
Alice Guide in Zenless Zone Zero with an analysis of the features, advantages and disadvantages will help to decide on the knockout and subsequent compilation of a build for the Abnormal DD. A characteristic feature of the representative of the specialization is the physical effect "Polarized Onslaught", which causes a periodic status and can react with any other attribute anomaly.
Due to the requirements of the main and additional passive skills, Timefield invests as much as possible in the "anomaly control" parameter, which guarantees her a rapid application and decent damage. Accordingly, the girl is suitable for two positions in groups at once: the main DPS agent and the secondary applicator of Onslaught and Chaos.
Hare Alice Timefield belongs to a noble family of aristocrats who developed a vaccine against ether infection. Thanks to many years of study, the girl has acquired a lot of knowledge in various fields, including mastering fencing. She is fixated on rules, cleanliness and symmetry and always adheres to social norms. Judging by the remarks of familiar agents, the heiress of a family of scientists is distinguished by kindness, simplicity and naivety.
| Rating | S-position in tier lists |
| Rarity | ⭐⭐⭐⭐⭐ |
| Appeared in-game | August 6, 2025 (Update 2.1) |
| How to Get the Character | Event banner "Dedicated channel" |
| Specialty [class] | Anomaly |
| Attribute [element] | Physical |
| Impact type | Chopping |
| Role in the team | Primary DD, secondary DPS agent |
| Faction | Nightmare Cabin |
| Height | 163 сm |
| Voice actors |
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How to get Alice in Zenless Zone Zero
To knock out Alice, you will have to spend the accumulated cipher copies in the banner of the second half of version 2.5, which will begin January 21, 2026 and will last until February 5 2026. Along with it, a temporary event with the signature amplifier "Comprehensive Refinement" will also be launched.
Stay tuned for constantly updated banner schedule, so as not to miss the rerun of Alice or another favorite.
Stats
Along with the level, the classic basic stats are pumped up. In the table you can see the dynamics of all the main parameters at each stage of the heroine's rise.
| Level | ATK | DEF | Health |
| 1 | 127 | 49 | 617 |
| 10 | 196 | 109 | 1371 |
| 20 | 318 | 208 | 2631 |
| 30 | 439 | 308 | 3892 |
| 40 | 562 | 407 | 5152 |
| 50 | 684 | 507 | 6413 |
| 60 | 806 | 606 | 7674 |
Additional parameter for the female hare: anomaly controlBy investing resources into developing your talents, you can increase your base value. from 106 to 142 points.
How the skills work

The heiress of a family of scientists as a combat unit is the main anomalous damager, whose mechanics are aimed at constant presence in the arena. By striking, she fills the "circle" of the physical attribute and accumulates "blade energy" points for the application of the "Polarized Onslaught" effect. The unique status repeats all the properties of the original, the number is calculated according to the same formula, but it can enter Chaos with with a normal Onslaught and does not waste the anomaly accumulated on the enemy.
Activating the physical effect allows the bunny to deal periodic damage, as well as give a bonus to the DPS of the next "white reaction" for 10 seconds. In addition to damage-dealing techniques, the heroine also received the ability to dodge through the skill button, including without wasting energy.
"Star Overture"
Up to 5 quick rapier strikes. When the hare summons Charge after accumulating enough physical anomaly, the fifth b/a gains a buff.
"Twilight Waltz"
If Ms. Timefield has at least one segment on her "blade energy" bar, hold down the basic attack button. This will begin charging a strong skill by absorbing up to three stacks of the passive.
If you release the button or use up all the charges, the heroine will perform a multi-hit combo, the power and damage of which depends on the number of absorbed segments.
The finishing blow at level 3 will cause a special effect on the target. "Polarized Onslaught", which deals 100% of the usual and ignores the process of filling the "circle" of the physical attribute. The effect can cause Chaos along with other anomalies, including physical.
A charged move only uses up "blade energy" but does not help replenish it.
"Rabbit Agility"
Makes a sharp dash to the side to avoid being hit by an enemy skill.
"Breeze of Blades"
Press the b/a button while dodging to attack enemies in front of you.
"Blade Ceremony"
If a perfect dodge is scored, activate Basic Attack to kick and cut monsters in front of you.
"Piercing Dawn"
By using the skill without spending energy, the hare throws the saber and goes behind the enemies, dealing damage. The technique can trigger a perfect dodge, but by activating b/a, instead of counterattacking, the agent will immediately proceed to the fifth stage of basic strikes.
