Podvádzanie je jednoduché, najmä ak všetko, čo musíte urobiť, je stiahnuť si jeden program. Zdieľame s vami najjednoduchšie metódy, ako sa stať doslova bohom v temnom svete budúcnosti.
В Cyberpunk 2077 Náročnosť hry je možné si prispôsobiť pre seba, takže Nemali by ste mať problémy sa cez to dostať.. Ak si však predsa len chcete vyskúšať hru s cheatmi, aby ste sa lepšie ponorili do atmosféry alebo hľadali tajomstvá a veľkonočné vajíčka - Vybrali sme pre vás niekoľko pohodlných a ľahko použiteľných možností.
Cheat Engine pre Cyberpunk 2077
Ak radi pracujete s Cheat Engine, potom by ste nemali meniť svoje staré návyky – stačí si stiahnuť tabuľku cheatov pre tento program, vytvorenú špeciálne pre Cyberpunk. S jeho pomocou môžete:
- Získajte nekonečnú muníciu a výdrž.
- Povoliť režim Boha.
- aktivovať neviditeľnosť.
- Upravte svoj inventár kedykoľvek.
- Strieľajte bez nabíjania (aj z energetických zbraní).
- Zmeňte rýchlosť pohybu postavy.
- Zmeniť funkcie zbraní.
- Upravte inventár a oveľa viac.
Používanie cheatových tabuliek pre Cyberpunk 2077 je veľmi jednoduché. Najprv potrebujete stiahnuť Cheat Engine. Potom si stiahnite súbor s tabuľkou z nižšie uvedeného odkazu. Ďalej, zavedenie cheatov do hry vám nezaberie viac ako päť minút:
- Bežať Cheat Engine.
- V hornom menu vyberte „Načítať“.
- Otvorte stiahnutú tabuľku pomocou Cheat Engine.
- Vyberte si proces, ktorý potrebujete.
- Povoľte cheat, ktorý momentálne potrebujete (do rámčeka na boku vložte krížik).
Postup je jednoduchý a intuitívny. Keď je cheat tabuľka aktualizovaná, nebudete musieť preinštalovať Cheat Engine, stačí stiahnuť nový súbor a otvoriť ho pomocou programu. To výrazne zjednodušuje používanie cheatov.
Stiahnite si tabuľky v Cheat Engine pre Cyberpunk 2077 (GOG)
STIAHNUŤ z Cloud Mail.ru
STIAHNUŤ z Disku Google
Stiahnite si tabuľky v Cheat Engine pre Cyberpunk 2077 (Steam)
DOWNLOAD s ModsFire
DOWNLOAD s Diskom Google
DOWNLOAD z Cloud Mail.ru
Stiahnite si Cheat Engine
Tréner pre Cyberpunk 2077
Alternatívnou metódou podvádzania v Cyberpunk je tréner, teda špeciálny program na zmenu herných technických vlastností hry. S jeho pomocou je oveľa pohodlnejšie aktivovať kódy, pretože ide o statický nástroj, prispôsobené špeciálne pre Cyberpunk 2077. Ak však vyjde aktualizácia cheat programu a chcete využiť jeho funkcie, budete musieť softvér úplne preinštalovať manuálne.
Existuje veľa rôznych trénerov. Ten, ktorý sme si vybrali, je schopný:
- Dajte charakteru nesmrteľnosť.
- Rozdajte nekonečné položky a otvorte prístup k neobmedzenej výdrži.
- Tvoj nedôjde k spätnému rázu zbrane, a tiež sa stane neuveriteľne presným a už ho nebude potrebné znova načítať.
- Môžete zmeniť rýchlosť hry (zvýšiť alebo znížiť).
- Pridajte peniaze k postave (alebo ich odniesť).
- Vyrábajte predmety (vrátane munície) neboli odpočítané z hrdinovho inventára.
- Poskytnite ďalšie schopnosti: super skoky, zmraziť hack časovač, dať nekonečné čerpacie body И многое другое.
Inštalácia tiež nezaberie veľa času. Týmto spôsobom je tréner podobný Cheat Engine. Všetko čo potrebuješ je:
- Stiahnite si Trainer postupujte podľa nižšie uvedených odkazov.
- Transferový program do priečinka hry (Hlavná).
- Zapnite trenažér.
- Spustite Cyberpunk.
Cheaty počas hry sa aktivujú stlačením kombinácií kláves, ktoré sú uvedené v samotnom trénerovi. Ak zabudnete, ktoré tlačidlo potrebujete, Na cheat menu sa môžete kedykoľvek pozrieť.
Stiahnite si Trainer pre Cyberpunk 2077 (Steam)
DOWNLOAD s ModsFire
DOWNLOAD z Disku Google
DOWNLOAD z Cloud Mail.ru
Stiahnite si Trainer for Cyberpunk 2077 (GOG)
DOWNLOAD s ModsFire
DOWNLOAD z Disku Google
DOWNLOAD z Cloud Mail.ru
Ladiaca konzola pre Cyberpunk 2077
Ďalším dobrým spôsobom, ako podvádzať v Cyberpunk, je použite konzolu. Ak to chcete urobiť, musíte si stiahnuť špeciálny režim. Jeho inštalácia nezaberie viac ako pár minút:
- Otvorte stiahnutý archív.
- Skopírujte všetky súboryktoré v ňom boli.
- Preneste súbory do priečinka hry.
- Počítač sa opýta, či chcete nahradiť existujúce údaje. Dovoľte mu to urobiť.
- Spustite hru v režime okna.
Ak chcete začať používať cheaty, potrebujete stlačte kláves „~“ na klávesnici. Potom sa na celej obrazovke zobrazí okno na zadávanie kódov. S týmto systémom môžete stať sa nesmrteľným, zmeniť rýchlosť, pridať si eurodoláre И многое другое.
Stiahnite si ladiacu konzolu CyberEngineTweaks pre Cyberpunk 2077
Aktualizované na verziu 1.1 Cyberpunk 2077
DOWNLOAD od ModsFire
DOWNLOAD z Disku Google
DOWNLOAD c Clouds mail.ru
Zoznam cheatových kódov pre Cyberpunk 2077
Aby kódy v tomto zozname fungovali, potrebujete predinštalujte CyberEngineTweaks. Môžete si ho stiahnuť z vyššie uvedených odkazov.
Chit | Funkcia |
---|---|
player.inventory.addItem(Items.peniaze,digit) | Prijmite určenú sumu eurodolárov |
player.inventory.addItem(Items) | Dajte postave určenú položku |
Game.ModStatPlayer("Zdravie", "x") | Zvýšte alebo znížte zdravie postavy |
Game.ModStatPlayer("Armor", "x") | Zmeňte hodnotenie brnenia postavy |
Game.ModStatPlayer("Stamina", "x") | Zmeňte výdrž postavy |
Game.InfiniteStamina (pravda) | Nekonečná výdrž |
Game.ModStatPlayer("Kyslík", "x") | Zmeňte hladinu kyslíka postavy |
Game.ModStatPlayer("CritDamage", "x") | Zmeňte kritické poškodenie postavy |
Game.ModStatPlayer("CarryCapacity", "x") | Zmeňte váhu, ktorú postava unesie |
Game.ModStatPlayer("Memory", "x") | Zmeňte pamäť cyberdeck |
Game.ModStatPlayer("MaxSpeed", "x") | Zmeňte rýchlosť pohybu |
Game.AddToInventory("Items.LowQualityFood11",x) | Získajte krmivo pre mačky (potrebné pre úlohu) |
Game.GetMappinSystem():DebugDiscoverAllPoiMappins() | Odomkne všetky žlté značky na mape |
Game.GetTransactionSystem():RemoveAllItems(Game.GetPlayer()) | Úplne vyčistí inventár (zostanú iba položky úloh) |
Game.SetDebugFact("sq032_johnny_friend", 1) | Zvýši váš vzťah s Johnnym o 70 % a odomkne tajný koniec. |
journalManager = Game.GetJournalManager() trackedEntry = journalManager:GetTrackedEntry() questEntry = journalManager:GetParentEntry(journalManager:GetParentEntry(trackedEntry)) questEntryHash =GetEntryHash(questEntry) journalManager,ashtNoquestEntryHengifyHash ") | Dokončite aktívny quest |
Game.SetLevel("Úroveň", x) | Zmeňte úroveň postavy |
Game.SetLevel("StreetCred", x) | Zmeňte úroveň reputácie postavy |
Uverejňujeme samostatne cheaty na levelovanie vašej postavy. Pomôžu vám precvičiť si vytváranie zostavy a vopred sa rozhodnúť, ktorú postavu by ste mali vytvoriť.
Chit | Funkcia |
---|---|
Game.GiveDevPoints("Atribút", x) | Zmeňte počet štatistických bodov |
Game.GiveDevPoints("Primary", x) | Zmeňte počet bodov schopností |
Game.AddToInventory("Items.PerkPointsResetter",1) | Resetovať nadobudnuté schopnosti |
Game.SetAtt("Sila", x) | Zmeniť úroveň výkonu |
Game.SetLevel("Atletika", x) | Zmena atletickej úrovne |
Game.SetLevel("Demolition", x) | Zmeňte úroveň zničenia |
Game.SetLevel("Brawling", x) | Zmeňte úroveň Street Fight |
Game.SetAtt("Reflexes", x) | Zmena úrovne reakcie |
Game.SetLevel("Assault", x) | Zmena úrovne pušky |
Game.SetLevel("Gunslinger", x) | Zmeňte úroveň Shortbarrel |
Game.SetLevel("Kenjutsu", x) | Zmeňte úroveň čepele |
Game.SetAtt("TechnicalAbility", x) | Zmena úrovne vozidla |
Game.SetLevel("Crafting", x) | Zmeniť úroveň tvorby |
Game.SetLevel("Engineering", x) | Zmeniť úroveň inžinierstva |
Game.SetAtt("Intelligence", x) | Zmeniť úroveň inteligencie |
Game.SetLevel("Hacking", x) | Zmeňte úroveň hackovania protokolu |
Game.SetLevel("CombatHacking", x) | Zmeňte úroveň rýchleho hackovania |
Game.SetAtt("Cool", x) | Zmeňte hladinu studenej krvi |
Game.SetLevel("ColdBlood", x) | Zmeniť úroveň vyrovnanosti |
Game.SetLevel("Stealth", x) | Zmeňte úroveň utajenia |
Aj my sme pre vás pripravili zoznam kódov položiek v Cyberpunk 2077. Je potrebné ich použiť, aby sa požadovaný predmet dostal priamo do inventára hlavnej postavy.
Game.AddToInventory("Items.Preset_Silverhand_3516", 1) - Malorian Arms 3516 (položka úlohy)
Game.AddToInventory("Items.Preset_Achilles_Nash", 1) - Ničiteľ
Game.AddToInventory("Items.Preset_Ajax_Moron", 1) – Molon Labe
Game.AddToInventory("Items.Preset_Baseball_Bat_Denny", 1) – Pozlátená baseballová pálka
Game.AddToInventory("Items.Preset_Baton_Tinker_Bell", 1) - Tinker Bell
Game.AddToInventory("Items.Preset_Burya_Comrade", 1) - Comrade's Hammer
Game.AddToInventory("Items.Preset_Cane_Fingers", 1) — Cottonmouth
Game.AddToInventory("Items.Preset_Carnage_Mox", 1) - Rogue
Game.AddToInventory("Items.Preset_Copperhead_Genesis", 1) - Žalm 10:6
Game.AddToInventory("Items.Preset_Dian_Yinglong", 1) - Yinglong
Game.AddToInventory("Items.Preset_Dildo_Stout", 1) - Vstanislav Shishkin :)
Game.AddToInventory("Items.Preset_Grad_Buck", 1) - nula-päť
Game.AddToInventory("Items.Preset_Grad_Panam", 1) - Dohľad
Game.AddToInventory("Items.Preset_Hammer_Sasquatch", 1) - Sasquatch Hammer
Game.AddToInventory("Items.Preset_Katana_Cocktail", 1) - Koktejlová tyčinka
Game.AddToInventory("Items.Preset_Katana_Hiromi", 1) - Tsumetogi
Game.AddToInventory("Items.Preset_Katana_Saburo", 1) - Satori
Game.AddToInventory("Items.Preset_Katana_Surgeon", 1) - Skalpel
Game.AddToInventory("Items.Preset_Katana_Takemura", 1) - Junchu Maru
Game.AddToInventory("Items.Preset_Kenshin_Frank", 1) - Posadnutosť
Game.AddToInventory("Items.Preset_Kenshin_Royce", 1) - Chaos
Game.AddToInventory("Items.Preset_Knife_Stinger", 1) - Stinger
Game.AddToInventory("Items.Preset_Lexington_Wilson", 1) - Vyblednutie noci
Game.AddToInventory("Items.Preset_Knuckles_Golden", 1) – Sila v konflikte (chyba)
Game.AddToInventory("Items.Preset_Liberty_Dex", 1) - plán B
Game.AddToInventory("Items.Preset_Liberty_Rogue", 1) - Pride
Game.AddToInventory("Items.Preset_Liberty_Yorinobu", 1) – Kongo
Game.AddToInventory("Items.Preset_Nekomata_Breakthrough", 1) - Prielom
Game.AddToInventory("Items.Preset_Masamune_Rogue", 1) - Predsudok
Game.AddToInventory("Items.Preset_Nova_Doom_Doom", 1) - Dum Doom Star
Game.AddToInventory("Items.Preset_Nue_Jackie", 1) - La Chingona Dorada
Game.AddToInventory("Items.Preset_Nue_Maiko", 1) - Smrť a dane
Game.AddToInventory("Items.Preset_Omaha_Suzie", 1) - Lizzie
Game.AddToInventory("Items.Preset_Overture_Cassidy", 1) - Amnestia (určená ako položka úlohy)
Game.AddToInventory("Items.Preset_Overture_Kerry", 1) - Archanjel
Game.AddToInventory("Items.Preset_Overture_Legendary", 1) - Predohra
Game.AddToInventory("Items.Preset_Overture_River", 1) - Zlyhanie (položka úlohy)
Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw", 1) - Motorová píla
Game.AddToInventory("Items.Preset_Saratoga_Raffen", 1) - vyriešené
Game.AddToInventory("Items.Preset_Saratoga_Maelstrom_Legendary", 1) - Fenrir
Game.AddToInventory("Items.Preset_Shingen_Prototype", 1) - Shingen prototyp (verzia 5)
Game.AddToInventory("Items.Preset_Shovel_Caretaker", 1) - Keymaker's Shovel
Game.AddToInventory("Items.Preset_Sidewinder_Divided", 1) – Sila v konflikte
Game.AddToInventory("Items.Preset_Tactician_Headsman", 1) - Popravca
Game.AddToInventory("Items.Preset_Yukimura_Kiji", 1) - Genjiro
Game.AddToInventory("Items.Preset_Yukimura_Skippy", 1) - Skippy (položka úlohy)
Game.AddToInventory("Items.Preset_Zhuo_Eight_Star", 1) - Ba Xinchun
Game.AddToInventory("Items.Preset_Butchers_Knife_Default", 1) – mäsiarsky nôž
Game.AddToInventory("Items.Preset_Chefs_Knife_Default", 1) - Kuchynský nôž
Game.AddToInventory("Items.Preset_Katana_Arasaka_2020", 1) - Katana (normálne)
Game.AddToInventory("Items.Preset_Katana_Default", 1) - Katana (nezvyčajné)
Game.AddToInventory("Items.Preset_Katana_Military", 1)
Game.AddToInventory("Items.Preset_Katana_Neon", 1)
Game.AddToInventory("Items.Preset_Katana_Training", 1)
Game.AddToInventory("Items.Preset_Katana_GoG", 1) - Katana "BLACK UNICORN" (zriedkavé)
Game.AddToInventory("Items.Preset_Katana_GoG_Epic", 1) - Katana "BLACK UNICORN" (epos)
Game.AddToInventory("Items.Preset_Katana_GoG_Legendary", 1) - Katana "BLACK UNICORN" (noha)
