특히 하나의 프로그램을 다운로드하기에 충분한 경우 속이기 쉽습니다. 미래의 어두운 세계에서 문자 그대로 신이 될 수 있는 가장 간단한 방법을 여러분과 공유합니다.
В 사이버 펑크 2077 게임의 난이도를 직접 조정할 수 있으므로 통과하는 데 어려움이 없어야 합니다.. 그러나 여전히 분위기에 더 몰입하기 위해 치트를 사용하거나 비밀과 이스터 에그를 찾고 싶다면- 우리는 귀하를 위해 편리하고 사용하기 쉬운 몇 가지 옵션을 선택했습니다.
사이버펑크 2077용 치트 엔진
Cheat Engine으로 작업하는 것을 좋아한다면 이전 습관을 바꾸면 안 됩니다. Cyberpunk용으로 특별히 제작된 이 프로그램의 치트 테이블을 다운로드하기만 하면 됩니다. 도움을 받으면 다음을 수행할 수 있습니다.
- 무한 탄약과 체력을 얻으십시오.
- 신 모드를 활성화합니다.
- 활성화 보이지 않는.
- 언제든지 재고를 편집하십시오.
- 재장전 없이 촬영 (에너지 무기에서도).
- 캐릭터의 이동 속도를 변경합니다.
- 변화 무기 기능.
- 인벤토리 등을 수정합니다.
Cyberpunk 2077에서 치트 테이블을 사용하는 것은 매우 간단합니다. 시작하려면 다음이 필요합니다. 치트 엔진을 다운로드합니다. 그런 다음 아래 링크에서 표가 있는 파일을 이미 다운로드합니다. 또한 게임에 치트를 도입하는 데 XNUMX분 이상 걸리지 않습니다.
- 운영 치트 엔진.
- 상단 메뉴에서 "로드"를 선택하십시오.
- 치트 엔진으로 다운로드한 스프레드시트를 엽니다.
- 필요한 프로세스를 선택하십시오.
- 지금 필요한 치트를 켜십시오 (측면의 상자에 십자가를 넣으십시오).
절차는 간단하고 직관적입니다. 치트가 있는 테이블이 업데이트되면 치트 엔진을 다시 설치할 필요가 없습니다., 새 파일을 업로드하고 프로그램으로 엽니다. 이것은 치트 사용을 크게 단순화합니다.
Cyberpunk 2077(GOG)용 Cheat Engine에서 테이블 다운로드
Cloud Mail.ru에서 다운로드
Google 드라이브에서 다운로드
Cyberpunk 2077(Steam)용 Cheat Engine에서 테이블 다운로드
다운로드 ModsFire와 함께
다운로드 Google 드라이브에서
다운로드 Cloud Mail.ru에서
치트 엔진 다운로드
사이버펑크 2077 트레이너
Cyberpunk에서 부정 행위를 하는 또 다른 방법은 트레이너입니다.즉, 게임 플레이의 게임 기술 기능을 변경하기 위한 특수 프로그램입니다. 정적 유틸리티이기 때문에 코드를 활성화하는 것이 훨씬 더 편리합니다. Cyberpunk 2077을 위해 특별히 맞춤화되었습니다.. 그러나 치트 프로그램의 업데이트가 나오고 그 기능을 사용하려면 소프트웨어를 수동으로 완전히 다시 설치해야 합니다.
다양한 트레이너가 있습니다. 우리가 선택한 것은 다음을 수행할 수 있습니다.
- 캐릭터에게 양보하세요 불사.
- 무제한 아이템을 제공하고 무제한 체력에 대한 공개 액세스를 제공합니다.
- 당신의 무기는 반동하지 않으며, 또한 매우 정확해져서 더 이상 재장전할 필요가 없습니다.
- 게임 속도를 변경할 수 있습니다(증가 또는 감소).
- 캐릭터에 돈 추가 (또는 가져가십시오).
- 아이템 만들기(탄약 포함) 영웅의 인벤토리에서 차감되지 않았습니다.
- 추가 능력 부여: 슈퍼 점프, 동결 해킹 타이머, 주다 무한 업그레이드 포인트 그리고 훨씬 더.
설치도 그리 오래 걸리지 않을 것입니다. 이 트레이너는 Cheat Engine과 유사합니다. 필요한 것은 다음과 같습니다.
- 트레이너 다운로드 아래 링크에서.
- 편입 프로그램 게임 폴더에 (기본).
- 트레이너를 활성화합니다.
- 사이버펑크를 실행합니다.
게임 중 요령은 트레이너 자체에 표시된 키 조합을 눌러 활성화됩니다. 어떤 버튼이 필요한지 잊으셨다면, 치트 메뉴에서 언제든지 볼 수 있습니다.
Cyberpunk 2077용 트레이너 다운로드(Steam)
다운로드 ModsFire와 함께
다운로드 Google 드라이브에서
다운로드 Cloud Mail.ru에서
사이버펑크 2077(GOG) 트레이너 다운로드
다운로드 ModsFire와 함께
다운로드 Google 드라이브에서
다운로드 Cloud Mail.ru에서
Cyberpunk 2077용 디버그 콘솔
사이버펑크에서 속임수를 쓰는 또 다른 좋은 방법은 콘솔을 사용하십시오. 이렇게 하려면 특수 모드를 다운로드해야 합니다. 설치는 몇 분 이상 걸리지 않습니다.
- 다운로드한 아카이브를 엽니다.
- 모든 파일 복사그 안에 있었다.
- 파일을 게임 폴더로 이동합니다.
- 컴퓨터는 기존 데이터를 바꿀 것인지 묻습니다. 그가 하게 놔두세요.
- 창모드로 게임을 시작합니다.
치트 사용을 시작하려면 다음을 수행해야 합니다. 키보드의 "~" 키를 누릅니다. 그러면 코드를 입력하는 창이 전체 화면으로 나타납니다. 이 시스템으로 다음을 수행할 수 있습니다. 불멸이 되고, 속도를 바꾸고, 자신에게 유로달러를 추가하세요 그리고 훨씬 더.
Cyberpunk 2077용 CyberEngineTweaks 디버그 콘솔 다운로드
버전 1.1 사이버펑크 2077 업데이트
다운로드 ModsFire와 함께
다운로드 Google 드라이브에서
다운로드 c 클라우드 메일.ru
Cyberpunk 2077의 치트 코드 목록
이 목록의 코드가 작동하려면 다음을 수행해야 합니다. CyberEngineTweaks를 사전 설치합니다. 위 링크에서 다운받으실 수 있습니다.
속임수 | 기능 |
---|---|
player.inventory.addItem(항목.돈,번호) | 지정된 금액의 유로달러 받기 |
player.inventory.addItem(항목) | 지정된 아이템을 캐릭터에게 부여 |
Game.ModStatPlayer("건강", "x") | 캐릭터의 체력을 높이거나 낮춥니다. |
Game.ModStatPlayer("갑옷", "x") | 캐릭터의 갑옷 등급 변경 |
Game.ModStatPlayer("체력", "x") | 캐릭터의 체력 변경 |
Game.InfiniteStamina(참) | 무한 체력 |
Game.ModStatPlayer("산소", "x") | 캐릭터의 산소 레벨 변경 |
Game.ModStatPlayer("CritDamage", "x") | 캐릭터 크리티컬 데미지 변경 |
Game.ModStatPlayer("캐리 용량", "x") | 캐릭터가 짊어질 수 있는 무게 변경 |
Game.ModStatPlayer("메모리", "x") | Cyberdeck 메모리 변경 |
Game.ModStatPlayer("MaxSpeed", "x") | 이동 속도 변경 |
Game.AddToInventory("Items.LowQualityFood11",x) | 고양이 먹이 얻기(퀘스트에 필요) |
Game.GetMappinSystem():DebugDiscoverAllPoiMappins() | 지도의 모든 노란색 표지판 잠금 해제 |
Game.GetTransactionSystem():RemoveAllItems(Game.GetPlayer()) | 인벤토리 완전 비우기(퀘스트 아이템만 남음) |
Game.SetDebugFact("sq032_johnny_friend", 1) | 쟈니와의 관계가 70% 상승하고 시크릿 엔딩이 열린다. |
journalManager = Game.GetJournalManager() trackedEntry = journalManager:GetTrackedEntry() questEntry = journalManager:GetParentEntry(journalManager:GetParentEntry(trackedEntry)) questEntryHash = journalManager:GetEntryHash(questEntry) journalManager:ChangeEntryStateByHash(questEntryHash, "성공", "알림") | 활성 퀘스트 완료 |
Game.SetLevel("레벨", x) | 캐릭터 레벨 변경 |
Game.SetLevel("StreetCred", x) | 캐릭터의 평판 레벨 변경 |
따로 포스팅합니다 캐릭터 레벨링 치트. 빌드 구축을 연습하고 빌드할 캐릭터를 미리 결정하는 데 도움이 됩니다.
속임수 | 기능 |
---|---|
Game.GiveDevPoints("특성", x) | 스탯 포인트 수 변경 |
Game.GiveDevPoints("기본", x) | 어빌리티 포인트 수 변경 |
Game.AddToInventory("Items.PerkPointsResetter",1) | 획득 능력 초기화 |
Game.SetAtt("강도", x) | 전력 수준 변경 |
Game.SetLevel("육상 경기", x) | 육상 레벨 변경 |
Game.SetLevel("철거", x) | 소멸 수준 변경 |
Game.SetLevel("싸움", x) | 스트리트 파이트 레벨 변경 |
Game.SetAtt("반사", x) | 반응 수준 변경 |
Game.SetLevel("공격", x) | 라이플 레벨 변경 |
Game.SetLevel("총잡이", x) | 짧은 배럴 레벨 변경 |
Game.SetLevel("검술", x) | 블레이드 레벨 변경 |
Game.SetAtt("기술 능력", x) | 기술 레벨 변경 |
Game.SetLevel("제작", x) | 생성 수준 변경 |
Game.SetLevel("엔지니어링", x) | 엔지니어링 레벨 변경 |
Game.SetAtt("지능", x) | 인텔리전스 수준 변경 |
Game.SetLevel("해킹", x) | 프로토콜 해킹 레벨 변경 |
Game.SetLevel("CombatHacking", x) | 빠른 해킹 레벨 변경 |
Game.SetAtt("쿨", x) | 차가움 수준 변경 |
Game.SetLevel("콜드블러드", x) | 평정 수준 변경 |
Game.SetLevel("스텔스", x) | 스텔스 레벨 변경 |
우리도 당신을 위해 준비했습니다 사이버펑크 2077의 아이템 코드 목록. 원하는 항목을 주인공의 인벤토리에 직접 스폰하려면 사용해야 합니다.
Game.AddToInventory("Items.Preset_Silverhand_3516", 1) - 말로리안 암즈 3516(퀘스트 아이템)
Game.AddToInventory("Items.Preset_Achilles_Nash", 1) - 디스트로이어
Game.AddToInventory("Items.Preset_Ajax_Moron", 1) - 몰론 라베
Game.AddToInventory("Items.Preset_Baseball_Bat_Denny", 1) - 화려한 야구 방망이
Game.AddToInventory("Items.Preset_Baton_Tinker_Bell", 1) - 팅커벨
Game.AddToInventory("Items.Preset_Burya_Comrade", 1) - 망치 동지
Game.AddToInventory("Items.Preset_Cane_Fingers", 1) - Cottonmouth
Game.AddToInventory("Items.Preset_Carnage_Mox", 1) - 도적
Game.AddToInventory("Items.Preset_Copperhead_Genesis", 1) - 시편 10:6
Game.AddToInventory("Items.Preset_Dian_Yinglong", 1) - 잉롱
Game.AddToInventory("Items.Preset_Dildo_Stout", 1) – Vstanislav Shishkin 🙂
Game.AddToInventory("Items.Preset_Grad_Buck", 1) - 제로 파이브
Game.AddToInventory("Items.Preset_Grad_Panam", 1) - 감독
Game.AddToInventory("Items.Preset_Hammer_Sasquatch", 1) - 사스콰치 해머
Game.AddToInventory("Items.Preset_Katana_Cocktail", 1) - 칵테일 스틱
Game.AddToInventory("Items.Preset_Katana_Hiromi", 1) - Tsumetogi
Game.AddToInventory("Items.Preset_Katana_Saburo", 1) - 사토리
Game.AddToInventory("Items.Preset_Katana_Surgeon", 1) - 메스
Game.AddToInventory("Items.Preset_Katana_Takemura", 1) - Junchu Maru
Game.AddToInventory("Items.Preset_Kenshin_Frank", 1) - 집착
Game.AddToInventory("Items.Preset_Kenshin_Royce", 1) - 혼돈
Game.AddToInventory("Items.Preset_Knife_Stinger", 1) - 스팅
Game.AddToInventory("Items.Preset_Lexington_Wilson", 1) - 야간 페이드
Game.AddToInventory("Items.Preset_Knuckles_Golden", 1) - 강제 충돌(버그)
Game.AddToInventory("Items.Preset_Liberty_Dex", 1) - 계획 B
Game.AddToInventory("Items.Preset_Liberty_Rogue", 1) - 프라이드
Game.AddToInventory("Items.Preset_Liberty_Yorinobu", 1) - 콩고
Game.AddToInventory("Items.Preset_Nekomata_Breakthrough", 1) - 돌파구
Game.AddToInventory("Items.Preset_Masamune_Rogue", 1) - 편견
Game.AddToInventory("Items.Preset_Nova_Doom_Doom", 1) - 둠 둠 스타
Game.AddToInventory("Items.Preset_Nue_Jackie", 1) - 칭고나 도라다
Game.AddToInventory("Items.Preset_Nue_Maiko", 1) - 죽음과 세금
Game.AddToInventory("Items.Preset_Omaha_Suzie", 1) - 리지
Game.AddToInventory("Items.Preset_Overture_Cassidy", 1) - Amnesty(퀘스트 아이템으로 지정)
Game.AddToInventory("Items.Preset_Overture_Kerry", 1) - 대천사
Game.AddToInventory("Items.Preset_Overture_Legendary", 1) - 서곡
Game.AddToInventory("Items.Preset_Overture_River", 1) - 충돌(퀘스트 아이템)
Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw", 1) - 전기톱
Game.AddToInventory("Items.Preset_Saratoga_Raffen", 1) - 결정
Game.AddToInventory("Items.Preset_Saratoga_Maelstrom_Legendary", 1) - 펜리르
Game.AddToInventory("Items.Preset_Shingen_Prototype", 1) - Shingen 프로토타입(버전 5)
Game.AddToInventory("Items.Preset_Shovel_Caretaker", 1) - 열쇠 제작자의 삽
Game.AddToInventory("Items.Preset_Sidewinder_Divided", 1) - 강제 충돌
Game.AddToInventory("Items.Preset_Tactician_Headsman", 1) - 집행자
Game.AddToInventory("Items.Preset_Yukimura_Kiji", 1) - 겐지로
Game.AddToInventory("Items.Preset_Yukimura_Skippy", 1) - Skippy(퀘스트 아이템)
Game.AddToInventory("Items.Preset_Zhuo_Eight_Star", 1) – 바싱춘
Game.AddToInventory("Items.Preset_Butchers_Knife_Default", 1) - 정육점 칼
Game.AddToInventory("Items.Preset_Chefs_Knife_Default", 1) - 부엌칼
Game.AddToInventory("Items.Preset_Katana_Arasaka_2020", 1) - 카타나(일반)
Game.AddToInventory("Items.Preset_Katana_Default", 1) - 카타나(흔하지 않음)
Game.AddToInventory("Items.Preset_Katana_Military", 1)
Game.AddToInventory("Items.Preset_Katana_Neon", 1)
Game.AddToInventory("Items.Preset_Katana_Training", 1)
Game.AddToInventory("Items.Preset_Katana_GoG", 1) - Katana "BLACK UNICORN"(희귀)
Game.AddToInventory("Items.Preset_Katana_GoG_Epic", 1) - Katana"BLACK UNICORN"(에픽)
Game.AddToInventory("Items.Preset_Katana_GoG_Legendary", 1) - Katana"BLACK UNICORN"(누워)
Game.AddToInventory("Items.q115_katana", 1) - 카타나(퀘스트)
Game.AddToInventory("Items.Preset_Knife_Default", 1) - 나이프
Game.AddToInventory("Items.Preset_Knife_Military", 1)
Game.AddToInventory("Items.Preset_Kukri_Default", 1) - 쿠크리
Game.AddToInventory("Items.Preset_Kukri_Voodoo", 1)
Game.AddToInventory("Items.Preset_Machete_Default", 1) - 마체테
Game.AddToInventory("Items.Preset_Machete_Maelstrom", 1)
Game.AddToInventory("Items.Preset_Machete_Valentinos", 1)
Game.AddToInventory("Items.Preset_Tanto_Default", 1) - 칼"TANTO"
Game.AddToInventory("Items.Preset_Baseball_Bat_Default", 1) - 야구 방망이
Game.AddToInventory("Items.Preset_Baton_Alpha", 1) - 전기 배턴
Game.AddToInventory("Items.Preset_Baton_Beta", 1)
Game.AddToInventory("Items.Preset_Baton_Gamma", 1)
Game.AddToInventory("Items.Preset_Crowbar_Default", 1) - 스크랩
Game.AddToInventory("Items.Preset_Hammer_Default", 1) - 해머
Game.AddToInventory("Items.Preset_Hammer_Sasquatch", 1) - 사스콰치 해머(눕힘)
Game.AddToInventory("Items.Preset_Iron_Pipe_Default", 1) - 강철 파이프
Game.AddToInventory("Items.Preset_Kanabo_Default", 1) - 카나보의 지휘봉
Game.AddToInventory("Items.Preset_Pipe_Wrench_Default", 1) - 렌치
Game.AddToInventory("Items.Preset_Tire_Iron_Default", 1) - 크로우바
Game.AddToInventory("Items.Preset_Thomaahawk_Default", 1) - 토마호크
Game.AddToInventory("Items.Preset_Ajax_Default", 1) - M251S"Ajax"
Game.AddToInventory("Items.Preset_Ajax_Military", 1)
Game.AddToInventory("Items.Preset_Ajax_Neon", 1)
Game.AddToInventory("Items.Preset_Ajax_Pimp", 1)
Game.AddToInventory("Items.Preset_Ajax_Training", 1)
Game.AddToInventory("Items.Preset_Base_Copperhead", 1) - D5″COPPERHEAD"
Game.AddToInventory("Items.Preset_Copperhead_Default", 1)
Game.AddToInventory("Items.Preset_Copperhead_Military", 1)
Game.AddToInventory("Items.Preset_Copperhead_Neon", 1)
Game.AddToInventory("Items.Preset_Copperhead_Pimp", 1)
Game.AddToInventory("Items.Preset_Base_Masamune", 1) - HJSH-18″마사무네"
Game.AddToInventory("Items.Preset_Masamune_Default", 1)
Game.AddToInventory("Items.Preset_Masamune_Flashlight", 1)
Game.AddToInventory("Items.Preset_Masamune_Military", 1)
Game.AddToInventory("Items.Preset_Masamune_Neon", 1)
Game.AddToInventory("Items.Preset_Masamune_Pimp", 1)
Game.AddToInventory("Items.Preset_Masamune_Scope", 1)
