Detailed guide to Jingliu in Honkai: StarRail: best relics, light cones и teams, revealing all the character's capabilities. Description of abilities, traces and eidolons. Selection of characteristics, as well as tips on combat. List of materials and everything Jingliu needs to level up.
Jingliu was once the strongest swordswoman who made the Cloud Knights famous. Falling under the influence of Mara, she chose a different path to gain the power to defeat the gods. Since then, there has been one less Sword Master and one more traitor in the records of Xianzhou. As a playable character you should Paths of Destruction and owns ice damage type.
Rating | S+ position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
[Type] element | Icy❄️ |
Path | Destruction |
when added to the game | October 11 (patch 1.4) |
How to get a character | Banner "Event Jump: Character" |
Gender | Female |
Home region | Cangcheng Xianzhou |
Role in the squad | Main DD |
Role in the game | |
signature light cone | "From now on, I myself will be the sword" |
Voice actresses |
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Biography of Jingliu in Honkai: Star Rail
Jingliu from Hongkai: Star Rail is the legendary heroine of Xianzhou and the famous Sword Master of the Transcendental Quintet, awarded the title of Incomprehensible Lightning. She was not only one of the strongest and most capable warriors, but also a respected person who was also a teacher in her time Jing Yuan и Blade.
All this continued until Jingliu went crazy, being under the influence of Mara. After losing a battle with her former student, the girl disappears, and the records on Lofu are replenished with another traitor. Freed from mortal ideas of victory, she now strives to gain the power that will allow her to destroy the gods.
Footage of Jingliu's battle with Jing Yuan is shown in an animated short film "Flash".
The development of Jingliu's storyline can be found in her companion mission "Clouds Leave No Trace".
How to get Jingliu in Honkai: Star Rail
Jingliu can be knocked out of the Event Jump: Character banner called "The Tenderness of the Lunar Eclipse" during second half of update 2.1.
In order not to miss the Jingliu rerun, follow banner schedule. You can read in a separate article Is it worth knocking out Jingliu in Honkai: Star Rail.
Features
Stats that increase while leveling up Jingliu: HP, attack power and defense. The exact values of all parameters are presented in the table.
Level of | Basic HP | Basic Attack | Basic protection | base speed | Basic taunt |
1 | 195 | 92 | 66 | 96 | 125 |
20 | 381 | 180 | 128 | 96 | 125 |
30 | 557 | 263 | 188 | 96 | 125 |
40 | 733 | 346 | 247 | 96 | 125 |
50 | 908 | 429 | 306 | 96 | 125 |
60 | 1084 | 512 | 366 | 96 | 125 |
70 | 1260 | 595 | 425 | 96 | 125 |
80 | 1436 | 679 | 485 | 96 | 125 |
Speed and Taunt are permanent stats that can only be increased through equipment or buffs applied by allies.
Jingliu's Basic Skills
Jingliu's skills are aimed at dealing ice damage to one or more targets. In addition, she can enter a state that promotes her action, increasing her crit. chance and allows you to use an enhanced skill, but at the same time consumes the HP of your allies.
Next, we’ll take a closer look at how Jingliu’s abilities work and in what order they should be upgraded. In addition, we will look at traces (passive talents) and eidolons recommended for opening.
Active skills
- Technique "Hidden Nature" | Weakening
A frost field is created around Jingliu that lasts for 20 seconds. Upon entering battle, immediately restores 15 units of energy, gains 1 level of Syzygy status and has a 100% base chance of freezing enemy targets for 1 turn.
While in this state, enemies cannot take actions and take additional damage equal to 80% of Jingliu's attack power at the start of each turn. Only 1 field can exist at a time.
- Basic Attack "Moonlight" | Single attack
Energy recovery: 20 units.
Deals ice damage equal to 50-130% of attack power to the selected target.
- Emboldening Salvo "Incomprehensible lightning" | Single attack
Energy recovery: 20 units.
Deals ice damage to the selected target equal to 100-250% of the attack power, and receives 1 level of Syzygy status.
- Emboldening Salvo "Moon on a Frozen River" | Explosion
Energy recovery: 30 units.
Deals ice damage equal to 125-312,5% of attack power to the selected enemy, and also attacks targets closest to him, causing 62,5-156,25% of attack power. At the same time, it spends 1 level of Syzygy status.
- Superpower "Swift flowers, fleeting starry dreams" | Explosion
Energy costs: 140 units.
Energy recovery: 5 units.
Deals ice damage to the target enemy for 180-360% of attack power, and attacks nearby targets for 90-180% of attack power. In addition, it receives 1 level of Syzygy status.
Passive skills
- Talent "Transmigration of the Crescent" | Gain
When Jingliu gains 2 levels of Syzygy status, she enters a special state of Spectral Transmigration: the action moves forward by 100% and the crit increases. 40-55% chance. While in a stance, she can only use the enhanced skill “Moon on a Frozen River.” When making an attack, absorbs 4% HP of the maximum health of other allies (HP cannot drop below 1 unit).
In addition to this, attack power is increased by 540% of the total HP consumed. However, this value cannot exceed 90-225% of her base attack power. The Syzygy status can stack 3 times. When the status levels reach 0, Jingliu will exit the state of Spectral Transmigration.
Clarification: When performing attacks while in a state of transmigration, Jingliu consumes the HP of the rest of the team to boost his own attack. For example, if an ally has 3000 HP, he will lose 140 HP. To achieve the maximum buff, the sum of the HP values of the 3 other squad members (that is, excluding Jingliu) should be around 10-000 HP. The resulting increase in attack taking into account the max. character level and basic attack epic. cone - about 10 units.
The order of leveling abilities
Emboldening Salvo – the main source of DPS. Basically, Jingliu uses an enhanced skill that does not consume skill points. After this, they pump in parallel талант to get buffs and superpower to apply additional damage to the area. Level basic attack is promoted last because it is used least often (or not used at all).