Game.AddToInventory("Items.q115_katana", 1) - Katana (quest)
Game.AddToInventory("Items.Preset_Knife_Default", 1) - Nôž
Game.AddToInventory("Items.Preset_Knife_Military", 1)
Game.AddToInventory("Items.Preset_Kukri_Default", 1) - Kukri
Game.AddToInventory("Items.Preset_Kukri_Voodoo", 1)
Game.AddToInventory("Items.Preset_Machete_Default", 1) - Machete
Game.AddToInventory("Items.Preset_Machete_Maelstrom", 1)
Game.AddToInventory("Items.Preset_Machete_Valentinos", 1)
Game.AddToInventory("Items.Preset_Tanto_Default", 1) - Nôž "TANTO"
Game.AddToInventory("Items.Preset_Baseball_Bat_Default", 1) – baseballová pálka
Game.AddToInventory("Items.Preset_Baton_Alpha", 1) - Elektrický obušok
Game.AddToInventory("Items.Preset_Baton_Beta", 1)
Game.AddToInventory("Items.Preset_Baton_Gamma", 1)
Game.AddToInventory("Items.Preset_Crowbar_Default", 1) - páčidlo
Game.AddToInventory("Items.Preset_Hammer_Default", 1) - Kladivo
Game.AddToInventory("Items.Preset_Hammer_Sasquatch", 1) - Sasquatch Hammer(noha)
Game.AddToInventory("Items.Preset_Iron_Pipe_Default", 1) – Oceľové potrubie
Game.AddToInventory("Items.Preset_Kanabo_Default", 1) - Kanabo's Club
Game.AddToInventory("Items.Preset_Pipe_Wrench_Default", 1) - kľúč
Game.AddToInventory("Items.Preset_Tire_Iron_Default", 1) - Pripojiť
Game.AddToInventory("Items.Preset_Thomaahawk_Default", 1) - Thomaahawk
Game.AddToInventory("Items.Preset_Ajax_Default", 1) - M251S"JAX"
Game.AddToInventory("Items.Preset_Ajax_Military", 1)
Game.AddToInventory("Items.Preset_Ajax_Neon", 1)
Game.AddToInventory("Items.Preset_Ajax_Pimp", 1)
Game.AddToInventory("Items.Preset_Ajax_Training", 1)
Game.AddToInventory("Items.Preset_Base_Copperhead", 1) - D5″COPPERHEAD"
Game.AddToInventory("Items.Preset_Copperhead_Default", 1)
Game.AddToInventory("Items.Preset_Copperhead_Military", 1)
Game.AddToInventory("Items.Preset_Copperhead_Neon", 1)
Game.AddToInventory("Items.Preset_Copperhead_Pimp", 1)
Game.AddToInventory("Items.Preset_Base_Masamune", 1) - HJSH-18″MASAMUNE"
Game.AddToInventory("Items.Preset_Masamune_Default", 1)
Game.AddToInventory("Items.Preset_Masamune_Flashlight", 1)
Game.AddToInventory("Items.Preset_Masamune_Military", 1)
Game.AddToInventory("Items.Preset_Masamune_Neon", 1)
Game.AddToInventory("Items.Preset_Masamune_Pimp", 1)
Game.AddToInventory("Items.Preset_Masamune_Scope", 1)
Game.AddToInventory("Items.Preset_Masamune_Trauma", 1)
Game.AddToInventory("Items.Preset_Masamune_Arasaka_2020", 1) - Novaki
Game.AddToInventory("Items.Preset_Sidewinder_Default", 1) - D5″SIDEWINDER"
Game.AddToInventory("Items.q115_rifle", 1) - D5″SIDEWINDER"(Úloha)
Game.AddToInventory("Items.Preset_Sidewinder_Military", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Neon", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Pimp", 1)
Game.AddToInventory("Items.q115_corpo_rifle", 1) - M-179E "ACHILLES" (upravené)(noha)
Game.AddToInventory("Items.Preset_Achilles_Default", 1) - M-179E "ACHILLES"
Game.AddToInventory("Items.Preset_Achilles_Military", 1)
Game.AddToInventory("Items.Preset_Achilles_Neon", 1)
Game.AddToInventory("Items.Preset_Achilles_Pimp", 1)
Game.AddToInventory("Items.Preset_Achilles_Tiny_Mike", 1)
Game.AddToInventory("Items.Preset_Sor22_Default", 1) - SOR-22
Game.AddToInventory("Items.Preset_Sor22_Military", 1)
Game.AddToInventory("Items.Preset_Sor22_Neon", 1)
Game.AddToInventory("Items.Preset_Sor22_Pimp", 1)
Game.AddToInventory("Items.Preset_Ashura_Default", 1) - Ashura
Game.AddToInventory("Items.Preset_Ashura_Military", 1)
Game.AddToInventory("Items.Preset_Ashura_Neon", 1)
Game.AddToInventory("Items.Preset_Ashura_Pimp", 1)
Game.AddToInventory("Items.Preset_Grad_Default", 1) - SV-32″GRAD"
Game.AddToInventory("Items.Preset_Grad_Military", 1)
Game.AddToInventory("Items.Preset_Grad_Neon", 1)
Game.AddToInventory("Items.Preset_Grad_Pimp", 1)
Game.AddToInventory("Items.Preset_Nekomata_Default", 1) - Nekomata
Game.AddToInventory("Items.Preset_Nekomata_Military", 1)
Game.AddToInventory("Items.Preset_Nekomata_Neon", 1)
Game.AddToInventory("Items.Preset_Nekomata_Pimp", 1)
Game.AddToInventory("Items.Preset_Chao_Default", 1) - A-22V"CHAO"
Game.AddToInventory("Items.Preset_Chao_Military", 1)
Game.AddToInventory("Items.Preset_Chao_Neon", 1)
Game.AddToInventory("Items.Preset_Chao_Pimp", 1)
Game.AddToInventory("Items.Preset_Kenshin_Default", 1) - JKE-X2″KENSHIN"
Game.AddToInventory("Items.Preset_Kenshin_Military", 1)
Game.AddToInventory("Items.q101_takemura_chase_kenshin", 1)
Game.AddToInventory("Items.Preset_Kenshin_MQ041", 1)
Game.AddToInventory("Items.Preset_Kenshin_Neon", 1)
Game.AddToInventory("Items.Preset_Kenshin_Pimp", 1)
Game.AddToInventory("Items.Preset_Kenshin_Takemura", 1)
Game.AddToInventory("Items.Preset_Base_Lexington", 1) - M-10AF"LEXINGTON"
Game.AddToInventory("Items.q115_pistol", 1) - M-10AF "LEXINGTON" (epos/quest)
Game.AddToInventory("Items.Preset_Lexington_Default", 1)
Game.AddToInventory("Items.Preset_Lexington_Military", 1)
Game.AddToInventory("Items.Preset_Lexington_Neon", 1)
Game.AddToInventory("Items.Preset_Lexington_Pimp", 1)
Game.AddToInventory("Items.Preset_Lexington_Toygun", 1)
Game.AddToInventory("Items.Preset_Liberty_Default", 1) - "LIBERTY"
Game.AddToInventory("Items.Preset_Liberty_Military", 1)
Game.AddToInventory("Items.Preset_Liberty_Neon", 1)
Game.AddToInventory("Items.Preset_Liberty_Pimp", 1)
Game.AddToInventory("Items.Preset_Nue_Arasaka_2020", 1) - "TAMAYURA"
Game.AddToInventory("Items.Preset_Nue_Default", 1) - "NUE"
Game.AddToInventory("Items.Preset_Nue_Military", 1)
Game.AddToInventory("Items.Preset_Nue_Neon", 1)
Game.AddToInventory("Items.Preset_Nue_Pimp", 1)
Game.AddToInventory("Items.Preset_Omaha_Default", 1) - M-76E "OMAHA"
Game.AddToInventory("Items.Preset_Omaha_Military", 1)
Game.AddToInventory("Items.Preset_Omaha_Neon", 1)
Game.AddToInventory("Items.Preset_Omaha_Pimp", 1)
Game.AddToInventory("Items.Preset_Unity_Default", 1) - "UNITY"
Game.AddToInventory("Items.Preset_Unity_Military", 1)
Game.AddToInventory("Items.Preset_Unity_Neon", 1)
Game.AddToInventory("Items.Preset_Unity_Pimp", 1)
Game.AddToInventory("Items.Preset_V_Unity", 1)
Game.AddToInventory("Items.Preset_Yukimura_Default", 1) - HJKE-11″YUKIMURA"
Game.AddToInventory("Items.Preset_Yukimura_Legendary", 1)
Game.AddToInventory("Items.Preset_Yukimura_Military", 1)
Game.AddToInventory("Items.Preset_Yukimura_Neon", 1)
Game.AddToInventory("Items.Preset_Yukimura_Pimp", 1)
Game.AddToInventory("Items.w_special_flak", 1) - KKP-31
Game.AddToInventory("Items.Preset_Defender_Default", 1) - "DEFENDER"
Game.AddToInventory("Items.Preset_Defender_Military", 1)
Game.AddToInventory("Items.Preset_Defender_Neon", 1)
Game.AddToInventory("Items.Preset_Defender_Pimp", 1)
Game.AddToInventory("Items.Preset_Dian_Default", 1) - G-58″DIAN"
Game.AddToInventory("Items.Preset_Dian_Military", 1)
Game.AddToInventory("Items.Preset_Dian_Neon", 1)
Game.AddToInventory("Items.Preset_Dian_Pimp", 1)
Game.AddToInventory("Items.Preset_Dian_Trauma", 1)
Game.AddToInventory("Items.Preset_Pulsar_Default", 1) - DS1″PULSAR"
Game.AddToInventory("Items.Preset_Pulsar_Military", 1)
Game.AddToInventory("Items.Preset_Pulsar_Neon", 1)
Game.AddToInventory("Items.Preset_Pulsar_Pimp", 1)
Game.AddToInventory("Items.Preset_Saratoga_Arasaka_2020", 1) - Shigure
Game.AddToInventory("Items.Preset_Saratoga_Default", 1) - М221″"SARATOGA"
Game.AddToInventory("Items.Preset_Saratoga_Military", 1)
Game.AddToInventory("Items.Preset_Saratoga_Neon", 1)
Game.AddToInventory("Items.Preset_Saratoga_Pimp", 1)
Game.AddToInventory("Items.Preset_Shingen_Default", 1) - TKI-20″SHINGEN"
Game.AddToInventory("Items.Preset_Shingen_Military", 1)
Game.AddToInventory("Items.Preset_Shingen_Neon", 1)
Game.AddToInventory("Items.Preset_Shingen_Pimp", 1)
Game.AddToInventory("Items.Preset_Igla_Default", 1) - DB-4″IGLA"
Game.AddToInventory("Items.Preset_Igla_Military", 1)
Game.AddToInventory("Items.Preset_Igla_Neon", 1)
Game.AddToInventory("Items.Preset_Igla_Pimp", 1)
Game.AddToInventory("Items.Preset_Palica_Default", 1) - DB-4″MALICE"
Game.AddToInventory("Items.Preset_Palica_Military", 1)
Game.AddToInventory("Items.Preset_Palica_Neon", 1)
Game.AddToInventory("Items.Preset_Palica_Pimp", 1)
Game.AddToInventory("Items.Preset_Satara_Default", 1) - DB-2″SATAR"
Game.AddToInventory("Items.Preset_Satara_Military", 1)
Game.AddToInventory("Items.Preset_Satara_Neon", 1)
Game.AddToInventory("Items.Preset_Satara_Pimp", 1)
Game.AddToInventory("Items.Preset_Testera_Default", 1) - DB-2″TESTER"
Game.AddToInventory("Items.Preset_Testera_Neon", 1)
Game.AddToInventory("Items.Preset_Testera_Pimp", 1)
Game.AddToInventory("Items.Preset_Carnage_Default", 1) - Carnage
Game.AddToInventory("Items.Preset_Carnage_Military", 1)
Game.AddToInventory("Items.Preset_Carnage_Neon", 1)
Game.AddToInventory("Items.Preset_Carnage_Pimp", 1)
Game.AddToInventory("Items.Preset_Crusher_Default", 1) - Drvič
Game.AddToInventory("Items.Preset_Crusher_Military", 1)
Game.AddToInventory("Items.Preset_Crusher_Neon", 1)
Game.AddToInventory("Items.Preset_Crusher_Pimp", 1)
Game.AddToInventory("Items.q115_shotgun", 1) - M2038 "TACTIC" (noha/úloha)
Game.AddToInventory("Items.Preset_Tactician_Default", 1)
Game.AddToInventory("Items.Preset_Tactician_Military", 1)
Game.AddToInventory("Items.Preset_Tactician_Neon", 1)
Game.AddToInventory("Items.Preset_Tactician_Pimp", 1)
Game.AddToInventory("Items.Preset_Zhuo_Default", 1) - L-69″ZHO"
Game.AddToInventory("Items.Preset_Zhuo_Military", 1)
Game.AddToInventory("Items.Preset_Zhuo_Neon", 1)
Game.AddToInventory("Items.Preset_Zhuo_Pimp", 1)
Game.AddToInventory("Items.Preset_Zhuo_Trauma", 1)
Game.AddToInventory("Items.Preset_Burya_Default", 1) - RT-46″BURYA"
Game.AddToInventory("Items.Preset_Burya_Military", 1)
Game.AddToInventory("Items.Preset_Burya_Neon", 1)
Game.AddToInventory("Items.Preset_Burya_Pimp", 1)
Game.AddToInventory("Items.Preset_MQ008_Nova", 1) - DR5″NOVA"
Game.AddToInventory("Items.Preset_Nova_Q000_Nomad", 1) - DR5 "NOVA" (quest)
Game.AddToInventory("Items.Preset_Nova_Default", 1)
Game.AddToInventory("Items.Preset_Nova_Military", 1)
Game.AddToInventory("Items.Preset_Nova_Neon", 1)
Game.AddToInventory("Items.Preset_Nova_Pimp", 1)
Game.AddToInventory("Items.Preset_Overture_Default", 1) - Predohra
Game.AddToInventory("Items.q115_revolver", 1) - Predohra (quest)
Game.AddToInventory("Items.Preset_Overture_Default_E", 1)
Game.AddToInventory("Items.Preset_Overture_Default_L", 1)
Game.AddToInventory("Items.Preset_Overture_Default_R", 1)
Game.AddToInventory("Items.Preset_Overture_Default_U", 1)
Game.AddToInventory("Items.Preset_Overture_Legendary", 1) - Predohra (noha)
Game.AddToInventory("Items.Preset_Overture_Military", 1)
Game.AddToInventory("Items.Preset_Overture_Neon", 1)
Game.AddToInventory("Items.Preset_Overture_Pimp", 1)
Game.AddToInventory("Items.Preset_Quasar_Default", 1) - DR12″QUASAR"
Game.AddToInventory("Items.Preset_Quasar_Military", 1)
Game.AddToInventory("Items.Preset_Quasar_Neon", 1)
Game.AddToInventory("Items.Preset_Quasar_Pimp", 1)
Cyberdeck
Game.AddToInventory("Items.ArasakaLegendaryMKIV", 1) - Arasaka (ver.4)
Game.AddToInventory("Items.BerserkC2MK4", 1) - Bayodine Berserk (ver.4)
Game.AddToInventory("Items.BerserkC3MK4", 1) - Zetatekh berserk (ver.4)
Game.AddToInventory("Items.BerserkC3MK5", 1) - Zetatekh berserk (ver.5)
Game.AddToInventory("Items.BerserkC4MK5", 1) - Militech berserk (ver.5)
Game.AddToInventory("Items.FuyutsuiTinkererLegendaryMKIII", 1) - Fuyutsui Tinkerer (ver. 3)
Game.AddToInventory("Items.NetwatchNetdriverLegendaryMKV", 1) - Network Watch (ver.5)
Game.AddToInventory("Items.RavenLegendaryMKIV", 1) - Raven microcyber (ver.4)
Game.AddToInventory("Items.SandevistanC2MK4", 1) - Deynalar sandevistan (ver.4)
Game.AddToInventory("Items.SandevistanC3MK4", 1) - Qian-Ti sandevistan (ver.4)
Game.AddToInventory("Items.SandevistanC3MK5", 1) - Qian-Ti sandevistan "hyperdance" (ver. 5)
