
Game.GiveDevPoints("Primarni", x) | Promijenite broj bodova sposobnosti |
Game.AddToInventory("Items.PerkPointsResetter",1) | Resetirajte stečene sposobnosti |
Game.SetAtt("Snaga", x) | Promjena razine snage |
Game.SetLevel("Atletika", x) | Promijenite razinu atletike |
Game.SetLevel("Rušenje", x) | Promjena razine uništenja |
Game.SetLevel("Svađa", x) | Promijenite razinu Street Fight |
Game.SetAtt("Refleksi", x) | Promjena razine reakcije |
Game.SetLevel("Assault", x) | Promjena razine puške |
Game.SetLevel("Gunslinger", x) | Promijenite razinu kratke cijevi |
Game.SetLevel("Kenjutsu", x) | Promijenite razinu oštrice |
Game.SetAtt("Tehnička sposobnost", x) | Promjena razine vozila |
Game.SetLevel("Izrada", x) | Promjena razine stvaranja |
Game.SetLevel("Inženjering", x) | Promijenite razinu inženjerstva |
Game.SetAtt("Inteligencija", x) | Promijenite razinu inteligencije |
Game.SetLevel("Hakiranje", x) | Promjena razine hakiranja protokola |
Game.SetLevel("CombatHacking", x) | Promijenite razinu brzog hakiranja |
Game.SetAtt("Kul", x) | Promjena razine hladnokrvnosti |
Game.SetLevel("ColdBlood", x) | Promjena razine ravnoteže |
Game.SetLevel("Stealth", x) | Promijenite razinu skrivenosti |
Pripremili smo i za vas popis kodova predmeta u Cyberpunku 2077. Moraju se koristiti kako bi se željeni predmet stvorio izravno u inventar glavnog lika.
Game.AddToInventory("Items.Preset_Silverhand_3516", 1) - Malorian Arms 3516 (predmet misije)
Game.AddToInventory("Items.Preset_Achilles_Nash", 1) - Razarač
Game.AddToInventory("Items.Preset_Ajax_Moron", 1) – Molon Labe
Game.AddToInventory("Items.Preset_Baseball_Bat_Denny", 1) - pozlaćena palica za bejzbol
Game.AddToInventory("Items.Preset_Baton_Tinker_Bell", 1) - Zvončica
Game.AddToInventory("Items.Preset_Burya_Comrade", 1) - Sudrugov čekić
Game.AddToInventory("Items.Preset_Cane_Fingers", 1) — Cottonmouth
Game.AddToInventory("Items.Preset_Carnage_Mox", 1) - Rogue
Game.AddToInventory("Items.Preset_Copperhead_Genesis", 1) - Psalam 10:6
Game.AddToInventory("Items.Preset_Dian_Yinglong", 1) - Yinglong
Game.AddToInventory("Items.Preset_Dildo_Stout", 1) - Vstanislav Shishkin :)
Game.AddToInventory("Items.Preset_Grad_Buck", 1) - nula-pet
Game.AddToInventory("Items.Preset_Grad_Panam", 1) - Nadzor
Game.AddToInventory("Items.Preset_Hammer_Sasquatch", 1) - Sasquatch čekić
Game.AddToInventory("Items.Preset_Katana_Cocktail", 1) - Koktel štapić
Game.AddToInventory("Items.Preset_Katana_Hiromi", 1) - Tsumetogi
Game.AddToInventory("Items.Preset_Katana_Saburo", 1) - Satori
Game.AddToInventory("Items.Preset_Katana_Surgeon", 1) - Skalpel
Game.AddToInventory("Items.Preset_Katana_Takemura", 1) - Junchu Maru
Game.AddToInventory("Items.Preset_Kenshin_Frank", 1) - Opsesija
Game.AddToInventory("Items.Preset_Kenshin_Royce", 1) - Kaos
Game.AddToInventory("Items.Preset_Knife_Stinger", 1) - Žalac
Game.AddToInventory("Items.Preset_Lexington_Wilson", 1) - Night's Fading
Game.AddToInventory("Items.Preset_Knuckles_Golden", 1) - Snaga u sukobu (Bugned)
Game.AddToInventory("Items.Preset_Liberty_Dex", 1) - Plan B
Game.AddToInventory("Items.Preset_Liberty_Rogue", 1) - Ponos
Game.AddToInventory("Items.Preset_Liberty_Yorinobu", 1) - Kongo
Game.AddToInventory("Items.Preset_Nekomata_Breakthrough", 1) - Proboj
Game.AddToInventory("Items.Preset_Masamune_Rogue", 1) - Predrasude
Game.AddToInventory("Items.Preset_Nova_Doom_Doom", 1) - Dum Doom Star
Game.AddToInventory("Items.Preset_Nue_Jackie", 1) - La Chingona Dorada
Game.AddToInventory("Items.Preset_Nue_Maiko", 1) - Smrt i porez
Game.AddToInventory("Items.Preset_Omaha_Suzie", 1) - Lizzie
Game.AddToInventory("Items.Preset_Overture_Cassidy", 1) - Amnestija (određena kao stavka misije)
Game.AddToInventory("Items.Preset_Overture_Kerry", 1) - Arkanđeo
Game.AddToInventory("Items.Preset_Overture_Legendary", 1) - Uvertira
Game.AddToInventory("Items.Preset_Overture_River", 1) - Pad (predmet misije)
Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw", 1) - Motorna pila
Game.AddToInventory("Items.Preset_Saratoga_Raffen", 1) - Riješeno
Game.AddToInventory("Items.Preset_Saratoga_Maelstrom_Legendary", 1) - Fenrir
Game.AddToInventory("Items.Preset_Shingen_Prototype", 1) - Shingen prototip (verzija 5)
Game.AddToInventory("Items.Preset_Shovel_Caretaker", 1) - Ključareva lopata
Game.AddToInventory("Items.Preset_Sidewinder_Divided", 1) - Snaga u sukobu
Game.AddToInventory("Items.Preset_Tactician_Headsman", 1) - Krvnik
Game.AddToInventory("Items.Preset_Yukimura_Kiji", 1) - Genjiro
Game.AddToInventory("Items.Preset_Yukimura_Skippy", 1) - Skippy (predmet misije)
Game.AddToInventory("Items.Preset_Zhuo_Eight_Star", 1) - Ba Xinchun
Game.AddToInventory("Items.Preset_Butchers_Knife_Default", 1) - Mesarski nož
Game.AddToInventory("Items.Preset_Chefs_Knife_Default", 1) - Kuhinjski nož
Game.AddToInventory("Items.Preset_Katana_Arasaka_2020", 1) - Katana (normalno)
Game.AddToInventory("Items.Preset_Katana_Default", 1) - Katana (neobično)
Game.AddToInventory("Items.Preset_Katana_Military", 1)
Game.AddToInventory("Items.Preset_Katana_Neon", 1)
Game.AddToInventory("Items.Preset_Katana_Training", 1)
Game.AddToInventory("Items.Preset_Katana_GoG", 1) - Katana "BLACK UNICORN" (rijetko)
Game.AddToInventory("Items.Preset_Katana_GoG_Epic", 1) - Katana "BLACK UNICORN" (epski)
Game.AddToInventory("Items.Preset_Katana_GoG_Legendary", 1) - Katana "BLACK UNICORN" (noga)
Game.AddToInventory("Items.q115_katana", 1) - Katana (misija)
Game.AddToInventory("Items.Preset_Knife_Default", 1) - Nož
Game.AddToInventory("Items.Preset_Knife_Military", 1)
Game.AddToInventory("Items.Preset_Kukri_Default", 1) - Kukri
Game.AddToInventory("Items.Preset_Kukri_Voodoo", 1)
Game.AddToInventory("Items.Preset_Machete_Default", 1) - Mačeta
Game.AddToInventory("Items.Preset_Machete_Maelstrom", 1)
Game.AddToInventory("Items.Preset_Machete_Valentinos", 1)
Game.AddToInventory("Items.Preset_Tanto_Default", 1) - Nož "TANTO"
Game.AddToInventory("Items.Preset_Baseball_Bat_Default", 1) - Bejzbolska palica
Game.AddToInventory("Items.Preset_Baton_Alpha", 1) - Električna palica
Game.AddToInventory("Items.Preset_Baton_Beta", 1)
Game.AddToInventory("Items.Preset_Baton_Gamma", 1)
Game.AddToInventory("Items.Preset_Crowbar_Default", 1) - pajser
Game.AddToInventory("Items.Preset_Hammer_Default", 1) - Čekić
Game.AddToInventory("Items.Preset_Hammer_Sasquatch", 1) - Sasquatch čekić(noga)
Game.AddToInventory("Items.Preset_Iron_Pipe_Default", 1) - Čelična cijev
Game.AddToInventory("Items.Preset_Kanabo_Default", 1) - Kanabo's Club
Game.AddToInventory("Items.Preset_Pipe_Wrench_Default", 1) - francuski ključ
Game.AddToInventory("Items.Preset_Tire_Iron_Default", 1) - Montaža
Game.AddToInventory("Items.Preset_Thomaahawk_Default", 1) - Thomaahawk
Game.AddToInventory("Items.Preset_Ajax_Default", 1) - M251S"JAX"
Game.AddToInventory("Items.Preset_Ajax_Military", 1)
Game.AddToInventory("Items.Preset_Ajax_Neon", 1)
Game.AddToInventory("Items.Preset_Ajax_Pimp", 1)
Game.AddToInventory("Items.Preset_Ajax_Training", 1)
Game.AddToInventory("Items.Preset_Base_Copperhead", 1) - D5″COPPERHEAD"
Game.AddToInventory("Items.Preset_Copperhead_Default", 1)
Game.AddToInventory("Items.Preset_Copperhead_Military", 1)
Game.AddToInventory("Items.Preset_Copperhead_Neon", 1)
Game.AddToInventory("Items.Preset_Copperhead_Pimp", 1)
Game.AddToInventory("Items.Preset_Base_Masamune", 1) - HJSH-18″MASAMUNE"
Game.AddToInventory("Items.Preset_Masamune_Default", 1)
Game.AddToInventory("Items.Preset_Masamune_Flashlight", 1)
Game.AddToInventory("Items.Preset_Masamune_Military", 1)
Game.AddToInventory("Items.Preset_Masamune_Neon", 1)
Game.AddToInventory("Items.Preset_Masamune_Pimp", 1)
Game.AddToInventory("Items.Preset_Masamune_Scope", 1)
Game.AddToInventory("Items.Preset_Masamune_Trauma", 1)
Game.AddToInventory("Items.Preset_Masamune_Arasaka_2020", 1) - Novaki
Game.AddToInventory("Items.Preset_Sidewinder_Default", 1) - D5″SIDEWINDER"
Game.AddToInventory("Items.q115_rifle", 1) - D5″SIDEWINDER"(misija)
Game.AddToInventory("Items.Preset_Sidewinder_Military", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Neon", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Pimp", 1)
Game.AddToInventory("Items.q115_corpo_rifle", 1) - M-179E "ACHILLES" (modificirano)(noga)
Game.AddToInventory("Items.Preset_Achilles_Default", 1) - M-179E "ACHILLES"
Game.AddToInventory("Items.Preset_Achilles_Military", 1)
Game.AddToInventory("Items.Preset_Achilles_Neon", 1)
Game.AddToInventory("Items.Preset_Achilles_Pimp", 1)
Game.AddToInventory("Items.Preset_Achilles_Tiny_Mike", 1)
Game.AddToInventory("Items.Preset_Sor22_Default", 1) - SOR-22
Game.AddToInventory("Items.Preset_Sor22_Military", 1)
Game.AddToInventory("Items.Preset_Sor22_Neon", 1)
Game.AddToInventory("Items.Preset_Sor22_Pimp", 1)
Game.AddToInventory("Items.Preset_Ashura_Default", 1) - Ashura
Game.AddToInventory("Items.Preset_Ashura_Military", 1)
Game.AddToInventory("Items.Preset_Ashura_Neon", 1)
Game.AddToInventory("Items.Preset_Ashura_Pimp", 1)
Game.AddToInventory("Items.Preset_Grad_Default", 1) - SV-32″GRAD"
Game.AddToInventory("Items.Preset_Grad_Military", 1)
Game.AddToInventory("Items.Preset_Grad_Neon", 1)
Game.AddToInventory("Items.Preset_Grad_Pimp", 1)
Game.AddToInventory("Items.Preset_Nekomata_Default", 1) - Nekomata
Game.AddToInventory("Items.Preset_Nekomata_Military", 1)
Game.AddToInventory("Items.Preset_Nekomata_Neon", 1)
Game.AddToInventory("Items.Preset_Nekomata_Pimp", 1)
Game.AddToInventory("Items.Preset_Chao_Default", 1) - A-22V"CHAO"
Game.AddToInventory("Items.Preset_Chao_Military", 1)
Game.AddToInventory("Items.Preset_Chao_Neon", 1)
Game.AddToInventory("Items.Preset_Chao_Pimp", 1)
Game.AddToInventory("Items.Preset_Kenshin_Default", 1) - JKE-X2″KENSHIN"
Game.AddToInventory("Items.Preset_Kenshin_Military", 1)
Game.AddToInventory("Items.q101_takemura_chase_kenshin", 1)
Game.AddToInventory("Items.Preset_Kenshin_MQ041", 1)
Game.AddToInventory("Items.Preset_Kenshin_Neon", 1)
Game.AddToInventory("Items.Preset_Kenshin_Pimp", 1)
Game.AddToInventory("Items.Preset_Kenshin_Takemura", 1)
Game.AddToInventory("Items.Preset_Base_Lexington", 1) - M-10AF"LEXINGTON"
Game.AddToInventory("Items.q115_pistol", 1) - M-10AF "LEXINGTON" (ep/potraga)
Game.AddToInventory("Items.Preset_Lexington_Default", 1)
Game.AddToInventory("Items.Preset_Lexington_Military", 1)
Game.AddToInventory("Items.Preset_Lexington_Neon", 1)
Game.AddToInventory("Items.Preset_Lexington_Pimp", 1)
Game.AddToInventory("Items.Preset_Lexington_Toygun", 1)
Game.AddToInventory("Items.Preset_Liberty_Default", 1) - "LIBERTY"
Game.AddToInventory("Items.Preset_Liberty_Military", 1)
Game.AddToInventory("Items.Preset_Liberty_Neon", 1)
Game.AddToInventory("Items.Preset_Liberty_Pimp", 1)
Game.AddToInventory("Items.Preset_Nue_Arasaka_2020", 1) - "TAMAYURA"
Game.AddToInventory("Items.Preset_Nue_Default", 1) - "NUE"
Game.AddToInventory("Items.Preset_Nue_Military", 1)
Game.AddToInventory("Items.Preset_Nue_Neon", 1)
Game.AddToInventory("Items.Preset_Nue_Pimp", 1)
Game.AddToInventory("Items.Preset_Omaha_Default", 1) - M-76E "OMAHA"