Tracks
All traces of Jingliu:
Crete. damage +5,3% (level 1) | |||
hellish place: Spectral Transmigration status increases resistance to effects by 35%. | Speed +2 units. (A2) | Crete. damage +5,3% (A3) | HP +4% (A3) |
Sword master: After using the normal skill "Incomprehensible Lightning", the action advances by 10%. | Crete. damage +8% (A4) | Speed +3 units. (A5) | Crete. damage +8% (A5) |
frost ghost: While in the state of Spectral Transmigration, super damage is increased by 20%. | HP +6% (A6) | Speed +4 units. (level 75) | Crete. damage +10,7% (level 80) |
General increase in characteristics:
Crete. damage | 37,3% |
Speed | 9 units. |
HP | 10% |
Eidolons [constellations]
All Jingliu eidolons:
number | Name | <font><font>Materials</font></font> |
1 | Tianguan Gate Lunar Attack | Using a superpower or enhanced skill increases crit. damage to Jingliu by 24% for 1 turn. If only one enemy is attacked, he also receives ice damage equal to 100% of Jingliu's attack power 1 time. |
2 | The shadow of the new moon overshadows the Northern bucket | After using the superpower, the damage of the next enhanced skill “Moon on the Frozen River” is increased by 80%. |
3 | Inquisitive look of the crescent | Superpower level +2. Talent level +2. The maximum level is 15. |
4 | Raised night lantern | While in the Spectral Transmigration state, the attack power gained from consuming allies' HP is further increased by 90% of the total HP consumed by the entire unit. Maximum attack buff is 30%. |
5 | Darkness consumes the Celestial Bear | Skill level +2. The maximum level is 15. The level of basic attack +1. The maximum level is 10. |
6 | Eclipse turns to emptiness | When entering the state of Spectral Transmigration, 1 level of Syzygy status is given. While in this state, crit. damage increases by 50%. |
Best Eidolons of Jingliu – E1, E2 и E4:
- E1 increases the overall combat potential of the heroine during battle.
- E2 Increases the damage of an enhanced skill if used after a superpower. A great buff that is easy to activate. However, if you take into account the energy costs for the ultimate (140 units), the bonus, as in the case of E1, cannot be maintained on an ongoing basis.
- E4 provides an additional increase in attack power in the state of Spectral Transmigration (with the accumulation of 2 stacks). Due to this buff, the heroine's overall DPS increases, since she is in this state for almost the entire battle.
Advantages and Disadvantages of Jingliu
Jingliu is an experienced swordswoman, capable of defeating any opponent with ease. However, like many other heroes, he has his strengths and weaknesses.
Advantages | Disadvantages |
Metaness. High competitiveness among representatives of their element and class. Jingliu is superior to ice element damage dealers in many ways and is on par with other damage heroes. | Consumes HP of allies, if makes attacks during the Spectral Transmigration state. Although a small amount of health is removed, this can have a negative impact in a long battle. |
Universalism. Deals high damage both to the area and to one enemy. Performs well in various situations on the battlefield and is effective in completing complex combat content. | Jingliu's team is especially in need of a support character Paths of Abundance, since taking into account the constant waste of HP, allies become quite vulnerable. |
Saving Skill Points. The enhanced skill does not consume skill points, which simplifies not only rotation, but also gameplay through auto-battle. This also allows other allies to use the skill more often. | The action progression mechanic, while providing an advantage over enemies, "burns through" buffs/shields that last a certain number of turns (meaning they end sooner). |
Built-in buffs. Talent increases crit. chance by 40-50%, attack power and advances the action forward by 100%. Add. bonuses to crit. damage, speed and HP are in the tracks. | "Dear" superpower – 140 units. energy. The problem is solved by having tingyun in the squad or, as a last resort, by restoring energy. But it is better to leave the rope for attack and focus on speed, as this will also allow you to gain energy faster. |
Flexibility. Being “friendly” in terms of spending pts. skills, can, if necessary, take the position of a second damage dealer, which expands the choice of teammates. | Most of the time you need to be in a stance, which is activated by a set of stacks. For this purpose, similarly, you will need speed and/or support with the necessary buffs (Armor, Asta), otherwise the overall DPS will drop. |
Suitable for F2P. Shows well on E0 with a free cone from Hertha's store "On the Fall of the Aeon". Although her signa is strong, it is not strictly necessary, like eidolons. |
Leveling up Jingliu in HCP
Let's look in detail at what materials and in what quantities are needed to fully upgrade Jingliu to level 80.
Elevation materials
Level of | Material 1 | Material 2 | Material 3 |
---|---|---|---|
30 | Credits ×4 000 | Sprouts of Immortality ×5 | |
40 | Credits ×8 000 | Sprouts of Immortality ×10 | |
50 | Credits ×16 000 | Ethereal Flower of Immortality ×6 | Gelide chitin ×3 |
60 | Credits ×40 000 | Ethereal Flower of Immortality ×9 | Gelide chitin ×7 |
70 | Credits ×80 000 | Branch of Immortal Glory ×6 | Gelide chitin ×20 |
80 | Credits ×160 000 | Branch of Immortal Glory ×9 | Gelide chitin ×35 |
List of components that are used to elevate Jingliu:
- Credits ×1 690 000.
- Sprouts of Immortality ×15, ethereal flower of immortality ×15 and the branch of immortal glory ×15 - material that can be obtained for defeating Mara-afflicted soldiers and students of the Sanctus Medicus at Lofu Xianzhou.
- Gelide chitin ×65 - material that can be obtained by completing the Stagnant Shadow in the Cloud Crossing on Luofu Xianzhou.
- Travel Guides ×289, Adventure Logs ×6, Travel meetings ×3.
Skill Leveling Materials
Emboldening Salvo | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
Basic Attack "Moonlight" | Credits ×240 000 | Sprouts of Immortality ×6 Ethereal Flower of Immortality ×7 Branch of Immortal Glory ×7 | Shattered Blade ×3 Lifeless Blade ×8 All Destroying Blade ×11 | |
Emboldening Salvo "Incomprehensible lightning" | Credits ×652 500 | Sprouts of Immortality ×9 Ethereal Flower of Immortality ×13 Branch of Immortal Glory ×7 | Shattered Blade ×3 Lifeless Blade ×15 All Destroying Blade ×30 | Tracks of Destiny
×2 Repentance of the Eternal False Body ×3 |
Superpower "Swift flowers, fleeting starry dreams" | Credits ×652 500 | Sprouts of Immortality ×9 Ethereal Flower of Immortality ×13 Branch of Immortal Glory ×7 | Shattered Blade ×3 Lifeless Blade ×15 All Destroying Blade ×30 | Tracks of Destiny
×2 Repentance of the Eternal False Body ×3 |
Talent "Transmigration of the Crescent" | Credits ×652 500 | Sprouts of Immortality ×9 Ethereal Flower of Immortality ×13 Branch of Immortal Glory ×7 | Shattered Blade ×3 Lifeless Blade ×15 All Destroying Blade ×30 | Tracks of Destiny
×2 Repentance of the Eternal False Body ×3 |
List of resources required to level up Jingliu's abilities:
- Credits ×2 196 000.
- Sprouts of Immortality ×33, ethereal flower of immortality ×46 and the branch of immortal glory ×28.
- Shattered Blade ×12, lifeless blade ×53 and all-destroying blade ×101 - material that can be obtained by completing the Sepal in the Storage Area on the Hertha space station.
- Tracks of Destiny ×6 - a rare item that is given for weekly activities in Simulated Universe , level up Honor of the Nameless (BP), passing limited events.
- Repentance of the Eternal False Body ×9 - material that can be obtained for defeating the boss Fantilia.