Game.AddToInventory("Items.SandevistanC4MK5", 1) - Militech sandevistan "peregrine" (ver.5)
Game.AddToInventory("Items.StephensonLegendaryMKIV", 1) – Stephenson tech (ver.4)
Game.AddToInventory("Items.TetratronicRipplerLegendaryMKIV", 1) - Tetratronic Rippler (ver. 4)
Predný lalok
Game.AddToInventory("Items.BrainCapacityBoosterLegendary", 1) - Megadisk
Game.AddToInventory("Items.HealOnKillLegendary", 1) - Akcelerátor
Game.AddToInventory("Items.ImprovedPerceptionLegendary", 1) – vizuálny stimulátor mozgovej kôry
Game.AddToInventory("Items.LimbicSystemEnhancementLegendary", 1) - Stimulátor limbického systému
Game.AddToInventory("Items.MemoryReplenishmentLegendary", 1) - správca pamäte Camillo
Game.AddToInventory("Items.RoboticCoreLegendary", 1) - mechatronické jadro
Palmy
Game.AddToInventory("Items.PowerGripLegendary", 1) - Balistický koprocesor
Game.AddToInventory("Items.SmartLinkLegendary", 1) - Smartlink
Imunitný systém
Game.AddToInventory("Items.ElectroshockMechanismLegendary", 1) - Electrobody
Game.AddToInventory("Items.ResistancesBoosterLegendary", 1) - Stimpson
Game.AddToInventory("Items.PainReductor", 1) - Regulátor bolesti
koža
Game.AddToInventory("Items.OpticalCamoLegendary", 1) - Optická kamufláž
Game.AddToInventory("Items.SubdermalArmorLegendary", 1) - Subdermálne brnenie
Nervový systém
Game.AddToInventory("Items.KerenzikovLegendary", 1) - Kereznikov
Game.AddToInventory("Items.NeoFiberLegendary", 1) - Neovlákna
Game.AddToInventory("Items.ReflexRecorderLegendary", 1) - Reflexný regulátor
Game.AddToInventory("Items.SynapticAcceleratorLegendary", 1) - Synaptický akcelerátor
Kostra
Game.AddToInventory("Items.CyberRotorsLegendary", 1) - Mikrorotory
Game.AddToInventory("Items.EndoskeletonLegendary", 1) - Synaptický optimalizátor signálu
Game.AddToInventory("Items.EnhancedTissueLegendary", 1) - Bionické pľúca
ruky
Game.AddToInventory("Items.MantisBladesLegendary", 1) - Mantis Blade
Game.AddToInventory("Items.NanoWiresLegendary", 1) - Monostring
Game.AddToInventory("Items.ProjectileLauncherLegendary", 1) - Systém odpaľovania projektilov
Game.AddToInventory("Items.StrongArmsLegendary", 1) - Gorilla Arms
Obehový systém
Game.AddToInventory("Items.BioConductorsLegendary", 1) - Bioconductor
Game.AddToInventory("Items.BloodPumpLegendary", 1) - Krvná pumpa
Game.AddToInventory("Items.DischargeConnectorLegendary", 1) - Slučka spätnej väzby
Game.AddToInventory("Items.EnhancedBloodVesselsLegendary", 1) - Bioplastické cievy
Game.AddToInventory("Items.HealthMonitorLegendary", 1) - Biomonitor
Game.AddToInventory("Items.IronLungsLegendary", 1) - Synthlungs
Game.AddToInventory("Items.MicroGeneratorLegendary", 1) - Mikrogenerátor
Game.AddToInventory("Items.SecondHeart", 1) - Druhé srdce
Game.AddToInventory("Items.StaminaRegenBoosterLegendary", 1) - Adrenalínový stimulátor
Cyberdeck
Game.AddToInventory("Items.ArasakaEpicMKIII", 1) - Arasaka (ver.3)
Game.AddToInventory("Items.BerserkC1MK1", 1) - Berserk Moore (ver. 1)
Game.AddToInventory("Items.BerserkC1MK2", 1) - Berserk Moore (ver. 2)
Game.AddToInventory("Items.BerserkC1MK3", 1) - Berserk Moore (ver. 3)
Game.AddToInventory("Items.BerserkC2MK1", 1) - Bayodine Berserk (ver.1)
Game.AddToInventory("Items.BerserkC2MK2", 1) - Bayodine Berserk (ver.2)
Game.AddToInventory("Items.BerserkC2MK3", 1) - Bayodine Berserk (ver.3)
Game.AddToInventory("Items.BiotechRareMKII", 1) - Biotechnika (ver. 2)
Game.AddToInventory("Items.BiotechUncommonMKI", 1) - Biotechnika (ver. 1)
Game.AddToInventory("Items.FuyutsuiCommonMKI", 1) - Fuyutsuki Electronics (ver. 1)
Game.AddToInventory("Items.MilitechParaline", 1) - Militech paraline (ver. 1)
Game.AddToInventory("Items.RavenEpicMKIII", 1) - Raven microcyber (ver. 3)
Game.AddToInventory("Items.SandevistanC1MK1", 1) - Zetatekh sandevistan (ver. 1)
Game.AddToInventory("Items.SandevistanC1MK2", 1) - Zetatekh sandevistan (ver. 2)
Game.AddToInventory("Items.SandevistanC1MK3", 1) - Zetatekh sandevistan (ver. 3)
Game.AddToInventory("Items.SandevistanC2MK1", 1) - Dainalar sandevistan (ver. 1)
Game.AddToInventory("Items.SandevistanC2MK2", 1) - Dainalar sandevistan (ver. 2)
Game.AddToInventory("Items.SandevistanC2MK3", 1) - Dainalar sandevistan (ver. 3)
Game.AddToInventory("Items.SeachoRareMKII", 1) - Socho Electronics (ver. 2)
Game.AddToInventory("Items.SeachoUncommonMKI", 1) -Seacho elektronika (ver. 1)
Game.AddToInventory("Items.StephensonEpicMKIII", 1) – Stephenson tech (ver.3)
Game.AddToInventory("Items.StephensonRareMKII", 1) – Stephenson tech (ver.2)
Game.AddToInventory("Items.TetratronicEpicMKIII", 1) - Tetratronic (ver. 3)
Game.AddToInventory("Items.TetratronicRareMKII", 1) - Tetratronic (ver. 2)
Game.AddToInventory("Items.TetratronicUncommonMKI", 1) - Tetratronic (ver. 1)
Predný lalok
Game.AddToInventory("Items.BrainCapacityBoosterEpic", 1) - Megadisc(epic)
Game.AddToInventory("Items.BrainCapacityBoosterRare", 1) - Megadisk (zriedkavé)
Game.AddToInventory("Items.FastAccessMemoryCommon", 1) - Dodatočná pamäť RAM (normálne)
Game.AddToInventory("Items.FastAccessMemoryRare", 1) - Ďalšia RAM (zriedkavé)
Game.AddToInventory("Items.FastAccessMemoryUncommon", 1) - Dodatočná pamäť RAM (menej časté)
Game.AddToInventory("Items.HealOnKillCommon", 1) - Accelerator(normal)
Game.AddToInventory("Items.HealOnKillEpic", 1) - Accelerator(epic)
Game.AddToInventory("Items.HealOnKillUncommon", 1) - Accelerator(uncommon)
Game.AddToInventory("Items.ImprovedPerceptionCommon", 1) - Vizuálny stimulátor mozgovej kôry (normálne)
Game.AddToInventory("Items.ImprovedPerceptionEpic", 1) – vizuálny stimulátor mozgovej kôry (epos)
Game.AddToInventory("Items.ImprovedPerceptionUncommon", 1) – vizuálny stimulátor mozgovej kôry (menej časté)
Game.AddToInventory("Items.LimbicSystemEnhancementCommon", 1) - Stimulátor limbického systému (normálne)
Game.AddToInventory("Items.LimbicSystemEnhancementRare", 1) - Stimulátor limbického systému (zriedkavé)
Game.AddToInventory("Items.MemoryBoostCommon", 1) – Mnemotechnický zosilňovač (bežný)
Game.AddToInventory("Items.MemoryBoostEpic", 1) - Mnemotechnický zosilňovač (epos)
Game.AddToInventory("Items.MemoryBoostRare", 1) - Mnemotechnický zosilňovač (zriedkavé)
Game.AddToInventory("Items.MemoryBoostUncommon", 1) - Mnemotechnický zosilňovač (menej časté)
Game.AddToInventory("Items.MemoryReplenishmentEpic", 1) - správca pamäte camillo(epic)
Game.AddToInventory("Items.RoboticCoreCommon", 1) - Mechatronické jadro (bežné)
Game.AddToInventory("Items.RoboticCoreEpic", 1) – mechatronické jadro (epic)
Game.AddToInventory("Items.RoboticCoreRare", 1) - Mechatronické jadro (zriedkavé)
Game.AddToInventory("Items.RoboticCoreUncommon", 1) - Mechatronické jadro (neobvyklé)
ruky
Game.AddToInventory("Items.MantisBlades", 1) - Mantis Blades (zriedkavé)
Game.AddToInventory("Items.MantisBladesEpic", 1) - Mantis Blades (epos)
Game.AddToInventory("Items.NanoWires", 1) - Monostring (zriedkavé)
Game.AddToInventory("Items.NanoWiresEpic", 1) - Monostring(epic)
Game.AddToInventory("Items.ProjectileLauncher", 1) - Systém odpaľovania projektilov (zriedkavé)
Game.AddToInventory("Items.ProjectileLauncherEpic", 1) - Systém odpaľovania projektilov (epos)
Game.AddToInventory("Items.StrongArms", 1) - Gorilla Arms (zriedkavé)
Game.AddToInventory("Items.StrongArmsEpic", 1) - Gorily paže (epické)
Palmy
Game.AddToInventory("Items.PowerGripEpic", 1) - Balistický koprocesor (epic)
Game.AddToInventory("Items.PowerGripRare", 1) - Balistický koprocesor (zriedkavé)
Game.AddToInventory("Items.SmartLinkEpic", 1) - Smartlink(epic)
Game.AddToInventory("Items.SmartLinkRare", 1) - Smartlink(zriedkavé)
Imunitný systém
Game.AddToInventory("Items.ElectroshockMechanismCommon", 1) - Elektrické telo (bežné)
Game.AddToInventory("Items.ElectroshockMechanismEpic", 1) - Elektrické telo (epic)
Game.AddToInventory("Items.ElectroshockMechanismUncommon", 1) - Electrobody (menej časté)
Game.AddToInventory("Items.ResistancesBoosterCommon", 1) - Steamsop (vlastné)
Game.AddToInventory("Items.ResistancesBoosterEpic", 1) - Steamsop(epic)
Game.AddToInventory("Items.ResistancesBoosterUncommon", 1) - Steamsop(neobvyklé)
Game.AddToInventory("Items.ReverseMetabolicEnhancer", 1) - Metabolický regulátor (epos)
Game.AddToInventory("Items.ReversePowerInductor", 1) - Induktor(epos)
Game.AddToInventory("Items.ToxinCleanser", 1) - Detoxikátor (zriedkavé)
koža
Game.AddToInventory("Items.FireproofSkin", 1) – Ohňovzdorný náter (zriedkavé)
Game.AddToInventory("Items.GroundingPlating", 1) - Uzemnenie (zriedkavé)
Game.AddToInventory("Items.HeatUsingBooster", 1) - Konvertor tepla (epos)
Game.AddToInventory("Items.MetalCoveredSkin", 1) – supradermálne brnenie (zriedkavé)
Game.AddToInventory("Items.OpticalCamoEpic", 1) – Optická kamufláž (epická)
Game.AddToInventory("Items.OpticalCamoRare", 1) -Optická kamufláž (zriedkavé)
Game.AddToInventory("Items.SubdermalArmorCommon", 1) - Subdermálne brnenie (bežné)
Game.AddToInventory("Items.SubdermalArmorEpic", 1) - Subdermálne brnenie (epické)
Game.AddToInventory("Items.SubdermalArmorRare", 1) - Subdermálne brnenie (zriedkavé)
Game.AddToInventory("Items.SubdermalArmorUncommon", 1) - Subdermal Armor (menej časté)
chodidlá
Game.AddToInventory("Items.BoostedTendonsRare", 1) - Spevnené šľachy (zriedkavé)
Game.AddToInventory("Items.CatPaws", 1) - Rysie labky (epické)
Game.AddToInventory("Items.ReinforcedMusclesEpic", 1) – Vystužené členky (epické)
Game.AddToInventory("Items.ReinforcedMusclesRare", 1) - Vystužené členky (zriedkavé)
Nervový systém
Game.AddToInventory("Items.ImprovedReactionEpic", 1) - Nanorelay(epic)
Game.AddToInventory("Items.ImprovedReactionRare", 1) - Nanorelay (zriedkavé)
Game.AddToInventory("Items.ImprovedReactionUncommon", 1) - Nanorelay(neobvyklé)
Game.AddToInventory("Items.KerenzikovCommon", 1) - Kereznikov(custom)
Game.AddToInventory("Items.KerenzikovEpic", 1) - Kereznikov(epic)
Game.AddToInventory("Items.KerenzikovRare", 1) - Kereznikov(rare)
Game.AddToInventory("Items.KerenzikovUncommon", 1) - Kereznikov(menej časté)
Game.AddToInventory("Items.NeoFiberCommon", 1) - Neofiber(common)
Game.AddToInventory("Items.NeoFiberEpic", 1) - Neofiber(epic)
Game.AddToInventory("Items.NeoFiberRare", 1) – Neovlákna (zriedkavé)
Game.AddToInventory("Items.NeoFiberUncommon", 1) - Neofiber(neobvyklé)
Game.AddToInventory("Items.NervousSystemDischarge", 1) - Manévrovací systém (zriedkavé)
Game.AddToInventory("Items.ReflexRecorderCommon", 1) - Reflexný regulátor (normálne)
Game.AddToInventory("Items.ReflexRecorderRare", 1) - Reflexný regulátor (zriedkavé)
Game.AddToInventory("Items.ReflexRecorderUncommon", 1) - Reflexný regulátor (menej časté)
Game.AddToInventory("Items.SynapticAcceleratorCommon", 1) - Synaptic akcelerátor (bežné)
Game.AddToInventory("Items.SynapticAcceleratorEpic", 1) – Synaptický akcelerátor (epic)
Game.AddToInventory("Items.SynapticAcceleratorRare", 1) – Synaptický akcelerátor (zriedkavé)
Game.AddToInventory("Items.SynapticAcceleratorUncommon", 1) - Synaptic Accelerator(uncommon)
Optický systém
Game.AddToInventory("Items.KiroshiOptics", 1) - Kiroshi optika (ver. 1)
Game.AddToInventory("Items.KiroshiOpticsRare", 1) - Kiroshi optika (ver. 2)
Game.AddToInventory("Items.KiroshiOpticsEpic", 1) - Kiroshi optika (ver. 3)
Kostra
Game.AddToInventory("Items.CyberRotorsCommon", 1) - Mikrorotory (bežné)
Game.AddToInventory("Items.CyberRotorsEpic", 1) - Mikrorotory(epic)
Game.AddToInventory("Items.CyberRotorsRare", 1) - Mikrorotory (zriedkavé)
Game.AddToInventory("Items.CyberRotorsUncommon", 1) - Mikrorotory (menej časté)
Game.AddToInventory("Items.DenseMarrowEpic", 1) – Kostná dreň s vysokou hustotou (epická)
Game.AddToInventory("Items.DenseMarrowRare", 1) – Kostná dreň s vysokou hustotou (zriedkavé)
Game.AddToInventory("Items.DenseMarrowUncommon", 1) - Kostná dreň s vysokou hustotou (menej časté)
Game.AddToInventory("Items.EndoskeletonCommon", 1) - Synaptický optimalizátor signálu (normálne)