Game.AddToInventory("Items.Preset_Masamune_Trauma", 1)
Game.AddToInventory("Items.Preset_Masamune_Arasaka_2020", 1) - Nowaki
Game.AddToInventory("Items.Preset_Sidewinder_Default", 1) - D5″SIDEWINDER"
Game.AddToInventory("Items.q115_rifle", 1) - D5″SIDEWINDER"(퀘스트)
Game.AddToInventory("Items.Preset_Sidewinder_Military", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Neon", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Pimp", 1)
Game.AddToInventory("Items.q115_corpo_rifle", 1) - M-179E "ACHILLES"(수정)(누워)
Game.AddToInventory("Items.Preset_Achilles_Default", 1) - M-179E"아킬레스"
Game.AddToInventory("Items.Preset_Achilles_Military", 1)
Game.AddToInventory("Items.Preset_Achilles_Neon", 1)
Game.AddToInventory("Items.Preset_Achilles_Pimp", 1)
Game.AddToInventory("Items.Preset_Achilles_Tiny_Mike", 1)
Game.AddToInventory("Items.Preset_Sor22_Default", 1) - SOR-22
Game.AddToInventory("Items.Preset_Sor22_Military", 1)
Game.AddToInventory("Items.Preset_Sor22_Neon", 1)
Game.AddToInventory("Items.Preset_Sor22_Pimp", 1)
Game.AddToInventory("Items.Preset_Ashura_Default", 1) - 아수라
Game.AddToInventory("Items.Preset_Ashura_Military", 1)
Game.AddToInventory("Items.Preset_Ashura_Neon", 1)
Game.AddToInventory("Items.Preset_Ashura_Pimp", 1)
Game.AddToInventory("Items.Preset_Grad_Default", 1) - SV-32″GRAD"
Game.AddToInventory("Items.Preset_Grad_Military", 1)
Game.AddToInventory("Items.Preset_Grad_Neon", 1)
Game.AddToInventory("Items.Preset_Grad_Pimp", 1)
Game.AddToInventory("Items.Preset_Nekomata_Default", 1) - 네코마타
Game.AddToInventory("Items.Preset_Nekomata_Military", 1)
Game.AddToInventory("Items.Preset_Nekomata_Neon", 1)
Game.AddToInventory("Items.Preset_Nekomata_Pimp", 1)
Game.AddToInventory("Items.Preset_Chao_Default", 1) - A-22V"CHAO"
Game.AddToInventory("Items.Preset_Chao_Military", 1)
Game.AddToInventory("Items.Preset_Chao_Neon", 1)
Game.AddToInventory("Items.Preset_Chao_Pimp", 1)
Game.AddToInventory("Items.Preset_Kenshin_Default", 1) - JKE-X2″켄신"
Game.AddToInventory("Items.Preset_Kenshin_Military", 1)
Game.AddToInventory("Items.q101_takemura_chase_kenshin", 1)
Game.AddToInventory("Items.Preset_Kenshin_MQ041", 1)
Game.AddToInventory("Items.Preset_Kenshin_Neon", 1)
Game.AddToInventory("Items.Preset_Kenshin_Pimp", 1)
Game.AddToInventory("Items.Preset_Kenshin_Takemura", 1)
Game.AddToInventory("Items.Preset_Base_Lexington", 1) - M-10AF "렉싱턴"
Game.AddToInventory("Items.q115_pistol", 1) - M-10AF"LEXINGTON"(에픽/퀘스트)
Game.AddToInventory("Items.Preset_Lexington_Default", 1)
Game.AddToInventory("Items.Preset_Lexington_Military", 1)
Game.AddToInventory("Items.Preset_Lexington_Neon", 1)
Game.AddToInventory("Items.Preset_Lexington_Pimp", 1)
Game.AddToInventory("Items.Preset_Lexington_Toygun", 1)
Game.AddToInventory("Items.Preset_Liberty_Default", 1) - "LIBERTY"
Game.AddToInventory("Items.Preset_Liberty_Military", 1)
Game.AddToInventory("Items.Preset_Liberty_Neon", 1)
Game.AddToInventory("Items.Preset_Liberty_Pimp", 1)
Game.AddToInventory("Items.Preset_Nue_Arasaka_2020", 1) - "타마유라"
Game.AddToInventory("Items.Preset_Nue_Default", 1) - "NUE"
Game.AddToInventory("Items.Preset_Nue_Military", 1)
Game.AddToInventory("Items.Preset_Nue_Neon", 1)
Game.AddToInventory("Items.Preset_Nue_Pimp", 1)
Game.AddToInventory("Items.Preset_Omaha_Default", 1) - M-76E "오마하"
Game.AddToInventory("Items.Preset_Omaha_Military", 1)
Game.AddToInventory("Items.Preset_Omaha_Neon", 1)
Game.AddToInventory("Items.Preset_Omaha_Pimp", 1)
Game.AddToInventory("Items.Preset_Unity_Default", 1) - "UNITI"
Game.AddToInventory("Items.Preset_Unity_Military", 1)
Game.AddToInventory("Items.Preset_Unity_Neon", 1)
Game.AddToInventory("Items.Preset_Unity_Pimp", 1)
Game.AddToInventory("Items.Preset_V_Unity", 1)
Game.AddToInventory("Items.Preset_Yukimura_Default", 1) - HJKE-11″YUKIMURA"
Game.AddToInventory("Items.Preset_Yukimura_Legendary", 1)
Game.AddToInventory("Items.Preset_Yukimura_Military", 1)
Game.AddToInventory("Items.Preset_Yukimura_Neon", 1)
Game.AddToInventory("Items.Preset_Yukimura_Pimp", 1)
Game.AddToInventory("Items.w_special_flak", 1) - KKP-31
Game.AddToInventory("Items.Preset_Defender_Default", 1) - "방어자"
Game.AddToInventory("Items.Preset_Defender_Military", 1)
Game.AddToInventory("Items.Preset_Defender_Neon", 1)
Game.AddToInventory("Items.Preset_Defender_Pimp", 1)
Game.AddToInventory("Items.Preset_Dian_Default", 1) - G-58″DIAN"
Game.AddToInventory("Items.Preset_Dian_Military", 1)
Game.AddToInventory("Items.Preset_Dian_Neon", 1)
Game.AddToInventory("Items.Preset_Dian_Pimp", 1)
Game.AddToInventory("Items.Preset_Dian_Trauma", 1)
Game.AddToInventory("Items.Preset_Pulsar_Default", 1) - DS1″PULSAR"
Game.AddToInventory("Items.Preset_Pulsar_Military", 1)
Game.AddToInventory("Items.Preset_Pulsar_Neon", 1)
Game.AddToInventory("Items.Preset_Pulsar_Pimp", 1)
Game.AddToInventory("Items.Preset_Saratoga_Arasaka_2020", 1) - 시구레
Game.AddToInventory("Items.Preset_Saratoga_Default", 1) - М221″"SARATOGA"
Game.AddToInventory("Items.Preset_Saratoga_Military", 1)
Game.AddToInventory("Items.Preset_Saratoga_Neon", 1)
Game.AddToInventory("Items.Preset_Saratoga_Pimp", 1)
Game.AddToInventory("Items.Preset_Shingen_Default", 1) - TKI-20″SHINGEN"
Game.AddToInventory("Items.Preset_Shingen_Military", 1)
Game.AddToInventory("Items.Preset_Shingen_Neon", 1)
Game.AddToInventory("Items.Preset_Shingen_Pimp", 1)
Game.AddToInventory("Items.Preset_Igla_Default", 1) - DB-4″바늘"
Game.AddToInventory("Items.Preset_Igla_Military", 1)
Game.AddToInventory("Items.Preset_Igla_Neon", 1)
Game.AddToInventory("Items.Preset_Igla_Pimp", 1)
Game.AddToInventory("Items.Preset_Palica_Default", 1) - DB-4″PALICE"
Game.AddToInventory("Items.Preset_Palica_Military", 1)
Game.AddToInventory("Items.Preset_Palica_Neon", 1)
Game.AddToInventory("Items.Preset_Palica_Pimp", 1)
Game.AddToInventory("Items.Preset_Satara_Default", 1) - DB-2″SATARA"
Game.AddToInventory("Items.Preset_Satara_Military", 1)
Game.AddToInventory("Items.Preset_Satara_Neon", 1)
Game.AddToInventory("Items.Preset_Satara_Pimp", 1)
Game.AddToInventory("Items.Preset_Testera_Default", 1) - DB-2″테스터"
Game.AddToInventory("Items.Preset_Testera_Neon", 1)
Game.AddToInventory("Items.Preset_Testera_Pimp", 1)
Game.AddToInventory("Items.Preset_Carnage_Default", 1) - 대학살
Game.AddToInventory("Items.Preset_Carnage_Military", 1)
Game.AddToInventory("Items.Preset_Carnage_Neon", 1)
Game.AddToInventory("Items.Preset_Carnage_Pimp", 1)
Game.AddToInventory("Items.Preset_Crusher_Default", 1) - 크러셔
Game.AddToInventory("Items.Preset_Crusher_Military", 1)
Game.AddToInventory("Items.Preset_Crusher_Neon", 1)
Game.AddToInventory("Items.Preset_Crusher_Pimp", 1)
Game.AddToInventory("Items.q115_shotgun", 1) - M2038"TAKTIK"(레그/퀘스트)
Game.AddToInventory("Items.Preset_Tactician_Default", 1)
Game.AddToInventory("Items.Preset_Tactician_Military", 1)
Game.AddToInventory("Items.Preset_Tactician_Neon", 1)
Game.AddToInventory("Items.Preset_Tactician_Pimp", 1)
Game.AddToInventory("Items.Preset_Zhuo_Default", 1) - L-69″주오"
Game.AddToInventory("Items.Preset_Zhuo_Military", 1)
Game.AddToInventory("Items.Preset_Zhuo_Neon", 1)
Game.AddToInventory("Items.Preset_Zhuo_Pimp", 1)
Game.AddToInventory("Items.Preset_Zhuo_Trauma", 1)
Game.AddToInventory("Items.Preset_Burya_Default", 1) - RT-46" 스톰"
Game.AddToInventory("Items.Preset_Burya_Military", 1)
Game.AddToInventory("Items.Preset_Burya_Neon", 1)
Game.AddToInventory("Items.Preset_Burya_Pimp", 1)
Game.AddToInventory("Items.Preset_MQ008_Nova", 1) - DR5″NOVA"
Game.AddToInventory("Items.Preset_Nova_Q000_Nomad", 1) - DR5″NOVA"(퀘스트)
Game.AddToInventory("Items.Preset_Nova_Default", 1)
Game.AddToInventory("Items.Preset_Nova_Military", 1)
Game.AddToInventory("Items.Preset_Nova_Neon", 1)
Game.AddToInventory("Items.Preset_Nova_Pimp", 1)
Game.AddToInventory("Items.Preset_Overture_Default", 1) - 서곡
Game.AddToInventory("Items.q115_revolver", 1) - 서곡(퀘스트)
Game.AddToInventory("Items.Preset_Overture_Default_E", 1)
Game.AddToInventory("Items.Preset_Overture_Default_L", 1)
Game.AddToInventory("Items.Preset_Overture_Default_R", 1)
Game.AddToInventory("Items.Preset_Overture_Default_U", 1)
Game.AddToInventory("Items.Preset_Overture_Legendary", 1) - 서곡(다리)
Game.AddToInventory("Items.Preset_Overture_Military", 1)
Game.AddToInventory("Items.Preset_Overture_Neon", 1)
Game.AddToInventory("Items.Preset_Overture_Pimp", 1)
Game.AddToInventory("Items.Preset_Quasar_Default", 1) - DR12″QUASAR"
Game.AddToInventory("Items.Preset_Quasar_Military", 1)
Game.AddToInventory("Items.Preset_Quasar_Neon", 1)
Game.AddToInventory("Items.Preset_Quasar_Pimp", 1)
사이버데카
Game.AddToInventory("Items.ArasakaLegendaryMKIV", 1) - 아라사카(ver.4)
Game.AddToInventory("Items.BerserkC2MK4", 1) - 베오다인 베르세르크(ver.4)
Game.AddToInventory("Items.BerserkC3MK4", 1) - Zetateh berserk(ver.4)
Game.AddToInventory("Items.BerserkC3MK5", 1) - Zetateh berserk(ver.5)
Game.AddToInventory("Items.BerserkC4MK5", 1) - Militech Berserk(ver.5)
Game.AddToInventory("Items.FuyutsuiTinkererLegendaryMKIII", 1) - 후유츠키 팅커러(ver.3)
Game.AddToInventory("Items.NetwatchNetdriverLegendaryMKV", 1) - Network Watch(ver.5)
Game.AddToInventory("Items.RavenLegendaryMKIV", 1) - 레이븐 마이크로사이버(ver.4)
Game.AddToInventory("Items.SandevistanC2MK4", 1) - Daynalar sandevistan(ver.4)
Game.AddToInventory("Items.SandevistanC3MK4", 1) - Qian-Ti sandevistan(ver.4)
Game.AddToInventory("Items.SandevistanC3MK5", 1) - Qian-Ti sandevistan "하이퍼댄서"(ver.5)
Game.AddToInventory("Items.SandevistanC4MK5", 1) - Militech sandevistan"peregrine falcon"(ver.5)
Game.AddToInventory("Items.StephensonLegendaryMKIV", 1) - 스티븐슨 기술(ver.4)
Game.AddToInventory("Items.TetratronicRipplerLegendaryMKIV", 1) - Tetratronic Rippler(ver.4)
전두엽
Game.AddToInventory("Items.BrainCapacityBoosterLegendary", 1) - 메가디스크
Game.AddToInventory("Items.HealOnKillLegendary", 1) - 가속기
Game.AddToInventory("Items.ImprovedPerceptionLegendary", 1) - Visual Cortex Stimulator
Game.AddToInventory("Items.LimbicSystemEnhancementLegendary", 1) - 변연계 자극기
Game.AddToInventory("Items.MemoryReplenishmentLegendary", 1) - Camillo 메모리 관리자
Game.AddToInventory("Items.RoboticCoreLegendary", 1) - 메카트로닉 코어
손바닥
Game.AddToInventory("Items.PowerGripLegendary", 1) - 탄도 보조 프로세서
Game.AddToInventory("Items.SmartLinkLegendary", 1) - 스마트링크
면역 체계
Game.AddToInventory("Items.ElectroshockMechanismLegendary", 1) - Electrobody
Game.AddToInventory("Items.ResistancesBoosterLegendary", 1) - Stimpson
Game.AddToInventory("Items.PainReductor", 1) - 통증 조절기
Кожа
Game.AddToInventory("Items.OpticalCamoLegendary", 1) - 광학 위장
Game.AddToInventory("Items.SubdermalArmorLegendary", 1) - 피하 갑옷
신경계
Game.AddToInventory("Items.KerenzikovLegendary", 1) - 케레즈니코프
Game.AddToInventory("Items.NeoFiberLegendary", 1) - NeoFibers
Game.AddToInventory("Items.ReflexRecorderLegendary", 1) - 반사 조절기
Game.AddToInventory("Items.SynapticAcceleratorLegendary", 1) - 시냅틱 가속기
골격
Game.AddToInventory("Items.CyberRotorsLegendary", 1) - 마이크로로터