Game.AddToInventory("Items.Preset_Omaha_Military", 1)
Game.AddToInventory("Items.Preset_Omaha_Neon", 1)
Game.AddToInventory("Items.Preset_Omaha_Pimp", 1)
Game.AddToInventory("Items.Preset_Unity_Default", 1) - "JEDINSTVO"
Game.AddToInventory("Items.Preset_Unity_Military", 1)
Game.AddToInventory("Items.Preset_Unity_Neon", 1)
Game.AddToInventory("Items.Preset_Unity_Pimp", 1)
Game.AddToInventory("Items.Preset_V_Unity", 1)
Game.AddToInventory("Items.Preset_Yukimura_Default", 1) - HJKE-11″YUKIMURA"
Game.AddToInventory("Items.Preset_Yukimura_Legendary", 1)
Game.AddToInventory("Items.Preset_Yukimura_Military", 1)
Game.AddToInventory("Items.Preset_Yukimura_Neon", 1)
Game.AddToInventory("Items.Preset_Yukimura_Pimp", 1)
Game.AddToInventory("Items.w_special_flak", 1) - KKP-31
Game.AddToInventory("Items.Preset_Defender_Default", 1) - "DEFENDER"
Game.AddToInventory("Items.Preset_Defender_Military", 1)
Game.AddToInventory("Items.Preset_Defender_Neon", 1)
Game.AddToInventory("Items.Preset_Defender_Pimp", 1)
Game.AddToInventory("Items.Preset_Dian_Default", 1) - G-58″DIAN"
Game.AddToInventory("Items.Preset_Dian_Military", 1)
Game.AddToInventory("Items.Preset_Dian_Neon", 1)
Game.AddToInventory("Items.Preset_Dian_Pimp", 1)
Game.AddToInventory("Items.Preset_Dian_Trauma", 1)
Game.AddToInventory("Items.Preset_Pulsar_Default", 1) - DS1″PULSAR"
Game.AddToInventory("Items.Preset_Pulsar_Military", 1)
Game.AddToInventory("Items.Preset_Pulsar_Neon", 1)
Game.AddToInventory("Items.Preset_Pulsar_Pimp", 1)
Game.AddToInventory("Items.Preset_Saratoga_Arasaka_2020", 1) - Shigure
Game.AddToInventory("Items.Preset_Saratoga_Default", 1) - M221″"SARATOGA"
Game.AddToInventory("Items.Preset_Saratoga_Military", 1)
Game.AddToInventory("Items.Preset_Saratoga_Neon", 1)
Game.AddToInventory("Items.Preset_Saratoga_Pimp", 1)
Game.AddToInventory("Items.Preset_Shingen_Default", 1) - TKI-20″SHINGEN"
Game.AddToInventory("Items.Preset_Shingen_Military", 1)
Game.AddToInventory("Items.Preset_Shingen_Neon", 1)
Game.AddToInventory("Items.Preset_Shingen_Pimp", 1)
Game.AddToInventory("Items.Preset_Igla_Default", 1) - DB-4″IGLA"
Game.AddToInventory("Items.Preset_Igla_Military", 1)
Game.AddToInventory("Items.Preset_Igla_Neon", 1)
Game.AddToInventory("Items.Preset_Igla_Pimp", 1)
Game.AddToInventory("Items.Preset_Palica_Default", 1) - DB-4″MALICE"
Game.AddToInventory("Items.Preset_Palica_Military", 1)
Game.AddToInventory("Items.Preset_Palica_Neon", 1)
Game.AddToInventory("Items.Preset_Palica_Pimp", 1)
Game.AddToInventory("Items.Preset_Satara_Default", 1) - DB-2″SATAR"
Game.AddToInventory("Items.Preset_Satara_Military", 1)
Game.AddToInventory("Items.Preset_Satara_Neon", 1)
Game.AddToInventory("Items.Preset_Satara_Pimp", 1)
Game.AddToInventory("Items.Preset_Testera_Default", 1) - DB-2″TESTER"
Game.AddToInventory("Items.Preset_Testera_Neon", 1)
Game.AddToInventory("Items.Preset_Testera_Pimp", 1)
Game.AddToInventory("Items.Preset_Carnage_Default", 1) - pokolj
Game.AddToInventory("Items.Preset_Carnage_Military", 1)
Game.AddToInventory("Items.Preset_Carnage_Neon", 1)
Game.AddToInventory("Items.Preset_Carnage_Pimp", 1)
Game.AddToInventory("Items.Preset_Crusher_Default", 1) - drobilica
Game.AddToInventory("Items.Preset_Crusher_Military", 1)
Game.AddToInventory("Items.Preset_Crusher_Neon", 1)
Game.AddToInventory("Items.Preset_Crusher_Pimp", 1)
Game.AddToInventory("Items.q115_shotgun", 1) - M2038 "TACTIC" (etapa/misija)
Game.AddToInventory("Items.Preset_Tactician_Default", 1)
Game.AddToInventory("Items.Preset_Tactician_Military", 1)
Game.AddToInventory("Items.Preset_Tactician_Neon", 1)
Game.AddToInventory("Items.Preset_Tactician_Pimp", 1)
Game.AddToInventory("Items.Preset_Zhuo_Default", 1) - L-69″ZHO"
Game.AddToInventory("Items.Preset_Zhuo_Military", 1)
Game.AddToInventory("Items.Preset_Zhuo_Neon", 1)
Game.AddToInventory("Items.Preset_Zhuo_Pimp", 1)
Game.AddToInventory("Items.Preset_Zhuo_Trauma", 1)
Game.AddToInventory("Items.Preset_Burya_Default", 1) - RT-46″BURYA"
Game.AddToInventory("Items.Preset_Burya_Military", 1)
Game.AddToInventory("Items.Preset_Burya_Neon", 1)
Game.AddToInventory("Items.Preset_Burya_Pimp", 1)
Game.AddToInventory("Items.Preset_MQ008_Nova", 1) - DR5″NOVA"
Game.AddToInventory("Items.Preset_Nova_Q000_Nomad", 1) - DR5 "NOVA" (misija)
Game.AddToInventory("Items.Preset_Nova_Default", 1)
Game.AddToInventory("Items.Preset_Nova_Military", 1)
Game.AddToInventory("Items.Preset_Nova_Neon", 1)
Game.AddToInventory("Items.Preset_Nova_Pimp", 1)
Game.AddToInventory("Items.Preset_Overture_Default", 1) - Uvertira
Game.AddToInventory("Items.q115_revolver", 1) - Uvertira (potraga)
Game.AddToInventory("Items.Preset_Overture_Default_E", 1)
Game.AddToInventory("Items.Preset_Overture_Default_L", 1)
Game.AddToInventory("Items.Preset_Overture_Default_R", 1)
Game.AddToInventory("Items.Preset_Overture_Default_U", 1)
Game.AddToInventory("Items.Preset_Overture_Legendary", 1) - Uvertira(leg)
Game.AddToInventory("Items.Preset_Overture_Military", 1)
Game.AddToInventory("Items.Preset_Overture_Neon", 1)
Game.AddToInventory("Items.Preset_Overture_Pimp", 1)
Game.AddToInventory("Items.Preset_Quasar_Default", 1) - DR12″QUASAR"
Game.AddToInventory("Items.Preset_Quasar_Military", 1)
Game.AddToInventory("Items.Preset_Quasar_Neon", 1)
Game.AddToInventory("Items.Preset_Quasar_Pimp", 1)
Cyberdeck
Game.AddToInventory("Items.ArasakaLegendaryMKIV", 1) - Arasaka (ver.4)
Game.AddToInventory("Items.BerserkC2MK4", 1) - Bayodine Berserk (ver.4)
Game.AddToInventory("Items.BerserkC3MK4", 1) - Zetatekh berserk (ver.4)
Game.AddToInventory("Items.BerserkC3MK5", 1) - Zetatekh berserk (ver.5)
Game.AddToInventory("Items.BerserkC4MK5", 1) - Militech berserk (ver.5)
Game.AddToInventory("Items.FuyutsuiTinkererLegendaryMKIII", 1) - Fuyutsui Tinkerer (ver. 3)
Game.AddToInventory("Items.NetwatchNetdriverLegendaryMKV", 1) - Mrežni nadzor (ver.5)
Game.AddToInventory("Items.RavenLegendaryMKIV", 1) - Raven microcyber (ver.4)
Game.AddToInventory("Items.SandevistanC2MK4", 1) - Deynalar sandevistan (ver.4)
Game.AddToInventory("Items.SandevistanC3MK4", 1) - Qian-Ti sandevistan (ver.4)
Game.AddToInventory("Items.SandevistanC3MK5", 1) - Qian-Ti sandevistan "hiperdance" (ver. 5)
Game.AddToInventory("Items.SandevistanC4MK5", 1) - Militech sandevistan "peregrine" (ver.5)
Game.AddToInventory("Items.StephensonLegendaryMKIV", 1) - Stephenson tech (ver.4)
Game.AddToInventory("Items.TetratronicRipplerLegendaryMKIV", 1) - Tetratronic Rippler (ver. 4)
frontalni režanj
Game.AddToInventory("Items.BrainCapacityBoosterLegendary", 1) - Megadisk
Game.AddToInventory("Items.HealOnKillLegendary", 1) - Akcelerator
Game.AddToInventory("Items.ImprovedPerceptionLegendary", 1) - Vizualni stimulator korteksa
Game.AddToInventory("Items.LimbicSystemEnhancementLegendary", 1) - stimulator limbičkog sustava
Game.AddToInventory("Items.MemoryReplenishmentLegendary", 1) - Camillo upravitelj memorije
Game.AddToInventory("Items.RoboticCoreLegendary", 1) - Mehatronička jezgra
Dlanovi
Game.AddToInventory("Items.PowerGripLegendary", 1) - Balistički koprocesor
Game.AddToInventory("Items.SmartLinkLegendary", 1) - Smartlink
Imunološki sustav
Game.AddToInventory("Items.ElectroshockMechanismLegendary", 1) - Elektrotijelo
Game.AddToInventory("Items.ResistancesBoosterLegendary", 1) - Stimpson
Game.AddToInventory("Items.PainReductor", 1) - Regulator boli
koža
Game.AddToInventory("Items.OpticalCamoLegendary", 1) - optička kamuflaža
Game.AddToInventory("Items.SubdermalArmorLegendary", 1) - Potkožni oklop
Živčani sustav
Game.AddToInventory("Items.KerenzikovLegendary", 1) - Kereznikov
Game.AddToInventory("Items.NeoFiberLegendary", 1) - Neofibers
Game.AddToInventory("Items.ReflexRecorderLegendary", 1) - regulator refleksa
Game.AddToInventory("Items.SynapticAcceleratorLegendary", 1) - Synaptic akcelerator
Skelet
Game.AddToInventory("Items.CyberRotorsLegendary", 1) - Mikrorotori
Game.AddToInventory("Items.EndoskeletonLegendary", 1) - Synaptic optimizator signala
Game.AddToInventory("Items.EnhancedTissueLegendary", 1) - Bionička pluća
ruke
Game.AddToInventory("Items.MantisBladesLegendary", 1) - Mantis Blade
Game.AddToInventory("Items.NanoWiresLegendary", 1) - Monostring
Game.AddToInventory("Items.ProjectileLauncherLegendary", 1) - Sustav za lansiranje projektila
Game.AddToInventory("Items.StrongArmsLegendary", 1) - Gorilla Arms
Krvožilni sustav
Game.AddToInventory("Items.BioConductorsLegendary", 1) - Bioconductor
Game.AddToInventory("Items.BloodPumpLegendary", 1) - Krvna pumpa
Game.AddToInventory("Items.DischargeConnectorLegendary", 1) - Petlja povratnih informacija
Game.AddToInventory("Items.EnhancedBloodVesselsLegendary", 1) - Bioplastične posude
Game.AddToInventory("Items.HealthMonitorLegendary", 1) - Biomonitor
Game.AddToInventory("Items.IronLungsLegendary", 1) - Sinthlungs
Game.AddToInventory("Items.MicroGeneratorLegendary", 1) - Mikrogenerator
Game.AddToInventory("Items.SecondHeart", 1) - Drugo srce
Game.AddToInventory("Items.StaminaRegenBoosterLegendary", 1) - stimulator adrenalina
Cyberdeck
Game.AddToInventory("Items.ArasakaEpicMKIII", 1) - Arasaka (ver.3)
Game.AddToInventory("Items.BerserkC1MK1", 1) - Berserk Moore (ver. 1)
Game.AddToInventory("Items.BerserkC1MK2", 1) - Berserk Moore (ver. 2)
Game.AddToInventory("Items.BerserkC1MK3", 1) - Berserk Moore (ver. 3)
Game.AddToInventory("Items.BerserkC2MK1", 1) - Bayodine Berserk (ver.1)
Game.AddToInventory("Items.BerserkC2MK2", 1) - Bayodine Berserk (ver.2)
Game.AddToInventory("Items.BerserkC2MK3", 1) - Bayodine Berserk (ver.3)
Game.AddToInventory("Items.BiotechRareMKII", 1) - Biotehnika (ver. 2)
Game.AddToInventory("Items.BiotechUncommonMKI", 1) - Biotehnika (ver. 1)
Game.AddToInventory("Items.FuyutsuiCommonMKI", 1) - Fuyutsuki Electronics (ver. 1)
Game.AddToInventory("Items.MilitechParaline", 1) - Militech paraline (ver. 1)
Game.AddToInventory("Items.RavenEpicMKIII", 1) - Raven microcyber (ver. 3)
Game.AddToInventory("Items.SandevistanC1MK1", 1) - Zetatekh sandevistan (ver. 1)
Game.AddToInventory("Items.SandevistanC1MK2", 1) - Zetatekh sandevistan (ver. 2)
Game.AddToInventory("Items.SandevistanC1MK3", 1) - Zetatekh sandevistan (ver. 3)
Game.AddToInventory("Items.SandevistanC2MK1", 1) - Dainalar sandevistan (ver. 1)
Game.AddToInventory("Items.SandevistanC2MK2", 1) - Dainalar sandevistan (ver. 2)
Game.AddToInventory("Items.SandevistanC2MK3", 1) - Dainalar sandevistan (ver. 3)
Game.AddToInventory("Items.SeachoRareMKII", 1) - Socho Electronics (ver. 2)
Game.AddToInventory("Items.SeachoUncommonMKI", 1) -Seacho elektronika (ver. 1)
Game.AddToInventory("Items.StephensonEpicMKIII", 1) - Stephenson tech (ver.3)
Game.AddToInventory("Items.StephensonRareMKII", 1) - Stephenson tech (ver.2)
Game.AddToInventory("Items.TetratronicEpicMKIII", 1) - Tetratronic (ver. 3)
Game.AddToInventory("Items.TetratronicRareMKII", 1) - Tetratronic (ver. 2)
Game.AddToInventory("Items.TetratronicUncommonMKI", 1) - Tetratronic (ver. 1)
frontalni režanj
Game.AddToInventory("Items.BrainCapacityBoosterEpic", 1) - Megadisc(epski)
Game.AddToInventory("Items.BrainCapacityBoosterRare", 1) - Megadisk (rijetko)