Game.AddToInventory("Items.EndoskeletonEpic", 1) - Synaptický optimalizátor signálu (epic)
Game.AddToInventory("Items.EndoskeletonRare", 1) - Synaptický optimalizátor signálu (zriedkavé)
Game.AddToInventory("Items.EndoskeletonUncommon", 1) - Synaptický optimalizátor signálu (neobvyklé)
Game.AddToInventory("Items.EnhancedTissueCommon", 1) – Bionické pľúca (normálne)
Game.AddToInventory("Items.EnhancedTissueEpic", 1) – Bionické pľúca (epické)
Game.AddToInventory("Items.EnhancedTissueRare", 1) – Bionické pľúca (zriedkavé)
Game.AddToInventory("Items.EnhancedTissueUncommon", 1) – Bionické pľúca (menej časté)
Game.AddToInventory("Items.JointLockEpic", 1) - Bionické kĺby (epické)
Game.AddToInventory("Items.JointLockRare", 1) - Bionické kĺby (zriedkavé)
Game.AddToInventory("Items.MicroVibrationsGeneratorEpic", 1) - Generátor mikrovibrácií (epos)
Game.AddToInventory("Items.MicroVibrationsGeneratorRare", 1) - Generátor mikrovibrácií (zriedkavé)
Game.AddToInventory("Items.MicroVibrationsGeneratorUncommon", 1) - Generátor mikrovibrácií (menej časté)
Game.AddToInventory("Items.TitaniumInfusedBonesCommon", 1) - Titánové kosti (bežné)
Game.AddToInventory("Items.TitaniumInfusedBonesUncommon", 1) - Titánové kosti (menej časté)
Game.AddToInventory("Items.TitaniumInfusedBonesRare", 1) - Titánové kosti (epické)
Obehový systém
Game.AddToInventory("Items.BioConductorsEpic", 1) - Bioconductor(epic)
Game.AddToInventory("Items.BioConductorsRare", 1) - Bioconductor(zriedkavé)
Game.AddToInventory("Items.BloodPumpCommon", 1) - Krvná pumpa (normálne)
Game.AddToInventory("Items.BloodPumpEpic", 1) - Krvná pumpa (epická)
Game.AddToInventory("Items.BloodPumpRare", 1) - Krvná pumpa (zriedkavé)
Game.AddToInventory("Items.BloodPumpUncommon", 1) - Krvná pumpa (menej časté)
Game.AddToInventory("Items.DischargeConnectorEpic", 1) – okruh spätnej väzby (epos)
Game.AddToInventory("Items.DischargeConnectorRare", 1) - Okruh spätnej väzby (zriedkavé)
Game.AddToInventory("Items.EnhancedBloodVesselsCommon", 1) – Bioplastické cievy (bežné)
Game.AddToInventory("Items.EnhancedBloodVesselsEpic", 1) – Bioplastické cievy (epické)
Game.AddToInventory("Items.EnhancedBloodVesselsRare", 1) – Bioplastické cievy (zriedkavé)
Game.AddToInventory("Items.EnhancedBloodVesselsUncommon", 1) - Bioplastické cievy (menej časté)
Game.AddToInventory("Items.HealthMonitorCommon", 1) - Biomonitor (normálne)
Game.AddToInventory("Items.HealthMonitorEpic", 1) - Biomonitor(epic)
Game.AddToInventory("Items.HealthMonitorRare", 1) - Biomonitor (zriedkavé)
Game.AddToInventory("Items.HealthMonitorUncommon", 1) - Biomonitor(menej časté)
Game.AddToInventory("Items.IronLungsCommon", 1) - Synthlungs(common)
Game.AddToInventory("Items.IronLungsEpic", 1) - Synthlungs(epic)
Game.AddToInventory("Items.IronLungsRare", 1) - Synth Lungs (zriedkavé)
Game.AddToInventory("Items.IronLungsUncommon", 1) - Synth Lungs(menej časté)
Game.AddToInventory("Items.MicroGeneratorCommon", 1) - Mikrogenerátor (normálne)
Game.AddToInventory("Items.MicroGeneratorEpic", 1) - Mikrogenerátor(epic)
Game.AddToInventory("Items.MicroGeneratorRare", 1) - Mikrogenerátor (zriedkavé)
Game.AddToInventory("Items.MicroGeneratorUncommon", 1) - Mikrogenerátor (menej časté)
Game.AddToInventory("Items.StaminaRegenBoosterCommon", 1) - Adrenaline Booster (bežné)
Game.AddToInventory("Items.StaminaRegenBoosterEpic", 1) - Adrenalínový stimulátor (epický)
Game.AddToInventory("Items.StaminaRegenBoosterRare", 1) - Adrenalínový stimulátor (zriedkavé)
Game.AddToInventory("Items.StaminaRegenBoosterUncommon", 1) – Adrenalínový stimulátor (menej časté)
Game.AddToInventory("Items.TyrosineInjector", 1) - Injektor s tyrozínom (nezvyčajné)
Legendárna technika
Game.AddToInventory("Items.Techie_01_Set_Cap", 1) – šiltovka absorbujúca nárazy
Game.AddToInventory("Items.Techie_01_Set_Tech", 1) – Súprava proti vlámaniu
Game.AddToInventory("Items.Techie_01_Set_Pants", 1) – Dvojvrstvové nohavice s vreckami
Game.AddToInventory("Items.Techie_01_Set_Shoes", 1) – Mäkké čižmy
Game.AddToInventory("Items.Techie_01_Set_Vest", 1) – Postroj z uhlíkových vlákien
Game.AddToInventory("Items.Techie_01_Set_TShirt", 1) – Termoaktívna odolná košeľa
Legendárny novinársky set
Game.AddToInventory("Items.Media_01_Set_Cap", 1) – Bejzbalová čiapka s vrstvami
Game.AddToInventory("Items.Media_01_Set_Tech", 1) – Súprava na natáčanie
Game.AddToInventory("Items.Media_01_Set_Pants", 1) – Vystužené nohavice
Game.AddToInventory("Items.Media_01_Set_Shoes", 1) – Ľahké gumené čižmy
Game.AddToInventory("Items.Media_01_Set_Vest", 1) - Viacvrstvová nepriestrelná vesty
Game.AddToInventory("Items.Media_01_Set_Shirt", 1) – žiaruvzdorná košeľa
Legendárny rockerský set
Game.AddToInventory("Items.Rockerboy_01_Set_Glasses", 1) – Letci odolné voči nárazom
Game.AddToInventory("Items.Rockerboy_01_Set_Jacket", 1) – Kompozitná mini kombinéza
Game.AddToInventory("Items.Rockerboy_01_Set_TShirt", 1) – Vystužená podprsenka
Game.AddToInventory("Items.Rockerboy_01_Set_Pants", 1) – Tepelne odolné nohavice
Game.AddToInventory("Items.Rockerboy_01_Set_Boots", 1) – Odolné topánky
Legendárny firemný set
Game.AddToInventory("Items.Corporate_01_Set_Glasses", 1) – Okuliare s hybridnými okuliarmi
Game.AddToInventory("Items.Corporate_01_Set_FormalJacket", 1) – Nepriestrelná bunda
Game.AddToInventory("Items.Corporate_01_Set_FormalShirt", 1) - Hodvábna košeľa
Game.AddToInventory("Items.Corporate_01_Set_Pants", 1) – Priedušné nohavice z organickej bavlny
Game.AddToInventory("Items.Corporate_01_Set_FormalShoes", 1) – Ergonomická obuv
Legendárny policajný set
Game.AddToInventory("Items.Cop_01_Set_Glasses", 1) – Okuliare s ochrannými sklami
Game.AddToInventory("Items.Cop_01_Set_Jacket", 1) – pršiplášť z aramidových vlákien
Game.AddToInventory("Items.Cop_01_Set_Pants", 1) – Nohavice s ochrannou podšívkou
Game.AddToInventory("Items.Cop_01_Set_Boots", 1) – Vodoodpudivé topánky
Legendárny nomádsky set
Game.AddToInventory("Items.Nomad_01_Set_Mask", 1) - Oceľová plynová maska
Game.AddToInventory("Items.Nomad_01_Set_Jacket", 1) – Dvojvrstvová bunda s podšívkou
Game.AddToInventory("Items.Nomad_01_Set_TShirt", 1) – Mimoriadne odolná košeľa
Game.AddToInventory("Items.Nomad_01_Set_Pants", 1) – Ultraľahké odolné nohavice
Game.AddToInventory("Items.Nomad_01_Set_Boots", 1) – Odolné kovbojské topánky
Legendárny sólový set
Game.AddToInventory("Items.Solo_01_Set_Visor", 1) - titánové okuliare s vojenským firmvérom
Game.AddToInventory("Items.Solo_01_Set_Jacket", 1) – Ťažká bunda absorbujúca nárazy
Game.AddToInventory("Items.Solo_01_Set_TShirt", 1) – Ultra tenké kompozitné tričko
Game.AddToInventory("Items.Solo_01_Set_Pants", 1) – Vystužené nohavice z umelej kože
Game.AddToInventory("Items.Solo_01_Set_Boots", 1) – Topánky s pozlátenou špičkou
Legendárna sada na opravu
Game.AddToInventory("Items.Fixer_01_Set_Glasses", 1) – Elektronické okuliare
Game.AddToInventory("Items.Fixer_01_Set_Coat", 1) - Trojvrstvový oblek
Game.AddToInventory("Items.Fixer_01_Set_TShirt", 1) – Žiaruvzdorná prsnatá
Game.AddToInventory("Items.Fixer_01_Set_Pants", 1) – Vystužená sukňa
Game.AddToInventory("Items.Fixer_01_Set_FormalShoes", 1) – Mäkké odolné topánky
Legendárna sada netrunnerov
Game.AddToInventory("Items.Netrunner_01_Set_Visor", 1) - Nárazuvzdorný informačný štít
Game.AddToInventory("Items.Netrunner_01_Set_Jumpsuit", 1) – Hybridná kombinéza odolná voči teplu
Game.AddToInventory("Items.Netrunner_01_Set_Pants", 1) - Nohavice s ochrannou membránou
Game.AddToInventory("Items.Netrunner_01_Set_Shoes", 1) – Kompozitné topánky
masky
Game.AddToInventory("Items.Mask_02_basic_01", 1)
Game.AddToInventory("Items.Mask_02_basic_02", 1)
Game.AddToInventory("Items.Mask_02_old_01", 1)
Game.AddToInventory("Items.Mask_02_old_02", 1)
Game.AddToInventory("Items.Mask_02_old_03", 1)
Game.AddToInventory("Items.Mask_02_rich_01", 1)
Game.AddToInventory("Items.Mask_02_rich_02", 1)
Game.AddToInventory("Items.Mask_03_basic_01", 1)
Game.AddToInventory("Items.Mask_03_basic_02", 1)
Game.AddToInventory("Items.Mask_03_old_01", 1)
Game.AddToInventory("Items.Mask_03_old_02", 1)
Game.AddToInventory("Items.Mask_03_rich_01", 1)
Game.AddToInventory("Items.Mask_03_rich_02", 1)
okuliare
Game.AddToInventory("Items.Glasses_01_basic_01", 1)
Game.AddToInventory("Items.Glasses_01_basic_02", 1)
Game.AddToInventory("Items.Glasses_01_basic_03", 1)
Game.AddToInventory("Items.Glasses_01_basic_04", 1)
Game.AddToInventory("Items.Glasses_01_basic_05", 1)
Game.AddToInventory("Items.Glasses_02_basic_01", 1)
Game.AddToInventory("Items.Glasses_02_basic_02", 1)
Game.AddToInventory("Items.Glasses_02_basic_03", 1)
Game.AddToInventory("Items.Glasses_02_basic_04", 1)
Game.AddToInventory("Items.Glasses_03_basic_01", 1)
Game.AddToInventory("Items.Glasses_03_basic_02", 1)
Game.AddToInventory("Items.Glasses_03_basic_03", 1)
Game.AddToInventory("Items.Glasses_03_basic_04", 1)
Game.AddToInventory("Items.Glasses_03_basic_05", 1)
Game.AddToInventory("Items.Glasses_03_basic_06", 1)
Game.AddToInventory("Items.Glasses_03_basic_07", 1)
Game.AddToInventory("Items.Glasses_03_basic_08", 1)
Game.AddToInventory("Items.Glasses_03_basic_09", 1)
Game.AddToInventory("Items.Glasses_03_basic_10", 1)
Game.AddToInventory("Items.Glasses_05_basic_01", 1)
Game.AddToInventory("Items.Glasses_05_basic_02", 1)
Game.AddToInventory("Items.Glasses_05_basic_03", 1)
Game.AddToInventory("Items.Glasses_05_basic_04", 1)
Game.AddToInventory("Items.Glasses_05_old_01", 1)
Game.AddToInventory("Items.Glasses_05_old_02", 1)
Priezory
Game.AddToInventory("Items.Visor_01_basic_01", 1)
Game.AddToInventory("Items.Visor_01_basic_02", 1)
Game.AddToInventory("Items.Visor_01_basic_03", 1)
Game.AddToInventory("Items.Visor_01_basic_04", 1)
Game.AddToInventory("Items.Visor_01_basic_05", 1)
Game.AddToInventory("Items.Visor_02_basic_01", 1)
Game.AddToInventory("Items.Visor_02_basic_02", 1)
Game.AddToInventory("Items.Visor_02_basic_03", 1)
Game.AddToInventory("Items.Visor_02_old_01", 1)
Game.AddToInventory("Items.Visor_02_old_02", 1)
Game.AddToInventory("Items.Visor_02_rich_01", 1)
Game.AddToInventory("Items.Visor_02_rich_02", 1)
Game.AddToInventory("Items.Visor_02_rich_03", 1)
Vence
Game.AddToInventory("Items.Tech_01_basic_01", 1)
Game.AddToInventory("Items.Tech_01_basic_02", 1)
Game.AddToInventory("Items.Tech_01_old_01", 1)
Game.AddToInventory("Items.Tech_01_rich_01", 1)
Game.AddToInventory("Items.Tech_01_rich_02", 1)
Game.AddToInventory("Items.Tech_02_basic_01", 1)
Game.AddToInventory("Items.Tech_02_basic_02", 1)
Game.AddToInventory("Items.Tech_02_old_01", 1)
Game.AddToInventory("Items.Tech_02_rich_01", 1)
Game.AddToInventory("Items.Tech_02_rich_02", 1)
Kukla
Game.AddToInventory("Items.Balaclava_01_basic_01", 1)
Game.AddToInventory("Items.Balaclava_01_basic_02", 1)
Game.AddToInventory("Items.Balaclava_01_old_01", 1)
Game.AddToInventory("Items.Balaclava_01_old_02", 1)
Game.AddToInventory("Items.Balaclava_01_rich_01", 1)
Game.AddToInventory("Items.Balaclava_01_rich_02", 1)
Čelenky/bandány
Game.AddToInventory("Items.Scarf_01_basic_01", 1)
Game.AddToInventory("Items.Scarf_01_basic_02", 1)
Game.AddToInventory("Items.Scarf_01_basic_03", 1)
Game.AddToInventory("Items.Scarf_01_old_01", 1)
Game.AddToInventory("Items.Scarf_01_old_02", 1)
Game.AddToInventory("Items.Scarf_01_old_03", 1)
Game.AddToInventory("Items.Scarf_01_rich_01", 1)
Game.AddToInventory("Items.Scarf_01_rich_02", 1)
Game.AddToInventory("Items.Scarf_01_rich_03", 1)
Game.AddToInventory("Items.Scarf_02_basic_01", 1)
Game.AddToInventory("Items.Scarf_02_basic_02", 1)
Game.AddToInventory("Items.Scarf_02_old_01", 1)
Game.AddToInventory("Items.Scarf_02_old_02", 1)
Game.AddToInventory("Items.Scarf_02_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_02", 1)
Game.AddToInventory("Items.Scarf_03_basic_03", 1)
Game.AddToInventory("Items.Scarf_03_old_01", 1)
Game.AddToInventory("Items.Scarf_03_old_03", 1)
Game.AddToInventory("Items.Scarf_03_old_02", 1)