Game.AddToInventory("Items.EndoskeletonLegendary", 1) - 시냅스 신호 최적화 프로그램
Game.AddToInventory("Items.EnhancedTissueLegendary", 1) - 바이오닉 폐
손
Game.AddToInventory("Items.MantisBladesLegendary", 1) - 맨티스 블레이드
Game.AddToInventory("Items.NanoWiresLegendary", 1) - 모노스트링
Game.AddToInventory("Items.ProjectileLauncherLegendary", 1) — 발사체 발사기
Game.AddToInventory("Items.StrongArmsLegendary", 1) - 고릴라 암즈
순환계
Game.AddToInventory("Items.BioConductorsLegendary", 1) - 바이오컨덕터
Game.AddToInventory("Items.BloodPumpLegendary", 1) - 혈액 펌프
Game.AddToInventory("Items.DischargeConnectorLegendary", 1) - 피드백 루프
Game.AddToInventory("Items.EnhancedBloodVesselLegendary", 1) - 생체 플라스틱 용기
Game.AddToInventory("Items.HealthMonitorLegendary", 1) - Biomonitor
Game.AddToInventory("Items.IronLungsLegendary", 1) - Synto-Lungs
Game.AddToInventory("Items.MicroGeneratorLegendary", 1) - Microgenerator
Game.AddToInventory("Items.SecondHeart", 1) - 두 번째 하트
Game.AddToInventory("Items.StaminaRegenBoosterLegendary", 1) - 아드레날린 부스터
사이버데카
Game.AddToInventory("Items.ArasakaEpicMKIII", 1) - 아라사카(ver.3)
Game.AddToInventory("Items.BerserkC1MK1", 1) - 무어 베르세르크(ver.1)
Game.AddToInventory("Items.BerserkC1MK2", 1) - 무어 베르세르크(ver.2)
Game.AddToInventory("Items.BerserkC1MK3", 1) - 무어 베르세르크(ver.3)
Game.AddToInventory("Items.BerserkC2MK1", 1) - 베오다인 베르세르크(ver.1)
Game.AddToInventory("Items.BerserkC2MK2", 1) - 베오다인 베르세르크(ver.2)
Game.AddToInventory("Items.BerserkC2MK3", 1) - 베오다인 베르세르크(ver.3)
Game.AddToInventory("Items.BiotechRareMKII", 1) - 생명공학(ver.2)
Game.AddToInventory("Items.BiotechUncommonMKI", 1) - 생명공학(ver.1)
Game.AddToInventory("Items.FuyutsuiCommonMKI", 1) - Fuyutsuki 전자(ver.1)
Game.AddToInventory("Items.MilitechParaline", 1) - Militech Paraline(ver.1)
Game.AddToInventory("Items.RavenEpicMKIII", 1) - 레이븐 마이크로사이버(ver.3)
Game.AddToInventory("Items.SandevistanC1MK1", 1) - Zetateh sandevistan(ver.1)
Game.AddToInventory("Items.SandevistanC1MK2", 1) - Zetateh sandevistan(ver.2)
Game.AddToInventory("Items.SandevistanC1MK3", 1) - Zetateh sandevistan(ver.3)
Game.AddToInventory("Items.SandevistanC2MK1", 1) - Daynalar sandevistan(ver.1)
Game.AddToInventory("Items.SandevistanC2MK2", 1) - Daynalar sandevistan(ver.2)
Game.AddToInventory("Items.SandevistanC2MK3", 1) - Daynalar sandevistan(ver.3)
Game.AddToInventory("Items.SeachoRareMKII", 1) - 소초전자(ver.2)
Game.AddToInventory("Items.SeachoUncommonMKI", 1) -소초전자(ver.1)
Game.AddToInventory("Items.StephensonEpicMKIII", 1) - 스티븐슨 기술(ver.3)
Game.AddToInventory("Items.StephensonRareMKII", 1) - 스티븐슨 기술(ver.2)
Game.AddToInventory("Items.TetratronicEpicMKIII", 1) - Tetratronic(ver.3)
Game.AddToInventory("Items.TetratronicRareMKII", 1) - Tetratronic(ver.2)
Game.AddToInventory("Items.TetratronicUncommonMKI", 1) - Tetratronic(ver.1)
전두엽
Game.AddToInventory("Items.BrainCapacityBoosterEpic", 1) - Megadisc(epic)
Game.AddToInventory("Items.BrainCapacityBoosterRare", 1) - 메가디스크(희귀)
Game.AddToInventory("Items.FastAccessMemoryCommon", 1) - 추가 RAM(일반)
Game.AddToInventory("Items.FastAccessMemoryRare", 1) - 추가 RAM(희귀)
Game.AddToInventory("Items.FastAccessMemoryUncommon", 1) - 추가 RAM(비정상)
Game.AddToInventory("Items.HealOnKillCommon", 1) - 가속기(일반)
Game.AddToInventory("Items.HealOnKillEpic", 1) - 가속기(에픽)
Game.AddToInventory("Items.HealOnKillUncommon", 1) - 가속기(특수)
Game.AddToInventory("Items.ImprovedPerceptionCommon", 1) - Visual Cortex Stimulator(N)
Game.AddToInventory("Items.ImprovedPerceptionEpic", 1) - Visual Cortex Stimulator(에픽)
Game.AddToInventory("Items.ImprovedPerceptionUncommon", 1) - Visual Cortex Stimulator(Uncommon)
Game.AddToInventory("Items.LimbicSystemEnhancementCommon", 1) - 변연계 자극기(일반)
Game.AddToInventory("Items.LimbicSystemEnhancementRare", 1) - 변연계 자극기(희귀)
Game.AddToInventory("Items.MemoryBoostCommon", 1) - 니모닉 부스트(일반)
Game.AddToInventory("Items.MemoryBoostEpic", 1) - 니모닉 부스트(에픽)
Game.AddToInventory("Items.MemoryBoostRare", 1) - 니모닉 부스트(희귀)
Game.AddToInventory("Items.MemoryBoostUncommon", 1) - 니모닉 부스트(Uncommon)
Game.AddToInventory("Items.MemoryReplenishmentEpic", 1) - Camillo 메모리 관리자(에픽)
Game.AddToInventory("Items.RoboticCoreCommon", 1) - 메카트로닉 코어(일반)
Game.AddToInventory("Items.RoboticCoreEpic", 1) - 메카트로닉 코어(에픽)
Game.AddToInventory("Items.RoboticCoreRare", 1) - 메카트로닉 코어(희귀)
Game.AddToInventory("Items.RoboticCoreUncommon", 1) - 메카트로닉 코어(특수)
손
Game.AddToInventory("Items.MantisBlades", 1) - 사마귀 블레이드(희귀)
Game.AddToInventory("Items.MantisBladesEpic", 1) - 사마귀 블레이드(에픽)
Game.AddToInventory("Items.NanoWires", 1) - 모노스트링(희귀)
Game.AddToInventory("Items.NanoWiresEpic", 1) - 모노스트링(에픽)
Game.AddToInventory("Items.ProjectileLauncher", 1) - 발사체 발사기(희귀)
Game.AddToInventory("Items.ProjectileLauncherEpic", 1) - 발사체 런처 시스템(에픽)
Game.AddToInventory("Items.StrongArms", 1) - 고릴라 암(희귀)
Game.AddToInventory("Items.StrongArmsEpic", 1) - 고릴라 암즈(에픽)
손바닥
Game.AddToInventory("Items.PowerGripEpic", 1) - 탄도 보조 프로세서(에픽)
Game.AddToInventory("Items.PowerGripRare", 1) - 탄도 보조 프로세서(희귀)
Game.AddToInventory("Items.SmartLinkEpic", 1) - 스마트링크(에픽)
Game.AddToInventory("Items.SmartLinkRare", 1) - 스마트링크(희귀)
면역 체계
Game.AddToInventory("Items.ElectroshockMechanismCommon", 1) - Electrobody(일반)
Game.AddToInventory("Items.ElectroshockMechanismEpic", 1) - Electrobody(에픽)
Game.AddToInventory("Items.ElectroshockMechanismUncommon", 1) - Electrobody(흔하지 않음)
Game.AddToInventory("Items.ResistancesBoosterCommon", 1) - Stimsop(일반)
Game.AddToInventory("Items.ResistancesBoosterEpic", 1) - Stimsop(에픽)
Game.AddToInventory("Items.ResistancesBoosterUncommon", 1) - Stimsop(Uncommon)
Game.AddToInventory("Items.ReverseMetabolicEnhancer", 1) - 대사 조절제(에픽)
Game.AddToInventory("Items.ReversePowerInductor", 1) - 인덕터(에픽)
Game.AddToInventory("Items.ToxinCleanser", 1) - 해독제(희귀)
Кожа
Game.AddToInventory("Items.FireproofSkin", 1) - 내화성 스킨(희귀)
Game.AddToInventory("Items.GroundingPlating", 1) - 접지 도금(희귀)
Game.AddToInventory("Items.HeatUsingBooster", 1) - 열 변환기(에픽)
Game.AddToInventory("Items.MetalCoveredSkin", 1) - Supradermal Armor(희귀)
Game.AddToInventory("Items.OpticalCamoEpic", 1) - 광학 위장(에픽)
Game.AddToInventory("Items.OpticalCamoRare", 1) - 광학 위장(희귀)
Game.AddToInventory("Items.SubdermalArmorCommon", 1) - 피하 갑옷(N)
Game.AddToInventory("Items.SubdermalArmorEpic", 1) - 피하 갑옷(에픽)
Game.AddToInventory("Items.SubdermalArmorRare", 1) - 피하 갑옷(희귀)
Game.AddToInventory("Items.SubdermalArmorUncommon", 1) - 피하 갑옷(Uncommon)
다리
Game.AddToInventory("Items.BoostedTendonsRare", 1) - 강화된 힘줄(희귀)
Game.AddToInventory("Items.CatPaws", 1) - 스라소니 발(에픽)
Game.AddToInventory("Items.ReinforcedMusclesEpic", 1) - 강화된 발목(에픽)
Game.AddToInventory("Items.ReinforcedMusclesRare", 1) - 강화 발목(희귀)
신경계
Game.AddToInventory("Items.ImprovedReactionEpic", 1) - Nanorelay(에픽)
Game.AddToInventory("Items.ImprovedReactionRare", 1) - NanoRelay(희귀)
Game.AddToInventory("Items.ImprovedReactionUncommon", 1) - NanoRelay(비정상)
Game.AddToInventory("Items.KerenzikovCommon", 1) - Kereznikov(공통)
Game.AddToInventory("Items.KerenzikovEpic", 1) - 케레즈니코프(에픽)
Game.AddToInventory("Items.KerenzikovRare", 1) - Kereznikov(희귀)
Game.AddToInventory("Items.KerenzikovUncommon", 1) - Kereznikov(Uncommon)
Game.AddToInventory("Items.NeoFiberCommon", 1) - NeoFiber(공통)
Game.AddToInventory("Items.NeoFiberEpic", 1) - Neofiber(에픽)
Game.AddToInventory("Items.NeoFiberRare", 1) - NeoFibers(희귀)
Game.AddToInventory("Items.NeoFiberUncommon", 1) - NeoFiber(Uncommon)
Game.AddToInventory("Items.NervousSystemDischarge", 1) - 기동 시스템(희귀)
Game.AddToInventory("Items.ReflexRecorderCommon", 1) - 반사 조절기(일반)
Game.AddToInventory("Items.ReflexRecorderRare", 1) - 반사 조절기(희귀)
Game.AddToInventory("Items.ReflexRecorderUncommon", 1) - 반사 조절기(Uncommon)
Game.AddToInventory("Items.SynapticAcceleratorCommon", 1) - 시냅틱 가속기(일반)
Game.AddToInventory("Items.SynapticAcceleratorEpic", 1) - 시냅틱 가속기(에픽)
Game.AddToInventory("Items.SynapticAcceleratorRare", 1) - 시냅틱 가속기(희귀)
Game.AddToInventory("Items.SynapticAcceleratorUncommon", 1) - 시냅틱 가속기(비정상)
광학 시스템
Game.AddToInventory("Items.KiroshiOptics", 1) - 키로시 옵틱스(ver.1)
Game.AddToInventory("Items.KiroshiOpticsRare", 1) - 키로시 옵틱스(ver.2)
Game.AddToInventory("Items.KiroshiOpticsEpic", 1) - 키로시 옵틱스(ver.3)
골격
Game.AddToInventory("Items.CyberRotorsCommon", 1) - 마이크로로터(일반)
Game.AddToInventory("Items.CyberRotorsEpic", 1) - 마이크로로터(에픽)
Game.AddToInventory("Items.CyberRotorsRare", 1) - 마이크로로터(희귀)
Game.AddToInventory("Items.CyberRotorsUncommon", 1) - 마이크로로터(Uncommon)
Game.AddToInventory("Items.DenseMarrowEpic", 1) - 고밀도 골수(에픽)
Game.AddToInventory("Items.DenseMarrowRare", 1) - 고밀도 골수(희귀)
Game.AddToInventory("Items.DenseMarrowUncommon", 1) - 고밀도 골수(Uncommon)
Game.AddToInventory("Items.EndoskeletonCommon", 1) - 시냅스 신호 최적화(일반)
Game.AddToInventory("Items.EndoskeletonEpic", 1) - 시냅스 신호 최적화(에픽)
Game.AddToInventory("Items.EndoskeletonRare", 1) - 시냅스 신호 최적화 프로그램(희귀)
Game.AddToInventory("Items.EndoskeletonUncommon", 1) - 시냅스 신호 최적화(비정상)
Game.AddToInventory("Items.EnhancedTissueCommon", 1) - 바이오닉 폐(N)
Game.AddToInventory("Items.EnhancedTissueEpic", 1) - 바이오닉 폐(에픽)
Game.AddToInventory("Items.EnhancedTissueRare", 1) - 바이오닉 폐(희귀)
Game.AddToInventory("Items.EnhancedTissueUncommon", 1) - 바이오닉 폐(Uncommon)
Game.AddToInventory("Items.JointLockEpic", 1) - 바이오닉 조인트(에픽)
Game.AddToInventory("Items.JointLockRare", 1) - 바이오닉 관절(희귀)
Game.AddToInventory("Items.MicroVibrationsGeneratorEpic", 1) - 미세 진동 생성기(에픽)
Game.AddToInventory("Items.MicroVibrationsGeneratorRare", 1) - 미세 진동 생성기(희귀)
Game.AddToInventory("Items.MicroVibrationsGeneratorUncommon", 1) - 미세 진동 생성기(Uncommon)
Game.AddToInventory("Items.TitaniumInfusedBonesCommon", 1) - 티타늄 뼈(N)
Game.AddToInventory("Items.TitaniumInfusedBonesUncommon", 1) - 티타늄 뼈(고급)
Game.AddToInventory("Items.TitaniumInfusedBonesRare", 1) - 티타늄 뼈(에픽)
순환계
Game.AddToInventory("Items.BioConductorsEpic", 1) - 생체 전도체(epic)
Game.AddToInventory("Items.BioConductorsRare", 1) - 생체 전도체(희귀)
Game.AddToInventory("Items.BloodPumpCommon", 1) - 혈액 펌프(N)
Game.AddToInventory("Items.BloodPumpEpic", 1) - 블러드 펌프(에픽)
Game.AddToInventory("Items.BloodPumpRare", 1) - 혈액 펌프(희귀)
Game.AddToInventory("Items.BloodPumpUncommon", 1) - 혈액 펌프(Uncommon)
Game.AddToInventory("Items.DischargeConnectorEpic", 1) - 피드백 체인(에픽)
Game.AddToInventory("Items.DischargeConnectorRare", 1) - 피드백 루프(희귀)
Game.AddToInventory("Items.EnhancedBloodVesselsCommon", 1) - 생체 플라스틱 용기(공통)
Game.AddToInventory("Items.EnhancedBloodVesselsEpic", 1) - 생체 플라스틱 용기(에픽)
Game.AddToInventory("Items.EnhancedBloodVesselRare", 1) - 생체 플라스틱 용기(희귀)
Game.AddToInventory("Items.EnhancedBloodVesselsUncommon", 1) - 생체 플라스틱 용기(Uncommon)
Game.AddToInventory("Items.HealthMonitorCommon", 1) - Biomonitor(일반)
Game.AddToInventory("Items.HealthMonitorEpic", 1) - 바이오모니터(에픽)
Game.AddToInventory("Items.HealthMonitorRare", 1) - Biomonitor(희귀)
Game.AddToInventory("Items.HealthMonitorUncommon", 1) - 바이오모니터(비정상)
Game.AddToInventory("Items.IronLungsCommon", 1) - Synto-Lungs(일반)
Game.AddToInventory("Items.IronLungsEpic", 1) - SynthLungs(에픽)