"Polar Strike - Northern Cross"
When you have enough energy, push the joystick forward or hold the "W" key to dash behind enemies and deal massive damage. You can also trigger a perfect dodge to restore 10 points to your passive bar.
"Polar Strike - Southern Cross"
Press "E" in the same way, but use the back button or don't move at all. The bunny will retreat and perform a slash, then lunge forward. This can help you dodge and generate 10 "blade energy".
"Star Pause"
Deals multiple slashes to monsters as part of a chain of attacks.
"Radiant Crescendo"
At maximum decibel level, performs a multi-hit combo over a large area and restores 200 units of passive. At the same time, "blade energy" does not accumulate for single hits on monsters.
"Alternating injections"
Replaces the injured ally on the field, dealing minor damage with a rapier.
"Block with guard"
It is a defense aid. Before the active agent is hit, press the change button to parry the move.
"Cross Lunge"
After blocking, press b/a to perform an additional attack from the help section.
Main Ability: Double Rainbow
When a physical anomaly is applied to an enemy by any squad member, the hare begins to deal additional damage every 0,95 seconds equal to 2,5% of the original amount. If the enemy is also damaged by Chaos, the damage bonus of the "white reaction" increases by 18% for each remaining second of the Onslaught.
Anomalies last for 10 seconds, so the maximum buff is 180%.
For hitting monsters, the girl constantly receives "blade energy", for the classic Onslaught, 10 units are given. The maximum you can accumulate is 300 points, each division "costs" 100 points, respectively. Stacks are spent within the framework of the b/a "Twilight Waltz" on the application "Polarized Onslaught".
By causing an anomaly in an enemy, Timefield fills the attribute "circle" 30-12,5% more effectively for the next 25 seconds.
Additional ability "Secret Hunt"
If the squad has allies with a specialization Support or Anomaly, then for each Chaos call the girl restores 30 units of "blade energy". If her "control" is higher than 140, then each unit above the value gives her 1,6 points of "knowledge".
When entering the field, the passive is fully restored. In reconnaissance mode, the cooldown of this effect is 3 minutes.
The order of leveling skills
Basic Attack = Attributes > Skill = Super > Evasion = Help
Taking into account the role played, the frequency of skill use and their impact on the final damage figure, the following upgrade priority is formed:
- Basic attack: The final fifth stage of the charged skill "Twilight Waltz" deals damage comparable in power to the super ability and chain of attacks.
- Makings: in the process of studying you will be able to get an additional 36 points of “control”, which through an additional passive will be converted into “knowledge”.
- Skill and superpower: are sources of decent damage numbers and are used to gain passive points.
- Evasion and Assist: develop in the presence of “free” resources.
How to play as Alice
The heroine's mechanics are not complicated: to fill the passive scale, it is enough to hit enemies, and the stacks are spent by holding the basic attack button. By performing such a simple combo, you can inflict damage to any enemy with Polarized Onslaught and apply the damage over time effect.
Of the nuances, it is worth highlighting only the following:
- The super ability fills two segments of "blade energy", so before activating it, make sure that the points will not be "wasted".
- The EX variation of the Southern Cross skill deals more damage than the Northern Cross. Also, all the E's allow shy away and immediately go to the fifth stage b/a, and by spending energy, 10 “blade energy” is restored.
- If you release the b/a button too early while charging, Timefield will not activate Polarized Charge. However, by changing heroes right at the moment of activation, you can perform an "animation cancel".
During combat, the overall team rotation is based on alternating agents: the more often damage dealers enter the field, the faster they fill their attribute indicators and apply effects. In a separate article, you can read about how it is calculated abnormal damage and how long do all the statuses last.
The best eidoses
The mental picture buffs are aimed at both increasing the bunny's personal DPS potential and increasing the damage from all squad members.
| M1: A bunch of cilantro | Each Polarized Charge fills the passive gauge by 25. When Mistress Timefield casts Charge on an enemy, their defense is reduced by 20% for half a minute. |
| M2: Sage on the tip of a sword |
The final hit of the Ultimate also applies Polarized Charge, and increases Charge damage of all agents on the team by 15%. Chaos damage bonus is increased by 15% if the enemy is in a Physical Anomaly state. When entering the field, the hare receives 1000 decibels; in reconnaissance mode, this happens once every three minutes. |
| M3: Symmetry in everything | Level of no/a, evasion, assistance, c/a, skill - +2. |
| M4: Rosemary on the lips | The heroine ignores 10% of monsters' physical resistance. The enhanced b/a "Star Overture" accumulates the attribute 25% more effectively. |
| M5: Passion for the supernatural | Level of no/a, evasion, assistance, c/a, skill - +2. |
| M6: Thyme heart | Super or b/a with three charge levels puts the heroine into the "Victory is near" stance for 30 seconds. While the bunny is in a strengthened state, allied fighters' hits on the target cause an additional attack, dealing damage equal to 3300% of the girl's "knowledge". The technique works once per second, up to 6 times, and also always deals critical damage. If you switch to the stance again, the counter of hits will be updated. |
Alice's best cons are the first one, the second one и sixth.
