The poor go to sea for prey, the rich for glory (c) Scandinavian epic
Ranked Battles in 2020 become more casual - this is recognized by both the developers and those who play them, mainly extras. Nevertheless, there are leagues, prize buns for these leagues and the opportunity to get a new promotional tank of level 10 Concept 1B, as well as nine Kampfpanzer 50t, tank, pleasant in all respects. In addition, the tops from the first league, no doubt, will be considered authoritative experts in the world of tanks, and many players from among the skill players are fighting for this title.
So, let's try to figure out what ranked battles are fraught with for ordinary players, not skill players, and whether it is worth playing them at all.
The meaning of ranked battles
The essence of ranked battles - pump out as much silver as possible from the pockets of the players (c) opinion on the forum.
Of course, silver for those who participate in the ranks should be in good access. The game is on tens, they shoot a lot of gold there, while using gold consumables. In addition to silver, gold is also spent on retraining crews and changing equipment.
In a word, for a player who plays tanks without a donation, ranked battles do not bode well and it is better to skip this event. And many (including donators) complain that the ranks started right after the GC - the globalka ate all their silver reserves. And now, right after it, you have to enter the ranks with empty pockets, which hints at an additional donation. In ranked, only the "Standard battle" mode is available on a number of maps.
During ranked battles for experiencereceived in the game, chevrons are awarded. On the winning team the ten players with the most experience receive a chevron. The rest of the chevron just do not lose. Top 3 players receive two chevrons. On the losing team top 5 players do not lose their chevron, top 1 the player receives a chevron by experience. The rest of the chevron lose.
So it's better to go out, hit one projectile and merge with 0 damage, but win, than stand in the bushes, shoot 4k damage from the bushes, not get into the top 5 by experience and lose.
Total to pass in this season are provided ten ranks, they can be completed for a smaller number of chevrons, which, according to the developers, should attract ordinary players to ranked battles. Upon reaching the top division, the game takes place in leagues, there are three leagues, and there already being in them goes according to a competitive knockout system.
Before the start of the games it is proposed qualify, hold twenty fights, according to their results, the player is assigned one or another place in various divisions. When qualifying, chevrons are not lost, but only acquired, but they are visible only after passing all the battles. All ranks are divided into three divisions, each with ten ranks. Obtaining a new rank is used when receiving a chevron, in addition, there are stages with rank protection, when it will be lost only after a series of unsuccessful battles, there are fireproof ranks that remain even after losing a chevron. Each league has its own.
There are also prize fights. They accrued on the basis of qualifications, when moving to a new division based on the results of passing the previous one, as well as after completing the daily quest. Upon receiving a chevron and having a bonus battle, the number of chevrons doubles, that is, the system works like x2 with a daily drop in experience.
Here it is worth making one remark. It makes sense to play in the absence of silver reserves and a premium account, earning and spending a bonus fight. If they are not there, the game should be stopped and continued only the next day. So chevrons will be acquired for fewer battles.
A daily bonus battle is awarded for efficient play in a Defender, Light Attack Aircraft, and Heavy Attack aircraft:
- "Defender" Earn 150 Role XP per battle.
- "Heavy attack aircraft" deal 3500 damage.
- "Light Attack" get into the top 5 experience in your team, regardless of the outcome of the battle.
To complete this quest, there is a certain type of car for each of these three roles, in total in the mode all cars are divided into 11 roles, but only three are needed for the daily.
The main experience in ranks is accrued as in regular battles. At the same time, additional experience is also awarded for performing your role, to which the selected tank belongs - you can see in the game client. There is one interesting point here: the accrual of experience for finishing off in normal battles occurs in a larger volume. The thing is, in order to gain experience for a frag in ranks, you need to make at least two shots at it. That is, the “suckers”, who roll out on the shots and hope to get a lot of experience for frags, go by.
However, this does not take into account all sorts of Prog and Skoda, as well as Ob.140 and T-62, which can easily pick up a frag in two shots due to the drum and rate of fire. Well, this is already a small life hack on how to get experience on these tanks. Moreover, the T-62 and 140 are "Light attack aircraft" and are suitable for daily.
Buns
Tokens are given for passing divisions. A player with a lot of tokens can receive a prize at the end of the season, depending on the number of tokens. Players who have fallen into the third division, even if they have not played in it, get the opportunity to purchase a tank for bonds Kampfpanzer 50t. Players from the top leagues get the opportunity to get Concept 1B. Also, those who played effectively have the opportunity to get a discount on the purchased equipment, for this you need to complete the tasks.
In addition, players from different divisions will receive bonds, bonded equipment, and some silver for completing each rank. Small. And also as goodies you can consider complex and interesting battles in which everyone plays with full dedication and tries. This is also interesting, many participate in the event just for the sake of it.
Strategies for the average player
- A player without silver in the hangar. In this case, it only makes sense to qualify. At the same time, one should not particularly hope that a million sulfur in 20 battles will pay off the costs. Yes, this compensates for the costs, but only partially, and you don’t just need to drown these 20 battles - you need to play normally, shine, deal damage, tank, etc.
- A player with a desire to farm silver for ranks. Has the meaning qualify, spend bonus fights, having received the maximum chevrons in division 1, then do dailies with the appropriate technology. If desired, continue the game in the 2nd division and reach the third. Qualifying is worth sweating especially well.
- Those wishing to receive Kampfpanzer 50t. Has the meaning get to division 3 and stop there, then the game will be more complicated. Technique of passage - as in the previous case, the maximum daily. If you have a strong desire to farm silver on dull premiums, donate, play without a daily and prize fights, it is also possible.
Here, as in previous seasons, the following statement will be true:
you should play only from the second week, when all the purple ones will fly into the leagues and will be cut among themselves there.
In the first week of ranked, it makes no sense even to go through qualifiers, there the average player has little chance of getting into the top. In general, it is necessary to give a positive assessment of ranked battles, however, competition still remains between the players, so the rank obliges you to play well, actively, according to the role of your car, determined by WG.
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I am an ordinary player…. But passed these srangs. 64% efficiency
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