Game.AddToInventory("Items.IronLungsRare", 1) - 합성 폐(희귀)
Game.AddToInventory("Items.IronLungsUncommon", 1) - Synth Lungs(Uncommon)
Game.AddToInventory("Items.MicroGeneratorCommon", 1) - Microgenerator(일반)
Game.AddToInventory("Items.MicroGeneratorEpic", 1) - Microgenerator(에픽)
Game.AddToInventory("Items.MicroGeneratorRare", 1) - Microgenerator(희귀)
Game.AddToInventory("Items.MicroGeneratorUncommon", 1) - Microgenerator(흔하지 않음)
Game.AddToInventory("Items.StaminaRegenBoosterCommon", 1) - 아드레날린 부스터(N)
Game.AddToInventory("Items.StaminaRegenBoosterEpic", 1) - 아드레날린 부스터(에픽)
Game.AddToInventory("Items.StaminaRegenBoosterRare", 1) - 아드레날린 부스터(희귀)
Game.AddToInventory("Items.StaminaRegenBoosterUncommon", 1) - 아드레날린 부스터(Uncommon)
Game.AddToInventory("Items.TyrosineInjector", 1) - 티로신 주입기(흔하지 않음)
전설적인 차량 세트
Game.AddToInventory("Items.Techie_01_Set_Cap", 1) - 쿠션 야구 모자
Game.AddToInventory("Items.Techie_01_Set_Tech", 1) - 해킹 방지 키트
Game.AddToInventory("Items.Techie_01_Set_Pants", 1) - 주머니가 있는 XNUMX겹 바지
Game.AddToInventory("Items.Techie_01_Set_Shoes", 1) - 소프트 부츠
Game.AddToInventory("Items.Techie_01_Set_Vest", 1) - CFRP 하네스
Game.AddToInventory("Items.Techie_01_Set_TShirt", 1) - 열 내구성 셔츠
전설적인 저널리스트 세트
Game.AddToInventory("Items.Media_01_Set_Cap", 1) - 레이어드 야구 모자
Game.AddToInventory("Items.Media_01_Set_Tech", 1) - 영화 세트
Game.AddToInventory("Items.Media_01_Set_Pants", 1) - 강화 바지
Game.AddToInventory("Items.Media_01_Set_Shoes", 1) - 가벼운 고무 장화
Game.AddToInventory("Items.Media_01_Set_Vest", 1) - 레이어드 방탄복
Game.AddToInventory("Items.Media_01_Set_Shirt", 1) - 내열 셔츠
전설적인 로커 세트
Game.AddToInventory("Items.Rockerboy_01_Set_Glasses", 1) - 강력한 비행가
Game.AddToInventory("Items.Rockerboy_01_Set_Jacket", 1) - 합성 미니 점프수트
Game.AddToInventory("Items.Rockerboy_01_Set_TShirt", 1) - 장갑 브라
Game.AddToInventory("Items.Rockerboy_01_Set_Pants", 1) - 내열 바지
Game.AddToInventory("Items.Rockerboy_01_Set_Boots", 1) - 견고한 부츠
전설적인 기업 세트
Game.AddToInventory("Items.Corporate_01_Set_Glasses", 1) - 하이브리드 안경이 있는 안경
Game.AddToInventory("Items.Corporate_01_Set_FormalJacket", 1) - 방탄 재킷
Game.AddToInventory("Items.Corporate_01_Set_FormalShirt", 1) - 실크 셔츠
Game.AddToInventory("Items.Corporate_01_Set_Pants", 1) - 통기성 바이오 코튼 팬츠
Game.AddToInventory("Items.Corporate_01_Set_FormalShoes", 1) - 인체공학적 신발
전설적인 경찰 세트
Game.AddToInventory("Items.Cop_01_Set_Glasses", 1) - 보안경
Game.AddToInventory("Items.Cop_01_Set_Jacket", 1) - 아라미드 망토
Game.AddToInventory("Items.Cop_01_Set_Pants", 1) - 보호 안감이 있는 바지
Game.AddToInventory("Items.Cop_01_Set_Boots", 1) - 발수 부츠
전설의 유목민 세트
Game.AddToInventory("Items.Nomad_01_Set_Mask", 1) - 강철 방독면
Game.AddToInventory("Items.Nomad_01_Set_Jacket", 1) - XNUMX겹 안감 재킷
Game.AddToInventory("Items.Nomad_01_Set_TShirt", 1) - 울트라 듀러블 셔츠
Game.AddToInventory("Items.Nomad_01_Set_Pants", 1) - 초경량 내구성 바지
Game.AddToInventory("Items.Nomad_01_Set_Boots", 1) - 튼튼한 카우보이 부츠
전설적인 솔로 세트
Game.AddToInventory("Items.Solo_01_Set_Visor", 1) - 군용 펌웨어가 적용된 티타늄 안경
Game.AddToInventory("Items.Solo_01_Set_Jacket", 1) - 튼튼한 충격 흡수 재킷
Game.AddToInventory("Items.Solo_01_Set_TShirt", 1) - 초박형 합성 셔츠
Game.AddToInventory("Items.Solo_01_Set_Pants", 1) - 강화 인조 가죽 바지
Game.AddToInventory("Items.Solo_01_Set_Boots", 1) - 골드 토 부츠
전설적인 해결사 세트
Game.AddToInventory("Items.Fixer_01_Set_Glasses", 1) - 전자 안경
Game.AddToInventory("Items.Fixer_01_Set_Coat", 1) - XNUMX겹 비즈니스 슈트
Game.AddToInventory("Items.Fixer_01_Set_TShirt", 1) - 내열 뷔스티에
Game.AddToInventory("Items.Fixer_01_Set_Pants", 1) - 강화 스커트
Game.AddToInventory("Items.Fixer_01_Set_FormalShoes", 1) - 부드럽고 튼튼한 신발
전설적인 넷러너 세트
Game.AddToInventory("Items.Netrunner_01_Set_Visor", 1) - 충격 방지 InfoVisor
Game.AddToInventory("Items.Netrunner_01_Set_Jumpsuit", 1) - 내열 하이브리드 점프슈트
Game.AddToInventory("Items.Netrunner_01_Set_Pants", 1) - 보호막이 있는 바지
Game.AddToInventory("Items.Netrunner_01_Set_Shoes", 1) - 합성 신발
마스크
Game.AddToInventory("Items.Mask_02_basic_01", 1)
Game.AddToInventory("Items.Mask_02_basic_02", 1)
Game.AddToInventory("Items.Mask_02_old_01", 1)
Game.AddToInventory("Items.Mask_02_old_02", 1)
Game.AddToInventory("Items.Mask_02_old_03", 1)
Game.AddToInventory("Items.Mask_02_rich_01", 1)
Game.AddToInventory("Items.Mask_02_rich_02", 1)
Game.AddToInventory("Items.Mask_03_basic_01", 1)
Game.AddToInventory("Items.Mask_03_basic_02", 1)
Game.AddToInventory("Items.Mask_03_old_01", 1)
Game.AddToInventory("Items.Mask_03_old_02", 1)
Game.AddToInventory("Items.Mask_03_rich_01", 1)
Game.AddToInventory("Items.Mask_03_rich_02", 1)
안경
Game.AddToInventory("Items.Glasses_01_basic_01", 1)
Game.AddToInventory("Items.Glasses_01_basic_02", 1)
Game.AddToInventory("Items.Glasses_01_basic_03", 1)
Game.AddToInventory("Items.Glasses_01_basic_04", 1)
Game.AddToInventory("Items.Glasses_01_basic_05", 1)
Game.AddToInventory("Items.Glasses_02_basic_01", 1)
Game.AddToInventory("Items.Glasses_02_basic_02", 1)
Game.AddToInventory("Items.Glasses_02_basic_03", 1)
Game.AddToInventory("Items.Glasses_02_basic_04", 1)
Game.AddToInventory("Items.Glasses_03_basic_01", 1)
Game.AddToInventory("Items.Glasses_03_basic_02", 1)
Game.AddToInventory("Items.Glasses_03_basic_03", 1)
Game.AddToInventory("Items.Glasses_03_basic_04", 1)
Game.AddToInventory("Items.Glasses_03_basic_05", 1)
Game.AddToInventory("Items.Glasses_03_basic_06", 1)
Game.AddToInventory("Items.Glasses_03_basic_07", 1)
Game.AddToInventory("Items.Glasses_03_basic_08", 1)
Game.AddToInventory("Items.Glasses_03_basic_09", 1)
Game.AddToInventory("Items.Glasses_03_basic_10", 1)
Game.AddToInventory("Items.Glasses_05_basic_01", 1)
Game.AddToInventory("Items.Glasses_05_basic_02", 1)
Game.AddToInventory("Items.Glasses_05_basic_03", 1)
Game.AddToInventory("Items.Glasses_05_basic_04", 1)
Game.AddToInventory("Items.Glasses_05_old_01", 1)
Game.AddToInventory("Items.Glasses_05_old_02", 1)
바이저
Game.AddToInventory("Items.Visor_01_basic_01", 1)
Game.AddToInventory("Items.Visor_01_basic_02", 1)
Game.AddToInventory("Items.Visor_01_basic_03", 1)
Game.AddToInventory("Items.Visor_01_basic_04", 1)
Game.AddToInventory("Items.Visor_01_basic_05", 1)
Game.AddToInventory("Items.Visor_02_basic_01", 1)
Game.AddToInventory("Items.Visor_02_basic_02", 1)
Game.AddToInventory("Items.Visor_02_basic_03", 1)
Game.AddToInventory("Items.Visor_02_old_01", 1)
Game.AddToInventory("Items.Visor_02_old_02", 1)
Game.AddToInventory("Items.Visor_02_rich_01", 1)
Game.AddToInventory("Items.Visor_02_rich_02", 1)
Game.AddToInventory("Items.Visor_02_rich_03", 1)
화환
Game.AddToInventory("Items.Tech_01_basic_01", 1)
Game.AddToInventory("Items.Tech_01_basic_02", 1)
Game.AddToInventory("Items.Tech_01_old_01", 1)
Game.AddToInventory("Items.Tech_01_rich_01", 1)
Game.AddToInventory("Items.Tech_01_rich_02", 1)
Game.AddToInventory("Items.Tech_02_basic_01", 1)
Game.AddToInventory("Items.Tech_02_basic_02", 1)
Game.AddToInventory("Items.Tech_02_old_01", 1)
Game.AddToInventory("Items.Tech_02_rich_01", 1)
Game.AddToInventory("Items.Tech_02_rich_02", 1)
발라클라바
Game.AddToInventory("Items.Balaclava_01_basic_01", 1)
Game.AddToInventory("Items.Balaclava_01_basic_02", 1)
Game.AddToInventory("Items.Balaclava_01_old_01", 1)
Game.AddToInventory("Items.Balaclava_01_old_02", 1)
Game.AddToInventory("Items.Balaclava_01_rich_01", 1)
Game.AddToInventory("Items.Balaclava_01_rich_02", 1)
머리띠/반다나
Game.AddToInventory("Items.Scarf_01_basic_01", 1)
Game.AddToInventory("Items.Scarf_01_basic_02", 1)
Game.AddToInventory("Items.Scarf_01_basic_03", 1)
Game.AddToInventory("Items.Scarf_01_old_01", 1)
Game.AddToInventory("Items.Scarf_01_old_02", 1)
Game.AddToInventory("Items.Scarf_01_old_03", 1)
Game.AddToInventory("Items.Scarf_01_rich_01", 1)
Game.AddToInventory("Items.Scarf_01_rich_02", 1)
Game.AddToInventory("Items.Scarf_01_rich_03", 1)
Game.AddToInventory("Items.Scarf_02_basic_01", 1)
Game.AddToInventory("Items.Scarf_02_basic_02", 1)
Game.AddToInventory("Items.Scarf_02_old_01", 1)
Game.AddToInventory("Items.Scarf_02_old_02", 1)
Game.AddToInventory("Items.Scarf_02_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_02", 1)
Game.AddToInventory("Items.Scarf_03_basic_03", 1)
Game.AddToInventory("Items.Scarf_03_old_01", 1)
Game.AddToInventory("Items.Scarf_03_old_03", 1)
Game.AddToInventory("Items.Scarf_03_old_02", 1)
Game.AddToInventory("Items.Scarf_03_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_rich_02", 1)
Game.AddToInventory("Items.Scarf_03_rich_03", 1)
모자
Game.AddToInventory("Items.Cap_01_basic_01", 1)
Game.AddToInventory("Items.Cap_01_basic_02", 1)
Game.AddToInventory("Items.Cap_01_basic_03", 1)
Game.AddToInventory("Items.Cap_01_old_01", 1)
Game.AddToInventory("Items.Cap_01_old_02", 1)
Game.AddToInventory("Items.Cap_01_old_03", 1)
Game.AddToInventory("Items.Cap_01_rich_01", 1)
Game.AddToInventory("Items.Cap_01_rich_02", 1)
Game.AddToInventory("Items.Cap_01_rich_03", 1)
Game.AddToInventory("Items.Cap_02_basic_01", 1)
Game.AddToInventory("Items.Cap_02_basic_02", 1)
Game.AddToInventory("Items.Cap_02_basic_03", 1)
Game.AddToInventory("Items.Cap_02_old_01", 1)
Game.AddToInventory("Items.Cap_02_old_02", 1)
Game.AddToInventory("Items.Cap_02_old_03", 1)
Game.AddToInventory("Items.Cap_03_basic_01", 1)
Game.AddToInventory("Items.Cap_03_basic_02", 1)
Game.AddToInventory("Items.Cap_03_old_01", 1)
Game.AddToInventory("Items.Cap_03_old_02", 1)
Game.AddToInventory("Items.Cap_03_rich_01", 1)
Game.AddToInventory("Items.Cap_03_rich_02", 1)
Game.AddToInventory("Items.Cap_04_basic_01", 1)
Game.AddToInventory("Items.Cap_04_basic_02", 1)
Game.AddToInventory("Items.Cap_04_old_01", 1)
Game.AddToInventory("Items.Cap_04_old_02", 1)
Game.AddToInventory("Items.Cap_04_rich_01", 1)
Game.AddToInventory("Items.Cap_05_basic_01", 1)
Game.AddToInventory("Items.Cap_05_basic_02", 1)
Game.AddToInventory("Items.Cap_05_basic_03", 1)
Game.AddToInventory("Items.Cap_05_old_01", 1)
Game.AddToInventory("Items.Cap_05_old_02", 1)
Game.AddToInventory("Items.Cap_06_basic_01", 1)
Game.AddToInventory("Items.Cap_06_basic_02", 1)
Game.AddToInventory("Items.Cap_06_old_01", 1)
Game.AddToInventory("Items.Cap_06_old_02", 1)
Game.AddToInventory("Items.Cap_06_rich_01", 1)
Game.AddToInventory("Items.Cap_06_rich_02", 1)
모자
Game.AddToInventory("Items.Hat_01_basic_01", 1)
Game.AddToInventory("Items.Hat_01_basic_02", 1)
Game.AddToInventory("Items.Hat_01_old_01", 1)
Game.AddToInventory("Items.Hat_01_old_02", 1)
Game.AddToInventory("Items.Hat_01_rich_01", 1)
Game.AddToInventory("Items.Hat_01_rich_02", 1)
Game.AddToInventory("Items.Hat_02_basic_01", 1)
Game.AddToInventory("Items.Hat_02_basic_02", 1)
Game.AddToInventory("Items.Hat_02_old_01", 1)
Game.AddToInventory("Items.Hat_02_old_02", 1)
Game.AddToInventory("Items.Hat_02_rich_01", 1)
Game.AddToInventory("Items.Hat_03_basic_01", 1)
Game.AddToInventory("Items.Hat_02_rich_02", 1)
Game.AddToInventory("Items.Hat_03_basic_02", 1)
Game.AddToInventory("Items.Hat_03_old_01", 1)
Game.AddToInventory("Items.Hat_03_old_02", 1)
Game.AddToInventory("Items.Hat_03_rich_01", 1)