Game.AddToInventory("Items.FastAccessMemoryCommon", 1) - Dodatni RAM (normalno)
Game.AddToInventory("Items.FastAccessMemoryRare", 1) - Dodatni RAM (rijetko)
Game.AddToInventory("Items.FastAccessMemoryUncommon", 1) - Dodatni RAM (neuobičajeno)
Game.AddToInventory("Items.HealOnKillCommon", 1) - Akcelerator(normalno)
Game.AddToInventory("Items.HealOnKillEpic", 1) - Akcelerator(epski)
Game.AddToInventory("Items.HealOnKillUncommon", 1) - Akcelerator(neuobičajeno)
Game.AddToInventory("Items.ImprovedPerceptionCommon", 1) - Vizualni stimulator korteksa (normalno)
Game.AddToInventory("Items.ImprovedPerceptionEpic", 1) - Vizualni stimulator korteksa (epski)
Game.AddToInventory("Items.ImprovedPerceptionUncommon", 1) - Vizualni stimulator korteksa (neuobičajeno)
Game.AddToInventory("Items.LimbicSystemEnhancementCommon", 1) - stimulator limbičkog sustava (normalno)
Game.AddToInventory("Items.LimbicSystemEnhancementRare", 1) - stimulator limbičkog sustava (rijedak)
Game.AddToInventory("Items.MemoryBoostCommon", 1) - Mnemonički pojačivač (uobičajeno)
Game.AddToInventory("Items.MemoryBoostEpic", 1) - Mnemonički pojačivač (epski)
Game.AddToInventory("Items.MemoryBoostRare", 1) - Mnemonički pojačivač (rijetko)
Game.AddToInventory("Items.MemoryBoostUncommon", 1) - Mnemonički pojačivač (neuobičajeno)
Game.AddToInventory("Items.MemoryReplenishmentEpic", 1) - Upravitelj memorije camillo(epic)
Game.AddToInventory("Items.RoboticCoreCommon", 1) - Mehatronička jezgra (uobičajena)
Game.AddToInventory("Items.RoboticCoreEpic", 1) - Mehatronička jezgra (epski)
Game.AddToInventory("Items.RoboticCoreRare", 1) - Mehatronička jezgra (rijetko)
Game.AddToInventory("Items.RoboticCoreUncommon", 1) - Mehatronička jezgra (neuobičajeno)
ruke
Game.AddToInventory("Items.MantisBlades", 1) - Mantis oštrice (rijetko)
Game.AddToInventory("Items.MantisBladesEpic", 1) - Mantis Blades (epski)
Game.AddToInventory("Items.NanoWires", 1) - Monostring (rijetko)
Game.AddToInventory("Items.NanoWiresEpic", 1) - Monostring(epski)
Game.AddToInventory("Items.ProjectileLauncher", 1) - Sustav za lansiranje projektila (rijetko)
Game.AddToInventory("Items.ProjectileLauncherEpic", 1) - Sustav za lansiranje projektila (epski)
Game.AddToInventory("Items.StrongArms", 1) - Gorilla Arms (rijetko)
Game.AddToInventory("Items.StrongArmsEpic", 1) - Gorilla arms (epski)
Dlanovi
Game.AddToInventory("Items.PowerGripEpic", 1) - Balistički koprocesor (epski)
Game.AddToInventory("Items.PowerGripRare", 1) - Balistički koprocesor (rijedak)
Game.AddToInventory("Items.SmartLinkEpic", 1) - Smartlink(epic)
Game.AddToInventory("Items.SmartLinkRare", 1) - Smartlink(rare)
Imunološki sustav
Game.AddToInventory("Items.ElectroshockMechanismCommon", 1) - Električno tijelo (uobičajeno)
Game.AddToInventory("Items.ElectroshockMechanismEpic", 1) - Električno tijelo (epsko)
Game.AddToInventory("Items.ElectroshockMechanismUncommon", 1) - Elektrotijelo(neuobičajeno)
Game.AddToInventory("Items.ResistancesBoosterCommon", 1) - Steamsop(prilagođeno)
Game.AddToInventory("Items.ResistancesBoosterEpic", 1) - Steamsop(epski)
Game.AddToInventory("Items.ResistancesBoosterUncommon", 1) - Steamsop(neuobičajeno)
Game.AddToInventory("Items.ReverseMetabolicEnhancer", 1) - Metabolički regulator (epski)
Game.AddToInventory("Items.ReversePowerInductor", 1) - Induktor(epski)
Game.AddToInventory("Items.ToxinCleanser", 1) - Detoksifikator (rijetko)
koža
Game.AddToInventory("Items.FireproofSkin", 1) - Vatrootporni premaz (rijetko)
Game.AddToInventory("Items.GroundingPlating", 1) - Ploča za uzemljenje (rijetko)
Game.AddToInventory("Items.HeatUsingBooster", 1) - Pretvarač topline (epski)
Game.AddToInventory("Items.MetalCoveredSkin", 1) - Supradermalni oklop (rijedak)
Game.AddToInventory("Items.OpticalCamoEpic", 1) - Optička kamuflaža (epska)
Game.AddToInventory("Items.OpticalCamoRare", 1) -Optička kamuflaža (rijetka)
Game.AddToInventory("Items.SubdermalArmorCommon", 1) - Subdermalni oklop (uobičajen)
Game.AddToInventory("Items.SubdermalArmorEpic", 1) - Potkožni oklop (epski)
Game.AddToInventory("Items.SubdermalArmorRare", 1) - Potkožni oklop (rijedak)
Game.AddToInventory("Items.SubdermalArmorUncommon", 1) - Subdermalni oklop (neuobičajen)
noge
Game.AddToInventory("Items.BoostedTendonsRare", 1) - Ojačane tetive (rijetko)
Game.AddToInventory("Items.CatPaws", 1) - šape risa (epski)
Game.AddToInventory("Items.ReinforcedMusclesEpic", 1) - Ojačani gležnjevi (epski)
Game.AddToInventory("Items.ReinforcedMusclesRare", 1) - Ojačani gležnjevi (rijetko)
Živčani sustav
Game.AddToInventory("Items.ImprovedReactionEpic", 1) - Nanorelej(epski)
Game.AddToInventory("Items.ImprovedReactionRare", 1) - Nanorelej (rijetko)
Game.AddToInventory("Items.ImprovedReactionUncommon", 1) - Nanorelay(neuobičajeno)
Game.AddToInventory("Items.KerenzikovCommon", 1) - Kereznikov(prilagođeno)
Game.AddToInventory("Items.KerenzikovEpic", 1) - Kereznikov(ep)
Game.AddToInventory("Items.KerenzikovRare", 1) - Kereznikov(rare)
Game.AddToInventory("Items.KerenzikovUncommon", 1) - Kereznikov(neuobičajeno)
Game.AddToInventory("Items.NeoFiberCommon", 1) - Neofiber(common)
Game.AddToInventory("Items.NeoFiberEpic", 1) - Neofiber(epic)
Game.AddToInventory("Items.NeoFiberRare", 1) - Neofibers (rijetko)
Game.AddToInventory("Items.NeoFiberUncommon", 1) - NeoFiber(neuobičajeno)
Game.AddToInventory("Items.NervousSystemDischarge", 1) - Sustav manevriranja (rijetko)
Game.AddToInventory("Items.ReflexRecorderCommon", 1) - regulator refleksa (normalno)
Game.AddToInventory("Items.ReflexRecorderRare", 1) - regulator refleksa (rijetko)
Game.AddToInventory("Items.ReflexRecorderUncommon", 1) - regulator refleksa (neuobičajeno)
Game.AddToInventory("Items.SynapticAcceleratorCommon", 1) - Synaptic akcelerator (uobičajeno)
Game.AddToInventory("Items.SynapticAcceleratorEpic", 1) - Synaptic akcelerator (epski)
Game.AddToInventory("Items.SynapticAcceleratorRare", 1) - Synaptic akcelerator (rijetko)
Game.AddToInventory("Items.SynapticAcceleratorUncommon", 1) - Synaptic akcelerator(neuobičajeno)
Optički sustav
Game.AddToInventory("Items.KiroshiOptics", 1) - Kiroshi optika (ver. 1)
Game.AddToInventory("Items.KiroshiOpticsRare", 1) - Kiroshi optika (ver. 2)
Game.AddToInventory("Items.KiroshiOpticsEpic", 1) - Kiroshi optika (ver. 3)
Skelet
Game.AddToInventory("Items.CyberRotorsCommon", 1) - Mikrorotori (uobičajeni)
Game.AddToInventory("Items.CyberRotorsEpic", 1) - Microrotors(epski)
Game.AddToInventory("Items.CyberRotorsRare", 1) - Mikrorotori (rijetki)
Game.AddToInventory("Items.CyberRotorsUncommon", 1) - Mikrorotori (neuobičajeno)
Game.AddToInventory("Items.DenseMarrowEpic", 1) - Koštana srž visoke gustoće (epski)
Game.AddToInventory("Items.DenseMarrowRare", 1) - Koštana srž visoke gustoće (rijetko)
Game.AddToInventory("Items.DenseMarrowUncommon", 1) - Koštana srž visoke gustoće (neuobičajeno)
Game.AddToInventory("Items.EndoskeletonCommon", 1) - Synaptic optimizator signala (normalno)
Game.AddToInventory("Items.EndoskeletonEpic", 1) - Synaptic optimizator signala (epski)
Game.AddToInventory("Items.EndoskeletonRare", 1) - Synaptic optimizator signala (rijetko)
Game.AddToInventory("Items.EndoskeletonUncommon", 1) - Synaptic optimizator signala (neuobičajeno)
Game.AddToInventory("Items.EnhancedTissueCommon", 1) - Bionička pluća (normalno)
Game.AddToInventory("Items.EnhancedTissueEpic", 1) - Bionička pluća (epski)
Game.AddToInventory("Items.EnhancedTissueRare", 1) - Bionička pluća (rijetko)
Game.AddToInventory("Items.EnhancedTissueUncommon", 1) - Bionička pluća (neuobičajeno)
Game.AddToInventory("Items.JointLockEpic", 1) - Bionički zglobovi (epski)
Game.AddToInventory("Items.JointLockRare", 1) - Bionički zglobovi (rijetko)
Game.AddToInventory("Items.MicroVibrationsGeneratorEpic", 1) - Generator mikrovibracija (epski)
Game.AddToInventory("Items.MicroVibrationsGeneratorRare", 1) - Generator mikrovibracija (rijetko)
Game.AddToInventory("Items.MicroVibrationsGeneratorUncommon", 1) - Generator mikrovibracija (neuobičajeno)
Game.AddToInventory("Items.TitaniumInfusedBonesCommon", 1) - Kosti od titana (uobičajeno)
Game.AddToInventory("Items.TitaniumInfusedBonesUncommon", 1) - Kosti od titana (neuobičajeno)
Game.AddToInventory("Items.TitaniumInfusedBonesRare", 1) - Kosti od titana (epski)
Krvožilni sustav
Game.AddToInventory("Items.BioConductorsEpic", 1) - Bioconductor(epic)
Game.AddToInventory("Items.BioConductorsRare", 1) - Bioconductor(rare)
Game.AddToInventory("Items.BloodPumpCommon", 1) - Krvna pumpa (normalna)
Game.AddToInventory("Items.BloodPumpEpic", 1) - Krvna pumpa (epska)
Game.AddToInventory("Items.BloodPumpRare", 1) - Krvna pumpa (rijetko)
Game.AddToInventory("Items.BloodPumpUncommon", 1) - Krvna pumpa (neuobičajeno)
Game.AddToInventory("Items.DischargeConnectorEpic", 1) - Krug povratne informacije (epski)
Game.AddToInventory("Items.DischargeConnectorRare", 1) - Krug povratne informacije (rijetko)
Game.AddToInventory("Items.EnhancedBloodVesselsCommon", 1) - Bioplastične posude (uobičajeno)
Game.AddToInventory("Items.EnhancedBloodVesselsEpic", 1) - Bioplastične posude (epski)
Game.AddToInventory("Items.EnhancedBloodVesselsRare", 1) - Bioplastične posude (rijetke)
Game.AddToInventory("Items.EnhancedBloodVesselsUncommon", 1) - Bioplastične posude (neuobičajeno)
Game.AddToInventory("Items.HealthMonitorCommon", 1) - Biomonitor (normalno)
Game.AddToInventory("Items.HealthMonitorEpic", 1) - Biomonitor(epic)
Game.AddToInventory("Items.HealthMonitorRare", 1) - Biomonitor (rijetko)
Game.AddToInventory("Items.HealthMonitorUncommon", 1) - Biomonitor(neuobičajeno)
Game.AddToInventory("Items.IronLungsCommon", 1) - Synthlungs(common)
Game.AddToInventory("Items.IronLungsEpic", 1) - Synthlungs(epski)
Game.AddToInventory("Items.IronLungsRare", 1) - Synth Lungs (rijetko)
Game.AddToInventory("Items.IronLungsUncommon", 1) - Synth Lungs(neuobičajeno)
Game.AddToInventory("Items.MicroGeneratorCommon", 1) - Mikrogenerator (normalno)
Game.AddToInventory("Items.MicroGeneratorEpic", 1) - Microgenerator(epic)
Game.AddToInventory("Items.MicroGeneratorRare", 1) - Mikrogenerator (rijetko)
Game.AddToInventory("Items.MicroGeneratorUncommon", 1) - Mikrogenerator (neuobičajeno)
Game.AddToInventory("Items.StaminaRegenBoosterCommon", 1) - Pojačivač adrenalina (uobičajeno)
Game.AddToInventory("Items.StaminaRegenBoosterEpic", 1) - Adrenalinski stimulator (epski)
Game.AddToInventory("Items.StaminaRegenBoosterRare", 1) - Adrenalinski stimulator (rijetko)
Game.AddToInventory("Items.StaminaRegenBoosterUncommon", 1) - stimulator adrenalina (neuobičajeno)
Game.AddToInventory("Items.TyrosineInjector", 1) - Injektor s tirozinom (neobično)
Legendarni set tehnike
Game.AddToInventory("Items.Techie_01_Set_Cap", 1) - Bejzbolska kapa koja apsorbira udarce
Game.AddToInventory("Items.Techie_01_Set_Tech", 1) - Protuprovalni komplet
Game.AddToInventory("Items.Techie_01_Set_Pants", 1) - Dvoslojne hlače s džepovima
Game.AddToInventory("Items.Techie_01_Set_Shoes", 1) - Meke čizme
Game.AddToInventory("Items.Techie_01_Set_Vest", 1) - pojas od karbonskih vlakana
