Night called Tenderness in Honkai: StarRail — sixth mission of Reconstruction Penacony from the common chain "The Sound and the Fury". Firefly admits that she has some kind of secret refuge on the Border of the World of Stars; it seems that the time has come to say goodbye to her new acquaintance. Help your friends, master the ability to read and manage other people's emotions, go through many tests and find out the whole truth about the refugee artist.
In this guide we will tell you how to complete the quest A Night Called Tenderness in HSR. We'll show you how to use the Clockwork Mechanism, use the features of the Dream World, find all the fragments and assemble two mosaics to get to the secret hideout in the depths of the Dream Boundary.
How to start A Night Called Tenderness in Honkai: Star Rail
You can open the mission Night Called Tenderness immediately after completing the previous quest in the series - "A good omen, my friend". The new task automatically appears in the general journal, and you can immediately begin to complete it.
Walkthrough of the quest A Night Called Tenderness in Honkai: Star Rail
Go through many puzzles and monsters to get to Firefly's secret hideout. The pioneer finally gets to know his companion better and learns her story.
Use Clockwork on the Gang Leader
Teleport to Shopping center "Oti", located in the Golden Moment of Dreamland, and run south behind the ice cream cart, where you will meet the artist.
Follow Firefly to the secret hideout, down the stairs. Suddenly you will see an excited Chasik - the cartoon character appears only to children, but the Pioneer will also notice him. He asks to save his friend and abruptly runs forward, follow Chasik along the street to the crowd ahead.
Watch a small scene - new acquaintances, Misha и Acheron, were pressed by bandits who wanted to take away positive emotions from everyone. By using winding mechanism An hour can send a flow of positive emotions back into the hearts of the inhabitants of the Dream World so that everyone can make peace. Help him and master the power of the device.
Approach the gang leader and use the option “Feel the power of the Clockwork!”.
Use the side arrows to select the desired option - Clockwork Emotion: Delight. Set up the mechanism and instill in the man the desired emotion.
The boss will warm up and offer the guests a warm welcome in Penaconia and recognize that they are all one family. Ask him to leave, after which all gang members will leave the street.
Acquaintances will thank you for your care and salvation, Acheron will share his assumptions about why the Pioneer sees Chasik. Misha will pass visitor verification - now he can be invited to visit the Star Express.
Continue to follow Firefly to the secret hideout: how to line up the trajectory of the spheromet
Cross the road to the east and turn on the sphere launcher, build a trajectory and fly to the target:
- Select the first screen and turn it on — the direction is immediately chosen correctly, so there is no need to twist it.

- Activate the second mechanism in the same way and turn once it.
- If everything was done correctly, then the beam should become green. Then click on the checkmark next to the signature "Connected"to get to your destination.

Turn right and follow the girl waiting at the table with an umbrella. She will point to the hatch - you need to crawl through it and get into the secret shelter.
Before leaving, watch the cutscene where Aventurine conducts an unflattering conversation with a stranger in a red dress. He demands that Hanabi decided whose side she was on.
Use the Clockwork on a Hound man
After the story, you will automatically be transported to Border of Dreams. Join Firefly on the stairs and get to the observation deck with her.
Follow the Firefly deep into the Dream Boundary - go down to the point marked on the left, making a detour. The guard of the Hound clan will not let the company pass further, even if you offer him pestilence or beg, so you will have to use another method.
Approach the guard and interact with him to try to read his emotions. Use the side keys to switch to the Emotion page for Clockwork: Anger.
Having influenced the man’s mood, invite him to attack you and fight with the Soda Hounds and Mr. TV Belly from the “Nightmariki” troupe.
Follow Firefly deep into the Dream Boundary
Defeat the mechanisms to open the path further. Go down the steps to the west and go to the end of the area. You may encounter a few more enemies along the way, but you can simply run past them. The platform breaks and you need to borrow tools. Open Ogo Dreams to activate the dreamer's vision - in this mode, initially cut off paths are miraculously connected.
Use the features of the Dream World to advance further
Click human icon in the lower right corner, or RMB to go to "action". Cross the bridge and close the Eye of Dreams on the other side, at the same time you will receive the achievement "This endless garland".
You need to get to the southern part of the map, but there is a cliff again - run straight to the next mechanism and launch the dream module. Here we have to direct part of the structure so as to build a passage.