Game.AddToInventory("Items.Hat_04_basic_01", 1)
Game.AddToInventory("Items.Hat_04_basic_02", 1)
Game.AddToInventory("Items.Hat_04_old_01", 1)
헬멧
Game.AddToInventory("Items.Helmet_01_basic_01", 1)
Game.AddToInventory("Items.Helmet_01_basic_02", 1)
Game.AddToInventory("Items.Helmet_01_basic_03", 1)
Game.AddToInventory("Items.Helmet_01_old_01", 1)
Game.AddToInventory("Items.Helmet_01_rich_01", 1)
Game.AddToInventory("Items.Helmet_01_rich_02", 1)
Game.AddToInventory("Items.Helmet_02_basic_01", 1)
Game.AddToInventory("Items.Helmet_02_basic_02", 1)
Game.AddToInventory("Items.Helmet_02_basic_03", 1)
Game.AddToInventory("Items.Helmet_02_basic_04", 1)
Game.AddToInventory("Items.Helmet_02_old_01", 1)
Game.AddToInventory("Items.Helmet_02_old_02", 1)
Game.AddToInventory("Items.Helmet_02_old_03", 1)
Game.AddToInventory("Items.Helmet_02_old_04", 1)
Game.AddToInventory("Items.Helmet_02_rich_0
Майки
Game.AddToInventory("Items.Undershirt_02_basic_01", 1)
Game.AddToInventory("Items.Undershirt_02_basic_02", 1)
Game.AddToInventory("Items.Undershirt_02_rich_01", 1)
Game.AddToInventory("Items.Undershirt_02_rich_02", 1)
Game.AddToInventory("Items.Undershirt_03_basic_01", 1)
Game.AddToInventory("Items.Undershirt_03_basic_02", 1)
Game.AddToInventory("Items.Undershirt_03_basic_03", 1)
Game.AddToInventory("Items.Undershirt_03_basic_04", 1)
Game.AddToInventory("Items.Undershirt_03_rich_01", 1)
Game.AddToInventory("Items.Undershirt_03_rich_02", 1)
T 셔츠
Game.AddToInventory("Items.TShirt_02_basic_01", 1)
Game.AddToInventory("Items.TShirt_02_basic_02", 1)
Game.AddToInventory("Items.TShirt_02_basic_03", 1)
Game.AddToInventory("Items.TShirt_02_basic_04", 1)
Game.AddToInventory("Items.TShirt_02_basic_05", 1)
Game.AddToInventory("Items.TShirt_02_old_01", 1)
Game.AddToInventory("Items.TShirt_02_old_02", 1)
Game.AddToInventory("Items.TShirt_02_old_03", 1)
Game.AddToInventory("Items.TShirt_02_old_04", 1)
Game.AddToInventory("Items.TShirt_02_rich_01", 1)
Game.AddToInventory("Items.TShirt_02_rich_02", 1)
Game.AddToInventory("Items.TShirt_02_rich_03", 1)
Game.AddToInventory("Items.TShirt_02_rich_04", 1)
Game.AddToInventory("Items.TShirt_05_old_01", 1)
Game.AddToInventory("Items.TShirt_05_old_02", 1)
Game.AddToInventory("Items.TShirt_05_old_03", 1)
Game.AddToInventory("Items.TShirt_05_old_04", 1)
Game.AddToInventory("Items.TShirt_05_old_05", 1)
Game.AddToInventory("Items.TShirt_05_old_06", 1)
Game.AddToInventory("Items.TShirt_01_basic_01", 1)
Game.AddToInventory("Items.TShirt_01_basic_02", 1)
Game.AddToInventory("Items.TShirt_01_basic_03", 1)
Game.AddToInventory("Items.TShirt_01_old_01", 1)
Game.AddToInventory("Items.TShirt_01_old_02", 1)
Game.AddToInventory("Items.TShirt_01_old_03", 1)
Game.AddToInventory("Items.TShirt_01_rich_01", 1)
Game.AddToInventory("Items.TShirt_01_rich_02", 1)
Game.AddToInventory("Items.TShirt_01_rich_03", 1)
Game.AddToInventory("Items.TShirt_03_basic_01", 1)
Game.AddToInventory("Items.TShirt_03_basic_02", 1)
Game.AddToInventory("Items.TShirt_03_basic_03", 1)
Game.AddToInventory("Items.TShirt_03_old_01", 1)
Game.AddToInventory("Items.TShirt_03_old_02", 1)
Game.AddToInventory("Items.TShirt_03_old_03", 1)
Game.AddToInventory("Items.TShirt_03_rich_01", 1)
Game.AddToInventory("Items.TShirt_03_rich_02", 1)
Game.AddToInventory("Items.TShirt_03_rich_03", 1)
Game.AddToInventory("Items.TShirt_06_basic_01", 1)
Game.AddToInventory("Items.TShirt_06_basic_02", 1)
Game.AddToInventory("Items.TShirt_06_old_01", 1)
Game.AddToInventory("Items.TShirt_06_old_02", 1)
Game.AddToInventory("Items.TShirt_06_rich_01", 1)
Game.AddToInventory("Items.TShirt_06_rich_02", 1)
Game.AddToInventory("Items.TShirt_07_basic_01", 1)
Game.AddToInventory("Items.TShirt_07_basic_02", 1)
Game.AddToInventory("Items.TShirt_07_old_01", 1)
Game.AddToInventory("Items.TShirt_07_old_02", 1)
Game.AddToInventory("Items.TShirt_07_rich_01", 1)
Game.AddToInventory("Items.TShirt_07_rich_02", 1)
Game.AddToInventory("Items.TShirt_08_basic_01", 1)
Game.AddToInventory("Items.TShirt_08_basic_02", 1)
Game.AddToInventory("Items.TShirt_08_old_01", 1)
Game.AddToInventory("Items.TShirt_08_old_02", 1)
Game.AddToInventory("Items.TShirt_08_rich_01", 1)
Game.AddToInventory("Items.TShirt_08_rich_02", 1)
Game.AddToInventory("Items.TShirt_09_basic_01", 1)
Game.AddToInventory("Items.TShirt_09_basic_02", 1)
Game.AddToInventory("Items.TShirt_09_old_01", 1)
Game.AddToInventory("Items.TShirt_09_old_02", 1)
Game.AddToInventory("Items.TShirt_10_basic_01", 1)
Game.AddToInventory("Items.TShirt_10_old_01", 1)
Game.AddToInventory("Items.TShirt_10_rich_01", 1)
Game.AddToInventory("Items.TShirt_11_basic_01", 1)
Game.AddToInventory("Items.TShirt_11_rich_01", 1)
Game.AddToInventory("Items.TShirt_04_old_01", 1)
Game.AddToInventory("Items.TShirt_04_old_02", 1)
Game.AddToInventory("Items.TShirt_04_old_03", 1)
Game.AddToInventory("Items.TShirt_04_old_04", 1)
Game.AddToInventory("Items.TShirt_04_old_05", 1)
Game.AddToInventory("Items.TShirt_04_old_06", 1)
Game.AddToInventory("Items.Shirt_01_basic_01", 1)
Game.AddToInventory("Items.Shirt_01_basic_02", 1)
Game.AddToInventory("Items.Shirt_01_old_01", 1)
Game.AddToInventory("Items.Shirt_01_old_02", 1)
Game.AddToInventory("Items.Shirt_01_rich_01", 1)
Game.AddToInventory("Items.Shirt_01_rich_02", 1)
Game.AddToInventory("Items.Shirt_02_basic_01", 1)
Game.AddToInventory("Items.Shirt_02_basic_02", 1)
Game.AddToInventory("Items.Shirt_02_basic_03", 1)
Game.AddToInventory("Items.Shirt_02_basic_04", 1)
Game.AddToInventory("Items.Shirt_02_old_01", 1)
Game.AddToInventory("Items.Shirt_02_old_02", 1)
Game.AddToInventory("Items.Shirt_02_old_03", 1)
Game.AddToInventory("Items.Shirt_02_rich_01", 1)
Game.AddToInventory("Items.Shirt_02_rich_02", 1)
Game.AddToInventory("Items.Shirt_02_rich_03", 1)
Game.AddToInventory("Items.Shirt_03_basic_01", 1)
Game.AddToInventory("Items.Shirt_03_basic_02", 1)
Game.AddToInventory("Items.Shirt_03_basic_03", 1)
Game.AddToInventory("Items.Shirt_03_old_01", 1)
Game.AddToInventory("Items.Shirt_03_old_02", 1)
Game.AddToInventory("Items.Shirt_03_old_03", 1)
Game.AddToInventory("Items.Shirt_03_rich_01", 1)
Game.AddToInventory("Items.Shirt_03_rich_02", 1)
Game.AddToInventory("Items.Shirt_03_rich_03", 1)
조끼
Game.AddToInventory("Items.Vest_01_basic_01", 1)
Game.AddToInventory("Items.Vest_01_basic_02", 1)
Game.AddToInventory("Items.Vest_01_old_01", 1)
Game.AddToInventory("Items.Vest_01_old_02", 1)
Game.AddToInventory("Items.Vest_01_rich_01", 1)
Game.AddToInventory("Items.Vest_01_rich_02", 1)
Game.AddToInventory("Items.Vest_02_basic_01", 1)
Game.AddToInventory("Items.Vest_02_basic_02", 1)
Game.AddToInventory("Items.Vest_02_old_01", 1)
Game.AddToInventory("Items.Vest_02_old_02", 1)
Game.AddToInventory("Items.Vest_02_rich_01", 1)
Game.AddToInventory("Items.Vest_02_rich_02", 1)
Game.AddToInventory("Items.Vest_03_basic_01", 1)
Game.AddToInventory("Items.Vest_03_basic_02", 1)
Game.AddToInventory("Items.Vest_03_old_01", 1)
Game.AddToInventory("Items.Vest_03_old_02", 1)
Game.AddToInventory("Items.Vest_03_rich_01", 1)
Game.AddToInventory("Items.Vest_03_rich_02", 1)
Game.AddToInventory("Items.Vest_04_basic_01", 1)
Game.AddToInventory("Items.Vest_04_basic_02", 1)
Game.AddToInventory("Items.Vest_04_old_01", 1)
Game.AddToInventory("Items.Vest_04_old_02", 1)
Game.AddToInventory("Items.Vest_04_rich_01", 1)
Game.AddToInventory("Items.Vest_04_rich_02", 1)
Game.AddToInventory("Items.Vest_06_basic_01", 1)
Game.AddToInventory("Items.Vest_06_basic_02", 1)
Game.AddToInventory("Items.Vest_06_old_01", 1)
Game.AddToInventory("Items.Vest_06_old_02", 1)
Game.AddToInventory("Items.Vest_06_rich_01", 1)
Game.AddToInventory("Items.Vest_06_rich_02", 1)
Game.AddToInventory("Items.Vest_06_rich_03", 1)
Game.AddToInventory("Items.Vest_06_rich_04", 1)
Game.AddToInventory("Items.Vest_07_basic_01", 1)
Game.AddToInventory("Items.Vest_07_basic_02", 1)
Game.AddToInventory("Items.Vest_07_basic_03", 1)
Game.AddToInventory("Items.Vest_07_old_01", 1)
Game.AddToInventory("Items.Vest_07_old_02", 1)
Game.AddToInventory("Items.Vest_07_old_03", 1)
Game.AddToInventory("Items.Vest_07_rich_01", 1)
Game.AddToInventory("Items.Vest_07_rich_02", 1)
Game.AddToInventory("Items.Vest_07_rich_03", 1)
Game.AddToInventory("Items.Vest_08_basic_01", 1)
Game.AddToInventory("Items.Vest_08_basic_02", 1)
Game.AddToInventory("Items.Vest_08_old_01", 1)
Game.AddToInventory("Items.Vest_08_old_02", 1)
Game.AddToInventory("Items.Vest_08_rich_01", 1)
Game.AddToInventory("Items.Vest_08_rich_02", 1)
Game.AddToInventory("Items.Vest_10_basic_01", 1)
Game.AddToInventory("Items.Vest_10_basic_02", 1)
Game.AddToInventory("Items.Vest_10_old_01", 1)
Game.AddToInventory("Items.Vest_10_old_02", 1)
Game.AddToInventory("Items.Vest_10_rich_01", 1)
Game.AddToInventory("Items.Vest_10_rich_02", 1)
Game.AddToInventory("Items.Vest_11_basic_01", 1)
Game.AddToInventory("Items.Vest_11_basic_02", 1)
Game.AddToInventory("Items.Vest_11_old_01", 1)
Game.AddToInventory("Items.Vest_11_old_02", 1)
Game.AddToInventory("Items.Vest_11_rich_01", 1)
Game.AddToInventory("Items.Vest_11_rich_02", 1)
Game.AddToInventory("Items.Vest_12_basic_01", 1)
Game.AddToInventory("Items.Vest_12_basic_02", 1)
Game.AddToInventory("Items.Vest_12_old_01", 1)
Game.AddToInventory("Items.Vest_12_old_02", 1)
Game.AddToInventory("Items.Vest_12_rich_01", 1)
Game.AddToInventory("Items.Vest_12_rich_02", 1)
Game.AddToInventory("Items.Vest_13_basic_01", 1)
Game.AddToInventory("Items.Vest_13_basic_02", 1)
Game.AddToInventory("Items.Vest_13_rich_01", 1)
Game.AddToInventory("Items.Vest_13_rich_02", 1)
Game.AddToInventory("Items.Vest_13_rich_03", 1)
Game.AddToInventory("Items.Vest_13_rich_04", 1)
Game.AddToInventory("Items.Vest_14_basic_01", 1)
Game.AddToInventory("Items.Vest_14_basic_02", 1)
Game.AddToInventory("Items.Vest_14_old_01", 1)
Game.AddToInventory("Items.Vest_14_old_02", 1)
Game.AddToInventory("Items.Vest_14_rich_01", 1)
Game.AddToInventory("Items.Vest_14_rich_02", 1)
Game.AddToInventory("Items.Vest_15_basic_01", 1)
Game.AddToInventory("Items.Vest_15_basic_02", 1)
Game.AddToInventory("Items.Vest_15_basic_03", 1)
Game.AddToInventory("Items.Vest_15_old_01", 1)
Game.AddToInventory("Items.Vest_15_old_02", 1)
Game.AddToInventory("Items.Vest_15_old_03", 1)
Game.AddToInventory("Items.Vest_16_basic_01", 1)
Game.AddToInventory("Items.Vest_16_old_01", 1)
Game.AddToInventory("Items.Vest_16_old_02", 1)
Game.AddToInventory("Items.Vest_16_rich_01", 1)
Game.AddToInventory("Items.Vest_16_rich_02", 1)
Game.AddToInventory("Items.Vest_17_basic_01", 1)
Game.AddToInventory("Items.Vest_17_basic_02", 1)
Game.AddToInventory("Items.Vest_17_rich_01", 1)
Game.AddToInventory("Items.Vest_17_rich_02", 1)
Game.AddToInventory("Items.Vest_18_basic_02", 1)
Game.AddToInventory("Items.Vest_18_basic_01", 1)
Game.AddToInventory("Items.Vest_18_old_01", 1)
Game.AddToInventory("Items.Vest_18_rich_01", 1)
Game.AddToInventory("Items.Vest_18_rich_02", 1)
Game.AddToInventory("Items.Vest_19_basic_01", 1)
