
Whistler's Sword - Quest in Gothic 1 remake, where you need to buy a blade from Fisk for the ghost from the Old Camp. The merchant doesn't want to sell it. weapon The real buyer, so the hero will have to act as a middleman. A dialogue error can block the quest, so it's best not to argue about the price or reveal Whistler's plan when talking to Fisk.
Read the separate guide to complete the rest. side quests Old Camp and other Brotherhoods.
How to start quest
The quest is given by Whistler, a ghost from the Old Camp, who can be found near a tent in the southwest part of the outer ring. On the lower level, approach the bonfire by the southern gate and notice the shed behind the well.
Before starting the mission, also start the "Ghost Chance" quest chain from Torus and make sure you haven't refused to help Fisk in his search. New supplier - otherwise the task will be blocked.
Walkthrough for the "Whistler's Sword" quest in Gothic 1 Remake
Whistler will give you 100 ore, but Fisk's sword costs 110, so you'll have to pay the remaining 10 ore yourself or ask the quest giver. Talking to merchant, don't get into an argument and don't try to lower the price, otherwise the mission will not be completed.
How to respond to Fisk
Fisk always sits on the bench opposite the cauldron where the locals meet. When the conversation turns to buying a beautiful sword, it turns out its price has gone up by ten ore:
| Choosing | Aftermath |
| Okay, I'll buy it. | If you have an extra 10 pieces of ore, you can immediately pay the difference and buy the blade. |
| Weren't you going to sell it for a hundred ore? | Fisk will realize that the sword is being bought for Whistler, will raise the price and eventually refuse to sell the weapon. |
| Maybe later | Allows you to collect additional ore from the quest giver and return to the dialogue later. This is the best way to progress the quest. |
An alternative is to not buy the sword but take 110 ore for yourself. In this case, Whistler will attack the hero after two days, blocking their quest.
Return the sword to Whistler or keep it for yourself
If you don't give the sword to the ghost, the quest will fail and the hero will lose the reputation needed to join the camp. Whistler will not become hostile and won't attack the newcomer. The same consequences will occur if you take the blade for yourself but return the ore you previously gave him.
Rewards
The best decision in the Gothic remake is to give the sword to Whistler and receive 200 experience points as a reward. He will later support you in front of Diego, helping join the Old Camp.