Game.AddToInventory("Items.Scarf_03_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_rich_02", 1)
Game.AddToInventory("Items.Scarf_03_rich_03", 1)
Klobúky
Game.AddToInventory("Items.Cap_01_basic_01", 1)
Game.AddToInventory("Items.Cap_01_basic_02", 1)
Game.AddToInventory("Items.Cap_01_basic_03", 1)
Game.AddToInventory("Items.Cap_01_old_01", 1)
Game.AddToInventory("Items.Cap_01_old_02", 1)
Game.AddToInventory("Items.Cap_01_old_03", 1)
Game.AddToInventory("Items.Cap_01_rich_01", 1)
Game.AddToInventory("Items.Cap_01_rich_02", 1)
Game.AddToInventory("Items.Cap_01_rich_03", 1)
Game.AddToInventory("Items.Cap_02_basic_01", 1)
Game.AddToInventory("Items.Cap_02_basic_02", 1)
Game.AddToInventory("Items.Cap_02_basic_03", 1)
Game.AddToInventory("Items.Cap_02_old_01", 1)
Game.AddToInventory("Items.Cap_02_old_02", 1)
Game.AddToInventory("Items.Cap_02_old_03", 1)
Game.AddToInventory("Items.Cap_03_basic_01", 1)
Game.AddToInventory("Items.Cap_03_basic_02", 1)
Game.AddToInventory("Items.Cap_03_old_01", 1)
Game.AddToInventory("Items.Cap_03_old_02", 1)
Game.AddToInventory("Items.Cap_03_rich_01", 1)
Game.AddToInventory("Items.Cap_03_rich_02", 1)
Game.AddToInventory("Items.Cap_04_basic_01", 1)
Game.AddToInventory("Items.Cap_04_basic_02", 1)
Game.AddToInventory("Items.Cap_04_old_01", 1)
Game.AddToInventory("Items.Cap_04_old_02", 1)
Game.AddToInventory("Items.Cap_04_rich_01", 1)
Game.AddToInventory("Items.Cap_05_basic_01", 1)
Game.AddToInventory("Items.Cap_05_basic_02", 1)
Game.AddToInventory("Items.Cap_05_basic_03", 1)
Game.AddToInventory("Items.Cap_05_old_01", 1)
Game.AddToInventory("Items.Cap_05_old_02", 1)
Game.AddToInventory("Items.Cap_06_basic_01", 1)
Game.AddToInventory("Items.Cap_06_basic_02", 1)
Game.AddToInventory("Items.Cap_06_old_01", 1)
Game.AddToInventory("Items.Cap_06_old_02", 1)
Game.AddToInventory("Items.Cap_06_rich_01", 1)
Game.AddToInventory("Items.Cap_06_rich_02", 1)
klobúky
Game.AddToInventory("Items.Hat_01_basic_01", 1)
Game.AddToInventory("Items.Hat_01_basic_02", 1)
Game.AddToInventory("Items.Hat_01_old_01", 1)
Game.AddToInventory("Items.Hat_01_old_02", 1)
Game.AddToInventory("Items.Hat_01_rich_01", 1)
Game.AddToInventory("Items.Hat_01_rich_02", 1)
Game.AddToInventory("Items.Hat_02_basic_01", 1)
Game.AddToInventory("Items.Hat_02_basic_02", 1)
Game.AddToInventory("Items.Hat_02_old_01", 1)
Game.AddToInventory("Items.Hat_02_old_02", 1)
Game.AddToInventory("Items.Hat_02_rich_01", 1)
Game.AddToInventory("Items.Hat_03_basic_01", 1)
Game.AddToInventory("Items.Hat_02_rich_02", 1)
Game.AddToInventory("Items.Hat_03_basic_02", 1)
Game.AddToInventory("Items.Hat_03_old_01", 1)
Game.AddToInventory("Items.Hat_03_old_02", 1)
Game.AddToInventory("Items.Hat_03_rich_01", 1)
Game.AddToInventory("Items.Hat_04_basic_01", 1)
Game.AddToInventory("Items.Hat_04_basic_02", 1)
Game.AddToInventory("Items.Hat_04_old_01", 1)
prilby
Game.AddToInventory("Items.Helmet_01_basic_01", 1)
Game.AddToInventory("Items.Helmet_01_basic_02", 1)
Game.AddToInventory("Items.Helmet_01_basic_03", 1)
Game.AddToInventory("Items.Helmet_01_old_01", 1)
Game.AddToInventory("Items.Helmet_01_rich_01", 1)
Game.AddToInventory("Items.Helmet_01_rich_02", 1)
Game.AddToInventory("Items.Helmet_02_basic_01", 1)
Game.AddToInventory("Items.Helmet_02_basic_02", 1)
Game.AddToInventory("Items.Helmet_02_basic_03", 1)
Game.AddToInventory("Items.Helmet_02_basic_04", 1)
Game.AddToInventory("Items.Helmet_02_old_01", 1)
Game.AddToInventory("Items.Helmet_02_old_02", 1)
Game.AddToInventory("Items.Helmet_02_old_03", 1)
Game.AddToInventory("Items.Helmet_02_old_04", 1)
Game.AddToInventory("Items.Helmet_02_rich_0
Tričká
Game.AddToInventory("Items.Undershirt_02_basic_01", 1)
Game.AddToInventory("Items.Undershirt_02_basic_02", 1)
Game.AddToInventory("Items.Undershirt_02_rich_01", 1)
Game.AddToInventory("Items.Undershirt_02_rich_02", 1)
Game.AddToInventory("Items.Undershirt_03_basic_01", 1)
Game.AddToInventory("Items.Undershirt_03_basic_02", 1)
Game.AddToInventory("Items.Undershirt_03_basic_03", 1)
Game.AddToInventory("Items.Undershirt_03_basic_04", 1)
Game.AddToInventory("Items.Undershirt_03_rich_01", 1)
Game.AddToInventory("Items.Undershirt_03_rich_02", 1)
Tričká
Game.AddToInventory("Items.TShirt_02_basic_01", 1)
Game.AddToInventory("Items.TShirt_02_basic_02", 1)
Game.AddToInventory("Items.TShirt_02_basic_03", 1)
Game.AddToInventory("Items.TShirt_02_basic_04", 1)
Game.AddToInventory("Items.TShirt_02_basic_05", 1)
Game.AddToInventory("Items.TShirt_02_old_01", 1)
Game.AddToInventory("Items.TShirt_02_old_02", 1)
Game.AddToInventory("Items.TShirt_02_old_03", 1)
Game.AddToInventory("Items.TShirt_02_old_04", 1)
Game.AddToInventory("Items.TShirt_02_rich_01", 1)
Game.AddToInventory("Items.TShirt_02_rich_02", 1)
Game.AddToInventory("Items.TShirt_02_rich_03", 1)
Game.AddToInventory("Items.TShirt_02_rich_04", 1)
Game.AddToInventory("Items.TShirt_05_old_01", 1)
Game.AddToInventory("Items.TShirt_05_old_02", 1)
Game.AddToInventory("Items.TShirt_05_old_03", 1)
Game.AddToInventory("Items.TShirt_05_old_04", 1)
Game.AddToInventory("Items.TShirt_05_old_05", 1)
Game.AddToInventory("Items.TShirt_05_old_06", 1)
Game.AddToInventory("Items.TShirt_01_basic_01", 1)
Game.AddToInventory("Items.TShirt_01_basic_02", 1)
Game.AddToInventory("Items.TShirt_01_basic_03", 1)
Game.AddToInventory("Items.TShirt_01_old_01", 1)
Game.AddToInventory("Items.TShirt_01_old_02", 1)
Game.AddToInventory("Items.TShirt_01_old_03", 1)
Game.AddToInventory("Items.TShirt_01_rich_01", 1)
Game.AddToInventory("Items.TShirt_01_rich_02", 1)
Game.AddToInventory("Items.TShirt_01_rich_03", 1)
Game.AddToInventory("Items.TShirt_03_basic_01", 1)
Game.AddToInventory("Items.TShirt_03_basic_02", 1)
Game.AddToInventory("Items.TShirt_03_basic_03", 1)
Game.AddToInventory("Items.TShirt_03_old_01", 1)
Game.AddToInventory("Items.TShirt_03_old_02", 1)
Game.AddToInventory("Items.TShirt_03_old_03", 1)
Game.AddToInventory("Items.TShirt_03_rich_01", 1)
Game.AddToInventory("Items.TShirt_03_rich_02", 1)
Game.AddToInventory("Items.TShirt_03_rich_03", 1)
Game.AddToInventory("Items.TShirt_06_basic_01", 1)
Game.AddToInventory("Items.TShirt_06_basic_02", 1)
Game.AddToInventory("Items.TShirt_06_old_01", 1)
Game.AddToInventory("Items.TShirt_06_old_02", 1)
Game.AddToInventory("Items.TShirt_06_rich_01", 1)
Game.AddToInventory("Items.TShirt_06_rich_02", 1)
Game.AddToInventory("Items.TShirt_07_basic_01", 1)
Game.AddToInventory("Items.TShirt_07_basic_02", 1)
Game.AddToInventory("Items.TShirt_07_old_01", 1)
Game.AddToInventory("Items.TShirt_07_old_02", 1)
Game.AddToInventory("Items.TShirt_07_rich_01", 1)
Game.AddToInventory("Items.TShirt_07_rich_02", 1)
Game.AddToInventory("Items.TShirt_08_basic_01", 1)
Game.AddToInventory("Items.TShirt_08_basic_02", 1)
Game.AddToInventory("Items.TShirt_08_old_01", 1)
Game.AddToInventory("Items.TShirt_08_old_02", 1)
Game.AddToInventory("Items.TShirt_08_rich_01", 1)
Game.AddToInventory("Items.TShirt_08_rich_02", 1)
Game.AddToInventory("Items.TShirt_09_basic_01", 1)
Game.AddToInventory("Items.TShirt_09_basic_02", 1)
Game.AddToInventory("Items.TShirt_09_old_01", 1)
Game.AddToInventory("Items.TShirt_09_old_02", 1)
Game.AddToInventory("Items.TShirt_10_basic_01", 1)
Game.AddToInventory("Items.TShirt_10_old_01", 1)
Game.AddToInventory("Items.TShirt_10_rich_01", 1)
Game.AddToInventory("Items.TShirt_11_basic_01", 1)
Game.AddToInventory("Items.TShirt_11_rich_01", 1)
Game.AddToInventory("Items.TShirt_04_old_01", 1)
Game.AddToInventory("Items.TShirt_04_old_02", 1)
Game.AddToInventory("Items.TShirt_04_old_03", 1)
Game.AddToInventory("Items.TShirt_04_old_04", 1)
Game.AddToInventory("Items.TShirt_04_old_05", 1)
Game.AddToInventory("Items.TShirt_04_old_06", 1)
Game.AddToInventory("Items.Shirt_01_basic_01", 1)
Game.AddToInventory("Items.Shirt_01_basic_02", 1)
Game.AddToInventory("Items.Shirt_01_old_01", 1)
Game.AddToInventory("Items.Shirt_01_old_02", 1)
Game.AddToInventory("Items.Shirt_01_rich_01", 1)
Game.AddToInventory("Items.Shirt_01_rich_02", 1)
Game.AddToInventory("Items.Shirt_02_basic_01", 1)
Game.AddToInventory("Items.Shirt_02_basic_02", 1)
Game.AddToInventory("Items.Shirt_02_basic_03", 1)
Game.AddToInventory("Items.Shirt_02_basic_04", 1)
Game.AddToInventory("Items.Shirt_02_old_01", 1)
Game.AddToInventory("Items.Shirt_02_old_02", 1)
Game.AddToInventory("Items.Shirt_02_old_03", 1)
Game.AddToInventory("Items.Shirt_02_rich_01", 1)
Game.AddToInventory("Items.Shirt_02_rich_02", 1)
Game.AddToInventory("Items.Shirt_02_rich_03", 1)
Game.AddToInventory("Items.Shirt_03_basic_01", 1)
Game.AddToInventory("Items.Shirt_03_basic_02", 1)
Game.AddToInventory("Items.Shirt_03_basic_03", 1)
Game.AddToInventory("Items.Shirt_03_old_01", 1)
Game.AddToInventory("Items.Shirt_03_old_02", 1)
Game.AddToInventory("Items.Shirt_03_old_03", 1)
Game.AddToInventory("Items.Shirt_03_rich_01", 1)
Game.AddToInventory("Items.Shirt_03_rich_02", 1)
Game.AddToInventory("Items.Shirt_03_rich_03", 1)
vesty
Game.AddToInventory("Items.Vest_01_basic_01", 1)
Game.AddToInventory("Items.Vest_01_basic_02", 1)
Game.AddToInventory("Items.Vest_01_old_01", 1)
Game.AddToInventory("Items.Vest_01_old_02", 1)
Game.AddToInventory("Items.Vest_01_rich_01", 1)
Game.AddToInventory("Items.Vest_01_rich_02", 1)
Game.AddToInventory("Items.Vest_02_basic_01", 1)
Game.AddToInventory("Items.Vest_02_basic_02", 1)
Game.AddToInventory("Items.Vest_02_old_01", 1)
Game.AddToInventory("Items.Vest_02_old_02", 1)
Game.AddToInventory("Items.Vest_02_rich_01", 1)
Game.AddToInventory("Items.Vest_02_rich_02", 1)
Game.AddToInventory("Items.Vest_03_basic_01", 1)
Game.AddToInventory("Items.Vest_03_basic_02", 1)
Game.AddToInventory("Items.Vest_03_old_01", 1)
Game.AddToInventory("Items.Vest_03_old_02", 1)
Game.AddToInventory("Items.Vest_03_rich_01", 1)
Game.AddToInventory("Items.Vest_03_rich_02", 1)
Game.AddToInventory("Items.Vest_04_basic_01", 1)
Game.AddToInventory("Items.Vest_04_basic_02", 1)
Game.AddToInventory("Items.Vest_04_old_01", 1)
Game.AddToInventory("Items.Vest_04_old_02", 1)
Game.AddToInventory("Items.Vest_04_rich_01", 1)
Game.AddToInventory("Items.Vest_04_rich_02", 1)
Game.AddToInventory("Items.Vest_06_basic_01", 1)
Game.AddToInventory("Items.Vest_06_basic_02", 1)
Game.AddToInventory("Items.Vest_06_old_01", 1)
Game.AddToInventory("Items.Vest_06_old_02", 1)
Game.AddToInventory("Items.Vest_06_rich_01", 1)
Game.AddToInventory("Items.Vest_06_rich_02", 1)
Game.AddToInventory("Items.Vest_06_rich_03", 1)
Game.AddToInventory("Items.Vest_06_rich_04", 1)
Game.AddToInventory("Items.Vest_07_basic_01", 1)
Game.AddToInventory("Items.Vest_07_basic_02", 1)
Game.AddToInventory("Items.Vest_07_basic_03", 1)
Game.AddToInventory("Items.Vest_07_old_01", 1)
Game.AddToInventory("Items.Vest_07_old_02", 1)
Game.AddToInventory("Items.Vest_07_old_03", 1)
Game.AddToInventory("Items.Vest_07_rich_01", 1)
Game.AddToInventory("Items.Vest_07_rich_02", 1)
Game.AddToInventory("Items.Vest_07_rich_03", 1)
Game.AddToInventory("Items.Vest_08_basic_01", 1)
Game.AddToInventory("Items.Vest_08_basic_02", 1)
Game.AddToInventory("Items.Vest_08_old_01", 1)
Game.AddToInventory("Items.Vest_08_old_02", 1)
Game.AddToInventory("Items.Vest_08_rich_01", 1)
Game.AddToInventory("Items.Vest_08_rich_02", 1)
Game.AddToInventory("Items.Vest_10_basic_01", 1)
Game.AddToInventory("Items.Vest_10_basic_02", 1)
Game.AddToInventory("Items.Vest_10_old_01", 1)
Game.AddToInventory("Items.Vest_10_old_02", 1)
Game.AddToInventory("Items.Vest_10_rich_01", 1)
Game.AddToInventory("Items.Vest_10_rich_02", 1)
Game.AddToInventory("Items.Vest_11_basic_01", 1)
Game.AddToInventory("Items.Vest_11_basic_02", 1)
Game.AddToInventory("Items.Vest_11_old_01", 1)
Game.AddToInventory("Items.Vest_11_old_02", 1)
Game.AddToInventory("Items.Vest_11_rich_01", 1)
Game.AddToInventory("Items.Vest_11_rich_02", 1)
Game.AddToInventory("Items.Vest_12_basic_01", 1)
Game.AddToInventory("Items.Vest_12_basic_02", 1)