Game.AddToInventory("Items.Vest_19_basic_02", 1)
Game.AddToInventory("Items.Vest_19_old_01", 1)
Game.AddToInventory("Items.Vest_19_rich_01", 1)
Game.AddToInventory("Items.Vest_19_rich_02", 1)
Game.AddToInventory("Items.Vest_20_basic_01", 1)
Game.AddToInventory("Items.Vest_20_basic_02", 1)
Game.AddToInventory("Items.Vest_20_old_01", 1)
Game.AddToInventory("Items.Vest_20_rich_01", 1)
Game.AddToInventory("Items.Vest_20_old_02", 1)
Game.AddToInventory("Items.Vest_20_rich_02", 1)
헐렁한 셔츠
Game.AddToInventory("Items.LooseShirt_01_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_01_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_01_old_01", 1)
Game.AddToInventory("Items.LooseShirt_01_old_02", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_02", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_02_old_01", 1)
Game.AddToInventory("Items.LooseShirt_02_old_02", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_02", 1)
외투
Game.AddToInventory("Items.Coat_01_basic_01", 1)
Game.AddToInventory("Items.Coat_01_basic_02", 1)
Game.AddToInventory("Items.Coat_01_basic_03", 1)
Game.AddToInventory("Items.Coat_01_old_01", 1)
Game.AddToInventory("Items.Coat_01_old_02", 1)
Game.AddToInventory("Items.Coat_01_old_03", 1)
Game.AddToInventory("Items.Coat_01_rich_01", 1)
Game.AddToInventory("Items.Coat_01_rich_02", 1)
Game.AddToInventory("Items.Coat_01_rich_03", 1)
Game.AddToInventory("Items.Coat_02_basic_01", 1)
Game.AddToInventory("Items.Coat_02_basic_02", 1)
Game.AddToInventory("Items.Coat_02_old_01", 1)
Game.AddToInventory("Items.Coat_02_old_02", 1)
Game.AddToInventory("Items.Coat_02_old_03", 1)
Game.AddToInventory("Items.Coat_02_old_04", 1)
Game.AddToInventory("Items.Coat_03_basic_01", 1)
Game.AddToInventory("Items.Coat_03_basic_02", 1)
Game.AddToInventory("Items.Coat_03_old_01", 1)
Game.AddToInventory("Items.Coat_03_old_02", 1)
Game.AddToInventory("Items.Coat_03_old_03", 1)
Game.AddToInventory("Items.Coat_03_rich_01", 1)
Game.AddToInventory("Items.Coat_03_rich_02", 1)
Game.AddToInventory("Items.Coat_04_basic_01", 1)
Game.AddToInventory("Items.Coat_04_basic_02", 1)
Game.AddToInventory("Items.Coat_04_basic_03", 1)
Game.AddToInventory("Items.Coat_04_old_01", 1)
Game.AddToInventory("Items.Coat_04_old_02", 1)
Game.AddToInventory("Items.Coat_04_rich_01", 1)
Game.AddToInventory("Items.Coat_04_rich_02", 1)
Платья
Game.AddToInventory("Items.Dress_01_basic_01", 1)
Game.AddToInventory("Items.Dress_01_basic_02", 1)
Game.AddToInventory("Items.Dress_01_basic_03", 1)
Game.AddToInventory("Items.Dress_01_rich_01", 1)
Game.AddToInventory("Items.Dress_01_rich_02", 1)
Game.AddToInventory("Items.Dress_01_rich_03", 1)
Game.AddToInventory("Items.Dress_02_basic_01", 1)
Game.AddToInventory("Items.Dress_02_basic_02", 1)
Game.AddToInventory("Items.Dress_02_basic_03", 1)
Game.AddToInventory("Items.Dress_02_rich_01", 1)
Game.AddToInventory("Items.Dress_02_rich_02", 1)
Game.AddToInventory("Items.Dress_02_rich_03", 1)
재킷
Game.AddToInventory("Items.Jacket_01_basic_01", 1)
Game.AddToInventory("Items.Jacket_01_old_01", 1)
Game.AddToInventory("Items.Jacket_01_basic_02", 1)
Game.AddToInventory("Items.Jacket_01_old_02", 1)
Game.AddToInventory("Items.Jacket_01_rich_01", 1)
Game.AddToInventory("Items.Jacket_01_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_basic_01", 1)
Game.AddToInventory("Items.Jacket_02_basic_02", 1)
Game.AddToInventory("Items.Jacket_02_old_01", 1)
Game.AddToInventory("Items.Jacket_02_old_02", 1)
Game.AddToInventory("Items.Jacket_02_old_03", 1)
Game.AddToInventory("Items.Jacket_02_rich_01", 1)
Game.AddToInventory("Items.Jacket_02_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_rich_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_01", 1)
Game.AddToInventory("Items.Jacket_03_basic_02", 1)
Game.AddToInventory("Items.Jacket_03_basic_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_04", 1)
Game.AddToInventory("Items.Jacket_03_old_01", 1)
Game.AddToInventory("Items.Jacket_03_old_02", 1)
Game.AddToInventory("Items.Jacket_03_old_03", 1)
Game.AddToInventory("Items.Jacket_03_old_04", 1)
Game.AddToInventory("Items.Jacket_03_rich_01", 1)
Game.AddToInventory("Items.Jacket_03_rich_02", 1)
Game.AddToInventory("Items.Jacket_03_rich_03", 1)
Game.AddToInventory("Items.Jacket_04_basic_01", 1)
Game.AddToInventory("Items.Jacket_04_basic_02", 1)
Game.AddToInventory("Items.Jacket_04_basic_03", 1)
Game.AddToInventory("Items.Jacket_04_old_01", 1)
Game.AddToInventory("Items.Jacket_04_old_02", 1)
Game.AddToInventory("Items.Jacket_04_old_03", 1)
Game.AddToInventory("Items.Jacket_04_rich_01", 1)
Game.AddToInventory("Items.Jacket_04_rich_02", 1)
Game.AddToInventory("Items.Jacket_04_rich_03", 1)
Game.AddToInventory("Items.Jacket_05_basic_01", 1)
Game.AddToInventory("Items.Jacket_05_basic_02", 1)
Game.AddToInventory("Items.Jacket_05_old_01", 1)
Game.AddToInventory("Items.Jacket_05_old_02", 1)
Game.AddToInventory("Items.Jacket_05_rich_01", 1)
Game.AddToInventory("Items.Jacket_05_rich_02", 1)
Game.AddToInventory("Items.Jacket_06_basic_01", 1)
Game.AddToInventory("Items.Jacket_06_basic_02", 1)
Game.AddToInventory("Items.Jacket_06_old_02", 1)
Game.AddToInventory("Items.Jacket_06_old_01", 1)
Game.AddToInventory("Items.Jacket_06_rich_01", 1)
Game.AddToInventory("Items.Jacket_06_rich_02", 1)
Game.AddToInventory("Items.Jacket_07_basic_01", 1)
Game.AddToInventory("Items.Jacket_07_basic_02", 1)
Game.AddToInventory("Items.Jacket_07_old_01", 1)
Game.AddToInventory("Items.Jacket_07_rich_01", 1)
Game.AddToInventory("Items.Jacket_07_old_02", 1)
Game.AddToInventory("Items.Jacket_07_rich_02", 1)
Game.AddToInventory("Items.Jacket_08_basic_01", 1)
Game.AddToInventory("Items.Jacket_08_basic_02", 1)
Game.AddToInventory("Items.Jacket_08_old_01", 1)
Game.AddToInventory("Items.Jacket_08_old_02", 1)
Game.AddToInventory("Items.Jacket_09_basic_01", 1)
Game.AddToInventory("Items.Jacket_09_basic_02", 1)
Game.AddToInventory("Items.Jacket_09_old_01", 1)
Game.AddToInventory("Items.Jacket_09_old_02", 1)
Game.AddToInventory("Items.Jacket_09_rich_01", 1)
Game.AddToInventory("Items.Jacket_09_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_basic_03", 1)
Game.AddToInventory("Items.Jacket_13_old_01", 1)
Game.AddToInventory("Items.Jacket_13_old_02", 1)
Game.AddToInventory("Items.Jacket_13_old_03", 1)
Game.AddToInventory("Items.Jacket_13_rich_01", 1)
Game.AddToInventory("Items.Jacket_13_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_rich_03", 1)
Game.AddToInventory("Items.Jacket_14_basic_01", 1)
Game.AddToInventory("Items.Jacket_14_basic_02", 1)
Game.AddToInventory("Items.Jacket_14_old_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_02", 1)
Game.AddToInventory("Items.Jacket_15_basic_01", 1)
Game.AddToInventory("Items.Jacket_15_basic_02", 1)
Game.AddToInventory("Items.Jacket_15_old_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_01", 1)
Game.AddToInventory("Items.Jacket_15_rich_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_02", 1)
Game.AddToInventory("Items.Jacket_16_old_01", 1)
Game.AddToInventory("Items.Jacket_16_old_02", 1)
Game.AddToInventory("Items.Jacket_16_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_03", 1)
Game.AddToInventory("Items.Jacket_17_basic_02", 1)
Game.AddToInventory("Items.Jacket_17_basic_04", 1)
Game.AddToInventory("Items.Jacket_17_old_01", 1)
Game.AddToInventory("Items.Jacket_17_old_02", 1)
Game.AddToInventory("Items.Jacket_17_old_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_02", 1)
Game.AddToInventory("Items.Jacket_17_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_rich_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_04", 1)
Game.AddToInventory("Items.Jacket_17_rich_05", 1)
Game.AddToInventory("Items.Jacket_17_rich_06", 1)
정장
Game.AddToInventory("Items.TightJumpsuit_01_basic_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_basic_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_02", 1)
점프 슈트
Game.AddToInventory("Items.Jumpsuit_01_basic_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_basic_02", 1)
Game.AddToInventory("Items.Jumpsuit_01_basic_03", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_03", 1)
Game.AddToInventory("Items.Jumpsuit_01_rich_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_rich_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_basic_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_basic_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_03", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_03", 1)
반바지
Game.AddToInventory("Items.Shorts_01_basic_01", 1)
Game.AddToInventory("Items.Shorts_01_old_01", 1)
Game.AddToInventory("Items.Shorts_01_old_02", 1)
Game.AddToInventory("Items.Shorts_01_old_03", 1)
Game.AddToInventory("Items.Shorts_01_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_02", 1)
Game.AddToInventory("Items.Shorts_02_old_01", 1)
Game.AddToInventory("Items.Shorts_02_old_02", 1)
Game.AddToInventory("Items.Shorts_02_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_rich_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_01", 1)
Game.AddToInventory("Items.Shorts_03_basic_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_03", 1)
Game.AddToInventory("Items.Shorts_03_old_01", 1)
Game.AddToInventory("Items.Shorts_03_rich_01", 1)
Game.AddToInventory("Items.Shorts_04_old_01", 1)
Game.AddToInventory("Items.Shorts_04_old_02", 1)
Game.AddToInventory("Items.Shorts_04_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_01", 1)
Game.AddToInventory("Items.Shorts_05_old_02", 1)
Game.AddToInventory("Items.Shorts_05_old_03", 1)
Game.AddToInventory("Items.Shorts_05_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_05", 1)
바지
Game.AddToInventory("Items.Pants_01_basic_01", 1)
Game.AddToInventory("Items.Pants_01_basic_02", 1)
Game.AddToInventory("Items.Pants_01_basic_03", 1)
Game.AddToInventory("Items.Pants_01_old_01", 1)
Game.AddToInventory("Items.Pants_01_old_02", 1)
Game.AddToInventory("Items.Pants_01_old_03", 1)
Game.AddToInventory("Items.Pants_01_rich_01", 1)
Game.AddToInventory("Items.Pants_01_rich_02", 1)
Game.AddToInventory("Items.Pants_01_rich_03", 1)
Game.AddToInventory("Items.Pants_02_basic_01", 1)
Game.AddToInventory("Items.Pants_02_basic_02", 1)
Game.AddToInventory("Items.Pants_02_basic_03", 1)
Game.AddToInventory("Items.Pants_02_old_01", 1)
Game.AddToInventory("Items.Pants_02_old_02", 1)
Game.AddToInventory("Items.Pants_02_rich_01", 1)
Game.AddToInventory("Items.Pants_02_old_03", 1)
Game.AddToInventory("Items.Pants_02_rich_02", 1)
Game.AddToInventory("Items.Pants_02_rich_03", 1)
Game.AddToInventory("Items.Pants_03_basic_02", 1)
Game.AddToInventory("Items.Pants_03_basic_01", 1)
Game.AddToInventory("Items.Pants_03_basic_03", 1)
Game.AddToInventory("Items.Pants_03_old_01", 1)
Game.AddToInventory("Items.Pants_03_old_02", 1)
Game.AddToInventory("Items.Pants_03_old_03", 1)
Game.AddToInventory("Items.Pants_03_rich_01", 1)
