Panhard EBR 105 — French tier 10 light tank in World of Tanks

Panhard EBR 105 is a tier 10 French light tank in World of Tanks. The top tank of wheeled vehicles, the appearance of which caused a split among the players into two camps. Opponents of armored vehicles believe that they do not fit into the canon of the game and “break randomly”, while supporters of such innovations seek to pump them out as soon as possible. So what is the tank that has become the fastest in the history of the game, what are its gameplay features and whether it is worth pumping this branch, read on.

Content

TTX Panhard EBR 105

At level 10, the armored vehicle retained two driving modes of its predecessors Lynx 6x6 и Panhard EBR 90. Compared to level 9, the car no longer has the ability to drive forward and backward at the same speed. Now reverse travel will be reduced by 20 km/h in normal mode and 25 km/h in high-speed mode. The armor of the hull remained unchanged, but the turret became more cardboard, but the view increased by 20 meters.

TTX

Let's get acquainted in more detail with the characteristics of the vehicle in comparison with other representatives of light tanks at level 10.

Firepower

The armor penetration rate of the base shell of 190 mm at level 10 is a little depressing, because this is the lowest value among the “classmates”. The one-time damage of 390 units is a good indicator for its level, but this tank has the longest reload time, so as a result, the average damage per minute is 1950 units, which is the minimum among other light tanks. HVL do not stand out from other tanks, but they are quite comfortable, although -7 ° does not always allow you to play from the terrain.

Cannon

The accuracy of the gun is one of the best among the LTs, and if we talk about the game in general, it is rather mediocre, but it is enough for close and medium distances. In combination with an incredibly fast aiming speed (the best in the game), the tank in dynamic battles has every chance of hitting the target while on the move.

The 105 caliber of the gun deserves special attention, because it is on it that the tank’s armor penetration with a high-explosive fragmentation projectile depends, the one-time damage of which in 500 units turns the EBR 105 into a hunter for thin LTs and generally cardboard equipment.

Ammunition characteristics

Sub-caliber shells have a high flight speed - 1300 m / s, of course, this is not comparable with the best tanks of level 10, where the speed is about 1500 m / s, but it is quite a worthy indicator. But the speed of cumulatives and land mines is weak - only 850 m / s.

Vitality

The miracle did not happen and Panhard, as before, has the smallest margin of safety. But what is unusual is that he received the same forehead and stern armor. In general, there is no armor and he can only rely on a random ricochet from a gun or in cases where opponents get into the wheels (they tend to absorb damage quite often).

Other indicators

As for mobility, as we can see, technically the wheeled tank has the highest value, but in practice, not everything is so smooth. Panhard no longer stands out for its specific power, the mass of the tank is one of the largest and it turns out that in normal driving mode it will be overtaken by Soviet and German LTs.

The tank gains maximum speed quickly, but it is difficult to control it at high speed and there are problems with maneuverability.

Although the review has become a little higher, it is still significantly inferior not only to direct competitors from the list, but also to any tier 10 tank in general. One can hope to detect heavy tanks or large assault anti-aircraft guns without being illuminated, but all the rest will certainly illuminate and overexpose it. As compensation for the lack of armor and poor visibility, the EBR 105 was awarded better stealth, which will slightly increase survivability and reduce the chance of being detected.

Strengths and Weaknesses

Having dealt with the characteristics of the performance characteristics against the background of all light tanks of the 10th level, now we can highlight the strengths and weaknesses of the armored vehicle in question.

Advantages:

  • excellent gun stabilization;
  • very fast mixing;
  • high penetration by a land mine;
  • high masking factor;
  • good UVN;
  • high reverse speed.

Disadvantages:

  • bad review;
  • lack of armor;
  • small margin of safety;
  • low DPM;
  • weak penetration by a sub-caliber projectile;
  • long recharge.

Equipment for Panhard EBR 105

Based on the highlighted features of the technique, it is best to choose equipment in such a way as to level out the shortcomings and make the game more comfortable:

  • medium caliber gun rammer - with a long reload, EBR 105 is mandatory to install in order to somehow increase the average damage per minute;
  • enlightened optics - will make a larger view of 35 meters and is also an indispensable attribute in counteracting the "blindness" of the car;
  • improved ventilation Class 1 - will give an increase of 5% to the skills of the crew, thereby improving all the indicators of the tank, including adding a couple of meters of vision.

As an alternative to equipment slot 3, ventilation can be replaced with vertical stabilizer. It will help you more confidently deal damage to the enemy while on the move and will make the advantage of excellent stabilization even more noticeable.

Crew training

At level 10, there were no changes to the crew, it still consists of 4 tankers, and the commander has a combined specialization with a loader.

An important feature of the EBR 105, as well as the branches of wheeled vehicles in general, is the high dependence on the pumped crew.

It is necessary to take this issue seriously, because without at least 4 pumped perks, there is nothing to catch at level 10. Ideally, you should strive for such pumping skills:

If there's no the Brotherhood of War has not yet been learned, then it is necessary to select it through the reset of skills, replacing those that have an effect since the moment of learning.

disguise we gradually pump over to all crew members, one of the most important perks for increasing the survivability of the car with active or passive light.