- M1 has a positive effect on team numbers due to the percentage cut of defense. In addition to this, there is an simplification of obtaining stacks.
- M2 Increases damage from the physical attribute status and joint "white reaction", and also allows you to include an additional "Polarized Onslaught" from the ult into the rotation.
- M6 becomes the crown among consts, completing the circle of reinforcements with additional blows of impressive power. The only limitation is that the number of activations is updated, and not added up when the next "Polarized" status is activated prematurely.
Investment-minded fans of the heroine should take into account that the signal "All-round refinement" will bring more benefit to Timefield herself. And the team, especially with a strong bias towards Chaos, will benefit from her M1 and M2.
Strengths and Weaknesses

The Heiress of a Noble Family is a balanced, easy to control and build unit that has no critical weaknesses.
| Strengths | Weaknesses |
| Newbie-friendly, repetitive gameplay with complex mechanics that will keep even advanced players entertained. | Needs the "All-round refinement" signal as an additional source of "control". |
| He is a flexible fighter who combines perfectly with almost all Abnormal DDs. | Since its release, it has entered into fierce competition within its specialization, while not standing out much from other representatives of the Anomalous DDs. |
| Along with "control" "knowledge" rises, which guarantees effective application and high DPS. | |
| Quickly activates the "Polarized" anomaly, which reacts with the usual physical one. This makes Alice quite self-sufficient. |
Leveling
The table shows all the materials for leveling that can be obtained during trips to the Combat Simulation Hall, during the Expert Challenge, or during the weekly cleanup of the Merciless Hunt.
| Leveling | Materials | Cost |
|---|---|---|
| Level | ×4 Entry Level Anomaly Token ×32 Top Level Anomaly Token ×30 Controller Token | ×800 000 |
| Skills | ×25 Basic physical chip ×75 Advanced physical chip ×250 Specialized physical chip ×5 Pass to the Hamster Cage | ×2 491 000 |
| Makings | ×60 High-Dimensional Data: Toxic Sting ×9 Cast of Fanaticism | ×405 000 |
Best Alice Builds in ZZZ

The effects and statuses caused by Ms. Timefield depend on the classic mechanics characteristic "knowledge" — the numbers of inflicted DPS are not affected by attack power and crits. In addition, if the conditions for activating the additional passive are met, a high value "control" Not only helps to apply the physical attribute faster, but also increases the value of the key parameter.
"Control" is collected in a limited number of ways:
- Slot VI drives,
- 2 parts of the set "Ballad of Phaeton",
- passive effects of the amplifiers "Comprehensive Refinement", "Magnetic Storm: Alpha";
- pumping up the Heroine's Inclinations.
Additional characteristics in the main slots and passives of equipment are penetration, bonus physical or chaos damage, increased efficiency of the application, as well as a general bonus to DPS. If you have problems with survivability, it is recommended to pay attention to health and protection.
Rating of amplifiers
For Alice, the signature weapon "All-round refinement" offers all the necessary increases through the main stats and passive skill. In her absence, first of all, you should pay attention to spheres with high "knowledge", a bonus to physical damage or penetration.