The sequence of pumping traces
Skill / Stat | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
Crete. damage +5,3% | Credits ×2 500 | Sprouts of Immortality ×2 | ||
hellish place | Credits ×5 000 | Shattered Blade ×3 | Repentance of the Eternal False Body ×1 | |
Speed +2 units. | Credits ×5 000 | Shattered Blade ×3 | Sprouts of Immortality ×6 | |
Crete. damage +5,3% | Credits ×10 000 | Lifeless Blade ×3 | Ethereal Flower of Immortality ×3 | |
HP +4% | Credits ×10 000 | Lifeless Blade ×3 | Ethereal Flower of Immortality ×3 | |
Sword master | Credits ×20 000 | Lifeless Blade ×5 | Repentance of the Eternal False Body ×1 | Tracks of Destiny ×1 |
Crete. damage +8% | Credits ×20 000 | Lifeless Blade ×5 | Ethereal Flower of Immortality ×4 | |
Speed +3 units. | Credits ×45 000 | All Destroying Blade ×3 | Branch of Immortal Glory ×3 | |
Crete. damage +8% | Credits ×45 000 | All Destroying Blade ×3 | Branch of Immortal Glory ×3 | |
frost ghost | Credits ×160 000 | All Destroying Blade ×8 | Repentance of the Eternal False Body ×1 | Tracks of Destiny ×1 |
HP +6% | Credits ×160 000 | All Destroying Blade ×8 | Branch of Immortal Glory ×8 | |
Speed +4 units. | Credits ×160 000 | All Destroying Blade ×8 | Branch of Immortal Glory ×8 | |
Crete. damage +10,7% | Credits ×160 000 | All Destroying Blade ×8 | Branch of Immortal Glory ×8 | |
Crete. damage +10,7% | Credits ×160 000 | All Destroying Blade ×8 | Branch of Immortal Glory ×8 |
Materials needed to increase the level of Jingliu traces:
- Credits ×802 500.
- Sprouts of Immortality ×8, ethereal flower of immortality ×10 and the branch of immortal glory ×30.
- Shattered Blade ×6, lifeless blade ×16 and all-destroying blade ×38.
- Tracks of Destiny ×2.
- Repentance of the Eternal False Body ×3.
Best builds for Jingliu in Honkai: Star Rail
Jingliu is an icy DPS character focused on crushing opponents with buffs gained after entering a special state. Taking into account the specifics of abilities and gameplay, the Jingliu build is based on the selection of the following characteristics:
- Crete. damage and crit. chance. It is worth noting that in the state of Spectral Transmigration, in which the heroine is most of the time, she increases her CS by 40-50%. For this reason, crit. damage becomes a priority.
- ATK. All skills are scaled precisely from this indicator. Although the increase comes from the base attack (talent), this parameter can only be influenced by leveling up the character and the base stat of the light cone.
- Speed. If there is an optimal speed indicator, it will be able to quickly gain Syzygy status levels in order to enter the state of Spectral Transmigration. In addition, when using an explosive skill, skill points are not removed.
It is impossible not to mention the “expensive” superpower. If there are no external buffs (for example, tingyun), it is better to give preference energy recovery in the connecting rope to use the ultimate as often as possible.
In the following paragraphs we will take a closer look at how to collect Jingliu in Honkai: Star Rail.
Recommended characteristic values
The main stats that are recommended to look for in relics:
Relic | Main characteristic |
Head | HP (permanent) |
Arms | Attack Power (Permanent) |
Body | Crete. damage (a priority), crit. chance (situational) |
Legs | Speed (a priority), attack power (situational) |
planar sphere | Ice Damage (a priority), attack power (situational) |
Connecting rope | Attack Power (a priority), energy restoration (situational) |
Secondary characteristics:
- Crete. damage/crit. chance;
- speed;
- Attack Power;
- penetration effect;
- HP/effect resistance.
The optimal final values of stats that it is desirable to have on a character:
- ATK: from 2 units.
- Speed: 121-134 units.
- Energy recovery: 100-120%.
- HP: from 3500.
- Protection: 900-1100.
- Critical Chance: 30-50%
- Crete. damage: 180-220%.
Ultimate Light Cone [Weapon]
Jingliu weapon must belong to Paths of Destructionfor the passive effect to take effect. Among the preferred characteristics and bonuses you should look for the following:
- Increases attack power and/or damage done.
- Increased critical damage.
- Increases skill damage.
The most suitable light cones for Jingliu are presented and broken down in the table below.
Name | Description | Recommendation |
---|---|---|
From now on I will be the sword myself ⭐⭐⭐⭐⭐ HP 52-1164 ATK 26-582 DEF 18-396 | Increases crit. damage per 20-32%. When an ally is attacked or uses up HP, the owner gains 1 lvl. Lunar Eclipse status. Maximum - 3. Each stack increases the damage of the next attack by 14-24%. Reaching 3 status levels will allow this attack to be ignored 12-20% enemy defense. After performing an attack, all levels are reset. | The Jingliu signature cone at any level of awakening is the best option for a character, as it provides her with all the necessary buffs: crit. damage and attack power. At the same time, the passive effect is easy to activate due to the fact that she constantly spends the HP of her allies. |
On the Fall of an Aeon ⭐⭐⭐⭐⭐ HP 48-1058 ATK 24-529 DEF 18-396 | When the wielder attacks, the weapon increases its attack power by | Free weapons for virtual universe and an excellent alternative to signature. Jingliu will attack frequently, so he will gain maximum stacks to increase attack power by 32% without any problems. An additional bonus will be an increase in damage for 2 turns after breaking through the enemy’s weakness. |
brighter than the sun ⭐⭐⭐⭐⭐ HP 48-1058 ATK 28-635 DEF 18-396 | Increases crit. owner's chance 18-30%. When the bearer uses a basic attack, he gains 1 lvl. Dragon's Call status for 2 turns. Each level of the named effect increases the wearer's attack power by 18-30%, and the energy recovery rate is 6-10%. The Dragon's Call status can stack up to 2 times. | It will be useful even without activating an additional effect. The weapon has the highest base attack among the legendary cones, and also provides 18% crit. chance + energy recovery bonus. |
Something Irreplaceable ⭐⭐⭐⭐⭐ HP 52-1164 ATK 26-582 DEF 18-396 | Increases attack power by | Has a high base, provides a buff to attack power and damage. In the latter case, you need to defeat the enemy or receive damage. At the same time, Jingliu's survivability increases due to the fact that after killing or receiving damage, she also restores her HP. |
Inaccessible side ⭐⭐⭐⭐⭐ HP 57-1270 ATK 26-582 DEF 15-330 | Crete. the chance and HP of the wearer are increased by 18-30%. When the wearer receives an attack or uses up their HP, their damage is increased by 24-40%. This effect is removed after the owner uses an attack. | Has a high base attack, increases crit. chance, HP and damage dealt. Although crit. damage takes priority in the absence of crit. chance in stats, the increase will not be superfluous. The main thing is that the indicator does not exceed 100%. The second part of the passive is less constant, but if you play without a shield member, taking damage is almost inevitable. |
Nowhere to run ⭐⭐⭐⭐ HP 43-952 ATK 24-529 DEF 12-264 | Increases the wearer's attack power by | Weapons from Battle Pass is a simplified version of "Something Irreplaceable". Also increases attack power and restores HP, but only after defeating the enemy. It loses in terms of damage increase, but can be used if there are no other options or problems with survivability arise. |
under the blue sky ⭐⭐⭐⭐ HP 43-952 ATK 21-476 DEF 15-330 | Increases the wearer's attack power by 16-32%. After defeating the enemy, crit. owner's chance is increased by 12-24% for 3 moves. | Increases attack power and, if you defeat an enemy, also gives a bonus to crit. chance. As with the previous weapon, crit. the chance, although less beneficial compared to crit. damage will be a good addition, especially if this stat is not enough to reach its optimal level. |