Game.AddToInventory("Items.Techie_01_Set_TShirt", 1) - Termoaktivna izdržljiva majica
Legendarni novinarski set
Game.AddToInventory("Items.Media_01_Set_Cap", 1) - Višeslojna bejzbol kapa
Game.AddToInventory("Items.Media_01_Set_Tech", 1) - Set za snimanje
Game.AddToInventory("Items.Media_01_Set_Pants", 1) - Ojačane hlače
Game.AddToInventory("Items.Media_01_Set_Shoes", 1) - Lagane gumene čizme
Game.AddToInventory("Items.Media_01_Set_Vest", 1) - Višeslojni oklop
Game.AddToInventory("Items.Media_01_Set_Shirt", 1) - Košulja otporna na toplinu
Legendarni rokerski set
Game.AddToInventory("Items.Rockerboy_01_Set_Glasses", 1) - Avijatičarke otporne na udarce
Game.AddToInventory("Items.Rockerboy_01_Set_Jacket", 1) - Kompozitni mini kombinezon
Game.AddToInventory("Items.Rockerboy_01_Set_TShirt", 1) - Pojačani grudnjak
Game.AddToInventory("Items.Rockerboy_01_Set_Pants", 1) - Hlače otporne na toplinu
Game.AddToInventory("Items.Rockerboy_01_Set_Boots", 1) - Izdržljive čizme
Legendarni korporativni set
Game.AddToInventory("Items.Corporate_01_Set_Glasses", 1) - Naočale s hibridnim staklima
Game.AddToInventory("Items.Corporate_01_Set_FormalJacket", 1) - Neprobojna jakna
Game.AddToInventory("Items.Corporate_01_Set_FormalShirt", 1) - Svilena košulja
Game.AddToInventory("Items.Corporate_01_Set_Pants", 1) - Prozračne hlače od organskog pamuka
Game.AddToInventory("Items.Corporate_01_Set_FormalShoes", 1) - Ergonomske cipele
Legendarni policijski set
Game.AddToInventory("Items.Cop_01_Set_Glasses", 1) - Naočale sa zaštitnim lećama
Game.AddToInventory("Items.Cop_01_Set_Jacket", 1) - Kabanica od aramidnih vlakana
Game.AddToInventory("Items.Cop_01_Set_Pants", 1) - Hlače sa zaštitnom postavom
Game.AddToInventory("Items.Cop_01_Set_Boots", 1) - Vodoodbojne čizme
Legendarni nomadski set
Game.AddToInventory("Items.Nomad_01_Set_Mask", 1) - Čelična plinska maska
Game.AddToInventory("Items.Nomad_01_Set_Jacket", 1) - Dvoslojna jakna s postavom
Game.AddToInventory("Items.Nomad_01_Set_TShirt", 1) - Ultra izdržljiva košulja
Game.AddToInventory("Items.Nomad_01_Set_Pants", 1) - Ultra lagane izdržljive hlače
Game.AddToInventory("Items.Nomad_01_Set_Boots", 1) - Izdržljive kaubojske čizme
Legendarni solo set
Game.AddToInventory("Items.Solo_01_Set_Visor", 1) - naočale od titana s vojnim firmverom
Game.AddToInventory("Items.Solo_01_Set_Jacket", 1) - Teška jakna koja apsorbira udarce
Game.AddToInventory("Items.Solo_01_Set_TShirt", 1) - Ultratanka kompozitna majica
Game.AddToInventory("Items.Solo_01_Set_Pants", 1) - Ojačane hlače od umjetne kože
Game.AddToInventory("Items.Solo_01_Set_Boots", 1) - Čizme s pozlaćenim vrhom
Legendarni set popravljača
Game.AddToInventory("Items.Fixer_01_Set_Glasses", 1) - Elektroničke naočale
Game.AddToInventory("Items.Fixer_01_Set_Coat", 1) - Troslojno poslovno odijelo
Game.AddToInventory("Items.Fixer_01_Set_TShirt", 1) - poprsje otporno na toplinu
Game.AddToInventory("Items.Fixer_01_Set_Pants", 1) - Ojačana suknja
Game.AddToInventory("Items.Fixer_01_Set_FormalShoes", 1) - Mekane izdržljive cipele
Legendarni netrunner set
Game.AddToInventory("Items.Netrunner_01_Set_Visor", 1) - Infovizor otporan na udarce
Game.AddToInventory("Items.Netrunner_01_Set_Jumpsuit", 1) - Hibridni kombinezon otporan na toplinu
Game.AddToInventory("Items.Netrunner_01_Set_Pants", 1) - Hlače sa zaštitnom membranom
Game.AddToInventory("Items.Netrunner_01_Set_Shoes", 1) - Kompozitne čizme
maske
Game.AddToInventory("Items.Mask_02_basic_01", 1)
Game.AddToInventory("Items.Mask_02_basic_02", 1)
Game.AddToInventory("Items.Mask_02_old_01", 1)
Game.AddToInventory("Items.Mask_02_old_02", 1)
Game.AddToInventory("Items.Mask_02_old_03", 1)
Game.AddToInventory("Items.Mask_02_rich_01", 1)
Game.AddToInventory("Items.Mask_02_rich_02", 1)
Game.AddToInventory("Items.Mask_03_basic_01", 1)
Game.AddToInventory("Items.Mask_03_basic_02", 1)
Game.AddToInventory("Items.Mask_03_old_01", 1)
Game.AddToInventory("Items.Mask_03_old_02", 1)
Game.AddToInventory("Items.Mask_03_rich_01", 1)
Game.AddToInventory("Items.Mask_03_rich_02", 1)
naočale
Game.AddToInventory("Items.Glasses_01_basic_01", 1)
Game.AddToInventory("Items.Glasses_01_basic_02", 1)
Game.AddToInventory("Items.Glasses_01_basic_03", 1)
Game.AddToInventory("Items.Glasses_01_basic_04", 1)
Game.AddToInventory("Items.Glasses_01_basic_05", 1)
Game.AddToInventory("Items.Glasses_02_basic_01", 1)
Game.AddToInventory("Items.Glasses_02_basic_02", 1)
Game.AddToInventory("Items.Glasses_02_basic_03", 1)
Game.AddToInventory("Items.Glasses_02_basic_04", 1)
Game.AddToInventory("Items.Glasses_03_basic_01", 1)
Game.AddToInventory("Items.Glasses_03_basic_02", 1)
Game.AddToInventory("Items.Glasses_03_basic_03", 1)
Game.AddToInventory("Items.Glasses_03_basic_04", 1)
Game.AddToInventory("Items.Glasses_03_basic_05", 1)
Game.AddToInventory("Items.Glasses_03_basic_06", 1)
Game.AddToInventory("Items.Glasses_03_basic_07", 1)
Game.AddToInventory("Items.Glasses_03_basic_08", 1)
Game.AddToInventory("Items.Glasses_03_basic_09", 1)
Game.AddToInventory("Items.Glasses_03_basic_10", 1)
Game.AddToInventory("Items.Glasses_05_basic_01", 1)
Game.AddToInventory("Items.Glasses_05_basic_02", 1)
Game.AddToInventory("Items.Glasses_05_basic_03", 1)
Game.AddToInventory("Items.Glasses_05_basic_04", 1)
Game.AddToInventory("Items.Glasses_05_old_01", 1)
Game.AddToInventory("Items.Glasses_05_old_02", 1)
Viziri
Game.AddToInventory("Items.Visor_01_basic_01", 1)
Game.AddToInventory("Items.Visor_01_basic_02", 1)
Game.AddToInventory("Items.Visor_01_basic_03", 1)
Game.AddToInventory("Items.Visor_01_basic_04", 1)
Game.AddToInventory("Items.Visor_01_basic_05", 1)
Game.AddToInventory("Items.Visor_02_basic_01", 1)
Game.AddToInventory("Items.Visor_02_basic_02", 1)
Game.AddToInventory("Items.Visor_02_basic_03", 1)
Game.AddToInventory("Items.Visor_02_old_01", 1)
Game.AddToInventory("Items.Visor_02_old_02", 1)
Game.AddToInventory("Items.Visor_02_rich_01", 1)
Game.AddToInventory("Items.Visor_02_rich_02", 1)
Game.AddToInventory("Items.Visor_02_rich_03", 1)
Vijenci
Game.AddToInventory("Items.Tech_01_basic_01", 1)
Game.AddToInventory("Items.Tech_01_basic_02", 1)
Game.AddToInventory("Items.Tech_01_old_01", 1)
Game.AddToInventory("Items.Tech_01_rich_01", 1)
Game.AddToInventory("Items.Tech_01_rich_02", 1)
Game.AddToInventory("Items.Tech_02_basic_01", 1)
Game.AddToInventory("Items.Tech_02_basic_02", 1)
Game.AddToInventory("Items.Tech_02_old_01", 1)
Game.AddToInventory("Items.Tech_02_rich_01", 1)
Game.AddToInventory("Items.Tech_02_rich_02", 1)
Balaclavas
Game.AddToInventory("Items.Balaclava_01_basic_01", 1)
Game.AddToInventory("Items.Balaclava_01_basic_02", 1)
Game.AddToInventory("Items.Balaclava_01_old_01", 1)
Game.AddToInventory("Items.Balaclava_01_old_02", 1)
Game.AddToInventory("Items.Balaclava_01_rich_01", 1)
Game.AddToInventory("Items.Balaclava_01_rich_02", 1)
Trake za glavu/bandane
Game.AddToInventory("Items.Scarf_01_basic_01", 1)
Game.AddToInventory("Items.Scarf_01_basic_02", 1)
Game.AddToInventory("Items.Scarf_01_basic_03", 1)
Game.AddToInventory("Items.Scarf_01_old_01", 1)
Game.AddToInventory("Items.Scarf_01_old_02", 1)
Game.AddToInventory("Items.Scarf_01_old_03", 1)
Game.AddToInventory("Items.Scarf_01_rich_01", 1)
Game.AddToInventory("Items.Scarf_01_rich_02", 1)
Game.AddToInventory("Items.Scarf_01_rich_03", 1)
Game.AddToInventory("Items.Scarf_02_basic_01", 1)
Game.AddToInventory("Items.Scarf_02_basic_02", 1)
Game.AddToInventory("Items.Scarf_02_old_01", 1)
Game.AddToInventory("Items.Scarf_02_old_02", 1)
Game.AddToInventory("Items.Scarf_02_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_02", 1)
Game.AddToInventory("Items.Scarf_03_basic_03", 1)
Game.AddToInventory("Items.Scarf_03_old_01", 1)
Game.AddToInventory("Items.Scarf_03_old_03", 1)
Game.AddToInventory("Items.Scarf_03_old_02", 1)
Game.AddToInventory("Items.Scarf_03_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_rich_02", 1)
Game.AddToInventory("Items.Scarf_03_rich_03", 1)
Kape
Game.AddToInventory("Items.Cap_01_basic_01", 1)
Game.AddToInventory("Items.Cap_01_basic_02", 1)
Game.AddToInventory("Items.Cap_01_basic_03", 1)
Game.AddToInventory("Items.Cap_01_old_01", 1)
Game.AddToInventory("Items.Cap_01_old_02", 1)
Game.AddToInventory("Items.Cap_01_old_03", 1)
Game.AddToInventory("Items.Cap_01_rich_01", 1)
Game.AddToInventory("Items.Cap_01_rich_02", 1)
Game.AddToInventory("Items.Cap_01_rich_03", 1)
Game.AddToInventory("Items.Cap_02_basic_01", 1)
Game.AddToInventory("Items.Cap_02_basic_02", 1)
Game.AddToInventory("Items.Cap_02_basic_03", 1)
Game.AddToInventory("Items.Cap_02_old_01", 1)
Game.AddToInventory("Items.Cap_02_old_02", 1)
Game.AddToInventory("Items.Cap_02_old_03", 1)
Game.AddToInventory("Items.Cap_03_basic_01", 1)
Game.AddToInventory("Items.Cap_03_basic_02", 1)
Game.AddToInventory("Items.Cap_03_old_01", 1)
Game.AddToInventory("Items.Cap_03_old_02", 1)
Game.AddToInventory("Items.Cap_03_rich_01", 1)
Game.AddToInventory("Items.Cap_03_rich_02", 1)
Game.AddToInventory("Items.Cap_04_basic_01", 1)
Game.AddToInventory("Items.Cap_04_basic_02", 1)
Game.AddToInventory("Items.Cap_04_old_01", 1)
Game.AddToInventory("Items.Cap_04_old_02", 1)
Game.AddToInventory("Items.Cap_04_rich_01", 1)
Game.AddToInventory("Items.Cap_05_basic_01", 1)
Game.AddToInventory("Items.Cap_05_basic_02", 1)
Game.AddToInventory("Items.Cap_05_basic_03", 1)
Game.AddToInventory("Items.Cap_05_old_01", 1)
Game.AddToInventory("Items.Cap_05_old_02", 1)
Game.AddToInventory("Items.Cap_06_basic_01", 1)
Game.AddToInventory("Items.Cap_06_basic_02", 1)
Game.AddToInventory("Items.Cap_06_old_01", 1)
Game.AddToInventory("Items.Cap_06_old_02", 1)
Game.AddToInventory("Items.Cap_06_rich_01", 1)
Game.AddToInventory("Items.Cap_06_rich_02", 1)
Šeširi
Game.AddToInventory("Items.Hat_01_basic_01", 1)
Game.AddToInventory("Items.Hat_01_basic_02", 1)
Game.AddToInventory("Items.Hat_01_old_01", 1)
Game.AddToInventory("Items.Hat_01_old_02", 1)
Game.AddToInventory("Items.Hat_01_rich_01", 1)
Game.AddToInventory("Items.Hat_01_rich_02", 1)
Game.AddToInventory("Items.Hat_02_basic_01", 1)
Game.AddToInventory("Items.Hat_02_basic_02", 1)
Game.AddToInventory("Items.Hat_02_old_01", 1)
Game.AddToInventory("Items.Hat_02_old_02", 1)
Game.AddToInventory("Items.Hat_02_rich_01", 1)
Game.AddToInventory("Items.Hat_03_basic_01", 1)
Game.AddToInventory("Items.Hat_02_rich_02", 1)
Game.AddToInventory("Items.Hat_03_basic_02", 1)
Game.AddToInventory("Items.Hat_03_old_01", 1)
Game.AddToInventory("Items.Hat_03_old_02", 1)
Game.AddToInventory("Items.Hat_03_rich_01", 1)
Game.AddToInventory("Items.Hat_04_basic_01", 1)
Game.AddToInventory("Items.Hat_04_basic_02", 1)
Game.AddToInventory("Items.Hat_04_old_01", 1)
kacige
Game.AddToInventory("Items.Helmet_01_basic_01", 1)
Game.AddToInventory("Items.Helmet_01_basic_02", 1)
Game.AddToInventory("Items.Helmet_01_basic_03", 1)
Game.AddToInventory("Items.Helmet_01_old_01", 1)
Game.AddToInventory("Items.Helmet_01_rich_01", 1)
Game.AddToInventory("Items.Helmet_01_rich_02", 1)
Game.AddToInventory("Items.Helmet_02_basic_01", 1)
Game.AddToInventory("Items.Helmet_02_basic_02", 1)
