
Sandevistan is a sophisticated combat cyber implant in Cyberpunk 2077, which is installed in the operating system slot and, when activated, accelerates the owner's nervous system, slowing down the world around them. This allows them to act significantly faster in combat than opponents without boosters; to those around them, the wearer of this chrome gains super speed.
In the current version 2.31 The game offers five models with different bonuses, level requirements, and impact on implant limits.
How Sandevistan Works in Cyberpunk 2077
After installation in the operating system slot, the equipment can be activated manually by pressing "E" or a combination LB+RBFor a short time after activation, the implant will slow down the entire surrounding world, but V will still move normally. You can disable the effect at any time by pressing it again, after which the implant will recharge.
All Sandevistans are oriented towards reaction and add 0,1 seconds to the duration for each attribute point. The current bonus can be found in the module description. The following varies depending on the model:
- percentage of slowdown and duration of the effect;
- a set of additional bonuses to damage, crits, resistances, compensation, air combat;
- Some Sandevistans have passive effects that provide healing and extend the duration of the haste buff for disabling enemies.
The iconic Sapsan and Apogey versions can be activated at any charge level, so you don't have to wait for a full recharge to use them again.
Installing Sandevistan eliminates the ability to install a Cyberdeck, as they occupy the same slot, making it unsuitable for a netrunner build with fast scripts.
Where to find and buy Sandevistan
With update 2.0, it became possible to purchase and install implants. any ripper has itThe selection of Ripperdocs depends on the hero's level: at level 10, the simplest "Dynalar" and "Zetatech" models are unlocked, and at level 40, you gain access to the iconic variants.
For new chrome installation services, please contact:
- to Victor Vector in Little China;
- to Cassius Ryder in Northside;
- to Nina Kravitz in Charter Hill.
If you wish, you can choose other surgeons; those listed above are just examples and can help you navigate the city.
You'll find five different options in the rippers' assortment:
| Model | Character Level | Deceleration | Bonuses |
|---|---|---|---|
Daynalar | 10 | 50 % | Critical hit probability and critical damage |
Zetatech | 10 | 30% / 60% in the air | Increased damage with bonuses for aerial combat |
Qian-ti "Hyperdancer" | 20 | 20 % | compensation and resistance |
Militech "Sapsan" | 30 | 70 % | damage, crits, duration, healing |
Militech "Apogee" | 40 | 85 % | headshot damage, crits, stamina recovery, duration |
Availability depends primarily on the hero's level: other models are unlocked at levels 20, 30, and 40. After purchasing, you can visit any RiperDoc and upgrade the chrome using components. Individual implants can sometimes be found among loot, but don't expect to obtain an advanced model this way.
All Sandevistans in Cyberpunk 2077
There are five models available from four different manufacturers. They differ greatly from each other, so choose based on your preferences and primary fighting style.
Daynalar Sandevistan
| Availability | Starting from level 10 |
| Price | 43,606–50,863 |
| Limit consumption | 18 |
| Slowing down time | 50 % |
| Critical Hit Chance | +5–15% |
| Critical Damage | +5–15% |
| Working hours | 8–9 seconds |
| Respawn time | 55–30 seconds |
The Dynalar model becomes available first. It's a versatile cybernetic implant for the early stages of the game, with no specific combat style requirements. Once the iconic devices are unlocked, it loses significant utility.
Zetatekh Sandevistan
| Availability | Starting from level 10 |
| Price | 43,606–50,863 |
| Limit consumption | 20 |
| Slowing down time |
|
| Damage bonus |
|
| Headshot Damage and Weak Spots | +25–35% |
| Fall Damage Reduction | 30 % |
| Working hours | 6–10 seconds |
| Respawn time | 45–20 seconds |
A Zetatech model designed for aerial combat. Suitable for mobile builds with jumps, dashes, and aerial attacks. It provides significant bonuses only in flight, but can also be useful in ground combat. It has the fastest cooldown of the early models, making it the most useful weapon up to level 40.