Secret oath ⭐⭐⭐⭐ HP 48-1058 ATK 21-476 DEF 12-264 | Increases wearer's damage by | Thanks to the overall damage boost, the cone remains a viable option even if the second part of the passive fails to activate. If Jingliu's HP is somehow lower than the enemy's, the weapon will rise to a higher position, ahead of Under the Blue Sky. |
The Moles Welcome You ⭐⭐⭐⭐ HP 48-1058 ATK 21-476 DEF 12-264 | Using a basic attack, skill, or superpower grants one level of Calamity Queller. Each level increases attack power by | An easy-to-use cone that increases attack power when using a hit, skill, or superpower. Apart from a bonus to attack power, the weapon does not offer anything, but due to its fairly high growth rate and a comfortable passive effect that works on an ongoing basis, it is a good weapon. |
A promise kept in the heart ⭐⭐⭐⭐ HP 43-952 ATK 22-476 DEF 15-331 | The penetration effect is increased by 28-56%. When the owner uses a superpower, his crit. chance increases by 15-30% for 2 moves. | The main advantage of the “card” is to increase crit. chance to optimal values for a swordswoman, however, the buff is inconsistent, since it only works after the ultimate. There is a permanent addition to the situational characteristic of the penetration effect, which is useful against groups of small monsters with ice vulnerability. |
Woof! Walk Time! ⭐⭐⭐⭐ HP 43-952 ATK 21-476 DEF 15-330 | Increases attack power by 10-20%, also increases damage dealt to Burning and Bleeding enemies by 16-32%. This effect also applies to damage over time. | Another free cone. Loses to all previous ones in terms of increase in attack power. In addition, for the passive to trigger, you will need to place characters in your squad who can inflict the Burning or Bleeding status. However, at the beginning of the game this is an excellent card due to its base, which is higher than that of a 3-star card. |
Heaven's falling ⭐⭐⭐ HP 38-846 ATK 16-370 DEF 9-198 | The damage of the basic attack and skill of the owner is increased by 20-40%. | Not a bad option if you started playing recently and have nothing to choose from. It can be elevated to rank 5 already in the first stages of mastering the game, since it is a 3-star “card” and is easier to knock out. |
Best Relics [artifacts]
When choosing relics on Jingliu, it is recommended to give preference to sets that increase ice damage, attack power, Crete. damage/crit. chance. The tables below discuss all the sets or combinations that can be effectively used on a character.
Cave Relics [Main Artifacts]
Name | Effects | Recommendation |
---|---|---|
Discoverer of dead waters ⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ | 2 parts: Increases damage dealt to enemies with Debuffs by 12%. 4 parts: Increases crit. 4% chance. Crete. The owner's damage dealt to enemies with at least 2/3 debuffs increases by 8%/12% respectively. After the owner applies a Debuff to an enemy, the above effects are increased by 100% for 1 turn. | A strong set, the main advantage of which is contained in its two parts - increasing the damage done. The effect of a full set, in turn, helps to balance the characteristics and devote time to pumping up other parameters. To work effectively, you need to pair the damage dealer with a character with debuffing skills, but you shouldn’t count on a double bonus - Jingliu does not have built-in weakening. |
Discoverer of dead waters Hunter of Glacial Forest | 2 parts: Increases damage dealt to enemies with Debuffs by 12%. 2 parts: Increases frost damage by 10%. | A 2x2 build option from the best kits, which is not much inferior to the equipment above. The elemental damage bonus and the percentage increase in damage dealt significantly strengthen the Ice Swordsman, so the combination can act as both a final build option and an intermediate option. |
Hunter of Glacial Forest
⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ | 2 parts: Increases ice damage by 10%. 4 parts: After using a superpower, increases critical. damage by 25% for 2 turns. | An excellent set of artifacts for Jingliu, giving a bonus to ice damage and crit. damage. The heroine can realize the effect of 4 parts, but for this she needs to restore energy to the connection. rope or tingyun, so that she can use her ult as often as possible and have increased crit. damage over 2 turns. |
The Genius of the Diamond Stars ⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ | 2 parts: Quantum Damage +10%. 4 parts: When the owner deals damage to the selected enemy, ignores 10% defense. If the target enemy has a Quantum Weakness, the wearer ignores an additional 10% Defense. | A situational set of relics that, when assembled correctly, can be extremely effective. The bonus to ignoring enemy defense is important here, if you put the Jingliu signature (also ignores defense), take Pelu or Silver Wolf (reduce enemy defense), give one of the allies of Nothingness a cone "Determination shines like pearls of sweat.", then Jingliu's damage will increase significantly. |
Hunter of Glacial ForestMusketeer of Wild Wheat | 2 parts: Increases ice damage by 10%. 2 parts: Increases attack power by 12%. | An alternative option consisting of sets for ice damage and attack power. It is slightly inferior to the Glacier Forest Hunter, so if you don’t have a full set, you can equip 2+2. It is not necessary to change this setup later to “Hunter”, since the difference in damage is minimal. |
Hunter of Glacial ForestMusketeer of Wild WheatHerald wandering in hacker space | 2 parts: Increases ice damage by 10%. 2 parts: Increases attack power by 12%. 2 parts: Increases speed by 6%. | Another relic combination, but this time with increased speed. If you can’t find good boots for speed (or don’t drop in sub-stats), and your stats don’t reach the optimal values, the combinations “Hunter” + “Herald” or “Shooter” + “Herald” would be a good solution. |
Planar Ornaments [Additional Artifacts]
Name | Effects | Recommendation |
---|---|---|
Star Arena
⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ | 2 parts: Increases crit. 8% chance. If critical chance is 70% (or higher), basic attack and skill damage increases by 20%. | The best planar decoration on Jingliu, as it increases the damage of the skill - the main source of damage. Base crit. the chance may not reach 70%, because after entering the state of Spectral Transmigration, the heroine increases her own CS by 40-50%. Therefore, for a buff it is enough to have at least 30%. |
Inert Salsotto
⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ | 2 parts: Increases crit. 8% chance. When crit chance reaches 50% (or higher), super and bonus attack damage is increased by 15%. | The superpower is equally important, so the bonus is useful. However, the overall damage increase is slightly less since the ultimate is used less frequently. The advantage is the lower requirement for CAB. If the base is not 50%, use your ult only during the Spectral Transmigration state for the buff to work. |
Izumo World and Takama Kingdom ⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ | 2 parts: The owner's attack power is increased by 12%. If at the beginning of the battle there is at least one ally walking the same Path as the owner, crit. The owner's chance increases by 12%. | A set of Planar Jewelry that increases both attack power and critical chance. The passive effect will work exclusively in conjunction with other followers of the Path of Destruction, which somewhat narrows the variations of units. Suitable for balance of indicators, but inferior in strength to kits with bonuses to ability damage. |