Just click on the option "Move module", then the missing platform will go to the desired point and open the further path.
Go to another similar mechanism and interact with it to use the same method "Move module" back.
Follow the right to the marked point, you can run past the enemy, or engage in battle. A gentleman is waiting on the other side with a new puzzle in his hands - mosaic of dreams.
How to assemble Mosaic of Dreams 1
Interact with the mechanism and create the right picture using the proposed puzzles to turn the image into reality:
- Drag and drop third fragment into the missing part without turning it.

- Choose first puzzle and move it to the designated place, and then click on it onceto set the desired direction.
- Grab the remaining one second fragment and just move it to a free cell; you don’t need to twist it.
If you did everything according to the instructions above, then the test will be successfully completed - the picture is transferred to reality and you can move on to the second stage. In a separate manual they said, How to collect all the fragments of the Mosaic of Dreams in Penaconia.
Launch the dream module and rotate the module onceso that the bridge stands in the right direction. Now follow Firefly deeper into the Dream Boundary.
Take a ride in the spheromet
After passing by many monsters, get to the edge of the southern area and turn on the spheromet, build a trajectory and fly to the target.
Simple run all the elements one by one and don't move them to build a path as shown in the screenshot above. At the end, just click the "Launch" button at the bottom and head to the other side.
Step-by-step instruction:
- Activate the first and second screen and do not turn them, as the beam will be directed in the right directions.
- Do the same with the third и fourth mechanisms - start, but do not turn.
- Finally, the turn on the fifth screen, and the puzzle will be completed - all you have to do is click on the checkmark next to the green “Connection” inscription and start the device.
At this point the puzzle will be considered completed - if everything was done correctly, the button should be available "Run". It takes the character to the end point.
When you're done with the puzzle, look for the Firefly further down the southwest stairs.
Take a break and appreciate the Grand Theater of Penaconia by walking to the edge of the platform. Or you can further follow the artist deeper into the location, climbing the high steps on the right.
Open another Eye of Dreams, standing on a broken platform.
By switching to the “observation” mode, clicking on "R" button or owl icon from below, you can assess the situation - you need to go along the right side to the next mechanism.
Return to "movement" using the key "Back" and get to the opposite platform. Launch the Dream Module and move it once to line up the path further.
Run to the last device and interact with it to close it Eye of Dreams, otherwise you will not be able to leave the puzzle area.
This concludes the riddle - move west to a new test with Eye of Dreams.
Open it and just go through along the already built path to a higher level, there is no need to change anything here. Close the Eye of Dreams, reaching the roof of the building, and the puzzle will be completed.
Continue north along the labyrinthine roads past enemies and meet the second gentleman holding the mosaic.
Next you will need to find two mosaic fragments.
Examine the image in the man's hands and find out what fragments are unstable — they fell out and landed somewhere else. First you have to find them using the clues and return them, and then put together the overall puzzle.
Find the first puzzle piece
Go down the steps and interact with the Dreammaker - choose any line, then try to count his emotions.
The mechanics are slightly different. Now, to customize his feelings and pick up the puzzle, continue your search in the Dream World and receive the lost emotion gear from a passerby.
Follow the clue and return to the platform with the gentleman and absorb the emotions of a couple admiring the beauty. After which the mission item should appear in the inventory Gear "Delight".
Run back to the sitting man and replenish the dreamer's soul emoticon by selecting the option “Launch emoticon”.
A stranger will come up with some delightful thought - he will hurry to write it down and quickly leave the place, leaving only the puzzle. The message should appear "Lost puzzle pieces retrieved".
Find the second puzzle piece
Turn south for the next part and fight the Nightmare Troupe, attacking the robot standing around the corner. Among them will be the Dancing Beaks and the TV Belly Misters.
Win, then you will receive a notification: “You have collected all the fragments of the mosaic. Now we can complete the mosaic of dreams.”
How to assemble Mosaic of Dreams 2
Return to the gentleman and restore the painting to make it a reality and move on.
First piece just bring it to the right and don't turn, it will fit perfectly.
Insert second fragment into the remaining space and click on itso that the grooves match.
Follow Firefly further into the Dream Boundary: How to navigate your way through the Eye of Dreams
Open what has arisen Eye of Dreams and go left to the second mechanism.