Game.AddToInventory("Items.Vest_12_old_01", 1)
Game.AddToInventory("Items.Vest_12_old_02", 1)
Game.AddToInventory("Items.Vest_12_rich_01", 1)
Game.AddToInventory("Items.Vest_12_rich_02", 1)
Game.AddToInventory("Items.Vest_13_basic_01", 1)
Game.AddToInventory("Items.Vest_13_basic_02", 1)
Game.AddToInventory("Items.Vest_13_rich_01", 1)
Game.AddToInventory("Items.Vest_13_rich_02", 1)
Game.AddToInventory("Items.Vest_13_rich_03", 1)
Game.AddToInventory("Items.Vest_13_rich_04", 1)
Game.AddToInventory("Items.Vest_14_basic_01", 1)
Game.AddToInventory("Items.Vest_14_basic_02", 1)
Game.AddToInventory("Items.Vest_14_old_01", 1)
Game.AddToInventory("Items.Vest_14_old_02", 1)
Game.AddToInventory("Items.Vest_14_rich_01", 1)
Game.AddToInventory("Items.Vest_14_rich_02", 1)
Game.AddToInventory("Items.Vest_15_basic_01", 1)
Game.AddToInventory("Items.Vest_15_basic_02", 1)
Game.AddToInventory("Items.Vest_15_basic_03", 1)
Game.AddToInventory("Items.Vest_15_old_01", 1)
Game.AddToInventory("Items.Vest_15_old_02", 1)
Game.AddToInventory("Items.Vest_15_old_03", 1)
Game.AddToInventory("Items.Vest_16_basic_01", 1)
Game.AddToInventory("Items.Vest_16_old_01", 1)
Game.AddToInventory("Items.Vest_16_old_02", 1)
Game.AddToInventory("Items.Vest_16_rich_01", 1)
Game.AddToInventory("Items.Vest_16_rich_02", 1)
Game.AddToInventory("Items.Vest_17_basic_01", 1)
Game.AddToInventory("Items.Vest_17_basic_02", 1)
Game.AddToInventory("Items.Vest_17_rich_01", 1)
Game.AddToInventory("Items.Vest_17_rich_02", 1)
Game.AddToInventory("Items.Vest_18_basic_02", 1)
Game.AddToInventory("Items.Vest_18_basic_01", 1)
Game.AddToInventory("Items.Vest_18_old_01", 1)
Game.AddToInventory("Items.Vest_18_rich_01", 1)
Game.AddToInventory("Items.Vest_18_rich_02", 1)
Game.AddToInventory("Items.Vest_19_basic_01", 1)
Game.AddToInventory("Items.Vest_19_basic_02", 1)
Game.AddToInventory("Items.Vest_19_old_01", 1)
Game.AddToInventory("Items.Vest_19_rich_01", 1)
Game.AddToInventory("Items.Vest_19_rich_02", 1)
Game.AddToInventory("Items.Vest_20_basic_01", 1)
Game.AddToInventory("Items.Vest_20_basic_02", 1)
Game.AddToInventory("Items.Vest_20_old_01", 1)
Game.AddToInventory("Items.Vest_20_rich_01", 1)
Game.AddToInventory("Items.Vest_20_old_02", 1)
Game.AddToInventory("Items.Vest_20_rich_02", 1)
Voľné košele
Game.AddToInventory("Items.LooseShirt_01_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_01_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_01_old_01", 1)
Game.AddToInventory("Items.LooseShirt_01_old_02", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_02", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_02_old_01", 1)
Game.AddToInventory("Items.LooseShirt_02_old_02", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_02", 1)
kabát
Game.AddToInventory("Items.Coat_01_basic_01", 1)
Game.AddToInventory("Items.Coat_01_basic_02", 1)
Game.AddToInventory("Items.Coat_01_basic_03", 1)
Game.AddToInventory("Items.Coat_01_old_01", 1)
Game.AddToInventory("Items.Coat_01_old_02", 1)
Game.AddToInventory("Items.Coat_01_old_03", 1)
Game.AddToInventory("Items.Coat_01_rich_01", 1)
Game.AddToInventory("Items.Coat_01_rich_02", 1)
Game.AddToInventory("Items.Coat_01_rich_03", 1)
Game.AddToInventory("Items.Coat_02_basic_01", 1)
Game.AddToInventory("Items.Coat_02_basic_02", 1)
Game.AddToInventory("Items.Coat_02_old_01", 1)
Game.AddToInventory("Items.Coat_02_old_02", 1)
Game.AddToInventory("Items.Coat_02_old_03", 1)
Game.AddToInventory("Items.Coat_02_old_04", 1)
Game.AddToInventory("Items.Coat_03_basic_01", 1)
Game.AddToInventory("Items.Coat_03_basic_02", 1)
Game.AddToInventory("Items.Coat_03_old_01", 1)
Game.AddToInventory("Items.Coat_03_old_02", 1)
Game.AddToInventory("Items.Coat_03_old_03", 1)
Game.AddToInventory("Items.Coat_03_rich_01", 1)
Game.AddToInventory("Items.Coat_03_rich_02", 1)
Game.AddToInventory("Items.Coat_04_basic_01", 1)
Game.AddToInventory("Items.Coat_04_basic_02", 1)
Game.AddToInventory("Items.Coat_04_basic_03", 1)
Game.AddToInventory("Items.Coat_04_old_01", 1)
Game.AddToInventory("Items.Coat_04_old_02", 1)
Game.AddToInventory("Items.Coat_04_rich_01", 1)
Game.AddToInventory("Items.Coat_04_rich_02", 1)
Платья
Game.AddToInventory("Items.Dress_01_basic_01", 1)
Game.AddToInventory("Items.Dress_01_basic_02", 1)
Game.AddToInventory("Items.Dress_01_basic_03", 1)
Game.AddToInventory("Items.Dress_01_rich_01", 1)
Game.AddToInventory("Items.Dress_01_rich_02", 1)
Game.AddToInventory("Items.Dress_01_rich_03", 1)
Game.AddToInventory("Items.Dress_02_basic_01", 1)
Game.AddToInventory("Items.Dress_02_basic_02", 1)
Game.AddToInventory("Items.Dress_02_basic_03", 1)
Game.AddToInventory("Items.Dress_02_rich_01", 1)
Game.AddToInventory("Items.Dress_02_rich_02", 1)
Game.AddToInventory("Items.Dress_02_rich_03", 1)
bundy
Game.AddToInventory("Items.Jacket_01_basic_01", 1)
Game.AddToInventory("Items.Jacket_01_old_01", 1)
Game.AddToInventory("Items.Jacket_01_basic_02", 1)
Game.AddToInventory("Items.Jacket_01_old_02", 1)
Game.AddToInventory("Items.Jacket_01_rich_01", 1)
Game.AddToInventory("Items.Jacket_01_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_basic_01", 1)
Game.AddToInventory("Items.Jacket_02_basic_02", 1)
Game.AddToInventory("Items.Jacket_02_old_01", 1)
Game.AddToInventory("Items.Jacket_02_old_02", 1)
Game.AddToInventory("Items.Jacket_02_old_03", 1)
Game.AddToInventory("Items.Jacket_02_rich_01", 1)
Game.AddToInventory("Items.Jacket_02_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_rich_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_01", 1)
Game.AddToInventory("Items.Jacket_03_basic_02", 1)
Game.AddToInventory("Items.Jacket_03_basic_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_04", 1)
Game.AddToInventory("Items.Jacket_03_old_01", 1)
Game.AddToInventory("Items.Jacket_03_old_02", 1)
Game.AddToInventory("Items.Jacket_03_old_03", 1)
Game.AddToInventory("Items.Jacket_03_old_04", 1)
Game.AddToInventory("Items.Jacket_03_rich_01", 1)
Game.AddToInventory("Items.Jacket_03_rich_02", 1)
Game.AddToInventory("Items.Jacket_03_rich_03", 1)
Game.AddToInventory("Items.Jacket_04_basic_01", 1)
Game.AddToInventory("Items.Jacket_04_basic_02", 1)
Game.AddToInventory("Items.Jacket_04_basic_03", 1)
Game.AddToInventory("Items.Jacket_04_old_01", 1)
Game.AddToInventory("Items.Jacket_04_old_02", 1)
Game.AddToInventory("Items.Jacket_04_old_03", 1)
Game.AddToInventory("Items.Jacket_04_rich_01", 1)
Game.AddToInventory("Items.Jacket_04_rich_02", 1)
Game.AddToInventory("Items.Jacket_04_rich_03", 1)
Game.AddToInventory("Items.Jacket_05_basic_01", 1)
Game.AddToInventory("Items.Jacket_05_basic_02", 1)
Game.AddToInventory("Items.Jacket_05_old_01", 1)
Game.AddToInventory("Items.Jacket_05_old_02", 1)
Game.AddToInventory("Items.Jacket_05_rich_01", 1)
Game.AddToInventory("Items.Jacket_05_rich_02", 1)
Game.AddToInventory("Items.Jacket_06_basic_01", 1)
Game.AddToInventory("Items.Jacket_06_basic_02", 1)
Game.AddToInventory("Items.Jacket_06_old_02", 1)
Game.AddToInventory("Items.Jacket_06_old_01", 1)
Game.AddToInventory("Items.Jacket_06_rich_01", 1)
Game.AddToInventory("Items.Jacket_06_rich_02", 1)
Game.AddToInventory("Items.Jacket_07_basic_01", 1)
Game.AddToInventory("Items.Jacket_07_basic_02", 1)
Game.AddToInventory("Items.Jacket_07_old_01", 1)
Game.AddToInventory("Items.Jacket_07_rich_01", 1)
Game.AddToInventory("Items.Jacket_07_old_02", 1)
Game.AddToInventory("Items.Jacket_07_rich_02", 1)
Game.AddToInventory("Items.Jacket_08_basic_01", 1)
Game.AddToInventory("Items.Jacket_08_basic_02", 1)
Game.AddToInventory("Items.Jacket_08_old_01", 1)
Game.AddToInventory("Items.Jacket_08_old_02", 1)
Game.AddToInventory("Items.Jacket_09_basic_01", 1)
Game.AddToInventory("Items.Jacket_09_basic_02", 1)
Game.AddToInventory("Items.Jacket_09_old_01", 1)
Game.AddToInventory("Items.Jacket_09_old_02", 1)
Game.AddToInventory("Items.Jacket_09_rich_01", 1)
Game.AddToInventory("Items.Jacket_09_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_basic_03", 1)
Game.AddToInventory("Items.Jacket_13_old_01", 1)
Game.AddToInventory("Items.Jacket_13_old_02", 1)
Game.AddToInventory("Items.Jacket_13_old_03", 1)
Game.AddToInventory("Items.Jacket_13_rich_01", 1)
Game.AddToInventory("Items.Jacket_13_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_rich_03", 1)
Game.AddToInventory("Items.Jacket_14_basic_01", 1)
Game.AddToInventory("Items.Jacket_14_basic_02", 1)
Game.AddToInventory("Items.Jacket_14_old_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_02", 1)
Game.AddToInventory("Items.Jacket_15_basic_01", 1)
Game.AddToInventory("Items.Jacket_15_basic_02", 1)
Game.AddToInventory("Items.Jacket_15_old_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_01", 1)
Game.AddToInventory("Items.Jacket_15_rich_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_02", 1)
Game.AddToInventory("Items.Jacket_16_old_01", 1)
Game.AddToInventory("Items.Jacket_16_old_02", 1)
Game.AddToInventory("Items.Jacket_16_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_03", 1)
Game.AddToInventory("Items.Jacket_17_basic_02", 1)
Game.AddToInventory("Items.Jacket_17_basic_04", 1)
Game.AddToInventory("Items.Jacket_17_old_01", 1)
Game.AddToInventory("Items.Jacket_17_old_02", 1)
Game.AddToInventory("Items.Jacket_17_old_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_02", 1)
Game.AddToInventory("Items.Jacket_17_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_rich_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_04", 1)
Game.AddToInventory("Items.Jacket_17_rich_05", 1)
Game.AddToInventory("Items.Jacket_17_rich_06", 1)
kostýmy
Game.AddToInventory("Items.TightJumpsuit_01_basic_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_basic_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_02", 1)
kombinéza
Game.AddToInventory("Items.Jumpsuit_01_basic_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_basic_02", 1)
Game.AddToInventory("Items.Jumpsuit_01_basic_03", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_03", 1)
Game.AddToInventory("Items.Jumpsuit_01_rich_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_rich_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_basic_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_basic_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_03", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_03", 1)
Šortky
Game.AddToInventory("Items.Shorts_01_basic_01", 1)
Game.AddToInventory("Items.Shorts_01_old_01", 1)
Game.AddToInventory("Items.Shorts_01_old_02", 1)
Game.AddToInventory("Items.Shorts_01_old_03", 1)
Game.AddToInventory("Items.Shorts_01_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_02", 1)
Game.AddToInventory("Items.Shorts_02_old_01", 1)
Game.AddToInventory("Items.Shorts_02_old_02", 1)
Game.AddToInventory("Items.Shorts_02_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_rich_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_01", 1)
Game.AddToInventory("Items.Shorts_03_basic_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_03", 1)
Game.AddToInventory("Items.Shorts_03_old_01", 1)
Game.AddToInventory("Items.Shorts_03_rich_01", 1)
Game.AddToInventory("Items.Shorts_04_old_01", 1)
Game.AddToInventory("Items.Shorts_04_old_02", 1)
Game.AddToInventory("Items.Shorts_04_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_01", 1)
Game.AddToInventory("Items.Shorts_05_old_02", 1)
Game.AddToInventory("Items.Shorts_05_old_03", 1)
Game.AddToInventory("Items.Shorts_05_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_05", 1)
nohavice
Game.AddToInventory("Items.Pants_01_basic_01", 1)
Game.AddToInventory("Items.Pants_01_basic_02", 1)
Game.AddToInventory("Items.Pants_01_basic_03", 1)
Game.AddToInventory("Items.Pants_01_old_01", 1)
Game.AddToInventory("Items.Pants_01_old_02", 1)
Game.AddToInventory("Items.Pants_01_old_03", 1)
Game.AddToInventory("Items.Pants_01_rich_01", 1)
Game.AddToInventory("Items.Pants_01_rich_02", 1)
Game.AddToInventory("Items.Pants_01_rich_03", 1)