Space Sealing Station
⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ | 2 parts: Increases attack power by 12%. When speed reaches 120 units or higher, attack power increases by an additional 12%. | An alternative decoration that increases attack power by up to 24%. It is recommended if you cannot collect the necessary pieces of previous sets or if more suitable stats were dropped in this one. However, it is worth considering that to get the max. benefits, you must meet the speed requirement (at least 120 units). |
Sprightly Vonwacq ⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ | 2 parts: Increases energy recovery rate by 5%. When speed reaches 120 or higher, the action moves forward by 40% immediately after entering combat. | Considering the expensive superpower, a decoration that gives energy restoration is quite acceptable (especially if there is a rope for attack). The set itself does not provide damage and has a speed requirement (120 units) to advance the action. But, as in the case of the Space Sealing Station, if it gets good characteristics it will perform well. |
Barren Sigonia ⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ | 2 parts: Crete The owner's chance increases by 4%. Defeating an enemy increases crit. damage to the owner by 4%. This effect can stack up to 10 times. | The set has a situational but powerful passive, offering an increase of up to +40% to crit. damage. The problem with the set is that it is difficult to get maximum levels of the effect: you need to defeat two waves of opponents to reach the full bonus. In the context of passing "Pure Fiction" decorations will be useful, but will not be suitable for the vast majority of other combat tests. |
Units for Jingliu
Jingliu in HSR occupies the position of main DD, as she is capable of dealing a large amount of damage alone. Her classic squad consists of sub-deaders and supports, who help with additional damage, various buffs, protect or heal.
Healers are a priority over shield warriors, since allies lose HP anyway due to the mentor's talent, which makes them vulnerable (especially in difficult battles). The healer can be abandoned if the shield is applied to everyone and it is strong enough. However, it is still advisable to put Conservation together with Abundance.
Best characters
The following heroes pair best with Jingliu:
Character | Path | Damage type | Features |
---|---|---|---|
Blade | Destruction | Wind | Jingliu has quite an interesting synergy with Blade, and this is practically the only case when she really shows herself well as a second damage dealer. The heroine removes the HP of allies in her special state, which also works on Blade, thanks to which he passively receives buffs. |
Phys. hero | Destruction | Physical | The starting Pathfinder is a pretty good sub-DD. He/she contributes significant damage in the early game and can help Jingliu destroy opponents who are vulnerable to the physical element type. |
Clara | Destruction | Physical | As in the case of the Pathfinder, it is an excellent damage dealer against enemies with physical. weakness. However, over a long distance it looks much more effective. In addition to applying additional damage bonus attack, also tanks well. |
Arlan | Destruction | Электрический | Has a talent that increases his damage for each percentage point of HP below maximum health. However, unlike Blade, he cannot heal himself, so a healer is definitely needed in a team with Jingliu. |
Hook | Destruction | Fiery | Applies the Burning status, which deals periodic damage to one enemy (at E4 to several). Will help activate the passive effect when equipping the Light Cone “Woof! Walking time! |
Xueyi | Destruction | Quantum | It can act as both a main and a secondary damage dealer, supporting with his own DPS a more powerful representative of the damage-dealing Path. The main characteristic of the girl is the penetration effect, therefore, it is extremely easy to assemble. |
Misha | Destruction | Ice | A representative of destruction, ideal for the role of sub-DD. The low cost of the ultimate, massive Freeze and resistance cutting are complemented by a talent for which it is important to spend skill points by any squad members. |
Himeko | Erudition | Fiery | An excellent sub-dead player against a group of enemies. Deals fire damage in an area using a skill, superpower, and bonus attack. It can also give enemies the Burning status. |
Hertha | Erudition | Ice | Functionally similar to Himeko, but uses an ice element. The bonus attack is triggered when enemies' HP is reduced to half. |
Serval | Erudition | Электрический | Deals electrical damage in an area with all active abilities and applies the Shock status, which attacks enemies at the beginning of each turn (damage over time). |
qingque | Erudition | Quantum | Qingque is demanding on skill points, which goes well with Jingliu, who does not spend skill points when using an enhanced skill. It is also relevant because enemies with quantum weakness are quite common. |
Armor | Harmony | Wind | Increases attack power and critical damage for all team members. The skill can advance the selected ally's action forward and further increase their DPS. |
ruan mei | Harmony | Ice | Support with buffs for damage, speed, penetration efficiency and resistance penetration of all types of elements. Since Jingliu can play in a squad with another damage dealer, for example, Blade, he will realize the full potential of Ruan Mei. |
Sparkle | Harmony | Quantum | The main advantage of Sparkle is not only the increase in crit. damage, as well as total outgoing damage. The “klutz” in the mask directly affects the increase in the number of skill points used during battle, and also contributes to their accelerated recovery. |
tingyun | Harmony | Электрический | One of the best supports: increases attack, damage dealt and, most importantly, energy recovery. The bonus to VE can significantly increase the overall damage of Jingliu, since the ult will be able to activate more often. |
Asta | Harmony | Fiery | Provides a buff to speed and attack power. With Asta on the team, you can use boots for attack power, since it gives a good increase in speed already at the first level of leveling up your superpower. |
Yukong | Harmony | Imaginary | Specializes in increasing attack power, critical damage and crit. chance. Also, with a superpower, it causes imaginary damage to one enemy, which will help in breaking through the corresponding vulnerability. |
Hanja | Harmony | Physical | A support that buffs the speed and attack power of one hero. It is unique in its mechanics for restoring action points, thanks to which healers in the Jingliu squad will always have a resource to use abilities. |
Silver Wolf | Nihility | Quantum | Reduces the enemy's defense, attack power and speed. The skill creates a weakness to the element of one of the allies in the selected enemy target. Deals quantum damage to one target. |
sang | Nihility | Ice | Focuses on lowering enemy defenses and removing buffs from a single target. At E4, the skill will debuff the enemy's ice resistance with a base chance of 100%, which will further increase Jingliu's damage. |
Welt | Nihility | Imaginary | Acts as a sub-deader and debuffer (applies debuffs to enemies). In particular, the character reduces the speed and delays the actions of opponents, and deals good damage to one or several targets. |