Game.AddToInventory("Items.Helmet_02_basic_03", 1)
Game.AddToInventory("Items.Helmet_02_basic_04", 1)
Game.AddToInventory("Items.Helmet_02_old_01", 1)
Game.AddToInventory("Items.Helmet_02_old_02", 1)
Game.AddToInventory("Items.Helmet_02_old_03", 1)
Game.AddToInventory("Items.Helmet_02_old_04", 1)
Game.AddToInventory("Items.Helmet_02_rich_0
Majice
Game.AddToInventory("Predmeti.Undershirt_02_basic_01", 1)
Game.AddToInventory("Predmeti.Undershirt_02_basic_02", 1)
Game.AddToInventory("Items.Undershirt_02_rich_01", 1)
Game.AddToInventory("Items.Undershirt_02_rich_02", 1)
Game.AddToInventory("Predmeti.Undershirt_03_basic_01", 1)
Game.AddToInventory("Predmeti.Undershirt_03_basic_02", 1)
Game.AddToInventory("Predmeti.Undershirt_03_basic_03", 1)
Game.AddToInventory("Predmeti.Undershirt_03_basic_04", 1)
Game.AddToInventory("Items.Undershirt_03_rich_01", 1)
Game.AddToInventory("Items.Undershirt_03_rich_02", 1)
Majice
Game.AddToInventory("Items.TShirt_02_basic_01", 1)
Game.AddToInventory("Items.TShirt_02_basic_02", 1)
Game.AddToInventory("Items.TShirt_02_basic_03", 1)
Game.AddToInventory("Items.TShirt_02_basic_04", 1)
Game.AddToInventory("Items.TShirt_02_basic_05", 1)
Game.AddToInventory("Items.TShirt_02_old_01", 1)
Game.AddToInventory("Items.TShirt_02_old_02", 1)
Game.AddToInventory("Items.TShirt_02_old_03", 1)
Game.AddToInventory("Items.TShirt_02_old_04", 1)
Game.AddToInventory("Items.TShirt_02_rich_01", 1)
Game.AddToInventory("Items.TShirt_02_rich_02", 1)
Game.AddToInventory("Items.TShirt_02_rich_03", 1)
Game.AddToInventory("Items.TShirt_02_rich_04", 1)
Game.AddToInventory("Items.TShirt_05_old_01", 1)
Game.AddToInventory("Items.TShirt_05_old_02", 1)
Game.AddToInventory("Items.TShirt_05_old_03", 1)
Game.AddToInventory("Items.TShirt_05_old_04", 1)
Game.AddToInventory("Items.TShirt_05_old_05", 1)
Game.AddToInventory("Items.TShirt_05_old_06", 1)
Game.AddToInventory("Items.TShirt_01_basic_01", 1)
Game.AddToInventory("Items.TShirt_01_basic_02", 1)
Game.AddToInventory("Items.TShirt_01_basic_03", 1)
Game.AddToInventory("Items.TShirt_01_old_01", 1)
Game.AddToInventory("Items.TShirt_01_old_02", 1)
Game.AddToInventory("Items.TShirt_01_old_03", 1)
Game.AddToInventory("Items.TShirt_01_rich_01", 1)
Game.AddToInventory("Items.TShirt_01_rich_02", 1)
Game.AddToInventory("Items.TShirt_01_rich_03", 1)
Game.AddToInventory("Items.TShirt_03_basic_01", 1)
Game.AddToInventory("Items.TShirt_03_basic_02", 1)
Game.AddToInventory("Items.TShirt_03_basic_03", 1)
Game.AddToInventory("Items.TShirt_03_old_01", 1)
Game.AddToInventory("Items.TShirt_03_old_02", 1)
Game.AddToInventory("Items.TShirt_03_old_03", 1)
Game.AddToInventory("Items.TShirt_03_rich_01", 1)
Game.AddToInventory("Items.TShirt_03_rich_02", 1)
Game.AddToInventory("Items.TShirt_03_rich_03", 1)
Game.AddToInventory("Items.TShirt_06_basic_01", 1)
Game.AddToInventory("Items.TShirt_06_basic_02", 1)
Game.AddToInventory("Items.TShirt_06_old_01", 1)
Game.AddToInventory("Items.TShirt_06_old_02", 1)
Game.AddToInventory("Items.TShirt_06_rich_01", 1)
Game.AddToInventory("Items.TShirt_06_rich_02", 1)
Game.AddToInventory("Items.TShirt_07_basic_01", 1)
Game.AddToInventory("Items.TShirt_07_basic_02", 1)
Game.AddToInventory("Items.TShirt_07_old_01", 1)
Game.AddToInventory("Items.TShirt_07_old_02", 1)
Game.AddToInventory("Items.TShirt_07_rich_01", 1)
Game.AddToInventory("Items.TShirt_07_rich_02", 1)
Game.AddToInventory("Items.TShirt_08_basic_01", 1)
Game.AddToInventory("Items.TShirt_08_basic_02", 1)
Game.AddToInventory("Items.TShirt_08_old_01", 1)
Game.AddToInventory("Items.TShirt_08_old_02", 1)
Game.AddToInventory("Items.TShirt_08_rich_01", 1)
Game.AddToInventory("Items.TShirt_08_rich_02", 1)
Game.AddToInventory("Items.TShirt_09_basic_01", 1)
Game.AddToInventory("Items.TShirt_09_basic_02", 1)
Game.AddToInventory("Items.TShirt_09_old_01", 1)
Game.AddToInventory("Items.TShirt_09_old_02", 1)
Game.AddToInventory("Items.TShirt_10_basic_01", 1)
Game.AddToInventory("Items.TShirt_10_old_01", 1)
Game.AddToInventory("Items.TShirt_10_rich_01", 1)
Game.AddToInventory("Items.TShirt_11_basic_01", 1)
Game.AddToInventory("Items.TShirt_11_rich_01", 1)
Game.AddToInventory("Items.TShirt_04_old_01", 1)
Game.AddToInventory("Items.TShirt_04_old_02", 1)
Game.AddToInventory("Items.TShirt_04_old_03", 1)
Game.AddToInventory("Items.TShirt_04_old_04", 1)
Game.AddToInventory("Items.TShirt_04_old_05", 1)
Game.AddToInventory("Items.TShirt_04_old_06", 1)
Game.AddToInventory("Items.Shirt_01_basic_01", 1)
Game.AddToInventory("Items.Shirt_01_basic_02", 1)
Game.AddToInventory("Items.Shirt_01_old_01", 1)
Game.AddToInventory("Items.Shirt_01_old_02", 1)
Game.AddToInventory("Items.Shirt_01_rich_01", 1)
Game.AddToInventory("Items.Shirt_01_rich_02", 1)
Game.AddToInventory("Items.Shirt_02_basic_01", 1)
Game.AddToInventory("Items.Shirt_02_basic_02", 1)
Game.AddToInventory("Items.Shirt_02_basic_03", 1)
Game.AddToInventory("Items.Shirt_02_basic_04", 1)
Game.AddToInventory("Items.Shirt_02_old_01", 1)
Game.AddToInventory("Items.Shirt_02_old_02", 1)
Game.AddToInventory("Items.Shirt_02_old_03", 1)
Game.AddToInventory("Items.Shirt_02_rich_01", 1)
Game.AddToInventory("Items.Shirt_02_rich_02", 1)
Game.AddToInventory("Items.Shirt_02_rich_03", 1)
Game.AddToInventory("Items.Shirt_03_basic_01", 1)
Game.AddToInventory("Items.Shirt_03_basic_02", 1)
Game.AddToInventory("Items.Shirt_03_basic_03", 1)
Game.AddToInventory("Items.Shirt_03_old_01", 1)
Game.AddToInventory("Items.Shirt_03_old_02", 1)
Game.AddToInventory("Items.Shirt_03_old_03", 1)
Game.AddToInventory("Items.Shirt_03_rich_01", 1)
Game.AddToInventory("Items.Shirt_03_rich_02", 1)
Game.AddToInventory("Items.Shirt_03_rich_03", 1)
prsluci
Game.AddToInventory("Items.Vest_01_basic_01", 1)
Game.AddToInventory("Items.Vest_01_basic_02", 1)
Game.AddToInventory("Items.Vest_01_old_01", 1)
Game.AddToInventory("Items.Vest_01_old_02", 1)
Game.AddToInventory("Items.Vest_01_rich_01", 1)
Game.AddToInventory("Items.Vest_01_rich_02", 1)
Game.AddToInventory("Items.Vest_02_basic_01", 1)
Game.AddToInventory("Items.Vest_02_basic_02", 1)
Game.AddToInventory("Items.Vest_02_old_01", 1)
Game.AddToInventory("Items.Vest_02_old_02", 1)
Game.AddToInventory("Items.Vest_02_rich_01", 1)
Game.AddToInventory("Items.Vest_02_rich_02", 1)
Game.AddToInventory("Items.Vest_03_basic_01", 1)
Game.AddToInventory("Items.Vest_03_basic_02", 1)
Game.AddToInventory("Items.Vest_03_old_01", 1)
Game.AddToInventory("Items.Vest_03_old_02", 1)
Game.AddToInventory("Items.Vest_03_rich_01", 1)
Game.AddToInventory("Items.Vest_03_rich_02", 1)
Game.AddToInventory("Items.Vest_04_basic_01", 1)
Game.AddToInventory("Items.Vest_04_basic_02", 1)
Game.AddToInventory("Items.Vest_04_old_01", 1)
Game.AddToInventory("Items.Vest_04_old_02", 1)
Game.AddToInventory("Items.Vest_04_rich_01", 1)
Game.AddToInventory("Items.Vest_04_rich_02", 1)
Game.AddToInventory("Items.Vest_06_basic_01", 1)
Game.AddToInventory("Items.Vest_06_basic_02", 1)
Game.AddToInventory("Items.Vest_06_old_01", 1)
Game.AddToInventory("Items.Vest_06_old_02", 1)
Game.AddToInventory("Items.Vest_06_rich_01", 1)
Game.AddToInventory("Items.Vest_06_rich_02", 1)
Game.AddToInventory("Items.Vest_06_rich_03", 1)
Game.AddToInventory("Items.Vest_06_rich_04", 1)
Game.AddToInventory("Items.Vest_07_basic_01", 1)
Game.AddToInventory("Items.Vest_07_basic_02", 1)
Game.AddToInventory("Items.Vest_07_basic_03", 1)
Game.AddToInventory("Items.Vest_07_old_01", 1)
Game.AddToInventory("Items.Vest_07_old_02", 1)
Game.AddToInventory("Items.Vest_07_old_03", 1)
Game.AddToInventory("Items.Vest_07_rich_01", 1)
Game.AddToInventory("Items.Vest_07_rich_02", 1)
Game.AddToInventory("Items.Vest_07_rich_03", 1)
Game.AddToInventory("Items.Vest_08_basic_01", 1)
Game.AddToInventory("Items.Vest_08_basic_02", 1)
Game.AddToInventory("Items.Vest_08_old_01", 1)
Game.AddToInventory("Items.Vest_08_old_02", 1)
Game.AddToInventory("Items.Vest_08_rich_01", 1)
Game.AddToInventory("Items.Vest_08_rich_02", 1)
Game.AddToInventory("Items.Vest_10_basic_01", 1)
Game.AddToInventory("Items.Vest_10_basic_02", 1)
Game.AddToInventory("Items.Vest_10_old_01", 1)
Game.AddToInventory("Items.Vest_10_old_02", 1)
Game.AddToInventory("Items.Vest_10_rich_01", 1)
Game.AddToInventory("Items.Vest_10_rich_02", 1)
Game.AddToInventory("Items.Vest_11_basic_01", 1)
Game.AddToInventory("Items.Vest_11_basic_02", 1)
Game.AddToInventory("Items.Vest_11_old_01", 1)
Game.AddToInventory("Items.Vest_11_old_02", 1)
Game.AddToInventory("Items.Vest_11_rich_01", 1)
Game.AddToInventory("Items.Vest_11_rich_02", 1)
Game.AddToInventory("Items.Vest_12_basic_01", 1)
Game.AddToInventory("Items.Vest_12_basic_02", 1)
Game.AddToInventory("Items.Vest_12_old_01", 1)
Game.AddToInventory("Items.Vest_12_old_02", 1)
Game.AddToInventory("Items.Vest_12_rich_01", 1)
Game.AddToInventory("Items.Vest_12_rich_02", 1)
Game.AddToInventory("Items.Vest_13_basic_01", 1)
Game.AddToInventory("Items.Vest_13_basic_02", 1)
Game.AddToInventory("Items.Vest_13_rich_01", 1)
Game.AddToInventory("Items.Vest_13_rich_02", 1)
Game.AddToInventory("Items.Vest_13_rich_03", 1)
Game.AddToInventory("Items.Vest_13_rich_04", 1)
Game.AddToInventory("Items.Vest_14_basic_01", 1)
Game.AddToInventory("Items.Vest_14_basic_02", 1)
Game.AddToInventory("Items.Vest_14_old_01", 1)
Game.AddToInventory("Items.Vest_14_old_02", 1)
Game.AddToInventory("Items.Vest_14_rich_01", 1)
Game.AddToInventory("Items.Vest_14_rich_02", 1)
Game.AddToInventory("Items.Vest_15_basic_01", 1)
Game.AddToInventory("Items.Vest_15_basic_02", 1)
Game.AddToInventory("Items.Vest_15_basic_03", 1)
Game.AddToInventory("Items.Vest_15_old_01", 1)
Game.AddToInventory("Items.Vest_15_old_02", 1)
Game.AddToInventory("Items.Vest_15_old_03", 1)
Game.AddToInventory("Items.Vest_16_basic_01", 1)
Game.AddToInventory("Items.Vest_16_old_01", 1)
Game.AddToInventory("Items.Vest_16_old_02", 1)
Game.AddToInventory("Items.Vest_16_rich_01", 1)
Game.AddToInventory("Items.Vest_16_rich_02", 1)
Game.AddToInventory("Items.Vest_17_basic_01", 1)
Game.AddToInventory("Items.Vest_17_basic_02", 1)
Game.AddToInventory("Items.Vest_17_rich_01", 1)
Game.AddToInventory("Items.Vest_17_rich_02", 1)
Game.AddToInventory("Items.Vest_18_basic_02", 1)
Game.AddToInventory("Items.Vest_18_basic_01", 1)
Game.AddToInventory("Items.Vest_18_old_01", 1)
Game.AddToInventory("Items.Vest_18_rich_01", 1)
Game.AddToInventory("Items.Vest_18_rich_02", 1)
Game.AddToInventory("Items.Vest_19_basic_01", 1)
Game.AddToInventory("Items.Vest_19_basic_02", 1)
Game.AddToInventory("Items.Vest_19_old_01", 1)
Game.AddToInventory("Items.Vest_19_rich_01", 1)
Game.AddToInventory("Items.Vest_19_rich_02", 1)
Game.AddToInventory("Items.Vest_20_basic_01", 1)
Game.AddToInventory("Items.Vest_20_basic_02", 1)
Game.AddToInventory("Items.Vest_20_old_01", 1)
Game.AddToInventory("Items.Vest_20_rich_01", 1)
Game.AddToInventory("Items.Vest_20_old_02", 1)
Game.AddToInventory("Items.Vest_20_rich_02", 1)
Široke košulje
Game.AddToInventory("Items.LooseShirt_01_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_01_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_01_old_01", 1)