Game.AddToInventory("Items.Pants_03_rich_02", 1)
Game.AddToInventory("Items.Pants_03_rich_03", 1)
Game.AddToInventory("Items.Pants_04_basic_01", 1)
Game.AddToInventory("Items.Pants_04_basic_02", 1)
Game.AddToInventory("Items.Pants_04_basic_03", 1)
Game.AddToInventory("Items.Pants_04_basic_04", 1)
Game.AddToInventory("Items.Pants_04_old_01", 1)
Game.AddToInventory("Items.Pants_04_old_02", 1)
Game.AddToInventory("Items.Pants_04_old_03", 1)
Game.AddToInventory("Items.Pants_04_rich_01", 1)
Game.AddToInventory("Items.Pants_04_rich_02", 1)
Game.AddToInventory("Items.Pants_04_rich_03", 1)
Game.AddToInventory("Items.Pants_05_basic_01", 1)
Game.AddToInventory("Items.Pants_05_basic_02", 1)
Game.AddToInventory("Items.Pants_05_old_01", 1)
Game.AddToInventory("Items.Pants_05_old_02", 1)
Game.AddToInventory("Items.Pants_05_rich_01", 1)
Game.AddToInventory("Items.Pants_05_rich_02", 1)
Game.AddToInventory("Items.Pants_06_basic_01", 1)
Game.AddToInventory("Items.Pants_06_basic_02", 1)
Game.AddToInventory("Items.Pants_06_old_01", 1)
Game.AddToInventory("Items.Pants_06_old_02", 1)
Game.AddToInventory("Items.Pants_06_old_03", 1)
Game.AddToInventory("Items.Pants_06_rich_01", 1)
Game.AddToInventory("Items.Pants_06_rich_02", 1)
Game.AddToInventory("Items.Pants_07_basic_01", 1)
Game.AddToInventory("Items.Pants_07_basic_02", 1)
Game.AddToInventory("Items.Pants_07_basic_03", 1)
Game.AddToInventory("Items.Pants_07_old_01", 1)
Game.AddToInventory("Items.Pants_07_old_02", 1)
Game.AddToInventory("Items.Pants_07_old_03", 1)
Game.AddToInventory("Items.Pants_07_rich_01", 1)
Game.AddToInventory("Items.Pants_07_rich_02", 1)
Game.AddToInventory("Items.Pants_07_rich_03", 1)
Game.AddToInventory("Items.Pants_08_basic_01", 1)
Game.AddToInventory("Items.Pants_08_basic_02", 1)
Game.AddToInventory("Items.Pants_08_basic_03", 1)
Game.AddToInventory("Items.Pants_08_old_01", 1)
Game.AddToInventory("Items.Pants_08_old_02", 1)
Game.AddToInventory("Items.Pants_08_old_03", 1)
Game.AddToInventory("Items.Pants_08_rich_01", 1)
Game.AddToInventory("Items.Pants_08_rich_02", 1)
Game.AddToInventory("Items.Pants_08_rich_03", 1)
Game.AddToInventory("Items.Pants_09_basic_01", 1)
Game.AddToInventory("Items.Pants_09_basic_02", 1)
Game.AddToInventory("Items.Pants_09_old_01", 1)
Game.AddToInventory("Items.Pants_09_old_02", 1)
Game.AddToInventory("Items.Pants_09_old_03", 1)
Game.AddToInventory("Items.Pants_09_rich_01", 1)
Game.AddToInventory("Items.Pants_09_rich_02", 1)
Game.AddToInventory("Items.Pants_10_basic_01", 1)
Game.AddToInventory("Items.Pants_10_basic_02", 1)
Game.AddToInventory("Items.Pants_10_old_01", 1)
Game.AddToInventory("Items.Pants_10_old_02", 1)
Game.AddToInventory("Items.Pants_10_rich_01", 1)
Game.AddToInventory("Items.Pants_10_rich_02", 1)
Game.AddToInventory("Items.Pants_11_basic_01", 1)
Game.AddToInventory("Items.Pants_11_basic_02", 1)
Game.AddToInventory("Items.Pants_11_basic_03", 1)
Game.AddToInventory("Items.Pants_11_old_01", 1)
Game.AddToInventory("Items.Pants_11_old_02", 1)
Game.AddToInventory("Items.Pants_11_old_03", 1)
Game.AddToInventory("Items.Pants_11_rich_01", 1)
Game.AddToInventory("Items.Pants_11_rich_02", 1)
Game.AddToInventory("Items.Pants_11_rich_03", 1)
Game.AddToInventory("Items.Pants_12_basic_01", 1)
Game.AddToInventory("Items.Pants_12_basic_02", 1)
Game.AddToInventory("Items.Pants_12_basic_03", 1)
Game.AddToInventory("Items.Pants_12_old_01", 1)
Game.AddToInventory("Items.Pants_12_old_02", 1)
Game.AddToInventory("Items.Pants_12_old_03", 1)
Game.AddToInventory("Items.Pants_12_rich_01", 1)
Game.AddToInventory("Items.Pants_12_rich_02", 1)
Game.AddToInventory("Items.Pants_12_rich_03", 1)
Game.AddToInventory("Items.Pants_13_basic_01", 1)
Game.AddToInventory("Items.Pants_13_basic_02", 1)
Game.AddToInventory("Items.Pants_13_basic_03", 1)
Game.AddToInventory("Items.Pants_13_old_01", 1)
Game.AddToInventory("Items.Pants_13_old_02", 1)
Game.AddToInventory("Items.Pants_13_old_03", 1)
Game.AddToInventory("Items.Pants_13_rich_01", 1)
Game.AddToInventory("Items.Pants_13_rich_02", 1)
Game.AddToInventory("Items.Pants_14_basic_01", 1)
Game.AddToInventory("Items.Pants_14_basic_02", 1)
Game.AddToInventory("Items.Pants_14_old_01", 1)
Game.AddToInventory("Items.Pants_14_old_02", 1)
Game.AddToInventory("Items.Pants_14_rich_01", 1)
Game.AddToInventory("Items.Pants_14_rich_02", 1)
Game.AddToInventory("Items.Pants_15_basic_01", 1)
Game.AddToInventory("Items.Pants_15_basic_02", 1)
Game.AddToInventory("Items.Pants_15_old_01", 1)
Game.AddToInventory("Items.Pants_15_rich_01", 1)
구두
Game.AddToInventory("Items.CasualShoes_01_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_05", 1)
Game.AddToInventory("Items.CasualShoes_01_old_01", 1)
Game.AddToInventory("Items.CasualShoes_01_old_02", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_02_old_01", 1)
Game.AddToInventory("Items.CasualShoes_02_old_02", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_04_old_01", 1)
Game.AddToInventory("Items.CasualShoes_04_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_05_old_01", 1)
Game.AddToInventory("Items.CasualShoes_05_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_old_03", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_03", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_06_old_01", 1)
Game.AddToInventory("Items.CasualShoes_06_old_02", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_07_old_01", 1)
Game.AddToInventory("Items.CasualShoes_07_old_02", 1)
Game.AddToInventory("Items.CasualShoes_07_old_03", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_02", 1)
Game.AddToInventory("Items.Boots_01_basic_01", 1)
Game.AddToInventory("Items.Boots_01_old_01", 1)
Game.AddToInventory("Items.Boots_01_rich_01", 1)
Game.AddToInventory("Items.Boots_02_basic_01", 1)
Game.AddToInventory("Items.Boots_02_basic_02", 1)
Game.AddToInventory("Items.Boots_02_old_01", 1)
Game.AddToInventory("Items.Boots_02_old_02", 1)
Game.AddToInventory("Items.Boots_02_rich_001", 1)
Game.AddToInventory("Items.Boots_02_rich_02", 1)
Game.AddToInventory("Items.Boots_03_basic_01", 1)
Game.AddToInventory("Items.Boots_03_basic_02", 1)
Game.AddToInventory("Items.Boots_03_old_01", 1)
Game.AddToInventory("Items.Boots_03_old_02", 1)
Game.AddToInventory("Items.Boots_03_rich_01", 1)
Game.AddToInventory("Items.Boots_03_rich_02", 1)
Game.AddToInventory("Items.Boots_04_basic_01", 1)
Game.AddToInventory("Items.Boots_04_basic_02", 1)
Game.AddToInventory("Items.Boots_04_basic_03", 1)
Game.AddToInventory("Items.Boots_04_old_01", 1)
Game.AddToInventory("Items.Boots_04_old_02", 1)
Game.AddToInventory("Items.Boots_04_old_03", 1)
Game.AddToInventory("Items.Boots_05_basic_01", 1)
Game.AddToInventory("Items.Boots_05_basic_02", 1)
Game.AddToInventory("Items.Boots_05_basic_03", 1)
Game.AddToInventory("Items.Boots_05_old_01", 1)
Game.AddToInventory("Items.Boots_05_old_02", 1)
Game.AddToInventory("Items.Boots_05_old_03", 1)
Game.AddToInventory("Items.Boots_05_rich_01", 1)
Game.AddToInventory("Items.Boots_06_basic_01", 1)
Game.AddToInventory("Items.Boots_06_basic_02", 1)
Game.AddToInventory("Items.Boots_06_old_01", 1)
Game.AddToInventory("Items.Boots_06_old_02", 1)
Game.AddToInventory("Items.Boots_06_rich_01", 1)
Game.AddToInventory("Items.Boots_06_rich_02", 1)
Game.AddToInventory("Items.Boots_07_basic_01", 1)
Game.AddToInventory("Items.Boots_07_basic_02", 1)
Game.AddToInventory("Items.Boots_07_old_01", 1)
Game.AddToInventory("Items.Boots_07_old_02", 1)
Game.AddToInventory("Items.Boots_07_old_03", 1)
Game.AddToInventory("Items.Boots_07_rich_01", 1)
Game.AddToInventory("Items.Boots_07_rich_02", 1)
Game.AddToInventory("Items.Boots_08_basic_01", 1)
Game.AddToInventory("Items.Boots_08_basic_02", 1)
Game.AddToInventory("Items.Boots_08_old_01", 1)
Game.AddToInventory("Items.Boots_08_old_02", 1)
Game.AddToInventory("Items.Boots_08_rich_01", 1)
Game.AddToInventory("Items.Boots_09_basic_01", 1)
Game.AddToInventory("Items.Boots_09_basic_02", 1)
Game.AddToInventory("Items.Boots_09_old_01", 1)
Game.AddToInventory("Items.Boots_09_old_02", 1)
Game.AddToInventory("Items.Boots_09_rich_01", 1)
Game.AddToInventory("Items.Boots_09_rich_02", 1)
Game.AddToInventory("Items.Boots_09_rich_03", 1)
Game.AddToInventory("Items.Boots_10_basic_01", 1)
Game.AddToInventory("Items.Boots_10_basic_02", 1)
Game.AddToInventory("Items.Boots_10_old_01", 1)
Game.AddToInventory("Items.Boots_10_old_02", 1)
Game.AddToInventory("Items.Boots_10_rich_01", 1)
Game.AddToInventory("Items.Boots_10_rich_02", 1)
Game.AddToInventory("Items.Boots_11_basic_01", 1)
Game.AddToInventory("Items.Boots_11_basic_02", 1)
Game.AddToInventory("Items.Boots_11_old_01", 1)
Game.AddToInventory("Items.Boots_11_old_02", 1)
Game.AddToInventory("Items.Boots_11_rich_01", 1)
Game.AddToInventory("Items.Boots_11_rich_02", 1)
격식있는 옷차림
Game.AddToInventory("Items.FormalPants_01_basic_02", 1)
Game.AddToInventory("Items.FormalPants_01_basic_03", 1)
Game.AddToInventory("Items.FormalPants_01_old_01", 1)
Game.AddToInventory("Items.FormalPants_02_basic_01", 1)
Game.AddToInventory("Items.FormalPants_01_old_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_03", 1)
Game.AddToInventory("Items.FormalPants_02_rich_02", 1)
Game.AddToInventory("Items.FormalPants_02_rich_01", 1)
Game.AddToInventory("Items.FormalPants_02_rich_03", 1)
Game.AddToInventory("Items.FormalPants_03_basic_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_02", 1)
Game.AddToInventory("Items.FormalPants_03_rich_01", 1)
Game.AddToInventory("Items.FormalPants_03_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_04", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_03", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_01", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_02", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_03", 1)
Game.AddToInventory("Items.FormalShirt_01_old_01", 1)
Game.AddToInventory("Items.FormalShirt_01_old_02", 1)
Game.AddToInventory("Items.FormalShirt_01_old_03", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_01", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_02", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_03", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_04", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_05", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_06", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_01", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_02", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_03", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_04", 1)
Game.AddToInventory("Items.FormalShirt_02_old_01", 1)
Game.AddToInventory("Items.FormalShirt_02_old_02", 1)
Game.AddToInventory("Items.FormalShirt_02_old_03", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_01", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_02", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_03", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_03", 1)