Luke | Nihility | Physical | In addition to physical attacks, it is capable of inflicting the Bleeding status, which deals periodic damage. At the same time, with the help of an ult, it increases the damage received by opponents. Will help activate the passive effect of the light cone “Woof! Walking time! |
Sampo | Nihility | Wind | Deals wind damage and applies the DoT status Weathering (over time damage). At the beginning of the battle, the vehicle inflicts the Blind status, which delays the actions of opponents in a certain area. |
Fu Xuan | Preservation | Quantum | Transfers 65% of the damage taken by allies to itself. Thanks to this, the HP loss from Jingliu's talent will be even less. In addition, Fu Xuan increases crit. chance, HP and heals with the second trail. |
Aventurine | Preservation | Imaginary | Places shields and during the battle, renews them after activating a superpower, as well as performing a bonus attack. Virtually no demands on skill points. In addition to providing protective functions, it helps the squad with damage. The ideal squad for a character is the cooperation of several heroes who can perform a bonus attack. In other teams he is just as good, but takes bonus shots a little less often. |
Cheetah | Preservation | Ice | The hero will not be able to protect against loss of health when Jingliu attacks in his special form, but will protect against receiving fatal damage. As an additional It is advisable to place a healer in support of him, especially if this is a battle with bosses or difficult opponents. |
Locha | Abundance | Imaginary | Creates a Magic Circle: When any ally attacks while this circle is active, they are healed. In addition to this, he can heal with a skill, inflict imaginary damage, and remove the reinforcement from all enemies with his ult. |
Hoho | Abundance | Wind | Healer and buffer. With skill and talent, heals one or more squad members, and with superpowers, restores energy and increases attack power. At the same time, it can remove weakening from allies. |
Bailu | Abundance | Электрический | Restores the health of several allies with a skill and the entire team with a superpower. Revives a fallen squad member once per battle using a talent, if he has the Vigor status. |
Lynx | Abundance | Quantum | This skill increases HP and the chance of being attacked by an enemy if the selected ally belongs to the Path of Preservation or Destruction. This superpower regenerates the health of the entire team and removes debuffs. |
Gallagher | Abundance | Fiery | Heals after damaging enemies with the “Dead Drunk” tags; the amount of regeneration depends on the number of enemies that came under attack. Treatment does not depend on any parameters and can only be increased through the healing bonus, as well as upgrading tracks and talent. |
Natasha | Abundance | Physical | A free healer who heals one ally with a skill (instantly and periodically) and the ultimate of all group members. Can also remove weakening. |
Top Teams
Examples of possible units with Jingliu:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
jingliu | Armor | sang | Locha Aventurine | Jingliu is the main damage dealer who does most of the damage. Armor increases attack power and critical damage, promotes action (its speed should be 1-2 units lower than Jingliu). Pela reduces defense; if E4 is present, it cuts off the ice resistance of a target hit by a basic attack. Locha helps with healing, and Aventurine helps with shields and additional damage from bonus attacks. |
jingliu | Sparkle Hanja | tingyun | Bailu Lynx | A squad focused on fully strengthening Jingliu with two Path of Harmony characters. It is recommended to place a well-leveled healer in the support slot so that he can single-handedly maintain the health of his allies at a high level (or Fu Xuan, since she is also capable of healing). |
jingliu | tingyun Asta | sang Welt Misha | Any hero of the Path of Plenty | Another option with replacing the Path of Harmony with debuffers to weaken opponents: Pela will lower defense (and ice resistance at E4), and Welt will reduce speed and slow down. Misha can freeze opponents, and with E2 reduce their defense. |
Blade | jingliu | ruan mei tingyun Hanja | Locha Gallagher | Team with Blade as main DD. Jingliu acts as another damage dealer and deals additional damage. damage using an enhanced skill. She also removes Blade's HP so he gets buffs. The remaining positions are filled with the Paths of Harmony and Abundance. For healing, it is better to use Locha or Gallagher, but you can use another healer. |
jingliu | Silver Wolf | sang Hertha | Fu Xuan Lynx | A universal build where Silver Wolf creates a weakness to the ice or quantum elements. Depending on the situation, you can play Pela for debuffs or Gert for area damage as a sub-dead. For the healer/shieldman position - Fu Xuan or Lynx. |
jingliu | Clara | Hertha Himeko | Gallagher Hoho | Team via bonus attack and area damage. Clara deals physical damage, tanks, and counterattacks. Gerta/Himeko deal ice or fire AoE damage. Since Gallagher heals from bonus attacks, he fits well in this type of unit, but can be replaced by Hoho with a stable periodic heal. |
jingliu | Arlan Luke Sampo | Cheetah Fire. hero | Any hero of the Path of Plenty | Arlan, Luka or Sampo are secondary damage dealers who are chosen depending on the weaknesses of the opponents. Instead of them, you can also consider Serval, Qingque, Himeko, Hook and other damage dealers who can help with additional damage. damage Cheetah freezes and puts up shields. The Path of Abundance is a safety net. |
Seele Devour. Moon | jingliu | Sparkle tingyun | Bailu Lynx Hoho | Zele or Moon Eater are main DDs in their own right. On the one hand, there is no synergy between them and Jingliu. However, this team option has a right to exist, since, as mentioned earlier, Jingliu is not very demanding of skill points, which is why she is able to share them with other damage dealers. |
Examples of F2P teams consisting of free, starting or epic characters:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
jingliu | Asta | Yukong | Natasha | Full support team for Jingliu: Asta increases super speed and attack power when gaining stacks from the talent. Yukun increases the attack power of the skill, crit. damage and crit. Ultimate chance. Natasha is undergoing treatment. |
jingliu | qingque Hertha Serval | Asta Gallagher | Fire. hero | A squad for quickly farming/destroying a group of enemies. Qingque, Gerta or Serval deal area damage. Asta buffs speed, attack power and fire damage from the trail, which will also be useful for the player. Since the Pathfinder is not able to heal, Asta can be replaced with Gallagher. |
jingliu | Dan Heng Sushan | Yukong Hanja | Natasha | The squad is similar to the previous one, but with an emphasis on destroying elite monsters and bosses. Dan Heng or Sushan deal a large amount of damage to a single target. Yukun buffs crits and attack power, Hanya helps with the restoration of skill points, and also increases speed and ATK. Natasha is a healer. |
jingliu | Dan Heng | qingque Hertha | Gallagher | The combination of the Path of Hunting and Erudition - this composition is strong under any circumstances. The debuff heroes are Dan Heng with a slowdown and Gallagher with an increase in penetration damage, as well as a decrease in attack power. |
How to play as Jingliu
In combat, Jingliu relies on his enhanced form (Spectral Transmigration state) to deal increased ice damage to multiple targets. To enter this state, she must dial 2 level Syzygy status. This can be done in the following ways:
- Use a technique before a battle – 1 stack.