Qian-ti Sandevistan "Hyperdancer"
| Availability | Starting from level 20 |
| Price | 43,606–50,863 |
| Limit consumption | 14 |
| Slowing down time | 20 % |
| Probability of damage compensation | +14–24% |
| Amount of compensation | +7–15% |
| Resistance to thermal, chemical and electrical damage | +30–60% |
| Working hours | 9–10 seconds |
| Respawn time | 70–40 seconds |
It significantly increases defense and uses the least amount of implants. It's suitable as a support element in defense-focused builds or when you need to conserve implants. A slight time slow with a long cooldown makes it a bit awkward to use.
Militech Sandevistan "Sapsan"
| Availability | Starting from level 30 |
| Price | 43,606–50,863 |
| Limit consumption | 39 |
| Slowing down time | 70 % |
| Total Damage | +5–10% |
| Critical Hit Chance | +5–15% |
| Critical Damage | +5–10% |
| When neutralizing an enemy |
|
| Working hours | 9–10 seconds |
| Respawn time | 40–30 seconds |
An iconic all-rounder from Militech, designed to enhance combat in protracted battles. Built-in healing helps maintain high health while quickly eliminating enemies. The standard duration is longer than the Apogee, but the slowdown is lower.
In patch 2.1, a rebalance was made: the uptime and healing were increased and the duration bonus for neutralizing was reduced.
Militech Sandevistan "Apogee"
| Availability | Starting from level 40 |
| Price | 118 681 |
| Limit consumption | 44 |
| Slowing down time | 85 % |
| Headshot damage | +15–20% |
| Critical Hit Chance | +15–20% |
| Critical Damage | +15–20% |
| When neutralizing an enemy |
|
| Working hours | 6 seconds |
| Respawn time | 30–25 seconds |
Despite the implant's low base duration, its bonus allows you to maintain continuous time dilation for significantly longer if you quickly eliminate enemies. One of the best options for the late game, with the highest acceleration and good critical hit bonuses.
What kind of Sandevistan did David Martinez have?
In the anime "Cyberpunk: Edgerunners" the main character has set himself unique An experimental module from Militech. The corporation never produced a production model of this implant, so in the game, the Night City ripperdocs have the same one. not for saleThe closest in characteristics is the Militech Apogee.
Which Sandevistan is better?
It's impossible to single out a definitively best module, as each one serves its own purpose and is essential for different builds:
| Goal | The best option | Features |
| Late game or aggressive build | "Apogee" | 85% slow, headshots, crits, and slow duration extension. |
| Universal fight | Sapsan | Longer duration, overall damage and healing. |
| Beginning of the game | Daynalar | A simple universal option from level 10. |
| Air battle | Zetatech | Strong bonuses in the air. |
| Protecting or saving the limit | Hyperdancer | Resistance, compensation and limit consumption are only 14 units. |
If you want to play with Sandevistan, choose a model that suits your style. Start with the Dynalar system, and then focus on leveling up:
- "Apogee" - the primary choice for aggressive late game builds;
- Sapsan more suitable for protracted battles, survivability and more versatile play;
- Daynalar - a good starting option;
- Zetatech и Hyperdancer make sense primarily in specialized assemblies.
The iconic models from Militech have significantly better characteristics, but installing them is not necessary. many assemblies Such a strong time dilation isn't necessary, but secondary bonuses like the Zetatech boost for aerial combat or the Hyperdancer's protection will be useful. If you're aiming for Apogee, prioritize fast melee or ranged weapons: katanas, mantis blades, throwing weapons, pistols, or other options for quick target elimination.















Why has transport slowed down noticeably?
Why did I approach the chest with Sandevistan but can't take it? I restarted the game, but nothing helps. I've been racking my brain for an hour. Please help me.
Update the info, it's no longer valid.
Does anyone know the cause of this problem? I have this problem: there are mods for Sandevistan in the game, but the actual Sandevistan itself isn't there. It's literally not available for purchase from Reapers because it's not listed. How can I find a solution?
Did you check with a Reaper downtown? To use Sandevistan, you need a reaction level of at least 15-18.
In the game description it says that it slows down time UP TO 25%, which in fact means that it slows down time by 75%, right?
Yes, that is right