Game.AddToInventory("Items.FormalShoes_01_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_01_rich_02", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_03", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_02", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_03", 1)
Game.AddToInventory("Items.FormalShoes_03_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_03_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_03_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_03_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_01_old_01", 1)
Game.AddToInventory("Items.FormalJacket_01_old_02", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_03", 1)
Game.AddToInventory("Items.Q000_Corpo", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalJacket", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalPants", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalShoes", 1)
Game.AddToInventory("Items.Q000_half_Corpo", 1)
Game.AddToInventory("Items.Q000_half_Nomad", 1)
Game.AddToInventory("Items.Q000_half_StreetKid", 1)
Game.AddToInventory("Items.Q000_Nomad", 1)
Game.AddToInventory("Items.Q000_Nomad_Boots", 1)
Game.AddToInventory("Items.Q000_Nomad_noPatch", 1)
Game.AddToInventory("Items.Q000_Nomad_noPatch_Vest", 1)
Game.AddToInventory("Items.Q000_Nomad_Pants", 1)
Game.AddToInventory("Items.Q000_Nomad_TShirt", 1)
Game.AddToInventory("Items.Q000_Nomad_Vest", 1)
Game.AddToInventory("Items.Q000_StreetKid", 1)
Game.AddToInventory("Items.Q000_StreetKid_Pants", 1)
Game.AddToInventory("Items.Q000_StreetKid_Shoes", 1)
Game.AddToInventory("Items.Q000_StreetKid_TShirt", 1)
Game.AddToInventory("Items.PlayerSilverhandArm", 1) - 조니의 실버 암
Game.AddToInventory("Items.Q005_Johnny_Glasses", 1)
Game.AddToInventory("Items.Q005_Johnny_Pants", 1)
Game.AddToInventory("Items.Q005_Johnny_Shirt", 1)
Game.AddToInventory("Items.Q005_Johnny_Shoes", 1)
Game.AddToInventory("Items.Q114_Aldecaldo_Jacket", 1)
Game.AddToInventory("Items.SQ029_Police_Suit", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Chest", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Helmet", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Pants", 1)
Game.AddToInventory("Items.BlindLvl2Program",1) - 광학 스크립트 다시 로드(전설)
Game.AddToInventory("Items.BrainMeltLvl4Program",1) - 시냅스 용해 스크립트(전설)
Game.AddToInventory("Items.CommsCallInLvl3Program",1) - 지원군을 호출하는 스크립트(에픽)
Game.AddToInventory("Items.CommsNoiseLvl4Program",1) - 사운드 충격 스크립트(전설)
Game.AddToInventory("Items.ContagionLvl4Program",1) - 감염 스크립트(전설)
Game.AddToInventory("Items.DisableCyberwareLvl3Program",1) - 삽입 실패 스크립트(에픽)
Game.AddToInventory("Items.EMPOverloadLvl4Program",1) - 스크립트 종료(전설)
Game.AddToInventory("Items.MadnessLvl4Program",1) - 사이버정신병 스크립트(전설)
Game.AddToInventory("Items.OverheatLvl4Program",1) - 스크립트 과열(전설)
Game.AddToInventory("Items.WeaponMalfunctionLvl4Program",1) - 무기 과열 스크립트(전설)
Game.AddToInventory("Items.WhistleLvl3Program",1) - 휘파람 스크립트(에픽)
Game.AddToInventory("Items.PowerfulFabricEnhancer01",1) - Negorin(전설)
Game.AddToInventory("Items.PowerfulFabricEnhancer02",1) - Antipoison(Epic)
Game.AddToInventory("Items.PowerfulFabricEnhancer03",1) - 만병통치약(전설)
Game.AddToInventory("Items.PowerfulFabricEnhancer04",1) - 슈퍼 인슐레이션(에픽)
Game.AddToInventory("Items.PowerfulFabricEnhancer05",1) - 침묵(에픽)
Game.AddToInventory("Items.PowerfulFabricEnhancer06",1) - 침투 불가능(에픽)
Game.AddToInventory("Items.PowerfulFabricEnhancer07",1) - 프레데터(전설)
Game.AddToInventory("Items.PowerfulFabricEnhancer08",1) - 스토커(전설)
Game.AddToInventory("Items.SimpleFabricEnhancer01",1) - 아르마딜로(일반)
Game.AddToInventory("Items.SimpleFabricEnhancer02",1) -내구도(일반)
Game.AddToInventory("Items.SimpleFabricEnhancer03",1) - 포춘(전설)
Game.AddToInventory("Items.SimpleFabricEnhancer04",1) - 공격성(전설)
Game.AddToInventory("Items.SimpleFabricEnhancer05",1) - 하이킹(흔하지 않음)
Game.AddToInventory("Items.SimpleFabricEnhancer06",1) - 춤(일반)
Game.AddToInventory("Items.SimpleFabricEnhancer07",1) - 표시(일반)
Game.AddToInventory("Items.SimpleFabricEnhancer09",1) - 영감(흔하지 않음)
Game.AddToInventory("Items.SimpleFabricEnhancer10",1) - 밸런싱(흔하지 않음)
Game.AddToInventory("Items.SimpleFabricEnhancer11",1) - 자유 행동(일반)
Game.AddToInventory("Items.SimpleFabricEnhancer12",1) - 목적성(일반)
Game.AddToInventory("Items.SimpleFabricEnhancer13",1) - 뱅가드(일반)
Game.AddToInventory("Items.SimpleFabricEnhancer14",1) - 근육(일반)
Game.AddToInventory("Items.SimpleWeaponMod01",1) - 크런치(일반)
Game.AddToInventory("Items.SimpleWeaponMod02",1) - 관통자(일반)
Game.AddToInventory("Items.SimpleWeaponMod03",1) - 테이머(일반)
Game.AddToInventory("Items.SimpleWeaponMod04",1) - 열상(희귀)
Game.AddToInventory("Items.SimpleWeaponMod11",1) - 카운터웨이트(에픽)
Game.AddToInventory("Items.SimpleWeaponMod12",1) - 분무기(흔하지 않음)
Game.AddToInventory("Items.SimpleWeaponMod13",1) - 약화(희귀)
Game.AddToInventory("Items.SimpleWeaponMod16",1) - 자동 로드(희귀)
Game.AddToInventory("Items.SimpleWeaponMod17",1) - 세계(흔하지 않음)
Game.AddToInventory("Items.TygerMeleeWeaponMod",1) - 꽉 쥔 주먹(희귀)
Game.AddToInventory("Items.TygerRangedWeaponMod",1) - 네온 화살표(희귀)
Game.AddToInventory("Items.ValentinosMeleeWeaponMod",1) - 콜드 숄더(희귀)
Game.AddToInventory("Items.ValentinosRangedWeaponMod",1) - Vendetta(희귀)
Game.AddToInventory("Items.WraithsMeleeWeaponMod",1) - 역병(희귀)
Game.AddToInventory("Items.WraithsRangedWeaponMod",1) - 팬텀(희귀)
볼거리
Game.AddToInventory("Items.w_att_scope_long_01",1)
Game.AddToInventory("Items.w_att_scope_long_02",1)
Game.AddToInventory("Items.w_att_scope_long_03",1)
Game.AddToInventory("Items.w_att_scope_long_04",1)
Game.AddToInventory("Items.w_att_scope_short_01",1)
Game.AddToInventory("Items.w_att_scope_short_02",1)
Game.AddToInventory("Items.w_att_scope_short_03",1)
Game.AddToInventory("Items.w_att_scope_short_04",1)
Game.AddToInventory("Items.w_att_scope_short_05",1)
Game.AddToInventory("Items.w_att_scope_sniper_01",1)
Game.AddToInventory("Items.w_att_scope_sniper_02",1)
소음기
Game.AddToInventory("Items.w_silencer_01",1)
Game.AddToInventory("Items.w_silencer_02",1)
Game.AddToInventory("Items.w_silencer_03",1)
Game.AddToInventory("Items.w_silencer_04",1)
Game.AddToInventory("Items.FirstAidWhiffV2", 100) - Maxdoc(ver.3)
Game.AddToInventory("Items.FirstAidWhiffV1", 100) - Maxdoc(ver.2)
Game.AddToInventory("Items.FirstAidWhiffV0", 100) - Maxdoc(ver.1)
Game.AddToInventory("Items.BonesMcCoy70V2", 100) - 리바운드(ver.3)
Game.AddToInventory("Items.BonesMcCoy70V1", 100) - 리바운드(ver.2)
Game.AddToInventory("Items.BonesMcCoy70V0", 100) - 리바운드(ver.1)
Game.AddToInventory("Items.CarryCapacityBooster", 100) - 운반 용량 부스터
Game.AddToInventory("Items.HealthBooster", 100) - 체력 부스터
Game.AddToInventory("Items.MemoryBooster", 100) - 메모리 부스터
Game.AddToInventory("Items.OxyBooster", 100) - O2 부스터
Game.AddToInventory("Items.StaminaBooster", 100) - 스태미나 부스터
Game.AddToInventory("Items.GrenadeBiohazardHoming",1) - 생물학적 위험 "잘 했어"(희귀)
Game.AddToInventory("Items.GrenadeBiohazardRegular",1) - BioGrenade Novice 🙂(흔하지 않음)
Game.AddToInventory("Items.GrenadeCuttingRegular",1) - 대인 수류탄 "절단"
Game.AddToInventory("Items.GrenadeEMPHoming",1) - Em 수류탄(흔하지 않음)
Game.AddToInventory("Items.GrenadeEMPRegular",1) - Em 수류탄(에픽)
Game.AddToInventory("Items.GrenadeEMPSticky",1) - Em 수류탄(희귀)
Game.AddToInventory("Items.GrenadeFlashHoming",1) - X-22 플래시뱅(흔하지 않음)
Game.AddToInventory("Items.GrenadeFlashRegular",1) - 섬광탄 "X-22"(에픽)
Game.AddToInventory("Items.GrenadeFragHoming",1) - F-GX 세열 수류탄(Uncommon)
Game.AddToInventory("Items.GrenadeIncendiaryHoming",1) - 석탄 소이 수류탄(흔하지 않음)
Game.AddToInventory("Items.GrenadeIncendiarySticky",1) - 소이 수류탄 "석탄"(희귀)
Game.AddToInventory("Items.GrenadeIncendiaryRegular",1) - 소이 수류탄 "석탄"(에픽)
Game.AddToInventory("Items.GrenadeReconRegular",1) - 수류탄 검색(흔하지 않음)
Game.AddToInventory("Items.GrenadeReconSticky",1) - 수류탄 검색(희귀)
Game.AddToInventory("Items.CommonMaterial1", 100) - 공통 재료
Game.AddToInventory("Items.UncommonMaterial1", 100) - 흔하지 않은 재료
Game.AddToInventory("Items.RareMaterial1", 100) - 희귀 재료(1)
Game.AddToInventory("Items.RareMaterial2", 100) - 희귀 재료(2)
Game.AddToInventory("Items.EpicMaterial1", 100) - 에픽 재료(1)
Game.AddToInventory("Items.EpicMaterial2", 100) - 에픽 재료(2)
Game.AddToInventory("Items.LegendaryMaterial1",100) - 전설 재료(1)
Game.AddToInventory("Items.LegendaryMaterial2", 100) - 전설 재료(2)
Game.AddToInventory("Items.QuickHackCommonMaterial1",100) -공통 체계
Game.AddToInventory("Items.QuickHackUncommonMaterial1",100) - 흔하지 않은 체계
Game.AddToInventory("Items.QuickHackRareMaterial1",100) - 희귀 구성
Game.AddToInventory("Items.QuickHackEpicMaterial1",100) - 에픽 스킴
Game.AddToInventory("Items.QuickHackLegendaryMaterial1",100) - 전설적인 체계
의류
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer05", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer06", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer07", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer08", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer05", 1)
무기
Game.AddToInventory("Items.Recipe_SimpleWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod04", 1)
사이버 임플란트
Game.AddToInventory("Items.Recipe_AnimalsBerserkFragment1", 1)
Game.AddToInventory("Items.Recipe_ArasakaSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment2", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment3", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment4", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageRound", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageCable", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageRound", 1)
Game.AddToInventory("Items.Recipe_ExplosiveDamageRound", 1)
Game.AddToInventory("Items.Recipe_FastRotor", 1)
Game.AddToInventory("Items.Recipe_HighChargedBattery", 1)
Game.AddToInventory("Items.Recipe_HighChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment1", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment2", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment3", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment4", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment5", 1)
Game.AddToInventory("Items.Recipe_LowChargedBattery", 1)
Game.AddToInventory("Items.Recipe_LowChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_MetalPlating", 1)
Game.AddToInventory("Items.Recipe_NeoplasticPlating", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment2", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment3", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment4", 1)
Game.AddToInventory("Items.Recipe_SlowRotor", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod04", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageRound", 1)
Game.AddToInventory("Items.Recipe_TitaniumPlating", 1)
Game.AddToInventory("Items.Recipe_TygerClawsSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_ValentinosSandevistanFragment1", 1)
읽기 :아직 사이버펑크 2077을 시작하지 않으셨다면, 초보자를 위한 가이드를 읽는 것이 좋습니다., 일반적인 작은 실수를 하지 않고 게임 플레이의 즐거움을 망치지 않도록 합니다. 스포일러가 없으므로 안전하게 링크를 따라가실 수 있습니다.
트레이너 포장 풀기 비밀번호가 뭐예요?