- Apply a normal skill – 1 stack.
- Use superpower – 1 stack.
The main goal is to move into a special state and stay in it for as long as possible. However, it is important to keep in mind that performing attacks in enhanced form consumes not only the HP of allies, but also status levels. Therefore, you will need to restore your stacks in time to prolong the effect of Spectral Transmigration.
Rotation
General principles for constructing a Jingliu rotation:
- Before the battle, use the technique "Hidden Nature"to create a frost field and attack your opponents. Thanks to this, the former Sword Master will receive 15 units of energy, 1 level Syzygy status, and also has a 100% base chance of freezing enemies.
- Use a skill "Incomprehensible lightning"to deal frost damage to one target and gain more 1 level status. Thus, at the end of the action, the heroine will go into a state of Spectral Transmigration.
- The condition will advance the action forward by 100%, so immediately after the transition, activate the enhanced skill "Moon on a Frozen River". This will also cost 1 status level and remove 4% of max HP. health of other allies.
- Use your superpower "Swift flowers, fleeting starry dreams", when there is 1 stack left to deal increased ultimate damage and extend the duration of Spectral Transmigration. It is always recommended to activate your ultimate during stance to maximize DPS.
- The next 2 turns, activate the enhanced skill to spend the remaining levels. After this, Jingliu will return to his normal form (if he has not yet had time to charge his ult). To enter the state again, use skill+skill or skill+superpower.
At step #4 (that is, after using the enhanced skill), you can re-use the skill if the superpower has not yet been charged. While the animation is happening, the heroine will receive energy and will be able to activate her ultimate to extend the effect of the form.
Conclusion on the character
Jingliu in HSR is a Path of Destruction character who specializes in dealing ice damage to single and multiple targets. Its peculiarity lies in the state of Spectral Transmigration, which propels the action forward by 100% and increases crit. chance and attack power, allows you to use an enhanced version of the skill. However, the "catch" is that attacks in this state will remove allies' HP.
The former Sword Master does little to compensate the team for their lost HP other than not wasting skill points in the buffed form and has good synergy with those who get buffs from it (e.g. Blade). Despite a certain specificity, Jingliu can play with literally any character. But acquiring a well-leveled healer becomes almost a prerequisite in a squad with her.
In general, the heroine is quite F2P friendly, as she does not have any particularly important eidolons and is able to show herself effectively with a free cone for virtual universe ("On the Fall of the Aeon"). It is also not very demanding to assemble, since there is a large number of crits. receives a chance in an enhanced form, which means it allows you to focus on crit. damage, attack power and speed.
We hope we helped you put together the best build for Jingliu in Hongkai: Star Rail. IN comments ask any questions about the character so that the author or other players can help. Follow useful articles on the game in the relevant sections of our website: passing, guides, builds.
Achievements with Jingliu
There are two achievements associated with Jingliu, neither of which can be completed in the test run.
- Out of four people... - Use Jingliu to reduce any ally's HP to 1 in one battle. Reward: star jade ×5.
- Martial Arts Ceremony: Fencing - Use Jingliu to deliver the final blow and defeat Yanqing. Reward: star jade ×5.
Trailer Jingliu
Questions and answers about Jingliu
How to get Jingliu in Honkai: Star Rail?
You can knock out Jingliu from the Event Jump banner: The Tenderness of a Lunar Eclipse character.
What are Jingliu's main skills?
Jingliu's skills focus on dealing ice damage to single and multiple targets. She gains stacks to go into a state of Spectral Transmigration: the action moves forward by 100%, the crit increases. chance and attack power, the enhanced skill is activated. However, making an attack in this form consumes the HP of other allies.
What active skills does Jingliu have?
Technique “Hidden Nature”, basic attack “Moonlight”, normal skill “Incomprehensible Lightning”, enhanced skill “Moon on a Frozen River”, super ability “Swift Flowers, Fleeting Starry Dreams”.
What is the procedure for leveling up Jingliu's abilities?
Skill ≥ Talent > Superpower > Basic Attack.
What are the best eidolons for Jingliu?
The best eidolons of Jingliu are the first, second and fourth.
How many resources do you need to upgrade Jingliu?
4 credits; 688 traveler's guides; 500 adventure logs; 289 travel meetings; 6 sprouts of immortality; 16 ethereal flowers of immortality; 56 branches of immortal glory; 71 shattered blades, 73 lifeless blades; 18 all-destroying blades; 69 gelid chitins; 139 imprints of fate; 65 repentances of the eternal false body.
What is the Jingliu signature cone?
Signa Jingliu - “From now on, I myself will be a sword.”
What is the best light cone for Jingliu?
“From now on, I myself will be the sword”, “On the Fall of the Aeon”, “Something irreplaceable”, “The Inaccessible Side”, “Under the Blue Sky”, “Secret Oath”.
What are the best relics for Jingliu?
Cave Relics: Glacial Forest Hunter, a combination of the Glacial Forest Hunter and Wild Wheat Shooter sets. Planar Ornaments: Starry Arena, Frozen Salsotto, Space Sealing Station, and Living Wonwak.
What are the best characters for Jingliu?
Armor, Tingyun, Asta, Yukun, Pela, Silver Wolf, Welt, Luca, Sampo, Locha, Bailu, Lynx, Natasha, Fu Xuan, Blade, Clara, Arlan, Hook, Physical Pathfinder, Himeko, Gerta, Serval, Qingque.
In the first pack, you can take instead of Lochi or Aventurine Cheetah? Shield, only with ult + freeze from the first const.
Why is a set of dead waters placed on Jingliu? He is not suitable for her at all...
Is Spectral Transmigration a bonus attack?
No
As I understand it, the first eidalon was changed? I have no information about redirecting damage to a solo target
The description of the eidolon has been corrected, thank you. With:
Hello guys, how will the squad be played: jinliu, armor e1, bailu e1, aventurine (there is tingyun e6, sang e2)
Can anyone clearly explain why Jingliu everyone puts a rope on ATK? I’ve been playing on it since release and then I find out that the most common choice from prideven and the guides advise using it, and not a recovery rope? I don't see any arguments for this. I go with recovery myself and I don’t understand the essence of the ATK rope if it fills itself with 2k in the rack
The Rope for Energy Restoration is needed for the ultimate, and basically, in all builds everyone focuses on using its power, so they take the attack to hit hard. Yes, and you can take the same tyunyun for quick restoration of the ult, plus it will also flood the attacks :)
But we must not forget that Tingyun is only one and is needed more for other Persians. Yes, there is still Hoho, but not everyone has it. With recovery, she becomes more flexible and independent, and indeed there is more emphasis on ult, although no one has canceled Eshka, and ATKshka will give her 400-500 units and that’s all, while she already has 4k in the stand. I'm not even talking about buffs from the team, where they can also give her ATK and a lot of other things. For example, protection cut, which is much better as a damage modifier
Will Jing Liu play Pella Misha Gallagher? Or Bailu/lynx/Natasha? I really want to capitalize Misha, but the pela seems to have no more benefit for Jingliu?