| Amplifier | The effect |
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All-round refinement (5⭐) Basic ATK 56-713
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Anomaly control is increased by 60-96. When Onslaught is called, the weapon owner's physical damage is increased by 20-32% lasting up to 20 sec. Stacks up to 2 times, and repeated summons refresh the duration. When entering combat, the owner immediately gains XNUMX levels. |
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Pointed Spikes (5⭐) Basic ATK 56-713
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After a dash attack, the agent gains 1 level of the Predator Instinct effect. Each stack of the named bonus increases physical damage by 12-24% for the next 8 sec. The effect stacks up to 3 times and is triggered once every 0,5 seconds. Repeated launches refresh the current duration. When entering the battlefield or activating Perfect Dodge, the hero with this item gains 3 lvl. of the "Predator Instinct" effect. At max. stacks, the efficiency of the agent's anomaly accumulation increases by 40-80%. |
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Built-in compiler (5⭐) Basic ATK 46-684
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ATK is increased by 12-24%. When launching a special attack or enhanced special attack, the agent's anomaly knowledge with this item increases by 25-50 unit. The effect stacks up to 3 times, lasts 8 sec. The duration of each level is calculated separately. |
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crying twins (4⭐) Basic ATK 40-594
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When a party member casts an attribute anomaly on an enemy, the character with the weapon in question gains 1 level of the effect, increasing their knowledge of the anomaly by 30-46 unitsThis effect stacks up to 4 times and disappears when the target is released from the stun state or is destroyed; the duration of each bonus is calculated separately. |
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Roaring car (4⭐) Basic ATK 42-624
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When an empowered special attack hits an enemy, a random effect out of three possible effects is triggered for the next 5 seconds:
This boost triggers once every 0.3 seconds. In this case, identical effects do not add up, and different ones can coexist simultaneously with each other. |
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Electric lip gloss (4⭐) Basic ATK 40-594
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If there are opponents with an attribute anomaly on the battlefield, attack power increases by 10-16%, and damage to the target is by 15-25%. |
What drives to install
The hare has no variety in the selection of sets:
| Set and its effects | Features |
|
Ferocious heavy metal 2 parts: physical damage +10%. 4 parts: When a squad member performs Rush, the agent gains a passive bonus that causes them to deal 35% more damage for 12 seconds. |
It works by applying a physical attribute effect to a target. Timefield often applies anomalies, including "Polarized," so he can actively utilize the bonus. |
The best set of "halves" is "The Ballad of Phaeton" with an 8% bonus to anomaly control. You can also consider other sets:
- Freedom Blues or Chaos Jazz — knowledge of anomaly +30;
- "Hormone Punk" or "Astral Voice" — attack power +10%.
Recommended Stats
When knocking out drives, pay attention to the presence of preferred parameters in the slots.
| Position | The main parameter |
| 1 | Health (permanent) |
| 2 | Attack Power (fixed) |
| 3 | Protection (permanent) |
| 4 | Knowledge |
| 5 | Physical Damage Bonus - priority, punching - alternative |
| 6 | Control |
For assembly for passing endgame modes, focus on the proposed final values of all parameters.
- HP: 10+;
- ATK: up to 2 units;
- anomaly control: 195 points and above;
- knowledge of anomaly: 300-400.
Which banbu is suitable?
The faction's Banbu for Yuzuha and Alice is Lady Esme, a support bunny who restores health and energy. When paired with other agents, such as Vivian the Mockingbird, Robin is a better choice. The table below lists all recommended support agents, even if their passives aren't always met.
|
Mrs. Esme |
Robin |
Nutcracker |
Revolverb |
|
Magnitoba |
Squad Guide for Alice

Alisa actively deals damage with a physical attribute and a periodic effect, and also strengthens Chaos. With such a combination of skills, the road to all abnormal builds is open to her. The heroine's additional passive starts working if there is a Support or a second Anomaly in the team, so there are no problems with creating harmonious squads.
Best allies
Flexible in combat, the bunny creates many synergies with other agents: for sub-DD, she can become a confident foundation, and concede the arena to time-hungry damage dealers. As for agents of other specialties, the choice is limited to supports and buffers.
| Character | Features |
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A powerful "pocket" SAP-DD that has a large stun multiplier and accelerates the filling of the anomaly meter. |
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Her attribute can't cause Chaos, but it does speed up the application and increase damage. Velina also pulls enemies in and activates anomaly emissions, increasing the squad's overall damage. |
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The aristocrat is an applicator who often enters the arena and quickly leaves it. Thanks to her inclinations, the girl is also a buffer, increasing damage from elemental anomalies and the "white" effect. |
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The "Pocket" Combustion Applicator is great for summoning Chaos, guaranteeing high numbers from the combined reaction. Alice is also handy in this combination because she can close the effect with Polarized Onslaught immediately after applying it. |
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The owner of the blade Hoshimi needs to periodically refresh the effect of "Ice Burn" through Chaos, which is easily done by "Polarized Onslaught". In turn, the fox offers her partner an accelerated application. In a group with Miyabi, "Support" is a must. |
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Tsukishiro's kit contains a convenient way to deal massive damage with Polarity Disruption - with enough energy, it can inflict Chaos on any status, but does not reset it. When paired with Alisa, the single-hit DPS will be greatly increased by the additional passive. |
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Thanks to the mouse's abilities, the Charge it applies can critically hit, greatly increasing the potential damage from the collision of the physical status and its "Polarized version." Furthermore, the combination of these "charges" causes Chaos. |
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As a budget agent of the Anomaly, the Sons of Calydon mechanic can also claim the role of Timefield's partner. Every 12 seconds, the girl can apply stacks of "Power" and distribute a general damage bonus to support her main DPS agent. |
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Effectively stuns enemies and builds up its attribute's anomaly, helping activate Chaos. It also increases allies' ATK with an etheric curtain and causes ablooms. |
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The faction partner is the best support for Abnormal groups, as she distributes all the necessary buffs for the class. |
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She fits into all types of builds, especially those with two damage-dealing agents. Her arsenal of abilities includes buffs to ATK, crits, and overall damage, as well as a ton of Quick Aid. |
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The leader of the "Sly Hares" gang can group small enemies and reduce their defense with an "energy field". If she is in the same squad with an ethereal fighter, then the enemies receive more damage from the element of this type. |
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The young biker girl consistently increases the attack power of all her allies, including her pigs and banba. Thus, she is great for multi-DD builds. |
Best team samples
In squads, Alice can take a leading position, act as a "helper", and also as a second equal damage dealer who spends as much time in the arena as his partner. Below you can see examples of groups with high synergy.