Launch the Dream Module and move it to make a platform appear. Run along it to the third device.
Next close the Eye of Dreams and return to normal mode, go right and go up the stairs - look around and find the last one fourth mechanism, which has not yet been used in the puzzle, and move towards it.
Launch and move the dream module, the small platform should come closer to you.
Return along the same path to the same to the first Eye and use it to change the location of the large corner area.
Make a detour and rush to the second yellow bird from below, use it and return the small platform to its place.
Turn left and open Eye of Dreams - all that remains is to simply run along the constructed path to the floor above.
At the other end, close the modified space, you can collect the rewards from valuable chest and go further into the location.
Run east following the quest marker and encounter a group of monsters.
Defeat Overcooked from Nightmare Troupe
After the dialogue, the battle will immediately begin. If you haven’t prepared the necessary heroes in advance, you can leave the battle and then talk to the robots again. To be overcome Overcooked and two Hounds with soda.
Hounds also become stronger after being hit, but upon death they explode and deal damage to nearby enemies. So it's better to deal with them first.
When you win, follow your companion to a spacious observation deck, where a heart-to-heart conversation will take place. Firefly admits that she is an illegal alien - an interstellar refugee whose homeland was destroyed long ago. Gradually she dissolves in space and also searches for the Watchmaker's legacy.
The atmosphere is getting quite gloomy and Firefly wants to lighten it up by taking inspiration from the crew members of the Starlight Express. To her question “What would you do if something like this happened?” , use the Obtained 4th Possible answer:
- Dan Heng would tell his lame jokes with a straight face.
- Himeko would make coffee for us.
- Mr. Young would change the topic of conversation.
- Mart would make us take a selfie with her.
The rest of the versions will not suit the girl, and she will ask you to think again until you choose the right replica. Join her and take a group photo.
Immediately after this, a message from the “Star Express Family” conversation will be sent to your smartphone. Himeko thinks it’s time to return to reality and invites her to meet in her room.
Say goodbye to your friend - the task is coming to an end, along with this you will earn an achievement "A Night Called Tenderness".
The next quest in the chain is "Through a Glass Darkly".
Achievement A Night Called Tenderness in Honkai: Star Rail
Watch the stars fall in the dream sky and learn the secrets of Firefly at the Dream Frontier. Complete the Mastery mission "A Night Called Tenderness", at the end of which you will receive the achievement of the same name from the section "The Path to the Stars". Reward: 10 star jade.
Rewards
After completing the quest “A Night Called Tenderness”, the Pathfinder will receive the following reward:
- 110 star jade;
- 900 Experience;
- 100 credits;
- 12 travel guides;
- 450 hour credits;
- the album “If I Could Save One Heart From Breaking”;
- 10 lost crystals.
We hope this guide helped you get through A Night Called Tenderness in Honkai: Star Rail and. If any problems arise during the task, you can report them to comments. Keep an eye on the relevant sections of our website for other articles and guides on HSR: completing missions, guides, builds, lore и news.


























































































































It's OK, if you refused to take a selfie with her?
To her question “What would you do if something like this happened?” There are 5 options. I don't know why you're not seeing the Pom-Pom option. Most likely, the memory bubble wasn't transferred to it.
https://ibb.co/KNwFdQ8
Before Penakonia, I was doing fine with the game, but now in this quest, literally the entire location isn't loaded—I can't see the terrain and have been wandering around the map for about an hour trying to get to where this girl is leading me, unable to see any walls or floors, all the while trying to solve these puzzles. I think I was practically exhausted by the end, but now I can't reach the end point. It's hell... I don't know what to do.
I completed the mission "A Night Called Tenderness," but I can't get the Firefly sticker. Why and how can I fix it?
We recommend that you completely close the Penakonia story campaign and return for the sticker later.
Yes, the quest is simply wonderful, you can really feel the soul... the ending under the falling stars makes an indelible impression)