Game.AddToInventory("Items.Pants_02_basic_01", 1)
Game.AddToInventory("Items.Pants_02_basic_02", 1)
Game.AddToInventory("Items.Pants_02_basic_03", 1)
Game.AddToInventory("Items.Pants_02_old_01", 1)
Game.AddToInventory("Items.Pants_02_old_02", 1)
Game.AddToInventory("Items.Pants_02_rich_01", 1)
Game.AddToInventory("Items.Pants_02_old_03", 1)
Game.AddToInventory("Items.Pants_02_rich_02", 1)
Game.AddToInventory("Items.Pants_02_rich_03", 1)
Game.AddToInventory("Items.Pants_03_basic_02", 1)
Game.AddToInventory("Items.Pants_03_basic_01", 1)
Game.AddToInventory("Items.Pants_03_basic_03", 1)
Game.AddToInventory("Items.Pants_03_old_01", 1)
Game.AddToInventory("Items.Pants_03_old_02", 1)
Game.AddToInventory("Items.Pants_03_old_03", 1)
Game.AddToInventory("Items.Pants_03_rich_01", 1)
Game.AddToInventory("Items.Pants_03_rich_02", 1)
Game.AddToInventory("Items.Pants_03_rich_03", 1)
Game.AddToInventory("Items.Pants_04_basic_01", 1)
Game.AddToInventory("Items.Pants_04_basic_02", 1)
Game.AddToInventory("Items.Pants_04_basic_03", 1)
Game.AddToInventory("Items.Pants_04_basic_04", 1)
Game.AddToInventory("Items.Pants_04_old_01", 1)
Game.AddToInventory("Items.Pants_04_old_02", 1)
Game.AddToInventory("Items.Pants_04_old_03", 1)
Game.AddToInventory("Items.Pants_04_rich_01", 1)
Game.AddToInventory("Items.Pants_04_rich_02", 1)
Game.AddToInventory("Items.Pants_04_rich_03", 1)
Game.AddToInventory("Items.Pants_05_basic_01", 1)
Game.AddToInventory("Items.Pants_05_basic_02", 1)
Game.AddToInventory("Items.Pants_05_old_01", 1)
Game.AddToInventory("Items.Pants_05_old_02", 1)
Game.AddToInventory("Items.Pants_05_rich_01", 1)
Game.AddToInventory("Items.Pants_05_rich_02", 1)
Game.AddToInventory("Items.Pants_06_basic_01", 1)
Game.AddToInventory("Items.Pants_06_basic_02", 1)
Game.AddToInventory("Items.Pants_06_old_01", 1)
Game.AddToInventory("Items.Pants_06_old_02", 1)
Game.AddToInventory("Items.Pants_06_old_03", 1)
Game.AddToInventory("Items.Pants_06_rich_01", 1)
Game.AddToInventory("Items.Pants_06_rich_02", 1)
Game.AddToInventory("Items.Pants_07_basic_01", 1)
Game.AddToInventory("Items.Pants_07_basic_02", 1)
Game.AddToInventory("Items.Pants_07_basic_03", 1)
Game.AddToInventory("Items.Pants_07_old_01", 1)
Game.AddToInventory("Items.Pants_07_old_02", 1)
Game.AddToInventory("Items.Pants_07_old_03", 1)
Game.AddToInventory("Items.Pants_07_rich_01", 1)
Game.AddToInventory("Items.Pants_07_rich_02", 1)
Game.AddToInventory("Items.Pants_07_rich_03", 1)
Game.AddToInventory("Items.Pants_08_basic_01", 1)
Game.AddToInventory("Items.Pants_08_basic_02", 1)
Game.AddToInventory("Items.Pants_08_basic_03", 1)
Game.AddToInventory("Items.Pants_08_old_01", 1)
Game.AddToInventory("Items.Pants_08_old_02", 1)
Game.AddToInventory("Items.Pants_08_old_03", 1)
Game.AddToInventory("Items.Pants_08_rich_01", 1)
Game.AddToInventory("Items.Pants_08_rich_02", 1)
Game.AddToInventory("Items.Pants_08_rich_03", 1)
Game.AddToInventory("Items.Pants_09_basic_01", 1)
Game.AddToInventory("Items.Pants_09_basic_02", 1)
Game.AddToInventory("Items.Pants_09_old_01", 1)
Game.AddToInventory("Items.Pants_09_old_02", 1)
Game.AddToInventory("Items.Pants_09_old_03", 1)
Game.AddToInventory("Items.Pants_09_rich_01", 1)
Game.AddToInventory("Items.Pants_09_rich_02", 1)
Game.AddToInventory("Items.Pants_10_basic_01", 1)
Game.AddToInventory("Items.Pants_10_basic_02", 1)
Game.AddToInventory("Items.Pants_10_old_01", 1)
Game.AddToInventory("Items.Pants_10_old_02", 1)
Game.AddToInventory("Items.Pants_10_rich_01", 1)
Game.AddToInventory("Items.Pants_10_rich_02", 1)
Game.AddToInventory("Items.Pants_11_basic_01", 1)
Game.AddToInventory("Items.Pants_11_basic_02", 1)
Game.AddToInventory("Items.Pants_11_basic_03", 1)
Game.AddToInventory("Items.Pants_11_old_01", 1)
Game.AddToInventory("Items.Pants_11_old_02", 1)
Game.AddToInventory("Items.Pants_11_old_03", 1)
Game.AddToInventory("Items.Pants_11_rich_01", 1)
Game.AddToInventory("Items.Pants_11_rich_02", 1)
Game.AddToInventory("Items.Pants_11_rich_03", 1)
Game.AddToInventory("Items.Pants_12_basic_01", 1)
Game.AddToInventory("Items.Pants_12_basic_02", 1)
Game.AddToInventory("Items.Pants_12_basic_03", 1)
Game.AddToInventory("Items.Pants_12_old_01", 1)
Game.AddToInventory("Items.Pants_12_old_02", 1)
Game.AddToInventory("Items.Pants_12_old_03", 1)
Game.AddToInventory("Items.Pants_12_rich_01", 1)
Game.AddToInventory("Items.Pants_12_rich_02", 1)
Game.AddToInventory("Items.Pants_12_rich_03", 1)
Game.AddToInventory("Items.Pants_13_basic_01", 1)
Game.AddToInventory("Items.Pants_13_basic_02", 1)
Game.AddToInventory("Items.Pants_13_basic_03", 1)
Game.AddToInventory("Items.Pants_13_old_01", 1)
Game.AddToInventory("Items.Pants_13_old_02", 1)
Game.AddToInventory("Items.Pants_13_old_03", 1)
Game.AddToInventory("Items.Pants_13_rich_01", 1)
Game.AddToInventory("Items.Pants_13_rich_02", 1)
Game.AddToInventory("Items.Pants_14_basic_01", 1)
Game.AddToInventory("Items.Pants_14_basic_02", 1)
Game.AddToInventory("Items.Pants_14_old_01", 1)
Game.AddToInventory("Items.Pants_14_old_02", 1)
Game.AddToInventory("Items.Pants_14_rich_01", 1)
Game.AddToInventory("Items.Pants_14_rich_02", 1)
Game.AddToInventory("Items.Pants_15_basic_01", 1)
Game.AddToInventory("Items.Pants_15_basic_02", 1)
Game.AddToInventory("Items.Pants_15_old_01", 1)
Game.AddToInventory("Items.Pants_15_rich_01", 1)
topánky
Game.AddToInventory("Items.CasualShoes_01_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_05", 1)
Game.AddToInventory("Items.CasualShoes_01_old_01", 1)
Game.AddToInventory("Items.CasualShoes_01_old_02", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_02_old_01", 1)
Game.AddToInventory("Items.CasualShoes_02_old_02", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_04_old_01", 1)
Game.AddToInventory("Items.CasualShoes_04_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_05_old_01", 1)
Game.AddToInventory("Items.CasualShoes_05_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_old_03", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_03", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_06_old_01", 1)
Game.AddToInventory("Items.CasualShoes_06_old_02", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_07_old_01", 1)
Game.AddToInventory("Items.CasualShoes_07_old_02", 1)
Game.AddToInventory("Items.CasualShoes_07_old_03", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_02", 1)
Game.AddToInventory("Items.Boots_01_basic_01", 1)
Game.AddToInventory("Items.Boots_01_old_01", 1)
Game.AddToInventory("Items.Boots_01_rich_01", 1)
Game.AddToInventory("Items.Boots_02_basic_01", 1)
Game.AddToInventory("Items.Boots_02_basic_02", 1)
Game.AddToInventory("Items.Boots_02_old_01", 1)
Game.AddToInventory("Items.Boots_02_old_02", 1)
Game.AddToInventory("Items.Boots_02_rich_001", 1)
Game.AddToInventory("Items.Boots_02_rich_02", 1)
Game.AddToInventory("Items.Boots_03_basic_01", 1)
Game.AddToInventory("Items.Boots_03_basic_02", 1)
Game.AddToInventory("Items.Boots_03_old_01", 1)
Game.AddToInventory("Items.Boots_03_old_02", 1)
Game.AddToInventory("Items.Boots_03_rich_01", 1)
Game.AddToInventory("Items.Boots_03_rich_02", 1)
Game.AddToInventory("Items.Boots_04_basic_01", 1)
Game.AddToInventory("Items.Boots_04_basic_02", 1)
Game.AddToInventory("Items.Boots_04_basic_03", 1)
Game.AddToInventory("Items.Boots_04_old_01", 1)
Game.AddToInventory("Items.Boots_04_old_02", 1)
Game.AddToInventory("Items.Boots_04_old_03", 1)
Game.AddToInventory("Items.Boots_05_basic_01", 1)
Game.AddToInventory("Items.Boots_05_basic_02", 1)
Game.AddToInventory("Items.Boots_05_basic_03", 1)
Game.AddToInventory("Items.Boots_05_old_01", 1)
Game.AddToInventory("Items.Boots_05_old_02", 1)
Game.AddToInventory("Items.Boots_05_old_03", 1)
Game.AddToInventory("Items.Boots_05_rich_01", 1)
Game.AddToInventory("Items.Boots_06_basic_01", 1)
Game.AddToInventory("Items.Boots_06_basic_02", 1)
Game.AddToInventory("Items.Boots_06_old_01", 1)
Game.AddToInventory("Items.Boots_06_old_02", 1)
Game.AddToInventory("Items.Boots_06_rich_01", 1)
Game.AddToInventory("Items.Boots_06_rich_02", 1)
Game.AddToInventory("Items.Boots_07_basic_01", 1)
Game.AddToInventory("Items.Boots_07_basic_02", 1)
Game.AddToInventory("Items.Boots_07_old_01", 1)
Game.AddToInventory("Items.Boots_07_old_02", 1)
Game.AddToInventory("Items.Boots_07_old_03", 1)
Game.AddToInventory("Items.Boots_07_rich_01", 1)
Game.AddToInventory("Items.Boots_07_rich_02", 1)
Game.AddToInventory("Items.Boots_08_basic_01", 1)
Game.AddToInventory("Items.Boots_08_basic_02", 1)
Game.AddToInventory("Items.Boots_08_old_01", 1)
Game.AddToInventory("Items.Boots_08_old_02", 1)
Game.AddToInventory("Items.Boots_08_rich_01", 1)
Game.AddToInventory("Items.Boots_09_basic_01", 1)
Game.AddToInventory("Items.Boots_09_basic_02", 1)
Game.AddToInventory("Items.Boots_09_old_01", 1)
Game.AddToInventory("Items.Boots_09_old_02", 1)
Game.AddToInventory("Items.Boots_09_rich_01", 1)
Game.AddToInventory("Items.Boots_09_rich_02", 1)
Game.AddToInventory("Items.Boots_09_rich_03", 1)
Game.AddToInventory("Items.Boots_10_basic_01", 1)
Game.AddToInventory("Items.Boots_10_basic_02", 1)
Game.AddToInventory("Items.Boots_10_old_01", 1)
Game.AddToInventory("Items.Boots_10_old_02", 1)
Game.AddToInventory("Items.Boots_10_rich_01", 1)
Game.AddToInventory("Items.Boots_10_rich_02", 1)
Game.AddToInventory("Items.Boots_11_basic_01", 1)
Game.AddToInventory("Items.Boots_11_basic_02", 1)
Game.AddToInventory("Items.Boots_11_old_01", 1)
Game.AddToInventory("Items.Boots_11_old_02", 1)
Game.AddToInventory("Items.Boots_11_rich_01", 1)
Game.AddToInventory("Items.Boots_11_rich_02", 1)
Formálne oblečenie
Game.AddToInventory("Items.FormalPants_01_basic_02", 1)
Game.AddToInventory("Items.FormalPants_01_basic_03", 1)
Game.AddToInventory("Items.FormalPants_01_old_01", 1)
Game.AddToInventory("Items.FormalPants_02_basic_01", 1)
Game.AddToInventory("Items.FormalPants_01_old_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_03", 1)
Game.AddToInventory("Items.FormalPants_02_rich_02", 1)
Game.AddToInventory("Items.FormalPants_02_rich_01", 1)
Game.AddToInventory("Items.FormalPants_02_rich_03", 1)
Game.AddToInventory("Items.FormalPants_03_basic_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_02", 1)
Game.AddToInventory("Items.FormalPants_03_rich_01", 1)
Game.AddToInventory("Items.FormalPants_03_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_04", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_03", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_01", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_02", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_03", 1)
Game.AddToInventory("Items.FormalShirt_01_old_01", 1)
Game.AddToInventory("Items.FormalShirt_01_old_02", 1)
Game.AddToInventory("Items.FormalShirt_01_old_03", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_01", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_02", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_03", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_04", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_05", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_06", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_01", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_02", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_03", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_04", 1)
Game.AddToInventory("Items.FormalShirt_02_old_01", 1)
Game.AddToInventory("Items.FormalShirt_02_old_02", 1)
Game.AddToInventory("Items.FormalShirt_02_old_03", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_01", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_02", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_03", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_03", 1)
Game.AddToInventory("Items.FormalShoes_01_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_01_rich_02", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_03", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_02", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_03", 1)