Game.AddToInventory("Items.LooseShirt_01_old_02", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_02", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_02_old_01", 1)
Game.AddToInventory("Items.LooseShirt_02_old_02", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_02", 1)
kaput
Game.AddToInventory("Items.Coat_01_basic_01", 1)
Game.AddToInventory("Items.Coat_01_basic_02", 1)
Game.AddToInventory("Items.Coat_01_basic_03", 1)
Game.AddToInventory("Items.Coat_01_old_01", 1)
Game.AddToInventory("Items.Coat_01_old_02", 1)
Game.AddToInventory("Items.Coat_01_old_03", 1)
Game.AddToInventory("Items.Coat_01_rich_01", 1)
Game.AddToInventory("Items.Coat_01_rich_02", 1)
Game.AddToInventory("Items.Coat_01_rich_03", 1)
Game.AddToInventory("Items.Coat_02_basic_01", 1)
Game.AddToInventory("Items.Coat_02_basic_02", 1)
Game.AddToInventory("Items.Coat_02_old_01", 1)
Game.AddToInventory("Items.Coat_02_old_02", 1)
Game.AddToInventory("Items.Coat_02_old_03", 1)
Game.AddToInventory("Items.Coat_02_old_04", 1)
Game.AddToInventory("Items.Coat_03_basic_01", 1)
Game.AddToInventory("Items.Coat_03_basic_02", 1)
Game.AddToInventory("Items.Coat_03_old_01", 1)
Game.AddToInventory("Items.Coat_03_old_02", 1)
Game.AddToInventory("Items.Coat_03_old_03", 1)
Game.AddToInventory("Items.Coat_03_rich_01", 1)
Game.AddToInventory("Items.Coat_03_rich_02", 1)
Game.AddToInventory("Items.Coat_04_basic_01", 1)
Game.AddToInventory("Items.Coat_04_basic_02", 1)
Game.AddToInventory("Items.Coat_04_basic_03", 1)
Game.AddToInventory("Items.Coat_04_old_01", 1)
Game.AddToInventory("Items.Coat_04_old_02", 1)
Game.AddToInventory("Items.Coat_04_rich_01", 1)
Game.AddToInventory("Items.Coat_04_rich_02", 1)
Платья
Game.AddToInventory("Items.Dress_01_basic_01", 1)
Game.AddToInventory("Items.Dress_01_basic_02", 1)
Game.AddToInventory("Items.Dress_01_basic_03", 1)
Game.AddToInventory("Items.Dress_01_rich_01", 1)
Game.AddToInventory("Items.Dress_01_rich_02", 1)
Game.AddToInventory("Items.Dress_01_rich_03", 1)
Game.AddToInventory("Items.Dress_02_basic_01", 1)
Game.AddToInventory("Items.Dress_02_basic_02", 1)
Game.AddToInventory("Items.Dress_02_basic_03", 1)
Game.AddToInventory("Items.Dress_02_rich_01", 1)
Game.AddToInventory("Items.Dress_02_rich_02", 1)
Game.AddToInventory("Items.Dress_02_rich_03", 1)
jakne
Game.AddToInventory("Items.Jacket_01_basic_01", 1)
Game.AddToInventory("Items.Jacket_01_old_01", 1)
Game.AddToInventory("Items.Jacket_01_basic_02", 1)
Game.AddToInventory("Items.Jacket_01_old_02", 1)
Game.AddToInventory("Items.Jacket_01_rich_01", 1)
Game.AddToInventory("Items.Jacket_01_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_basic_01", 1)
Game.AddToInventory("Items.Jacket_02_basic_02", 1)
Game.AddToInventory("Items.Jacket_02_old_01", 1)
Game.AddToInventory("Items.Jacket_02_old_02", 1)
Game.AddToInventory("Items.Jacket_02_old_03", 1)
Game.AddToInventory("Items.Jacket_02_rich_01", 1)
Game.AddToInventory("Items.Jacket_02_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_rich_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_01", 1)
Game.AddToInventory("Items.Jacket_03_basic_02", 1)
Game.AddToInventory("Items.Jacket_03_basic_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_04", 1)
Game.AddToInventory("Items.Jacket_03_old_01", 1)
Game.AddToInventory("Items.Jacket_03_old_02", 1)
Game.AddToInventory("Items.Jacket_03_old_03", 1)
Game.AddToInventory("Items.Jacket_03_old_04", 1)
Game.AddToInventory("Items.Jacket_03_rich_01", 1)
Game.AddToInventory("Items.Jacket_03_rich_02", 1)
Game.AddToInventory("Items.Jacket_03_rich_03", 1)
Game.AddToInventory("Items.Jacket_04_basic_01", 1)
Game.AddToInventory("Items.Jacket_04_basic_02", 1)
Game.AddToInventory("Items.Jacket_04_basic_03", 1)
Game.AddToInventory("Items.Jacket_04_old_01", 1)
Game.AddToInventory("Items.Jacket_04_old_02", 1)
Game.AddToInventory("Items.Jacket_04_old_03", 1)
Game.AddToInventory("Items.Jacket_04_rich_01", 1)
Game.AddToInventory("Items.Jacket_04_rich_02", 1)
Game.AddToInventory("Items.Jacket_04_rich_03", 1)
Game.AddToInventory("Items.Jacket_05_basic_01", 1)
Game.AddToInventory("Items.Jacket_05_basic_02", 1)
Game.AddToInventory("Items.Jacket_05_old_01", 1)
Game.AddToInventory("Items.Jacket_05_old_02", 1)
Game.AddToInventory("Items.Jacket_05_rich_01", 1)
Game.AddToInventory("Items.Jacket_05_rich_02", 1)
Game.AddToInventory("Items.Jacket_06_basic_01", 1)
Game.AddToInventory("Items.Jacket_06_basic_02", 1)
Game.AddToInventory("Items.Jacket_06_old_02", 1)
Game.AddToInventory("Items.Jacket_06_old_01", 1)
Game.AddToInventory("Items.Jacket_06_rich_01", 1)
Game.AddToInventory("Items.Jacket_06_rich_02", 1)
Game.AddToInventory("Items.Jacket_07_basic_01", 1)
Game.AddToInventory("Items.Jacket_07_basic_02", 1)
Game.AddToInventory("Items.Jacket_07_old_01", 1)
Game.AddToInventory("Items.Jacket_07_rich_01", 1)
Game.AddToInventory("Items.Jacket_07_old_02", 1)
Game.AddToInventory("Items.Jacket_07_rich_02", 1)
Game.AddToInventory("Items.Jacket_08_basic_01", 1)
Game.AddToInventory("Items.Jacket_08_basic_02", 1)
Game.AddToInventory("Items.Jacket_08_old_01", 1)
Game.AddToInventory("Items.Jacket_08_old_02", 1)
Game.AddToInventory("Items.Jacket_09_basic_01", 1)
Game.AddToInventory("Items.Jacket_09_basic_02", 1)
Game.AddToInventory("Items.Jacket_09_old_01", 1)
Game.AddToInventory("Items.Jacket_09_old_02", 1)
Game.AddToInventory("Items.Jacket_09_rich_01", 1)
Game.AddToInventory("Items.Jacket_09_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_basic_03", 1)
Game.AddToInventory("Items.Jacket_13_old_01", 1)
Game.AddToInventory("Items.Jacket_13_old_02", 1)
Game.AddToInventory("Items.Jacket_13_old_03", 1)
Game.AddToInventory("Items.Jacket_13_rich_01", 1)
Game.AddToInventory("Items.Jacket_13_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_rich_03", 1)
Game.AddToInventory("Items.Jacket_14_basic_01", 1)
Game.AddToInventory("Items.Jacket_14_basic_02", 1)
Game.AddToInventory("Items.Jacket_14_old_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_02", 1)
Game.AddToInventory("Items.Jacket_15_basic_01", 1)
Game.AddToInventory("Items.Jacket_15_basic_02", 1)
Game.AddToInventory("Items.Jacket_15_old_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_01", 1)
Game.AddToInventory("Items.Jacket_15_rich_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_02", 1)
Game.AddToInventory("Items.Jacket_16_old_01", 1)
Game.AddToInventory("Items.Jacket_16_old_02", 1)
Game.AddToInventory("Items.Jacket_16_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_03", 1)
Game.AddToInventory("Items.Jacket_17_basic_02", 1)
Game.AddToInventory("Items.Jacket_17_basic_04", 1)
Game.AddToInventory("Items.Jacket_17_old_01", 1)
Game.AddToInventory("Items.Jacket_17_old_02", 1)
Game.AddToInventory("Items.Jacket_17_old_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_02", 1)
Game.AddToInventory("Items.Jacket_17_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_rich_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_04", 1)
Game.AddToInventory("Items.Jacket_17_rich_05", 1)
Game.AddToInventory("Items.Jacket_17_rich_06", 1)
kostimi
Game.AddToInventory("Items.TightJumpsuit_01_basic_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_basic_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_02", 1)
kombinezon
Game.AddToInventory("Items.Jumpsuit_01_basic_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_basic_02", 1)
Game.AddToInventory("Items.Jumpsuit_01_basic_03", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_03", 1)
Game.AddToInventory("Items.Jumpsuit_01_rich_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_rich_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_basic_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_basic_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_03", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_03", 1)
Šorc
Game.AddToInventory("Items.Shorts_01_basic_01", 1)
Game.AddToInventory("Items.Shorts_01_old_01", 1)
Game.AddToInventory("Items.Shorts_01_old_02", 1)
Game.AddToInventory("Items.Shorts_01_old_03", 1)
Game.AddToInventory("Items.Shorts_01_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_02", 1)
Game.AddToInventory("Items.Shorts_02_old_01", 1)
Game.AddToInventory("Items.Shorts_02_old_02", 1)
Game.AddToInventory("Items.Shorts_02_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_rich_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_01", 1)
Game.AddToInventory("Items.Shorts_03_basic_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_03", 1)
Game.AddToInventory("Items.Shorts_03_old_01", 1)
Game.AddToInventory("Items.Shorts_03_rich_01", 1)
Game.AddToInventory("Items.Shorts_04_old_01", 1)
Game.AddToInventory("Items.Shorts_04_old_02", 1)
Game.AddToInventory("Items.Shorts_04_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_01", 1)
Game.AddToInventory("Items.Shorts_05_old_02", 1)
Game.AddToInventory("Items.Shorts_05_old_03", 1)
Game.AddToInventory("Items.Shorts_05_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_05", 1)
hlače
Game.AddToInventory("Items.Pants_01_basic_01", 1)
Game.AddToInventory("Items.Pants_01_basic_02", 1)
Game.AddToInventory("Items.Pants_01_basic_03", 1)
Game.AddToInventory("Items.Pants_01_old_01", 1)
Game.AddToInventory("Items.Pants_01_old_02", 1)
Game.AddToInventory("Items.Pants_01_old_03", 1)
Game.AddToInventory("Items.Pants_01_rich_01", 1)
Game.AddToInventory("Items.Pants_01_rich_02", 1)
Game.AddToInventory("Items.Pants_01_rich_03", 1)
Game.AddToInventory("Items.Pants_02_basic_01", 1)
Game.AddToInventory("Items.Pants_02_basic_02", 1)
Game.AddToInventory("Items.Pants_02_basic_03", 1)
Game.AddToInventory("Items.Pants_02_old_01", 1)
Game.AddToInventory("Items.Pants_02_old_02", 1)
Game.AddToInventory("Items.Pants_02_rich_01", 1)
Game.AddToInventory("Items.Pants_02_old_03", 1)
Game.AddToInventory("Items.Pants_02_rich_02", 1)
Game.AddToInventory("Items.Pants_02_rich_03", 1)
Game.AddToInventory("Items.Pants_03_basic_02", 1)
Game.AddToInventory("Items.Pants_03_basic_01", 1)
Game.AddToInventory("Items.Pants_03_basic_03", 1)
Game.AddToInventory("Items.Pants_03_old_01", 1)
Game.AddToInventory("Items.Pants_03_old_02", 1)
Game.AddToInventory("Items.Pants_03_old_03", 1)
Game.AddToInventory("Items.Pants_03_rich_01", 1)
Game.AddToInventory("Items.Pants_03_rich_02", 1)
Game.AddToInventory("Items.Pants_03_rich_03", 1)
Game.AddToInventory("Items.Pants_04_basic_01", 1)
Game.AddToInventory("Items.Pants_04_basic_02", 1)
Game.AddToInventory("Items.Pants_04_basic_03", 1)
Game.AddToInventory("Items.Pants_04_basic_04", 1)
Game.AddToInventory("Items.Pants_04_old_01", 1)
Game.AddToInventory("Items.Pants_04_old_02", 1)
Game.AddToInventory("Items.Pants_04_old_03", 1)
Game.AddToInventory("Items.Pants_04_rich_01", 1)
Game.AddToInventory("Items.Pants_04_rich_02", 1)
Game.AddToInventory("Items.Pants_04_rich_03", 1)
Game.AddToInventory("Items.Pants_05_basic_01", 1)
Game.AddToInventory("Items.Pants_05_basic_02", 1)
Game.AddToInventory("Items.Pants_05_old_01", 1)
Game.AddToInventory("Items.Pants_05_old_02", 1)
Game.AddToInventory("Items.Pants_05_rich_01", 1)
Game.AddToInventory("Items.Pants_05_rich_02", 1)