Smooth turret rotation in conjunction with smooth running will enhance the good stabilization of the gun and make shooting on the move more accurate, and virtuoso will help you maneuver more effectively, dodging enemy projectiles.

Combination of radio interception и eagle eye increase visibility by 15,5 meters.

The fifth skill can be learned firefightingto completely remove the fire extinguisher from the consumables, replacing it with the more useful "Strong Coffee".

Choosing the equipment

The set of consumables for the Panhard EBR 105 does not differ from its predecessors, but given that these are level 10 battles, it is recommended not to save money and install improved consumables:

  • repair kit;
  • first aid kit;
  • automatic fire extinguisher.

With a trained crew with the "fire fighting" skill, or just for those who prefer to take risks, the third module with a fire extinguisher can be replaced with Strong coffee.

How to play the Panhard EBR 105

Before moving on to tactics in battle, let's see how the vehicle with the recommended set of skills, equipment, and consumables has changed compared to the stock version.

Now we have improved shooting comfort, and by increasing the rate of fire per minute, we can fire 1 more shot. The speed of information has become as fast as possible.

Due to the skills of the crew, ventilation, camouflage and Strong Coffee, the stealth of the vehicle has more than doubled. In addition to the above aspects, the coated optics helped to overclock the view to the maximum value. Yes, the equipment will still be inferior to other vehicles in this indicator, but it will already be able to more effectively cope with its role as a light tank.

Features of gameplay

Too weak armor penetration by a 190 mm sabot projectile for battles of 10 levels slightly corrects the cumulative with 240 mm penetration. The use of land mines is a moot point. In order to inflict maximum damage from HE, it is necessary to target weakly protected areas of the enemy, and this takes time and the enemy tank can simply hide from the chamber. In addition, there is no guarantee that the maximum damage will pass.

Therefore, many players prefer a stable alpha strike in BP or CS. The use of land mines is justified only if the enemy enters the stern or the opponent is full of cardboard.

Also, do not forget about the slow flight speed of the COP and OF.

Special attention deserves maneuverability и dynamics. High rates of maximum speed, however, cause certain inconveniences:

  • it is necessary to follow the road, because, depending on the terrain, even with a slight hill or a hole, the car can bounce, change direction or simply roll over;
  • if you crash into some kind of obstacle, then the car will not be able to wipe off and turn around. It will be necessary to first take back, and then try to go around. All this takes time, and is also fraught with the loss of an already small supply of durability points.
In no case should you duel with a level 10 enemy tank without support. Less durability, long reload, lack of armor + the likelihood that we may not penetrate the enemy reduce the probability of winning in such a skirmish to zero.

Tactic

At the beginning of the battle, it is necessary to try to highlight the enemy's passing. At the same time, you should not go to the same position with tracked LTs, because in any case they will overexposure us, and enemy detection and intelligence will most likely be recorded in their statistics. Due to 105 mm penetration by a land mine, you can try to destroy cardboard especially daring enemy LTs.

At this stage, it is necessary to try to avoid mistakes and not to waste the strength of the vehicle in vain, so that there are more chances to “drag” by the end of the battle.

In the second half of the battle, the role of the Panhard EBR 105 increases significantly. There are more unkilled opponents left, fewer enemy LTs, and excellent stealth and high speed will give a good advantage over the enemy. Having finished off the "shot" tanks, you can continue to work for the allied artillery or go to pick up the enemy.

Conclusion

Downloading a new branch, each player, having reached the final, wants to get a car for "bending" and enjoying the game. This is where the pitfall of wheeled vehicles is hidden.

The main disadvantage of the Panhard EBR 105 is not the performance characteristics or features of the wheeled vehicles, but the fact that there are no weak tanks and inexperienced players left in the battles at level 10.

If earlier it was possible to “for fun” ride the previous cars of the branch, now it is necessary to exert yourself to the maximum in every battle. A small penetration or use of high explosives requires knowledge of the enemy's vulnerable zones, and the high one-time damage of many other top tanks does not forgive mistakes.

In addition, at level 10, everyone had an increased projectile speed, which means that it has become more difficult to maneuver under enemy fire.

The car is demanding not only on the upgraded crew and the choice of consumables, but also on the skill of the player. The features of the performance characteristics and the specific gameplay of wheeled vehicles are not suitable for everyone, so before deciding to pour in free experience or start downloading from scratch, consult your friends or look at more reviews.

Video reviews

Panhard EBR 105 - Here it is, the pinnacle of wheeled tanks - Guide
Panhard EBR 105 / IMBA TEARS RANDOM in PATCH 1.4
EBR 105 - HELL Tank 1 vs 2 on the City Map!

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Booz
Booz
5 years ago

To make THIS playable, they gave it unbalanced cross-country performance, unbalanced turret traverse speed, unbalanced gun stabilization, unbalanced collision model, unbalanced auto-aim, and so on and so forth—so what is THIS? HAHAHA!!! Viva to whoever "invented" THIS, you did it.

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