Game.AddToInventory("Items.FormalShoes_03_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_03_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_03_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_03_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_01_old_01", 1)
Game.AddToInventory("Items.FormalJacket_01_old_02", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_03", 1)
Game.AddToInventory("Items.Q000_Corpo", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalJacket", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalPants", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalShoes", 1)
Game.AddToInventory("Items.Q000_half_Corpo", 1)
Game.AddToInventory("Items.Q000_half_Nomad", 1)
Game.AddToInventory("Items.Q000_half_StreetKid", 1)
Game.AddToInventory("Items.Q000_Nomad", 1)
Game.AddToInventory("Items.Q000_Nomad_Boots", 1)
Game.AddToInventory("Items.Q000_Nomad_noPatch", 1)
Game.AddToInventory("Items.Q000_Nomad_noPatch_Vest", 1)
Game.AddToInventory("Items.Q000_Nomad_Pants", 1)
Game.AddToInventory("Items.Q000_Nomad_TShirt", 1)
Game.AddToInventory("Items.Q000_Nomad_Vest", 1)
Game.AddToInventory("Items.Q000_StreetKid", 1)
Game.AddToInventory("Items.Q000_StreetKid_Pants", 1)
Game.AddToInventory("Items.Q000_StreetKid_Shoes", 1)
Game.AddToInventory("Items.Q000_StreetKid_TShirt", 1)
Game.AddToInventory("Items.PlayerSilverhandArm", 1) - Johnnyho strieborná ruka
Game.AddToInventory("Items.Q005_Johnny_Glasses", 1)
Game.AddToInventory("Items.Q005_Johnny_Pants", 1)
Game.AddToInventory("Items.Q005_Johnny_Shirt", 1)
Game.AddToInventory("Items.Q005_Johnny_Shoes", 1)
Game.AddToInventory("Items.Q114_Aldecaldo_Jacket", 1)
Game.AddToInventory("Items.SQ029_Police_Suit", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Chest", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Helmet", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Pants", 1)
Game.AddToInventory("Items.BlindLvl2Program",1) - Reštartujte skript optiky (legendárny)
Game.AddToInventory("Items.BrainMeltLvl4Program",1) - Skript na roztápanie synapsy (legendárny)
Game.AddToInventory("Items.CommsCallInLvl3Program",1) - Skript na privolanie posíl (epické)
Game.AddToInventory("Items.CommsNoiseLvl4Program",1) – Skript zvukového šoku (legendárny)
Game.AddToInventory("Items.ContagionLvl4Program",1) — Skript infekcie (legendárny)
Game.AddToInventory("Items.DisableCyberwareLvl3Program",1) - Skript pre zlyhanie implantátu (epické)
Game.AddToInventory("Items.EMPOverloadLvl4Program",1) - Uzavierací skript (legendárny)
Game.AddToInventory("Items.MadnessLvl4Program",1) - Skript kyberpsychóza (legendárne)
Game.AddToInventory("Items.OverheatLvl4Program",1) - Prehrievajúci sa skript (legendárny)
Game.AddToInventory("Items.WeaponMalfunctionLvl4Program",1) - Prehrievanie zbrane skriptu (legendárne)
Game.AddToInventory("Items.WhistleLvl3Program",1) — Scenár whistle (epické)
Game.AddToInventory("Items.PowerfulFabricEnhancer01",1) - Negorin (legendárny)
Game.AddToInventory("Items.PowerfulFabricEnhancer02",1) - Antivenom (epické)
Game.AddToInventory("Items.PowerfulFabricEnhancer03",1) – Panacea (legendárne)
Game.AddToInventory("Items.PowerfulFabricEnhancer04",1) - Super izolácia (epická)
Game.AddToInventory("Items.PowerfulFabricEnhancer05",1) - Stlmiť (epické)
Game.AddToInventory("Items.PowerfulFabricEnhancer06",1) - Nepreniknuteľnosť (epická)
Game.AddToInventory("Items.PowerfulFabricEnhancer07",1) – Predátor (legendárny)
Game.AddToInventory("Items.PowerfulFabricEnhancer08",1) - Hunter (legendárny)
Game.AddToInventory("Items.SimpleFabricEnhancer01",1) - Pásavec (bežný)
Game.AddToInventory("Items.SimpleFabricEnhancer02",1) -Durability(normal)
Game.AddToInventory("Items.SimpleFabricEnhancer03",1) - Fortune (legendárne)
Game.AddToInventory("Items.SimpleFabricEnhancer04",1) - Agresivita (legendárne)
Game.AddToInventory("Items.SimpleFabricEnhancer05",1) – Túra (nezvyčajné)
Game.AddToInventory("Items.SimpleFabricEnhancer06",1) - Tanec (normálne)
Game.AddToInventory("Items.SimpleFabricEnhancer07",1) - Zobraziť (bežné)
Game.AddToInventory("Items.SimpleFabricEnhancer09",1) - Inšpirácia (neobvyklé)
Game.AddToInventory("Items.SimpleFabricEnhancer10",1) - Prechádzka s rovnováhou (nezvyčajná)
Game.AddToInventory("Items.SimpleFabricEnhancer11",1) - Sloboda konania (normálne)
Game.AddToInventory("Items.SimpleFabricEnhancer12",1) - Stanovenie (normálne)
Game.AddToInventory("Items.SimpleFabricEnhancer13",1) - Vanguard (normálne)
Game.AddToInventory("Items.SimpleFabricEnhancer14",1) - Svaly (normálne)
Game.AddToInventory("Items.SimpleWeaponMod01",1) - Crunch (normálne)
Game.AddToInventory("Items.SimpleWeaponMod02",1) - Penetrátor (bežný)
Game.AddToInventory("Items.SimpleWeaponMod03",1) – Cumlík (bežný)
Game.AddToInventory("Items.SimpleWeaponMod04",1) - Tržné rany (zriedkavé)
Game.AddToInventory("Items.SimpleWeaponMod11",1) - Protiváha (epická)
Game.AddToInventory("Items.SimpleWeaponMod12",1) - Postrekovač (menej časté)
Game.AddToInventory("Items.SimpleWeaponMod13",1) - Oslabiť (zriedkavé)
Game.AddToInventory("Items.SimpleWeaponMod16",1) - Automatické načítanie (zriedkavé)
Game.AddToInventory("Items.SimpleWeaponMod17",1) - Svet (nezvyčajné)
Game.AddToInventory("Items.TygerMeleeWeaponMod",1) - zaťatá päsť (zriedkavé)
Game.AddToInventory("Items.TygerRangedWeaponMod",1) - Neon Arrow (zriedkavé)
Game.AddToInventory("Items.ValentinosMeleeWeaponMod",1) - Studené rameno (zriedkavé)
Game.AddToInventory("Items.ValentinosRangedWeaponMod",1) - Vendetta (zriedkavé)
Game.AddToInventory("Items.WraithsMeleeWeaponMod",1) - Mor (zriedkavé)
Game.AddToInventory("Items.WraithsRangedWeaponMod",1) - Phantom (zriedkavé)
Pamiatky
Game.AddToInventory("Items.w_att_scope_long_01",1)
Game.AddToInventory("Items.w_att_scope_long_02",1)
Game.AddToInventory("Items.w_att_scope_long_03",1)
Game.AddToInventory("Items.w_att_scope_long_04",1)
Game.AddToInventory("Items.w_att_scope_short_01",1)
Game.AddToInventory("Items.w_att_scope_short_02",1)
Game.AddToInventory("Items.w_att_scope_short_03",1)
Game.AddToInventory("Items.w_att_scope_short_04",1)
Game.AddToInventory("Items.w_att_scope_short_05",1)
Game.AddToInventory("Items.w_att_scope_sniper_01",1)
Game.AddToInventory("Items.w_att_scope_sniper_02",1)
Tlmiče
Game.AddToInventory("Items.w_silencer_01",1)
Game.AddToInventory("Items.w_silencer_02",1)
Game.AddToInventory("Items.w_silencer_03",1)
Game.AddToInventory("Items.w_silencer_04",1)
Game.AddToInventory("Items.FirstAidWhiffV2", 100) - MaxDoc (verzia 3)
Game.AddToInventory("Items.FirstAidWhiffV1", 100) - MaxDoc (verzia 2)
Game.AddToInventory("Items.FirstAidWhiffV0", 100) - MaxDoc (verzia 1)
Game.AddToInventory("Items.BonesMcCoy70V2", 100) - Bounce(ver.3)
Game.AddToInventory("Items.BonesMcCoy70V1", 100) - Bounce(ver.2)
Game.AddToInventory("Items.BonesMcCoy70V0", 100) - Bounce(ver.1)
Game.AddToInventory("Items.CarryCapacityBooster", 100) - Stimulátor nosnosti
Game.AddToInventory("Items.HealthBooster", 100) – Posilňovač zdravia
Game.AddToInventory("Items.MemoryBooster", 100) - expandér pamäte
Game.AddToInventory("Items.OxyBooster", 100) - O2 Stimulátor
Game.AddToInventory("Items.StaminaBooster", 100) - Posilňovač výdrže
Game.AddToInventory("Items.GrenadeBiohazardHoming",1) - Biogranade "Výborne" (zriedkavé)
Game.AddToInventory("Items.GrenadeBiohazardRegular",1) - Biogranade Newbie 🙂 (nezvyčajné)
Game.AddToInventory("Items.GrenadeCuttingRegular",1) - Protipechotný granát "Vzrez"
Game.AddToInventory("Items.GrenadeEMPHoming",1) - Em granát (nezvyčajné)
Game.AddToInventory("Items.GrenadeEMPRegular",1) - Em granát (epický)
Game.AddToInventory("Items.GrenadeEMPSticky",1) - Em granát (zriedkavé)
Game.AddToInventory("Items.GrenadeFlashHoming",1) — Flash granát "X-22" (menej časté)
Game.AddToInventory("Items.GrenadeFlashRegular",1) — Flash granát "X-22" (epický)
Game.AddToInventory("Items.GrenadeFragHoming",1) - F-GX fragmentačný granát (menej časté)
Game.AddToInventory("Items.GrenadeIncendiaryHoming",1) - Zápalný granát "Coal" (menej časté)
Game.AddToInventory("Items.GrenadeIncendiarySticky",1) - Zápalný granát "Coal" (zriedkavé)
Game.AddToInventory("Items.GrenadeIncendiaryRegular",1) - Zápalný granát "Coal" (epos)
Game.AddToInventory("Items.GrenadeReconRegular",1) - Hľadanie granátu (nezvyčajné)
Game.AddToInventory("Items.GrenadeReconSticky",1) – Hľadanie granátu (zriedkavé)
Game.AddToInventory("Items.CommonMaterial1", 100) – Bežný materiál
Game.AddToInventory("Items.UncommonMaterial1", 100) - Neobvyklý materiál
Game.AddToInventory("Items.RareMaterial1", 100) - Vzácny materiál(1)
Game.AddToInventory("Items.RareMaterial2", 100) - Vzácny materiál(2)
Game.AddToInventory("Items.EpicMaterial1", 100) - Epický materiál(1)
Game.AddToInventory("Items.EpicMaterial2", 100) - Epický materiál(2)
Game.AddToInventory("Items.LegendaryMaterial1",100) - Legendárny materiál(1)
Game.AddToInventory("Items.LegendaryMaterial2", 100) - Legendárny materiál(2)
Game.AddToInventory("Items.QuickHackCommonMaterial1",100) -Spoločné okruhy
Game.AddToInventory("Items.QuickHackUncommonMaterial1",100) - Nezvyčajné schémy
Game.AddToInventory("Items.QuickHackRareMaterial1",100) - Zriedkavé schémy
Game.AddToInventory("Items.QuickHackEpicMaterial1",100) – epické schémy
Game.AddToInventory("Items.QuickHackLegendaryMaterial1",100) - Legendárne schémy
Oblečenie
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer05", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer06", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer07", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer08", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer05", 1)
zbraň
Game.AddToInventory("Items.Recipe_SimpleWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod04", 1)
Cyberimplantáty
Game.AddToInventory("Items.Recipe_AnimalsBerserkFragment1", 1)
Game.AddToInventory("Items.Recipe_ArasakaSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment2", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment3", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment4", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageRound", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageCable", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageRound", 1)
Game.AddToInventory("Items.Recipe_ExplosiveDamageRound", 1)
Game.AddToInventory("Items.Recipe_FastRotor", 1)
Game.AddToInventory("Items.Recipe_HighChargedBattery", 1)
Game.AddToInventory("Items.Recipe_HighChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment1", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment2", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment3", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment4", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment5", 1)
Game.AddToInventory("Items.Recipe_LowChargedBattery", 1)
Game.AddToInventory("Items.Recipe_LowChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_MetalPlating", 1)
Game.AddToInventory("Items.Recipe_NeoplasticPlating", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment2", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment3", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment4", 1)
Game.AddToInventory("Items.Recipe_SlowRotor", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod04", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageRound", 1)
Game.AddToInventory("Items.Recipe_TitaniumPlating", 1)
Game.AddToInventory("Items.Recipe_TygerClawsSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_ValentinosSandevistanFragment1", 1)
Čítajte ďalej:Ak ste ešte nezačali hrať Cyberpunk 2077, Odporúčame prečítať si príručku pre začiatočníkovaby ste nerobili bežné drobné chyby a nepokazili vám pôžitok z hry. Žiadne spoilery, takže pokojne sledujte odkaz.
aké je heslo na rozbalenie trenažéra?