Play for fun, but singing is more useful
Can you please tell me what a “stand” is?
When Jingliu receives 2 levels of Syzygy status, she enters a special state of Spectral Transmigration - this is the stance.
I have this question. If Jingliu e4 consumes more HP, then how much HP is needed in the squad?
Jingliu, sparkle, velt and bailu are a good team?
It’s normal, but it’s better to replace Velta with Pelu e4 if you have it
Just started playing.
Does it make sense to spin Aventurine for Jingliu if there is E6 Lynx? Or is it better to focus on the Eidalons/Jingliu signal?
For Jingliu, it is best to place a healer because she eats the HP of her allies quite well. Aventurine can be placed in another squad.
Jingliu itself is not at all demanding, so it doesn’t really need a signature cone or eidolons, BUT! If you don’t plan on knocking out characters in huge numbers, then I advise you, of course, to unscrew the signal
Is Signa Acheron good for Jing Liu?
The signature weapon Acheron belongs to the Path of Nothingness, while Jingliu is a character from the Path of Destruction. From Acheron’s light cone, the heroine will only receive an increase in basic characteristics (health, attack power, defense); she will not be able to use the passive “card” skill.
and the squad of Blade, Sampo, Locha and plus Jinliu will be good?
I think Sampo is superfluous here, it’s best to put Armor, or as a last resort Spark, or the conditional Pela
What's better? Leave About the Fall of Aeon 5 overlay lvl 80 or knock out the sign?
about the fall of the aeon noticeably loses to the sign.
Option 1 will increase damage by 24% only for 2 turns and if the conditions are met. and signal in general will give 42%, + 20% ku, and ignore def
eon on p5 gives 16*4% damage just for attacks, and another 24% on top for fulfilling the condition of breaking through a vulnerability, IMHO p5 eon is better than p1 sign, it won’t give so much of an increase as to waste spins
Good afternoon, is it possible to put an E0 Tingyun instead of a gun in the first proposed squad with Armor, Fu Xuan and Lochs?
Gentlemen, because of your build error, I pumped in the “branch of immortal glory ×101” instead of the all-destroying blade :)
Please correct.
It hurts me.
Thank you for the note, the typo has been corrected :) The branch of immortal glory and the blade are obtained in different ways + the branch is also needed for leveling up
I have a squad: Jingliu, Sparkle, Tingyun and Lynx, I have a gun, but it is in the squad with Kafka, I would like to put the gun to Jingliu, but the squad with Kafka is my main one and with a lynx it will be more difficult, what do they do(
and the team Jingliu/Pela (not pumped up, I can change it to SV)/Ruan Mei (again, there is Armor, but not pumped up)/Bailu (or Lynx) will it work fine? I wanted to knock out Locha for the grandma, but then there wouldn’t be enough for the grandma itself
“To equalize the chances, another character of the ice element is placed” the SV skill does not work like that, even with the conditional 3 ice and 1 quantum the chances are 50/50, only the number of types is counted, and the number of Persians does not change anything at all.
Corrected, thank you for noticing!
Good day. Please answer me this question: who is better, armor or spark????? under Jingliu
Good day! For Jingliu and Blade, Armor will still be better, provided that the recommended critical damage indicators have already been achieved in the artifacts
thanks a lot!
Choosing between Sparkle and Armor is a little difficult, because... many factors influence (DD stats, team composition, Sparkle/Armor speed). It is also worth considering that Armor can remove debuffs, which is important in battles with bosses
Please tell me which cone will be better: “Something irreplaceable” or “About the Fall of the Aeon”?
The light cones in the table are arranged from best to least suitable, draw your conclusions from here.
Well thank you
I don’t know why, but difficulty has appeared on her... She doesn’t stack, like she should stack 2100 attacks (I have a base of 1200), but she stacks a maximum of 700...
this enhancement works only while using a skill (ultimate/skill), since she receives the enhancement one-time after “eating” the HP of allies) so you will not see this in the stats.
what if Jingliu main DPS, Blade sub DPS, Armor sub, and heal Locha?
👍
I have the same pack, only instead of lochi it’s ho-ho. In principle, the most impressive pack for a jingliu, in my opinion, can only be replaced with a shield shield blade if you need a lot of survivability
With Jingliu in the pack is it better to take Pelu or the wolf? Or both of them?
I’ll add my opinion a month later, but suddenly someone will also ask this question:
Yet again, IMHO, but Pela is more profitable near Jingliu, especially with new planars and E4.
And my Pela has a good ult on CD to keep the defense cut on enemies constantly.
But, I have Jingliu only for the mirror, but if you use it on an ongoing basis, then you can consider the wolf, but form a good squad to impose ice vulnerability on your opponents very difficult for now, because all the other supports under Jingliu are not with the ice element (armor or tingyun + heal). So, it is likely that during the battle you will never inflict ice vulnerability on your opponent, and then why do you need a wolf?
I need characteristics for the star arena please tell me
if according to the characteristics of the relics themselves, it is written below; if not, please clarify.
in the sphere she wants ice. damage, and in the SA rope, recovery is a huge question.
Still, after a while, I am satisfied with Jingliu. I dressed it up a little (but there isn’t enough shku for the planar to work yet. Things don’t fall off the shku at all, alas). And I like the kind of damage she gives out, while she is very comfortable playing on points.
Despite the fact that I prefer to play from pillboxes and the team with Kafka is a priority for me, and Kafka herself is a waifu, I’m glad that I eliminated Jingliu as the second damage dealer. A simple (understandable) and comfortable character.
Before this, Yanqing was the second damage dealer and he didn’t hit me at all :)
What about planar "celestial differentiator" jewelry? Crit damage is useful, especially if you couldn’t get the signal
It gives a little KU, and that’s where the bonuses of the set end. increasing HK by 60% is good, but only until the end of the first turn, so it’s bullshit.
Qingliu gives out the most powerful damage in the game, it’s a pity I didn’t unscrew it, Bailu fell out...
What characteristics are needed for a star arena?
if according to the characteristics of the relics themselves, it is written below; if not, please clarify.
in the sphere she wants ice. damage, and in the SA rope, recovery is a huge question.
Jingliu imba, Wanguyu she will become something like a goat from Genshin in Star Rail