Game.AddToInventory("Items.Pants_06_basic_01", 1)
Game.AddToInventory("Items.Pants_06_basic_02", 1)
Game.AddToInventory("Items.Pants_06_old_01", 1)
Game.AddToInventory("Items.Pants_06_old_02", 1)
Game.AddToInventory("Items.Pants_06_old_03", 1)
Game.AddToInventory("Items.Pants_06_rich_01", 1)
Game.AddToInventory("Items.Pants_06_rich_02", 1)
Game.AddToInventory("Items.Pants_07_basic_01", 1)
Game.AddToInventory("Items.Pants_07_basic_02", 1)
Game.AddToInventory("Items.Pants_07_basic_03", 1)
Game.AddToInventory("Items.Pants_07_old_01", 1)
Game.AddToInventory("Items.Pants_07_old_02", 1)
Game.AddToInventory("Items.Pants_07_old_03", 1)
Game.AddToInventory("Items.Pants_07_rich_01", 1)
Game.AddToInventory("Items.Pants_07_rich_02", 1)
Game.AddToInventory("Items.Pants_07_rich_03", 1)
Game.AddToInventory("Items.Pants_08_basic_01", 1)
Game.AddToInventory("Items.Pants_08_basic_02", 1)
Game.AddToInventory("Items.Pants_08_basic_03", 1)
Game.AddToInventory("Items.Pants_08_old_01", 1)
Game.AddToInventory("Items.Pants_08_old_02", 1)
Game.AddToInventory("Items.Pants_08_old_03", 1)
Game.AddToInventory("Items.Pants_08_rich_01", 1)
Game.AddToInventory("Items.Pants_08_rich_02", 1)
Game.AddToInventory("Items.Pants_08_rich_03", 1)
Game.AddToInventory("Items.Pants_09_basic_01", 1)
Game.AddToInventory("Items.Pants_09_basic_02", 1)
Game.AddToInventory("Items.Pants_09_old_01", 1)
Game.AddToInventory("Items.Pants_09_old_02", 1)
Game.AddToInventory("Items.Pants_09_old_03", 1)
Game.AddToInventory("Items.Pants_09_rich_01", 1)
Game.AddToInventory("Items.Pants_09_rich_02", 1)
Game.AddToInventory("Items.Pants_10_basic_01", 1)
Game.AddToInventory("Items.Pants_10_basic_02", 1)
Game.AddToInventory("Items.Pants_10_old_01", 1)
Game.AddToInventory("Items.Pants_10_old_02", 1)
Game.AddToInventory("Items.Pants_10_rich_01", 1)
Game.AddToInventory("Items.Pants_10_rich_02", 1)
Game.AddToInventory("Items.Pants_11_basic_01", 1)
Game.AddToInventory("Items.Pants_11_basic_02", 1)
Game.AddToInventory("Items.Pants_11_basic_03", 1)
Game.AddToInventory("Items.Pants_11_old_01", 1)
Game.AddToInventory("Items.Pants_11_old_02", 1)
Game.AddToInventory("Items.Pants_11_old_03", 1)
Game.AddToInventory("Items.Pants_11_rich_01", 1)
Game.AddToInventory("Items.Pants_11_rich_02", 1)
Game.AddToInventory("Items.Pants_11_rich_03", 1)
Game.AddToInventory("Items.Pants_12_basic_01", 1)
Game.AddToInventory("Items.Pants_12_basic_02", 1)
Game.AddToInventory("Items.Pants_12_basic_03", 1)
Game.AddToInventory("Items.Pants_12_old_01", 1)
Game.AddToInventory("Items.Pants_12_old_02", 1)
Game.AddToInventory("Items.Pants_12_old_03", 1)
Game.AddToInventory("Items.Pants_12_rich_01", 1)
Game.AddToInventory("Items.Pants_12_rich_02", 1)
Game.AddToInventory("Items.Pants_12_rich_03", 1)
Game.AddToInventory("Items.Pants_13_basic_01", 1)
Game.AddToInventory("Items.Pants_13_basic_02", 1)
Game.AddToInventory("Items.Pants_13_basic_03", 1)
Game.AddToInventory("Items.Pants_13_old_01", 1)
Game.AddToInventory("Items.Pants_13_old_02", 1)
Game.AddToInventory("Items.Pants_13_old_03", 1)
Game.AddToInventory("Items.Pants_13_rich_01", 1)
Game.AddToInventory("Items.Pants_13_rich_02", 1)
Game.AddToInventory("Items.Pants_14_basic_01", 1)
Game.AddToInventory("Items.Pants_14_basic_02", 1)
Game.AddToInventory("Items.Pants_14_old_01", 1)
Game.AddToInventory("Items.Pants_14_old_02", 1)
Game.AddToInventory("Items.Pants_14_rich_01", 1)
Game.AddToInventory("Items.Pants_14_rich_02", 1)
Game.AddToInventory("Items.Pants_15_basic_01", 1)
Game.AddToInventory("Items.Pants_15_basic_02", 1)
Game.AddToInventory("Items.Pants_15_old_01", 1)
Game.AddToInventory("Items.Pants_15_rich_01", 1)
Cipele
Game.AddToInventory("Items.CasualShoes_01_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_05", 1)
Game.AddToInventory("Items.CasualShoes_01_old_01", 1)
Game.AddToInventory("Items.CasualShoes_01_old_02", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_02_old_01", 1)
Game.AddToInventory("Items.CasualShoes_02_old_02", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_04_old_01", 1)
Game.AddToInventory("Items.CasualShoes_04_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_05_old_01", 1)
Game.AddToInventory("Items.CasualShoes_05_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_old_03", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_03", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_06_old_01", 1)
Game.AddToInventory("Items.CasualShoes_06_old_02", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_07_old_01", 1)
Game.AddToInventory("Items.CasualShoes_07_old_02", 1)
Game.AddToInventory("Items.CasualShoes_07_old_03", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_02", 1)
Game.AddToInventory("Items.Boots_01_basic_01", 1)
Game.AddToInventory("Items.Boots_01_old_01", 1)
Game.AddToInventory("Items.Boots_01_rich_01", 1)
Game.AddToInventory("Items.Boots_02_basic_01", 1)
Game.AddToInventory("Items.Boots_02_basic_02", 1)
Game.AddToInventory("Items.Boots_02_old_01", 1)
Game.AddToInventory("Items.Boots_02_old_02", 1)
Game.AddToInventory("Items.Boots_02_rich_001", 1)
Game.AddToInventory("Items.Boots_02_rich_02", 1)
Game.AddToInventory("Items.Boots_03_basic_01", 1)
Game.AddToInventory("Items.Boots_03_basic_02", 1)
Game.AddToInventory("Items.Boots_03_old_01", 1)
Game.AddToInventory("Items.Boots_03_old_02", 1)
Game.AddToInventory("Items.Boots_03_rich_01", 1)
Game.AddToInventory("Items.Boots_03_rich_02", 1)
Game.AddToInventory("Items.Boots_04_basic_01", 1)
Game.AddToInventory("Items.Boots_04_basic_02", 1)
Game.AddToInventory("Items.Boots_04_basic_03", 1)
Game.AddToInventory("Items.Boots_04_old_01", 1)
Game.AddToInventory("Items.Boots_04_old_02", 1)
Game.AddToInventory("Items.Boots_04_old_03", 1)
Game.AddToInventory("Items.Boots_05_basic_01", 1)
Game.AddToInventory("Items.Boots_05_basic_02", 1)
Game.AddToInventory("Items.Boots_05_basic_03", 1)
Game.AddToInventory("Items.Boots_05_old_01", 1)
Game.AddToInventory("Items.Boots_05_old_02", 1)
Game.AddToInventory("Items.Boots_05_old_03", 1)
Game.AddToInventory("Items.Boots_05_rich_01", 1)
Game.AddToInventory("Items.Boots_06_basic_01", 1)
Game.AddToInventory("Items.Boots_06_basic_02", 1)
Game.AddToInventory("Items.Boots_06_old_01", 1)
Game.AddToInventory("Items.Boots_06_old_02", 1)
Game.AddToInventory("Items.Boots_06_rich_01", 1)
Game.AddToInventory("Items.Boots_06_rich_02", 1)
Game.AddToInventory("Items.Boots_07_basic_01", 1)
Game.AddToInventory("Items.Boots_07_basic_02", 1)
Game.AddToInventory("Items.Boots_07_old_01", 1)
Game.AddToInventory("Items.Boots_07_old_02", 1)
Game.AddToInventory("Items.Boots_07_old_03", 1)
Game.AddToInventory("Items.Boots_07_rich_01", 1)
Game.AddToInventory("Items.Boots_07_rich_02", 1)
Game.AddToInventory("Items.Boots_08_basic_01", 1)
Game.AddToInventory("Items.Boots_08_basic_02", 1)
Game.AddToInventory("Items.Boots_08_old_01", 1)
Game.AddToInventory("Items.Boots_08_old_02", 1)
Game.AddToInventory("Items.Boots_08_rich_01", 1)
Game.AddToInventory("Items.Boots_09_basic_01", 1)
Game.AddToInventory("Items.Boots_09_basic_02", 1)
Game.AddToInventory("Items.Boots_09_old_01", 1)
Game.AddToInventory("Items.Boots_09_old_02", 1)
Game.AddToInventory("Items.Boots_09_rich_01", 1)
Game.AddToInventory("Items.Boots_09_rich_02", 1)
Game.AddToInventory("Items.Boots_09_rich_03", 1)
Game.AddToInventory("Items.Boots_10_basic_01", 1)
Game.AddToInventory("Items.Boots_10_basic_02", 1)
Game.AddToInventory("Items.Boots_10_old_01", 1)
Game.AddToInventory("Items.Boots_10_old_02", 1)
Game.AddToInventory("Items.Boots_10_rich_01", 1)
Game.AddToInventory("Items.Boots_10_rich_02", 1)
Game.AddToInventory("Items.Boots_11_basic_01", 1)
Game.AddToInventory("Items.Boots_11_basic_02", 1)
Game.AddToInventory("Items.Boots_11_old_01", 1)
Game.AddToInventory("Items.Boots_11_old_02", 1)
Game.AddToInventory("Items.Boots_11_rich_01", 1)
Game.AddToInventory("Items.Boots_11_rich_02", 1)
Formalna odjeća
Game.AddToInventory("Items.FormalPants_01_basic_02", 1)
Game.AddToInventory("Items.FormalPants_01_basic_03", 1)
Game.AddToInventory("Items.FormalPants_01_old_01", 1)
Game.AddToInventory("Items.FormalPants_02_basic_01", 1)
Game.AddToInventory("Items.FormalPants_01_old_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_03", 1)
Game.AddToInventory("Items.FormalPants_02_rich_02", 1)
Game.AddToInventory("Items.FormalPants_02_rich_01", 1)
Game.AddToInventory("Items.FormalPants_02_rich_03", 1)
Game.AddToInventory("Items.FormalPants_03_basic_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_02", 1)
Game.AddToInventory("Items.FormalPants_03_rich_01", 1)
Game.AddToInventory("Items.FormalPants_03_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_04", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_03", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_01", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_02", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_03", 1)
Game.AddToInventory("Items.FormalShirt_01_old_01", 1)
Game.AddToInventory("Items.FormalShirt_01_old_02", 1)
Game.AddToInventory("Items.FormalShirt_01_old_03", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_01", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_02", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_03", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_04", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_05", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_06", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_01", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_02", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_03", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_04", 1)
Game.AddToInventory("Items.FormalShirt_02_old_01", 1)
Game.AddToInventory("Items.FormalShirt_02_old_02", 1)
Game.AddToInventory("Items.FormalShirt_02_old_03", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_01", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_02", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_03", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_03", 1)
Game.AddToInventory("Items.FormalShoes_01_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_01_rich_02", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_03", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_02", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_03", 1)
Game.AddToInventory("Items.FormalShoes_03_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_03_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_03_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_03_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_01_old_01", 1)
Game.AddToInventory("Items.FormalJacket_01_old_02", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_03", 1)
Game.AddToInventory("Items.Q000_Corpo", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalJacket", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalPants", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalShoes", 1)
Game.AddToInventory("Items.Q000_half_Corpo", 1)
Game.AddToInventory("Items.Q000_half_Nomad", 1)
Game.AddToInventory("Items.Q000_half_StreetKid", 1)