| Character 1 | Character 2 | Character 3 | Features |
|---|---|---|---|
Remiella | Alice | Vivian Velina | A very strong combination, thanks to Remiella's high stun and the damage from Void Glow. Alice needs Chaos to activate, so she might struggle with Velina in the team. |
Alice | Velina | Yuzuha Vivian | In this squad, Alice won't be able to summon Chaos. But Velina herself deals a lot of damage and provides buffs that make the team stronger than others. |
Alice | Vivian Yanagi
Bernice | Yuzuha Aster | The core gameplay of these teams revolves around frequently activating Chaos. Yuzuha is best used in the third slot. |
Alice | Nangong | Sanna Yuzuha | "Angels of Obsession" without Aria and/or Sanna. Nangong not only stuns enemies but also becomes a crucial part of Chaos activation. This team works best with Yuzuha, thanks to the synergy with the bunny. |
Alice | Miyabi | Yuzuha Astra Yao | Miyabi benefits greatly from Chaos Batteries, which help her build up Rime and counter Frostburn. At the same time, both girls need time on the field, so they need to distribute it evenly and rotate frequently. |
Alice | Jane | Yuzuha | The Jane team version requires proper time management on the field, as well as adherence to the order of calling reactions. It is optimal to wait two seconds between calling different reactions: close the Onslaught with the mouse, and activate the "Polarized" version with Timefield. |
Alice | Piper | Lucy | Budget squad options. Lucy is recommended to equip the "Astral Voice" set for an additional buff. You'll need to manage your time wisely between Bunny and Piper, as they're equally "selfish." |
Is it worth knocking out Alice?

Mistress Timefield is an easy-to-learn fighter with team-friendly mechanics and decent damage. She specializes in quick and frequent Onslaught activations, periodic physical damage, and Chaos. In groups, the bunny is a flexible damage dealer who can become the basis of a team or play the role of a "helper" for a more demanding main DD.
Demonstrates good potential on M0, and with the receipt of M2 and a signature weapon, it opens up a lot of additional team buffs and becomes an excellent addition to various groups of its mechanics. However, answering the question of whether it is worth spending spins on Alice in ZZZ, it is important to note that the heroine, although not inferior to other representatives of the class, is not irreplaceable. She is an excellent hero for filling a slot in conjunction with any Abnormal DD, but if the group is fully assembled and the bunny is not among the "favorites", then it is not necessary to knock her out.
Ellis Timefield trailers
Waltz of the Blades Demo:
Lady's Creed Teaser:











































What can be put in the third slot and the Banbu slot in the Alice + Lucy squad?
Is there any information on whether the spins from this specific banner are carried over to the next ones or not?
In the pack there is Vivian M3R1 and Yuzuha M0R1. Will she and the twins R5 be stronger than Piper M6R5?
I'm a newbie, but I was wondering if I only have Ye Shunguang with her signature and Zhao, is there any point in getting her? There aren't any supports or sub-DDs for her, but I like her visuals. I'm thinking about Astra Yao, but I'm 50/50 on her.
Of course, I mostly play for the characters' appearance, but I also want to see good damage.
I would be grateful for your help ❤️
If you like her, it's worth playing her. She'll pair perfectly with four-star Nicole and Piper, and such a team will have a decent level.
Does it make sense to put M0A agents in a pack?