Game.AddToInventory("Items.Q000_Nomad", 1)
Game.AddToInventory("Items.Q000_Nomad_Boots", 1)
Game.AddToInventory("Items.Q000_Nomad_noPatch", 1)
Game.AddToInventory("Items.Q000_Nomad_noPatch_Vest", 1)
Game.AddToInventory("Predmeti.Q000_Nomad_Pants", 1)
Game.AddToInventory("Items.Q000_Nomad_Tshirt", 1)
Game.AddToInventory("Items.Q000_Nomad_Vest", 1)
Game.AddToInventory("Items.Q000_StreetKid", 1)
Game.AddToInventory("Items.Q000_StreetKid_Pants", 1)
Game.AddToInventory("Items.Q000_StreetKid_Shoes", 1)
Game.AddToInventory("Items.Q000_StreetKid_Tshirt", 1)
Game.AddToInventory("Items.PlayerSilverhandArm", 1) - Johnnyjeva srebrna ruka
Game.AddToInventory("Items.Q005_Johnny_Glasses", 1)
Game.AddToInventory("Predmeti.Q005_Johnny_Pants", 1)
Game.AddToInventory("Items.Q005_Johnny_Shirt", 1)
Game.AddToInventory("Items.Q005_Johnny_Shoes", 1)
Game.AddToInventory("Items.Q114_Aldecaldo_Jacket", 1)
Game.AddToInventory("Items.SQ029_Police_Suit", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Chest", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Helmet", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Pants", 1)
Game.AddToInventory("Items.BlindLvl2Program",1) - Ponovno pokretanje skripte optike (legendarno)
Game.AddToInventory("Items.BrainMeltLvl4Program",1) - Skripta za topljenje sinapse (legendarno)
Game.AddToInventory("Items.CommsCallInLvl3Program",1) - Skripta za pozivanje pojačanja (epski)
Game.AddToInventory("Items.CommsNoiseLvl4Program",1) - Skripta zvučnog šoka (legendarna)
Game.AddToInventory("Items.ContagionLvl4Program",1) — Infekcijska skripta (legendarna)
Game.AddToInventory("Items.DisableCyberwareLvl3Program",1) - Skripta za kvar implantata (epski)
Game.AddToInventory("Items.EMPOverloadLvl4Program",1) - Skripta za zatvaranje (legendarno)
Game.AddToInventory("Items.MadnessLvl4Program",1) - Skripta cyberpsychosis (legendarna)
Game.AddToInventory("Items.OverheatLvl4Program",1) - Skripta za pregrijavanje (legendarno)
Game.AddToInventory("Items.WeaponMalfunctionLvl4Program",1) - Skripta za pregrijavanje oružja (legendarno)
Game.AddToInventory("Items.WhistleLvl3Program",1) — Skripta zviždaljka (epski)
Game.AddToInventory("Items.PowerfulFabricEnhancer01",1) - Negorin (legendarno)
Game.AddToInventory("Items.PowerfulFabricEnhancer02",1) - Antiotrov (epski)
Game.AddToInventory("Items.PowerfulFabricEnhancer03",1) - Panacea (legendarno)
Game.AddToInventory("Items.PowerfulFabricEnhancer04",1) - Super izolacija (epski)
Game.AddToInventory("Items.PowerfulFabricEnhancer05",1) - Isključi zvuk (epski)
Game.AddToInventory("Items.PowerfulFabricEnhancer06",1) - Neprobojnost (epski)
Game.AddToInventory("Items.PowerfulFabricEnhancer07",1) - Predator (legendarni)
Game.AddToInventory("Items.PowerfulFabricEnhancer08",1) - Lovac (legendarno)
Game.AddToInventory("Items.SimpleFabricEnhancer01",1) - Armadilo (običan)
Game.AddToInventory("Items.SimpleFabricEnhancer02",1) -Trajnost(normalno)
Game.AddToInventory("Items.SimpleFabricEnhancer03",1) - Bogatstvo (legendarno)
Game.AddToInventory("Items.SimpleFabricEnhancer04",1) - Agresivnost (legendarno)
Game.AddToInventory("Items.SimpleFabricEnhancer05",1) - Pješačenje (neobično)
Game.AddToInventory("Items.SimpleFabricEnhancer06",1) - Ples (normalno)
Game.AddToInventory("Items.SimpleFabricEnhancer07",1) - Prikaži (regular)
Game.AddToInventory("Items.SimpleFabricEnhancer09",1) - Inspiracija(neuobičajeno)
Game.AddToInventory("Items.SimpleFabricEnhancer10",1) - Šetnja ravnoteže (neobično)
Game.AddToInventory("Items.SimpleFabricEnhancer11",1) - Sloboda djelovanja (normalno)
Game.AddToInventory("Items.SimpleFabricEnhancer12",1) - Određivanje (normalno)
Game.AddToInventory("Items.SimpleFabricEnhancer13",1) - Vanguard (normalno)
Game.AddToInventory("Items.SimpleFabricEnhancer14",1) - Mišići (normalno)
Game.AddToInventory("Items.SimpleWeaponMod01",1) - Crunch (normalno)
Game.AddToInventory("Items.SimpleWeaponMod02",1) - Penetrator (običan)
Game.AddToInventory("Items.SimpleWeaponMod03",1) - Duda (obična)
Game.AddToInventory("Items.SimpleWeaponMod04",1) - Razderotine (rijetko)
Game.AddToInventory("Items.SimpleWeaponMod11",1) - Protuuteg (epski)
Game.AddToInventory("Items.SimpleWeaponMod12",1) - raspršivač (neuobičajeno)
Game.AddToInventory("Items.SimpleWeaponMod13",1) - Oslabi (rijetko)
Game.AddToInventory("Items.SimpleWeaponMod16",1) - Automatsko učitavanje (rijetko)
Game.AddToInventory("Items.SimpleWeaponMod17",1) - Svijet (neobično)
Game.AddToInventory("Items.TygerMeleeWeaponMod",1) - Stisnuta šaka (rijetko)
Game.AddToInventory("Items.TygerRangedWeaponMod",1) - Neonska strelica (rijetko)
Game.AddToInventory("Items.ValentinosMeleeWeaponMod",1) - Hladno rame (rijetko)
Game.AddToInventory("Items.ValentinosRangedWeaponMod",1) - Vendetta (rijetko)
Game.AddToInventory("Items.WraithsMeleeWeaponMod",1) - Kuga (rijetko)
Game.AddToInventory("Items.WraithsRangedWeaponMod",1) - Fantom (rijetko)
Znamenitosti
Game.AddToInventory("Items.w_att_scope_long_01",1)
Game.AddToInventory("Items.w_att_scope_long_02",1)
Game.AddToInventory("Items.w_att_scope_long_03",1)
Game.AddToInventory("Items.w_att_scope_long_04",1)
Game.AddToInventory("Items.w_att_scope_short_01",1)
Game.AddToInventory("Items.w_att_scope_short_02",1)
Game.AddToInventory("Items.w_att_scope_short_03",1)
Game.AddToInventory("Items.w_att_scope_short_04",1)
Game.AddToInventory("Items.w_att_scope_short_05",1)
Game.AddToInventory("Items.w_att_scope_sniper_01",1)
Game.AddToInventory("Items.w_att_scope_sniper_02",1)
Prigušivači
Game.AddToInventory("Items.w_silencer_01",1)
Game.AddToInventory("Items.w_silencer_02",1)
Game.AddToInventory("Items.w_silencer_03",1)
Game.AddToInventory("Items.w_silencer_04",1)
Game.AddToInventory("Items.FirstAidWhiffV2", 100) - MaxDoc (ver.3)
Game.AddToInventory("Items.FirstAidWhiffV1", 100) - MaxDoc (ver.2)
Game.AddToInventory("Items.FirstAidWhiffV0", 100) - MaxDoc (ver.1)
Game.AddToInventory("Items.BonesMcCoy70V2", 100) - Odskakanje(ver.3)
Game.AddToInventory("Items.BonesMcCoy70V1", 100) - Odskakanje(ver.2)
Game.AddToInventory("Items.BonesMcCoy70V0", 100) - Odskakanje(ver.1)
Game.AddToInventory("Items.CarryCapacityBooster", 100) - Stimulator nosivosti
Game.AddToInventory("Items.HealthBooster", 100) - Pojačivač zdravlja
Game.AddToInventory("Items.MemoryBooster", 100) - proširivač memorije
Game.AddToInventory("Items.OxyBooster", 100) - O2 stimulator
Game.AddToInventory("Items.StaminaBooster", 100) - Pojačivač izdržljivosti
Game.AddToInventory("Items.GrenadeBiohazardHoming",1) - Biogranata "Dobro obavljeno" (rijetko)
Game.AddToInventory("Items.GrenadeBiohazardRegular",1) - Biogranade Newbie 🙂 (neobično)
Game.AddToInventory("Items.GrenadeCuttingRegular",1) - Protupješačka granata "Vzrez"
Game.AddToInventory("Items.GrenadeEMPHoming",1) - Em granata (neobično)
Game.AddToInventory("Items.GrenadeEMPRegular",1) - Em granata (epska)
Game.AddToInventory("Items.GrenadeEMPSticky",1) - Em granata (rijetka)
Game.AddToInventory("Items.GrenadeFlashHoming",1) — Flash granata "X-22" (neuobičajeno)
Game.AddToInventory("Items.GrenadeFlashRegular",1) — Flash granata "X-22" (epski)
Game.AddToInventory("Items.GrenadeFragHoming",1) - fragmentacijska granata F-GX (neuobičajena)
Game.AddToInventory("Items.GrenadeIncendiaryHoming",1) - Zapaljiva granata "Ugljen" (neuobičajeno)
Game.AddToInventory("Items.GrenadeIncendiarySticky",1) - Zapaljiva granata "Ugljen" (rijetko)
Game.AddToInventory("Items.GrenadeIncendiaryRegular",1) - Zapaljiva granata "Ugljen" (epski)
Game.AddToInventory("Items.GrenadeReconRegular",1) - Traži granatu (neuobičajeno)
Game.AddToInventory("Items.GrenadeReconSticky",1) - Traži granatu (rijetko)
Game.AddToInventory("Items.CommonMaterial1", 100) - Uobičajeni materijal
Game.AddToInventory("Items.UncommonMaterial1", 100) - Neuobičajen materijal
Game.AddToInventory("Items.RareMaterial1", 100) - Rijedak materijal(1)
Game.AddToInventory("Items.RareMaterial2", 100) - Rijedak materijal(2)
Game.AddToInventory("Items.EpicMaterial1", 100) - Epski materijal(1)
Game.AddToInventory("Items.EpicMaterial2", 100) - Epski materijal(2)
Game.AddToInventory("Items.LegendaryMaterial1",100) - Legendarni materijal(1)
Game.AddToInventory("Items.LegendaryMaterial2", 100) - Legendarni materijal(2)
Game.AddToInventory("Items.QuickHackCommonMaterial1",100) - Uobičajeni sklopovi
Game.AddToInventory("Items.QuickHackUncommonMaterial1",100) - Neobične sheme
Game.AddToInventory("Items.QuickHackRareMaterial1",100) - Rijetke sheme
Game.AddToInventory("Items.QuickHackEpicMaterial1",100) - Epske sheme
Game.AddToInventory("Items.QuickHackLegendaryMaterial1",100) - Legendarne sheme
Odjeća
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer05", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer06", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer07", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer08", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer05", 1)
oružje
Game.AddToInventory("Items.Recipe_SimpleWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod04", 1)
Kiberimplantati
Game.AddToInventory("Items.Recipe_AnimalsBerserkFragment1", 1)
Game.AddToInventory("Items.Recipe_ArasakaSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment2", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment3", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment4", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageRound", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageCable", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageRound", 1)
Game.AddToInventory("Items.Recipe_ExplosiveDamageRound", 1)
Game.AddToInventory("Items.Recipe_FastRotor", 1)
Game.AddToInventory("Items.Recipe_HighChargedBattery", 1)
Game.AddToInventory("Items.Recipe_HighChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment1", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment2", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment3", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment4", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment5", 1)
Game.AddToInventory("Items.Recipe_LowChargedBattery", 1)
Game.AddToInventory("Items.Recipe_LowChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_MetalPlating", 1)
Game.AddToInventory("Items.Recipe_NeoplasticPlating", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment2", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment3", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment4", 1)
Game.AddToInventory("Items.Recipe_SlowRotor", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod04", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageRound", 1)
Game.AddToInventory("Items.Recipe_TitaniumPlating", 1)
Game.AddToInventory("Items.Recipe_TygerClawsSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_ValentinosSandevistanFragment1", 1)
Nastavi čitati:Ako još niste počeli igrati Cyberpunk 2077, Preporučujemo čitanje vodiča za početnikekako ne biste napravili uobičajene manje pogreške i pokvarili užitak igranja. Bez spojlera, stoga slobodno slijedite poveznicu.
koja je lozinka za raspakiranje trenažera?